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C++ Directory::find方法代码示例

本文整理汇总了C++中Directory::find方法的典型用法代码示例。如果您正苦于以下问题:C++ Directory::find方法的具体用法?C++ Directory::find怎么用?C++ Directory::find使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Directory的用法示例。


在下文中一共展示了Directory::find方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: loadFromModel

void ResourceLoader::loadFromModel( Path path2model, const Directory dir )
{
  VariantMap archives = config::load( path2model );
  for( auto& entry : archives )
  {
    Path absArchivePath( entry.second.toString() );

    if( !absArchivePath.exist() )
    {
      Path rpath = entry.second.toString();
      absArchivePath = dir/rpath;
    }
    Logger::warning( "ResourceLoader: try mount archive " + absArchivePath.toString() );

    Directory absDir = absArchivePath.directory();
    absArchivePath = absDir.find( absArchivePath.baseName(), Path::ignoreCase );       

    ArchivePtr archive = FileSystem::instance().mountArchive( absArchivePath );

    if( archive.isValid() )
    {
      emit _d->onStartLoadingSignal( entry.first );

      NFile archiveInfo = archive->createAndOpenFile( archiveDescFile );
      loadAtlases( archiveInfo, true );

      //FileSystem::instance().unmountArchive( archive );
    }
    else
    {
      Logger::warning( "ResourceLoader: cannot load archive " + absArchivePath.toString() );
    }
  }
}
开发者ID:andrelago13,项目名称:caesaria-game,代码行数:34,代码来源:resourceloader.cpp

示例2: initialize

void initialize(ClimateType climate)
{
    VariantMap climateArchives = config::load( SETTINGS_RC_PATH( climateModel ) );

    std::string optName;
    if( climate == central ) {
        optName = CAESARIA_STR_A(central);
    }
    else if( climate == northen )  {
        optName = "north";
    }
    else if( climate == desert ) {
        optName = "south";
    }

    StringArray archives = climateArchives.get( optName ).toStringArray();

    for( auto& str : archives )
    {
        Path archivePath = str;
        Directory dir = archivePath.directory();

        archivePath = dir.find( archivePath.baseName(), Path::ignoreCase );

        ArchivePtr archive = FileSystem::instance().mountArchive( archivePath );

        if( archive.isNull() )
        {
            Logger::warning( "ClimateManager: can't load file " + archivePath.toString() );
            continue;
        }

        ResourceLoader rc;
        NFile atlasInfo = archive->createAndOpenFile( "info" );
        if( atlasInfo.isOpen() )
        {
            rc.loadAtlases( atlasInfo, false );
        }
        else
        {
            rc.loadFiles( archive );
        }
    }
}
开发者ID:andrelago13,项目名称:caesaria-game,代码行数:44,代码来源:climatemanager.cpp


注:本文中的Directory::find方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。