本文整理汇总了C++中EDA_RECT::SetEnd方法的典型用法代码示例。如果您正苦于以下问题:C++ EDA_RECT::SetEnd方法的具体用法?C++ EDA_RECT::SetEnd怎么用?C++ EDA_RECT::SetEnd使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类EDA_RECT
的用法示例。
在下文中一共展示了EDA_RECT::SetEnd方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetBoundingBox
EDA_RECT SCH_FIELD::GetBoundingBox() const
{
SCH_COMPONENT* parentComponent = (SCH_COMPONENT*) m_Parent;
int linewidth = ( m_Thickness == 0 ) ? GetDefaultLineThickness() : m_Thickness;
// We must pass the effective text thickness to GetTextBox
// when calculating the bounding box
linewidth = Clamp_Text_PenSize( linewidth, m_Size, m_Bold );
// Calculate the text bounding box:
EDA_RECT rect;
// set USE_TEXT_JUSTIFY_INITIAL_BEHAVIOR to 0 to use
// a justification relative to the text itself
// i.e. justification relative to an horizontal text
// or to 1 to keep the initial behavior
#if (USE_TEXT_JUSTIFY_INITIAL_BEHAVIOR == 1 )
if( m_Orient == TEXT_ORIENT_VERT )
{
// For vertical texts, exchange the horizontal and the vertical justification
// The idea is to keep the justification always left or top for instance,
// no matter the text orientation
SCH_FIELD text( *this ); // Make a local copy to swap justifications
// because GetBoundingBox() is const
int tmp = (int)text.m_VJustify;
NEGATE( tmp );
text.m_VJustify = (EDA_TEXT_VJUSTIFY_T)text.m_HJustify;
text.m_HJustify = (EDA_TEXT_HJUSTIFY_T)tmp;
rect = text.GetTextBox( -1, linewidth );
}
else
#endif
rect = GetTextBox( -1, linewidth );
// Calculate the bounding box position relative to the component:
wxPoint origin = parentComponent->GetPosition();
wxPoint pos = m_Pos - origin;
wxPoint begin = rect.GetOrigin() - origin;
wxPoint end = rect.GetEnd() - origin;
RotatePoint( &begin, pos, m_Orient );
RotatePoint( &end, pos, m_Orient );
// Due to the Y axis direction, we must mirror the bounding box,
// relative to the text position:
begin.y -= pos.y;
end.y -= pos.y;
NEGATE( begin.y );
NEGATE( end.y );
begin.y += pos.y;
end.y += pos.y;
// Now, apply the component transform (mirror/rot)
begin = parentComponent->GetTransform().TransformCoordinate( begin );
end = parentComponent->GetTransform().TransformCoordinate( end );
rect.SetOrigin( begin);
rect.SetEnd( end);
rect.Move( origin );
rect.Normalize();
return rect;
}
示例2: GetBoundingBox
const EDA_RECT SCH_TEXT::GetBoundingBox() const
{
// We must pass the effective text thickness to GetTextBox
// when calculating the bounding box
int linewidth = GetThickness() == 0 ? GetDefaultLineThickness() : GetThickness();
linewidth = Clamp_Text_PenSize( linewidth, GetTextSize(), IsBold() );
EDA_RECT rect = GetTextBox( -1, linewidth );
if( GetTextAngle() != 0 ) // Rotate rect
{
wxPoint pos = rect.GetOrigin();
wxPoint end = rect.GetEnd();
RotatePoint( &pos, GetTextPos(), GetTextAngle() );
RotatePoint( &end, GetTextPos(), GetTextAngle() );
rect.SetOrigin( pos );
rect.SetEnd( end );
}
rect.Normalize();
return rect;
}
示例3: CalculateSubAreaBoundaryBox
EDA_RECT ZONE_CONTAINER::CalculateSubAreaBoundaryBox( int aIndexStart, int aIndexEnd )
{
CPolyPt start_point, end_point;
EDA_RECT bbox;
start_point = m_FilledPolysList[aIndexStart];
end_point = start_point;
for( int ii = aIndexStart; ii <= aIndexEnd; ii++ )
{
CPolyPt ptst = m_FilledPolysList[ii];
if( start_point.x > ptst.x )
start_point.x = ptst.x;
if( start_point.y > ptst.y )
start_point.y = ptst.y;
if( end_point.x < ptst.x )
end_point.x = ptst.x;
if( end_point.y < ptst.y )
end_point.y = ptst.y;
}
bbox.SetOrigin( start_point.x, start_point.y );
bbox.SetEnd( wxPoint( end_point.x, end_point.y ) );
return bbox;
}
示例4: GetBoundingBoxRotated
/* Calculate the bounding box of this, when rotated
*/
const EDA_RECT EDA_RECT::GetBoundingBoxRotated( wxPoint aRotCenter, double aAngle )
{
wxPoint corners[4];
// Build the corners list
corners[0] = GetOrigin();
corners[2] = GetEnd();
corners[1].x = corners[0].x;
corners[1].y = corners[2].y;
corners[3].x = corners[2].x;
corners[3].y = corners[0].y;
// Rotate all corners, to find the bounding box
for( int ii = 0; ii < 4; ii ++ )
RotatePoint( &corners[ii], aRotCenter, aAngle );
// Find the corners bounding box
wxPoint start = corners[0];
wxPoint end = corners[0];
for( int ii = 1; ii < 4; ii ++ )
{
start.x = std::min( start.x, corners[ii].x);
start.y = std::min( start.y, corners[ii].y);
end.x = std::max( end.x, corners[ii].x);
end.y = std::max( end.y, corners[ii].y);
}
EDA_RECT bbox;
bbox.SetOrigin( start );
bbox.SetEnd( end );
return bbox;
}
示例5: GetBoundingBox
const EDA_RECT LIB_BEZIER::GetBoundingBox() const
{
EDA_RECT rect;
int xmin, xmax, ymin, ymax;
if( !GetCornerCount() )
return rect;
xmin = xmax = m_PolyPoints[0].x;
ymin = ymax = m_PolyPoints[0].y;
for( unsigned ii = 1; ii < GetCornerCount(); ii++ )
{
xmin = std::min( xmin, m_PolyPoints[ii].x );
xmax = std::max( xmax, m_PolyPoints[ii].x );
ymin = std::min( ymin, m_PolyPoints[ii].y );
ymax = std::max( ymax, m_PolyPoints[ii].y );
}
rect.SetOrigin( xmin, ymin );
rect.SetEnd( xmax, ymax );
rect.Inflate( ( GetPenSize()+1 ) / 2 );
rect.RevertYAxis();
return rect;
}
示例6: GetBoundingBox
EDA_RECT LIB_RECTANGLE::GetBoundingBox() const
{
EDA_RECT rect;
rect.SetOrigin( m_Pos.x, m_Pos.y * -1 );
rect.SetEnd( m_End.x, m_End.y * -1 );
rect.Inflate( (GetPenSize() / 2) + 1 );
return rect;
}
示例7: HitTest
bool ZONE_CONTAINER::HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy ) const
{
EDA_RECT arect = aRect;
arect.Inflate( aAccuracy );
CRect rect = m_Poly->GetBoundingBox();
EDA_RECT bbox;
bbox.SetOrigin( rect.left, rect.bottom );
bbox.SetEnd( rect.right, rect.top );
if( aContained )
return arect.Contains( bbox );
else // Test for intersection between aRect and the polygon
// For a polygon, using its bounding box has no sense here
{
// Fast test: if aRect is outside the polygon bounding box,
// rectangles cannot intersect
if( ! bbox.Intersects( arect ) )
return false;
// aRect is inside the polygon bounding box,
// and can intersect the polygon: use a fine test.
// aRect intersects the polygon if at least one aRect corner
// is inside the polygon
wxPoint corner = arect.GetOrigin();
if( HitTestInsideZone( corner ) )
return true;
corner.x = arect.GetEnd().x;
if( HitTestInsideZone( corner ) )
return true;
corner = arect.GetEnd();
if( HitTestInsideZone( corner ) )
return true;
corner.x = arect.GetOrigin().x;
if( HitTestInsideZone( corner ) )
return true;
// No corner inside arect, but outlines can intersect arect
// if one of outline corners is inside arect
int count = m_Poly->GetCornersCount();
for( int ii =0; ii < count; ii++ )
{
if( arect.Contains( m_Poly->GetPos( ii ) ) )
return true;
}
return false;
}
}
示例8: GetBoundingBox
const EDA_RECT LIB_CIRCLE::GetBoundingBox() const
{
EDA_RECT rect;
rect.SetOrigin( m_Pos.x - m_Radius, ( m_Pos.y - m_Radius ) * -1 );
rect.SetEnd( m_Pos.x + m_Radius, ( m_Pos.y + m_Radius ) * -1 );
rect.Inflate( m_Width / 2, m_Width / 2 );
return rect;
}
示例9: drawGraphic
void LIB_FIELD::drawGraphic( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset,
EDA_COLOR_T aColor, GR_DRAWMODE aDrawMode, void* aData,
const TRANSFORM& aTransform )
{
wxPoint text_pos;
int color;
int linewidth = GetPenSize();
if( m_Bold )
linewidth = GetPenSizeForBold( m_Size.x );
else
linewidth = Clamp_Text_PenSize( linewidth, m_Size, m_Bold );
if( ( m_Attributs & TEXT_NO_VISIBLE ) && ( aColor < 0 ) )
{
color = GetInvisibleItemColor();
}
else if( IsSelected() && ( aColor < 0 ) )
{
color = GetItemSelectedColor();
}
else
{
color = aColor;
}
if( color < 0 )
color = GetDefaultColor();
text_pos = aTransform.TransformCoordinate( m_Pos ) + aOffset;
wxString text;
if( aData )
text = *(wxString*)aData;
else
text = m_Text;
GRSetDrawMode( aDC, aDrawMode );
EDA_RECT* clipbox = aPanel? aPanel->GetClipBox() : NULL;
DrawGraphicText( clipbox, aDC, text_pos, (EDA_COLOR_T) color, text, m_Orient, m_Size,
m_HJustify, m_VJustify, linewidth, m_Italic, m_Bold );
/* Set to one (1) to draw bounding box around field text to validate
* bounding box calculation. */
#if 0
EDA_RECT bBox = GetBoundingBox();
EDA_RECT grBox;
grBox.SetOrigin( aTransform.TransformCoordinate( bBox.GetOrigin() ) );
grBox.SetEnd( aTransform.TransformCoordinate( bBox.GetEnd() ) );
grBox.Move( aOffset );
GRRect( clipbox, aDC, grBox, 0, LIGHTMAGENTA );
#endif
}
示例10: GetBoundingBox
const EDA_RECT LIB_RECTANGLE::GetBoundingBox() const
{
EDA_RECT rect;
rect.SetOrigin( m_Pos );
rect.SetEnd( m_End );
rect.Inflate( ( GetPenSize()+1 ) / 2 );
rect.RevertYAxis();
return rect;
}
示例11: GetBoundingBox
const EDA_RECT SCH_BUS_ENTRY_BASE::GetBoundingBox() const
{
EDA_RECT box;
box.SetOrigin( m_pos );
box.SetEnd( m_End() );
box.Normalize();
box.Inflate( GetPenSize() / 2 );
return box;
}
示例12: GetBoundingBox
const EDA_RECT LIB_CIRCLE::GetBoundingBox() const
{
EDA_RECT rect;
rect.SetOrigin( m_Pos.x - m_Radius, m_Pos.y - m_Radius );
rect.SetEnd( m_Pos.x + m_Radius, m_Pos.y + m_Radius );
rect.Inflate( ( GetPenSize()+1 ) / 2 );
rect.RevertYAxis();
return rect;
}
示例13: GetBoundingBox
EDA_RECT SCH_BUS_ENTRY::GetBoundingBox() const
{
EDA_RECT box;
box.SetOrigin( m_pos );
box.SetEnd( m_End() );
box.Normalize();
int width = ( m_width == 0 ) ? GetDefaultLineThickness() : m_width;
box.Inflate( width / 2 );
return box;
}
示例14: GetBoardBoundingBox
EDA_RECT PCB_BASE_FRAME::GetBoardBoundingBox( bool aBoardEdgesOnly ) const
{
wxASSERT( m_Pcb );
EDA_RECT area = m_Pcb->ComputeBoundingBox( aBoardEdgesOnly );
if( area.GetWidth() == 0 && area.GetHeight() == 0 )
{
wxSize pageSize = GetPageSizeIU();
if( m_showBorderAndTitleBlock )
{
area.SetOrigin( 0, 0 );
area.SetEnd( pageSize.x, pageSize.y );
}
else
{
area.SetOrigin( -pageSize.x / 2, -pageSize.y / 2 );
area.SetEnd( pageSize.x / 2, pageSize.y / 2 );
}
}
return area;
}
示例15: GetBoundingBox
const EDA_RECT SCH_FIELD::GetBoundingBox() const
{
SCH_COMPONENT* parentComponent = (SCH_COMPONENT*) m_Parent;
int linewidth = ( m_Thickness == 0 ) ? GetDefaultLineThickness() : m_Thickness;
// We must pass the effective text thickness to GetTextBox
// when calculating the bounding box
linewidth = Clamp_Text_PenSize( linewidth, m_Size, m_Bold );
// Calculate the text bounding box:
EDA_RECT rect;
if( m_id == REFERENCE ) // multi units have one letter or more added to reference
{
SCH_FIELD text( *this ); // Make a local copy to change text
// because GetBoundingBox() is const
text.SetText( GetFullyQualifiedText() );
rect = text.GetTextBox( -1, linewidth );
}
else
rect = GetTextBox( -1, linewidth );
// Calculate the bounding box position relative to the component:
wxPoint origin = parentComponent->GetPosition();
wxPoint pos = m_Pos - origin;
wxPoint begin = rect.GetOrigin() - origin;
wxPoint end = rect.GetEnd() - origin;
RotatePoint( &begin, pos, m_Orient );
RotatePoint( &end, pos, m_Orient );
// Due to the Y axis direction, we must mirror the bounding box,
// relative to the text position:
begin.y -= pos.y;
end.y -= pos.y;
NEGATE( begin.y );
NEGATE( end.y );
begin.y += pos.y;
end.y += pos.y;
// Now, apply the component transform (mirror/rot)
begin = parentComponent->GetTransform().TransformCoordinate( begin );
end = parentComponent->GetTransform().TransformCoordinate( end );
rect.SetOrigin( begin);
rect.SetEnd( end);
rect.Move( origin );
rect.Normalize();
return rect;
}