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C++ Directory::SetSize方法代码示例

本文整理汇总了C++中Directory::SetSize方法的典型用法代码示例。如果您正苦于以下问题:C++ Directory::SetSize方法的具体用法?C++ Directory::SetSize怎么用?C++ Directory::SetSize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Directory的用法示例。


在下文中一共展示了Directory::SetSize方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: allocatedBlock

status_t
DirEntryTree::_InsertEntryIncrementDepth(LevelInfo* infos,
	Transaction& transaction)
{
	FUNCTION("depth: %u -> %u\n", _Depth(), _Depth() + 1);

	if (_Depth() >= kCheckSumFSMaxDirEntryTreeDepth)
		RETURN_ERROR(B_DEVICE_FULL);

	// allocate a new block
	AllocatedBlock allocatedBlock(
		fDirectory->GetVolume()->GetBlockAllocator(), transaction);

	status_t error = allocatedBlock.Allocate(fDirectory->BlockIndex());
	if (error != B_OK)
		RETURN_ERROR(error);
	fDirectory->SetSize(fDirectory->Size() + B_PAGE_SIZE);

	LevelInfo& newInfo = infos[1];
	if (!newInfo.block.GetZero(fDirectory->GetVolume(),
			allocatedBlock.Index(), transaction)) {
		RETURN_ERROR(B_ERROR);
	}

	allocatedBlock.Detach();

	newInfo.entryBlock.SetTo(
		(checksumfs_dir_entry_block*)newInfo.block.Data(), B_PAGE_SIZE);
ASSERT(newInfo.entryBlock.Check());

	// move the old root block contents to the new block
	LevelInfo& rootInfo = infos[0];
	rootInfo.entryBlock.SplitBlock(0, newInfo.entryBlock);

	// add an entry for the new block to the root block
	size_t nameLength;
	const char* name = newInfo.entryBlock.NameAt(0, nameLength);
	rootInfo.entryBlock.InsertEntry(0, name, nameLength,
		newInfo.block.Index());

	PRINT("  -> new block: %" B_PRIu64 "\n", newInfo.block.Index());

	newInfo.index = rootInfo.index;
	rootInfo.index = 0;
	fTree->depth++;

	return B_OK;
}
开发者ID:SummerSnail2014,项目名称:haiku,代码行数:48,代码来源:Directory.cpp

示例2: _UpdateOrInsertKey


//.........这里部分代码省略.........
			info.exactMatch);

		PRINT("  level %" B_PRId32 ", block %" B_PRIu64 " -> index: %" B_PRId32
			" %sexact\n", level,
			level == 0 ? fDirectory->BlockIndex() : info.block.Index(),
			info.index, info.exactMatch ? "" : " not ");

		if (level == depth) {
			// final level -- here the entry should be found
			if (!info.exactMatch)
				RETURN_ERROR(B_ENTRY_NOT_FOUND);
			break;
		}

		// If we haven't found an exact match, the index points to the first
		// entry that is greater or after the last entry.
		if (!info.exactMatch) {
			if (info.index == 0) {
				// The first entry is already greater, so the branch doesn't
				// contain the entry we're looking for.
				RETURN_ERROR(B_ENTRY_NOT_FOUND);
			}

			info.index--;
		}

		uint64 nextBlockIndex = info.entryBlock.BlockIndexAt(info.index);

		// not the final level -- load the block and descend to the next
		// level
		LevelInfo& nextInfo = infos[level + 1];
		if (!nextInfo.block.GetReadable(fDirectory->GetVolume(),
				nextBlockIndex)) {
			RETURN_ERROR(B_ERROR);
		}

		nextInfo.entryBlock.SetTo(
			(checksumfs_dir_entry_block*)nextInfo.block.Data(),
			B_PAGE_SIZE);
ASSERT(nextInfo.entryBlock.Check());
	}

	// We've found the entry. Insert the key and iterate backwards to perform
	// the potentially necessary updates. Removal at index 0 of the block
	// changes the block's key, requiring an update in the parent block.
	// Removal of the last entry will require removal of the block from its
	// parent. Key update can cause the block to be split (if there's not
	// enough space left in it), requiring an insertion in the parent block.
	// We start with a pending removal in the leaf block and work our way
	// upwards as long as the blocks become empty. As soon as a key update is
	// required, we delegate the remaining to the update/insert backwards loop.

	for (int32 level = depth; level >= 0; level--) {
		LevelInfo& info = infos[level];

		// make the block writable
		if (level > 0) {
			error = info.block.MakeWritable(transaction);
			if (error != B_OK)
				RETURN_ERROR(error);
		}

		PRINT("  level: %" B_PRId32 ", index: %" B_PRId32 ": removing key "
			"\"%.*s\" (%" B_PRIuSIZE ")\n", level, info.index, (int)nameLength,
			name, nameLength);

		if (info.entryBlock.EntryCount() == 1) {
			// That's the last key in the block. Unless that's the root level,
			// we remove the block completely.
			PRINT("  -> block is empty\n");
			if (level == 0) {
				info.entryBlock.RemoveEntry(info.index);
				return B_OK;
			}

			error = fDirectory->GetVolume()->GetBlockAllocator()->Free(
				info.block.Index(), 1, transaction);
			if (error != B_OK)
				RETURN_ERROR(error);
			fDirectory->SetSize(fDirectory->Size() - B_PAGE_SIZE);

			// remove the key (the same one) from the parent block
			continue;
		}

		// There are more entries, so just remove the entry in question. If it
		// is not the first one, we're done, otherwise we have to update the
		// block's key in the parent block.
		info.entryBlock.RemoveEntry(info.index);

		if (info.index > 0 || level == 0)
			return B_OK;

		name = info.entryBlock.NameAt(0, nameLength);
		return _UpdateOrInsertKey(infos, level - 1, name, nameLength, 0, false,
			transaction);
	}

	return B_OK;
}
开发者ID:SummerSnail2014,项目名称:haiku,代码行数:101,代码来源:Directory.cpp


注:本文中的Directory::SetSize方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。