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C++ EntityType类代码示例

本文整理汇总了C++中EntityType的典型用法代码示例。如果您正苦于以下问题:C++ EntityType类的具体用法?C++ EntityType怎么用?C++ EntityType使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了EntityType类的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: getMarshalledSize

int MinefieldStatePdu::getMarshalledSize() const
{
   int marshalSize = 0;

   marshalSize = MinefieldFamilyPdu::getMarshalledSize();
   marshalSize = marshalSize + _minefieldID.getMarshalledSize();  // _minefieldID
   marshalSize = marshalSize + 2;  // _minefieldSequence
   marshalSize = marshalSize + 1;  // _forceID
   marshalSize = marshalSize + 1;  // _numberOfPerimeterPoints
   marshalSize = marshalSize + _minefieldType.getMarshalledSize();  // _minefieldType
   marshalSize = marshalSize + 2;  // _numberOfMineTypes
   marshalSize = marshalSize + _minefieldLocation.getMarshalledSize();  // _minefieldLocation
   marshalSize = marshalSize + _minefieldOrientation.getMarshalledSize();  // _minefieldOrientation
   marshalSize = marshalSize + 2;  // _appearance
   marshalSize = marshalSize + 2;  // _protocolMode

   for(int idx=0; idx < _perimeterPoints.size(); idx++)
   {
        Point listElement = _perimeterPoints[idx];
        marshalSize = marshalSize + listElement.getMarshalledSize();
    }


   for(int idx=0; idx < _mineType.size(); idx++)
   {
        EntityType listElement = _mineType[idx];
        marshalSize = marshalSize + listElement.getMarshalledSize();
    }

    return marshalSize;
}
开发者ID:Dukeboys,项目名称:open-dis,代码行数:31,代码来源:MinefieldStatePdu.cpp

示例2: marshal

void MinefieldStatePdu::marshal(DataStream& dataStream) const
{
    MinefieldFamilyPdu::marshal(dataStream); // Marshal information in superclass first
    _minefieldID.marshal(dataStream);
    dataStream << _minefieldSequence;
    dataStream << _forceID;
    dataStream << ( unsigned char )_perimeterPoints.size();
    _minefieldType.marshal(dataStream);
    dataStream << ( unsigned short )_mineType.size();
    _minefieldLocation.marshal(dataStream);
    _minefieldOrientation.marshal(dataStream);
    dataStream << _appearance;
    dataStream << _protocolMode;

     for(size_t idx = 0; idx < _perimeterPoints.size(); idx++)
     {
        Point x = _perimeterPoints[idx];
        x.marshal(dataStream);
     }


     for(size_t idx = 0; idx < _mineType.size(); idx++)
     {
        EntityType x = _mineType[idx];
        x.marshal(dataStream);
     }

}
开发者ID:Dukeboys,项目名称:open-dis,代码行数:28,代码来源:MinefieldStatePdu.cpp

示例3: unmarshal

void MinefieldStatePdu::unmarshal(DataStream& dataStream)
{
    MinefieldFamilyPdu::unmarshal(dataStream); // unmarshal information in superclass first
    _minefieldID.unmarshal(dataStream);
    dataStream >> _minefieldSequence;
    dataStream >> _forceID;
    dataStream >> _numberOfPerimeterPoints;
    _minefieldType.unmarshal(dataStream);
    dataStream >> _numberOfMineTypes;
    _minefieldLocation.unmarshal(dataStream);
    _minefieldOrientation.unmarshal(dataStream);
    dataStream >> _appearance;
    dataStream >> _protocolMode;

     _perimeterPoints.clear();
     for(size_t idx = 0; idx < _numberOfPerimeterPoints; idx++)
     {
        Point x;
        x.unmarshal(dataStream);
        _perimeterPoints.push_back(x);
     }

     _mineType.clear();
     for(size_t idx = 0; idx < _numberOfMineTypes; idx++)
     {
        EntityType x;
        x.unmarshal(dataStream);
        _mineType.push_back(x);
     }
}
开发者ID:Dukeboys,项目名称:open-dis,代码行数:30,代码来源:MinefieldStatePdu.cpp

示例4: metadataProviderClosed

void EbuCoreMainForm::metadataProviderClosed(Operation op, QVariant value)
{
    EntityType *entityType = QVarPtr<EntityType>::asPointer(value);
    if (!entityType)
        return;
    if (op == Add)
        m_ebuCoreMain->setMetadataProvider(entityType);
    m_editMetadataProvider->setText(entityType->toString());
}
开发者ID:Nazardo,项目名称:QEbu,代码行数:9,代码来源:ebucoremainform.cpp

示例5: relatedContactsFormClosed

void ContactDetailsTypeForm::relatedContactsFormClosed(Operation op, QVariant value)
{
    EntityType *related = QVarPtr<EntityType>::asPointer(value);
    if (!related)
        return;
    if (op == Add) {
        m_listView->addItem(related->toString());
        m_contactDetails->relatedContacts().append(related);
    } else if (op == Edit) {
        int row = m_contactDetails->relatedContacts().indexOf(related);
        m_listView->setItem(row, related->toString());
    }
}
开发者ID:Nazardo,项目名称:QEbu,代码行数:13,代码来源:contactdetailstypeform.cpp

示例6: updateListAndButtons

void ContactDetailsTypeForm::relatedContactsChecked(bool checked)
{
    if (!checked)
        return;
    m_currentEditMode = Related;
    updateListAndButtons();
    int s = m_contactDetails->relatedContacts().size();
    for (int i=0; i < s; ++i) {
        EntityType *rc = m_contactDetails->relatedContacts().at(i);
        if (!rc)
            continue;
        m_listView->addItem(rc->toString());
    }
}
开发者ID:Nazardo,项目名称:QEbu,代码行数:14,代码来源:contactdetailstypeform.cpp

示例7: id

 IdType id(const EntityType& e) const
 {
     if(idSet_)
         return idSet_->id(e);
     else
         return this->template getMapping<EntityType::codimension>()[e.index()];
 }
开发者ID:m-nolte,项目名称:opm-grid,代码行数:7,代码来源:Indexsets.hpp

示例8: computeId

 IdType computeId(const EntityType& e) const
 {
     IdType myId = 0;
     for( int c=0; c<EntityType::codimension; ++c )
         myId += grid_.indexSet().size( c );
     return  myId + e.index();
 }
开发者ID:m-nolte,项目名称:opm-grid,代码行数:7,代码来源:Indexsets.hpp

示例9: Entity

void EventParagraph::read(std::istream& file)
{
  m_position= Common::Misc::readCodedInt(file);
  m_length= Common::Misc::readCodedInt(file);
  EntityType t;
  t.setTypeId(static_cast<EntityTypeId>(Common::Misc::readCodedInt(file)));
  t.setGroupId(static_cast<EntityGroupId>(Common::Misc::readCodedInt(file)));
  m_evententities.first=t;
  int size=Common::Misc::readCodedInt(file);
  for (int i=0; i< size; i++)
  {
    Entity *e=new Entity();
    e->read(file);
    m_evententities.second.push_back(e);
  }
  int other_size=Common::Misc::readCodedInt(file);
  for (int i=0; i< other_size; i++)
  {
    EntityType to;
    to.setTypeId(static_cast<EntityTypeId>(Common::Misc::readCodedInt(file)));
    to.setGroupId(static_cast<EntityGroupId>(Common::Misc::readCodedInt(file)));
    int to_size=Common::Misc::readCodedInt(file);
    std::vector<Entity*> v;
    for (int j=0; j< to_size; j++)
    {
      Entity *e=new Entity();
      e->read(file);
      v.push_back(e);
    }
    m_otherentities[to]=v;
  }
}
开发者ID:pquentin,项目名称:lima,代码行数:32,代码来源:EventParagraph.cpp

示例10: debug

void Map::visitEntities (IEntityVisitor *visitor, const EntityType& type)
{
	if (type == EntityType::NONE || type == EntityTypes::PLAYER) {
		bool needUpdate = false;
		for (PlayerListIter i = _players.begin(); i != _players.end();) {
			Player* e = *i;
			if (visitor->visitEntity(e)) {
				debug(LOG_SERVER, String::format("remove player by visit %i: %s", e->getID(), e->getType().name.c_str()));
				GameEvent.removeEntity(e->getVisMask(), *e);
				delete *i;
				i = _players.erase(i);
				needUpdate = true;
			} else {
				++i;
			}
		}
		if (needUpdate) {
			updateVisMask();
			if (_players.empty()) {
				resetCurrentMap();
				return;
			}
		}
	}

	// changing the entities list is not allowed here. Adding or removing
	// would invalidate the iterators
	for (Map::EntityListIter i = _entities.begin(); i != _entities.end();) {
		IEntity* e = *i;
		if (type.isNone() || e->getType() == type) {
			if (visitor->visitEntity(e)) {
				debug(LOG_SERVER, String::format("remove entity by visit %i: %s", e->getID(), e->getType().name.c_str()));
				GameEvent.removeEntity(e->getVisMask(), *e, EntityTypes::isNpcCave(e->getType()));
				(*i)->prepareRemoval();
				delete *i;
				i = _entities.erase(i);
			} else {
				++i;
			}
		} else {
			++i;
		}
	}

	// now we will add the newly added entities to the list to not invalidate the iterators
	for (Map::EntityListIter i = _entitiesToAdd.begin(); i != _entitiesToAdd.end(); ++i) {
		_entities.push_back(*i);
	}
	_entitiesToAdd.clear();
}
开发者ID:ptitSeb,项目名称:caveexpress,代码行数:50,代码来源:Map.cpp

示例11: visitEntities

void Map::visitEntities (IEntityVisitor *visitor, const EntityType& type)
{
	if (type == EntityType::NONE || type == EntityTypes::PLAYER) {
		bool needUpdate = false;
		for (PlayerListIter i = _players.begin(); i != _players.end();) {
			Player* e = *i;
			if (visitor->visitEntity(e)) {
				debug(LOG_SERVER, String::format("remove player by visit %i: %s", e->getID(), e->getType().name.c_str()));
				removeEntity(ClientIdToClientMask(e->getClientId()), *e);
				delete *i;
				i = _players.erase(i);
				needUpdate = true;
			} else {
				++i;
			}
		}
		if (needUpdate) {
			if (_players.empty()) {
				resetCurrentMap();
				return;
			}
		}
	}

	// changing the entities list is not allowed here. Adding or removing
	// would invalidate the iterators
	for (Map::EntityListIter i = _entities.begin(); i != _entities.end();) {
		IEntity* e = *i;
		if (type.isNone() || e->getType() == type) {
			if (visitor->visitEntity(e)) {
				debug(LOG_SERVER, String::format("remove entity by visit %i: %s", e->getID(), e->getType().name.c_str()));
				removeEntity(0, *e);
				(*i)->remove();
				delete *i;
				i = _entities.erase(i);
			} else {
				++i;
			}
		} else {
			++i;
		}
	}
}
开发者ID:ptitSeb,项目名称:caveexpress,代码行数:43,代码来源:Map.cpp

示例12: index

 IndexType index(const EntityType& e) const
 {
     return e.index();
 }
开发者ID:m-nolte,项目名称:opm-grid,代码行数:4,代码来源:Indexsets.hpp

示例13: map

 int map (const EntityType& e) const
 {
     return e.index();
 }
开发者ID:hnil,项目名称:opm-porsol,代码行数:4,代码来源:GridInterfaceEuler.hpp


注:本文中的EntityType类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。