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C++ Entities类代码示例

本文整理汇总了C++中Entities的典型用法代码示例。如果您正苦于以下问题:C++ Entities类的具体用法?C++ Entities怎么用?C++ Entities使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Entities类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: TEST_F

TEST_F(LocalIds, using_entities)
{
    if (get_parallel_size() == 1)
    {
        setup_mesh("generated:2x2x2", stk::mesh::BulkData::AUTO_AURA);
        BulkDataHelper bulkDataHelper(get_bulk());

        typedef stk::mesh::Field<double, stk::mesh::Cartesian3d> CoordFieldType;
        CoordFieldType *coords = get_meta().get_field<CoordFieldType>(stk::topology::NODE_RANK, "coordinates");

        unsigned elemIndex = 0;
        const stk::mesh::BucketVector& elemBuckets = get_bulk().buckets(stk::topology::ELEM_RANK);
        for(size_t i=0;i<elemBuckets.size();++i)
        {
            const stk::mesh::Bucket& bucket = *elemBuckets[i];
            for(size_t j=0;j<bucket.size();++j)
            {
                Entities nodes = bulkDataHelper.get_nodes(bucket[j]);
                for(unsigned k=0;k<nodes.size();++k)
                {
                    double *node_data = stk::mesh::field_data(*coords, nodes[k]);
                    EXPECT_NEAR(gold_x_coordinates[elemIndex][k], node_data[0], 1.e-6);
                }
                ++elemIndex;
            }
        }
    }
}
开发者ID:mhoemmen,项目名称:Trilinos,代码行数:28,代码来源:UnitTestLocalIds.cpp

示例2: getEntities

Entities Manager::getEntities(const std::string& componentType)
{
    Entities entityList;

    for (auto e : entities_) {
        if (e->hasComponent(componentType)) {
            entityList.push_back(e);
        }
    }

    return entityList;
}
开发者ID:msecret,项目名称:space-gun,代码行数:12,代码来源:manager.cpp

示例3: collisionBetweenEntities

void Collisionhandler::collisionBetweenEntities(Entities &entities){
	for (Entities::size_type i = 0; i < entities.size(); i++){
		Entity *e0 = entities[i];
		for (Entities::size_type j = i + 1; j < entities.size(); j++){
			Entity *e1 = entities[j];
			if (e0->isOnScreen() && e1->isOnScreen()) {
				if (hasCollided(e0, e1)) {
					if (e0->getType() != e1->getType() && e0->getType() == Entity::PLAYER) {
						checkCollisionDirection(e0, e1);
						//checkCollisionDirection(e1, e0);
					}
				}
			}
		}
	}
}
开发者ID:Lallenthefikon,项目名称:Livia-game-2.0,代码行数:16,代码来源:Collisionhandler.cpp

示例4:

bool	Colision::doHeroShot(Entities& arg, Entities& arg_cmp)
{
	if (arg.getType() != MAZZELTOF && arg.getType() != PEPELOUNI)
	{
		Serializer<IBLAST::PackCollHeroShot> ser;
		ser.GData()._type = IBLAST::_COLL_HERO_SHOT;
		ser.GData()._idMob = arg_cmp.getIdMob();
		ser.GData()._idShot = arg_cmp.getIdT();
		memset(ser.GData()._playerName, '/0', IBLAST::_MAX_NAME_LEN);
		memcpy(ser.GData()._playerName, arg.getName().c_str(), IBLAST::_MAX_NAME_LEN); 
		ser.Serialize();
		this->IBlast.gSocketNFO().SendTo(ser.GBinData());
		return (true);
	}
	return false;
}
开发者ID:JPierron,项目名称:iBlast,代码行数:16,代码来源:Colision.cpp

示例5: postQueryContext

/* ****************************************************************************
*
* postBatchQuery -
*
* POST /v2/op/query
*
* Payload In:  BatchQueryRequest
* Payload Out: Entities
*
* URI parameters:
*   - limit=NUMBER
*   - offset=NUMBER
*   - options=count,keyValues
*/
std::string postBatchQuery
(
  ConnectionInfo*            ciP,
  int                        components,
  std::vector<std::string>&  compV,
  ParseData*                 parseDataP
)
{
  BatchQuery*           bqP  = &parseDataP->bq.res;
  QueryContextRequest*  qcrP = &parseDataP->qcr.res;
  Entities              entities;
  std::string           answer;

  qcrP->fill(bqP);
  bqP->release();  // qcrP just 'took over' the data from bqP, bqP no longer needed

  answer = postQueryContext(ciP, components, compV, parseDataP);

  if (ciP->httpStatusCode != SccOk)
  {
    parseDataP->qcr.res.release();
    return answer;
  }

  // 03. Render Entities response
  if (parseDataP->qcrs.res.contextElementResponseVector.size() == 0)
  {
    ciP->httpStatusCode = SccOk;
    answer = "[]";
  }
  else
  {
    entities.fill(&parseDataP->qcrs.res);

    TIMED_RENDER(answer = entities.render(ciP, EntitiesResponse));
  }

  // 04. Cleanup and return result
  entities.release();
  parseDataP->qcr.res.release();

  return answer;
}
开发者ID:LeonanCarvalho,项目名称:fiware-orion,代码行数:57,代码来源:postBatchQuery.cpp

示例6: TEST

/* ****************************************************************************
*
* present - no output expected, just exercising the code
*/
TEST(Entities, present)
{
  utInit();

  Entity* enP    = new Entity();
  enP->id        = "E";
  enP->type      = "T";
  enP->isPattern = "false";

  ContextAttribute* caP = new ContextAttribute("A", "T", "val");
  enP->attributeVector.push_back(caP);

  Entities ens;
  ens.vec.push_back(enP);
  ens.oe.fill(SccNone, "Lorem ipsum", "FooError");

  ens.present("");

  utExit();
}
开发者ID:Fiware,项目名称:context.Orion,代码行数:24,代码来源:Entities_test.cpp

示例7:

PyObject* Entities<T>::__py_pyGet(PyObject* self, PyObject * args, PyObject* kwds)
{
	Entities* lpEntities = static_cast<Entities*>(self);
	PyObject * pDefault = Py_None;
	int id = 0;
	if (!PyArg_ParseTuple( args, "i|O", &id, &pDefault))
	{
		return NULL;
	}

	PyObject* pEntity = lpEntities->find(id);

	if (!pEntity)
	{
		pEntity = pDefault;
	}

	Py_INCREF(pEntity);
	return pEntity;
}
开发者ID:ChowZenki,项目名称:kbengine,代码行数:20,代码来源:entities.hpp

示例8: al_clear_to_color

void Display::updateDisplay(Entities &entities){
    al_clear_to_color(al_map_rgba(0, 0, 0, 255));

    std::list<Entity*> entitiesTemp = entities.getEntities();

    for (std::list<Entity*>::iterator it = entitiesTemp.begin(); it != entitiesTemp.end(); it++){
        (*it)->draw();
    }
    displayText(score, Coordinates(80, 10), font2);

    al_flip_display();
}
开发者ID:Feroxius,项目名称:Projet-ift232,代码行数:12,代码来源:Display.cpp

示例9: collisionBetweenEntitiesAndTerrains

void Collisionhandler::collisionBetweenEntitiesAndTerrains(Entities &entities, Terrains &terrains){
	for (Entities::size_type i = 0; i < entities.size(); i++){
		Entity *e0 = entities[i];
		for (Terrains::size_type j = 0; j < terrains.size(); j++){
			Terrain *e1 = terrains[j];
			if (e0->isOnScreen() && e1->isOnScreen()) {
				if (hasCollided(e0, e1)) {
					checkCollisionDirection(e0, e1);
				}
			}
		}
	}
}
开发者ID:Lallenthefikon,项目名称:Livia-game-2.0,代码行数:13,代码来源:Collisionhandler.cpp

示例10: postQueryContext

/* ****************************************************************************
*
* getEntities - 
*
* GET /v2/entities
*
* Payload In:  None
* Payload Out: Entities
*
* URI parameters:
*   - limit=NUMBER
*   - offset=NUMBER
*   - count=true/false
*
* 01. Fill in QueryContextRequest
* 02. Call standard op postQueryContext
* 03. Render Entities response
* 04. Cleanup and return result
*/
std::string getEntities
(
  ConnectionInfo*            ciP,
  int                        components,
  std::vector<std::string>&  compV,
  ParseData*                 parseDataP
)
{
  std::string  answer;
  Entities     entities;


  // 01. Fill in QueryContextRequest
  parseDataP->qcr.res.fill(".*", "", "true", EntityTypeEmptyOrNotEmpty, "");
  

  // 02. Call standard op postQueryContext
  answer = postQueryContext(ciP, components, compV, parseDataP);


  // 03. Render Entities response
  if (parseDataP->qcrs.res.contextElementResponseVector.size() == 0)
  {
    ciP->httpStatusCode = SccOk;
    answer = "[]";
  }
  else
  {
    entities.fill(&parseDataP->qcrs.res);
    answer = entities.render(ciP, EntitiesResponse);
  }

  // 04. Cleanup and return result
  entities.release();
  parseDataP->qcr.res.release();

  return answer;
}
开发者ID:holographix,项目名称:fiware-orion,代码行数:57,代码来源:getEntities.cpp

示例11: PyLong_AsLong

PyObject * Entities<T>::mp_subscript(PyObject* self, PyObject* key /*entityID*/)
{
	Entities* lpEntities = static_cast<Entities*>(self);
	ENTITY_ID entityID = PyLong_AsLong(key);
	if (PyErr_Occurred())
		return NULL;

	PyObject * pyEntity = NULL;

	ENTITYS_MAP& entities = lpEntities->getEntities();
	ENTITYS_MAP::const_iterator iter = entities.find(entityID);
	if (iter != entities.end())
		pyEntity = iter->second.get();

	if(pyEntity == NULL)
	{
		PyErr_Format(PyExc_KeyError, "%d", entityID);
		PyErr_PrintEx(0);
		return NULL;
	}

	Py_INCREF(pyEntity);
	return pyEntity;
}
开发者ID:ChowZenki,项目名称:kbengine,代码行数:24,代码来源:entities.hpp

示例12: make_range

boost::iterator_range<ElementIterator> make_range(Entities& entities)
{
  ElementIterator begin(entities);
  return boost::make_iterator_range(begin,begin+entities.size());
}
开发者ID:barche,项目名称:coolfluid3,代码行数:5,代码来源:utest-mesh-construction.cpp

示例13: oe

/* ****************************************************************************
*
* getEntities - 
*
* GET /v2/entities
*
* Payload In:  None
* Payload Out: Entities
*
* URI parameters:
*   - limit=NUMBER
*   - offset=NUMBER
*   - count=true/false
*   - id
*   - idPattern
*   - q
*   - geometry
*   - coords
*
* 01. Fill in QueryContextRequest
* 02. Call standard op postQueryContext
* 03. Render Entities response
* 04. Cleanup and return result
*/
std::string getEntities
(
  ConnectionInfo*            ciP,
  int                        components,
  std::vector<std::string>&  compV,
  ParseData*                 parseDataP
)
{
  Entities     entities;
  std::string  answer;
  std::string  pattern    = ".*"; // all entities, default value
  std::string  id         = ciP->uriParam["id"];
  std::string  idPattern  = ciP->uriParam["idPattern"];
  std::string  q          = ciP->uriParam["q"];
  std::string  geometry   = ciP->uriParam["geometry"];
  std::string  coords     = ciP->uriParam["coords"];
  std::string  out;

  if ((idPattern != "") && (id != ""))
  {
    OrionError oe(SccBadRequest, "Incompatible parameters: id, IdPattern");

    TIMED_RENDER(answer = oe.render(ciP, ""));
    return answer;
  }
  else if (id != "")
  {
    // FIXME: a more efficient query could be possible ...
    std::vector<std::string> idsV;

    stringSplit(id, ',', idsV);

    for (unsigned int ix = 0; ix != idsV.size(); ++ix)
    {
      if (ix != 0)
      {
        pattern += "|";
      }

      pattern += idsV[ix];
    }
  }
  else if (idPattern != "")
  {
    pattern = idPattern;
  }


  // Making sure geometry and coords are not used individually
  if ((coords != "") && (geometry == ""))
  {
    OrionError   oe(SccBadRequest, "URI param /coords/ used without /geometry/");

    TIMED_RENDER(out = oe.render(ciP, ""));
    return out;
  }
  else if ((geometry != "") && (coords == ""))
  {
    OrionError oe(SccBadRequest, "URI param /geometry/ used without /coords/");

    TIMED_RENDER(out = oe.render(ciP, ""));

    return out;
  }

  // Making sure geometry is valid (if present)
  orion::Geometry           geo;
  std::vector<std::string>  coordsV;

  if (geometry != "")
  {
    std::string  errorString;

    if (geo.parse(geometry.c_str(), &errorString) != 0)
    {
      OrionError oe(SccBadRequest, std::string("error parsing geometry: ") + errorString);
//.........这里部分代码省略.........
开发者ID:fiwareulpgcmirror,项目名称:fiware-orion,代码行数:101,代码来源:getEntities.cpp

示例14: postUpdateContext

/* ****************************************************************************
*
* postBatchUpdate -
*
* POST /v2/op/update
*
* Payload In:  BatchUpdateRequest
* Payload Out: 201 or error
*
* URI parameters:
*   - limit=NUMBER
*   - offset=NUMBER
*   - options=keyValues
*/
std::string postBatchUpdate
(
  ConnectionInfo*            ciP,
  int                        components,
  std::vector<std::string>&  compV,
  ParseData*                 parseDataP
)
{
  BatchUpdate*           buP    = &parseDataP->bu.res;
  UpdateContextRequest*  upcrP  = &parseDataP->upcr.res;
  Entities               entities;
  std::string            answer;

  upcrP->fill(&buP->entities, buP->updateActionType.get());
  buP->release();  // upcrP just 'took over' the data from buP, buP is no longer needed
  parseDataP->upcr.res.present("");
  answer = postUpdateContext(ciP, components, compV, parseDataP);

  for (unsigned int ix = 0; ix < parseDataP->upcrs.res.contextElementResponseVector.size(); ++ix)
  {
    ContextElementResponse* cerP = parseDataP->upcrs.res.contextElementResponseVector[ix];

    if (cerP->statusCode.code != SccOk)
    {
      parseDataP->upcrs.res.errorCode.fill(cerP->statusCode);
    }
  }


  //
  // If an error is flagged by ciP->httpStatusCode, store it in parseDataP->upcrs.res.errorCode
  // for later processing (not sure this ever happen ...)
  //
  if (ciP->httpStatusCode != SccOk)
  {
    parseDataP->upcrs.res.errorCode.code     = ciP->httpStatusCode;
    parseDataP->upcrs.res.errorCode.details  = answer;
  }

  // If postUpdateContext gives back a parseDataP->upcrs with !200 OK in 'errorCode', transform to HTTP Status error
  if (parseDataP->upcrs.res.errorCode.code != SccOk)
  {
    OrionError   oe(parseDataP->upcrs.res.errorCode);

    ciP->httpStatusCode = parseDataP->upcrs.res.errorCode.code;

    // If 404 and details empty, assuming 'Entity not found'
    if ((parseDataP->upcrs.res.errorCode.code == SccContextElementNotFound) && (oe.details == ""))
    {
      oe.details = "Entity not found";
    }

    answer = oe.render(ciP, "");
  }
  else
  {
    //
    // NOTE
    //   For simplicity, 204 is always returned, even if entities are created
    //
    ciP->httpStatusCode = SccNoContent;
    answer = "";
  }

  // 04. Cleanup and return result
  entities.release();
  parseDataP->upcr.res.release();

  return answer;
}
开发者ID:Findeton,项目名称:fiware-orion,代码行数:84,代码来源:postBatchUpdate.cpp

示例15: operator

bool IsElementsSurface::operator()(const Entities& component)
{
  return component.element_type().dimension() == component.element_type().dimensionality() + 1;
}
开发者ID:barche,项目名称:coolfluid3,代码行数:4,代码来源:Entities.cpp


注:本文中的Entities类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。