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C++ DB2Storage类代码示例

本文整理汇总了C++中DB2Storage的典型用法代码示例。如果您正苦于以下问题:C++ DB2Storage类的具体用法?C++ DB2Storage怎么用?C++ DB2Storage使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了DB2Storage类的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: LoadDB2

inline void LoadDB2(uint32& availableDb2Locales, StoreProblemList1& errlist, DB2Storage<T>& storage, const std::string& db2_path, const std::string& filename)
{
    // compatibility format and C++ structure sizes
    ASSERT(DB2FileLoader::GetFormatRecordSize(storage.GetFormat()) == sizeof(T) || LoadDB2_assert_print(DB2FileLoader::GetFormatRecordSize(storage.GetFormat()), sizeof(T), filename));

    ++DB2FilesCount;
    std::string db2_filename = db2_path + filename;
    if (storage.Load(db2_filename.c_str()))
    {
        for (uint8 loc = 1; loc < TOTAL_LOCALES; ++loc)
        {
            if (!(availableDb2Locales & (1 << loc)))
                continue;

            std::string localizedFileName = db2_path + localeNames[loc] + "/" + filename;
            if (!storage.LoadStringsFrom(localizedFileName.c_str(), loc))
                availableDb2Locales &= ~(1<<loc);             // mark locale as not available
        }
    }
    else
    {
        // sort problematic db2 to (1) non compatible and (2) nonexistent
        FILE * f = fopen(db2_filename.c_str(), "rb");
        if (f)
        {
            char buf[100];
            snprintf(buf, 100, "(exist, but have %d fields instead " SIZEFMTD ") Wrong client version DBC file?", storage.GetFieldCount(), strlen(storage.GetFormat()));
            errlist.push_back(db2_filename + buf);
            fclose(f);
        }
        else
            errlist.push_back(db2_filename);
    }
}
开发者ID:TDMarko,项目名称:SkyFireEMU_rebase,代码行数:34,代码来源:DB2Stores.cpp

示例2: LoadDB2

inline void LoadDB2(uint32& availableDb2Locales, StoreProblemList1& errlist, DB2Storage<T>& storage, const std::string& db2_path, const std::string& filename)
{
    // compatibility format and C++ structure sizes
    ASSERT(DB2FileLoader::GetFormatRecordSize(storage.GetFormat()) == sizeof(T) || LoadDB2_assert_print(DB2FileLoader::GetFormatRecordSize(storage.GetFormat()), sizeof(T), filename));

    std::string db2_filename = db2_path + filename;
    if (storage.Load(db2_filename.c_str()))
    {
        //bar.step();
    }
    else
    {
        // sort problematic db2 to (1) non compatible and (2) nonexistent
        FILE * f = fopen(db2_filename.c_str(), "rb");
        if (f)
        {
            char buf[100];
            snprintf(buf, 100,"(exist, but have %d fields instead " SIZEFMTD ") Wrong client version DBC file?", storage.GetFieldCount(), strlen(storage.GetFormat()));
            errlist.push_back(db2_filename + buf);
            fclose(f);
        }
        else
            errlist.push_back(db2_filename);
    }
}
开发者ID:Exodius,项目名称:SignumCore,代码行数:25,代码来源:DB2Stores.cpp

示例3: LoadDB2

inline void LoadDB2(uint32& availableDb2Locales, DB2StoreProblemList& errlist, DB2Storage<T>& storage, std::string const& db2_path, std::string const& filename)
{
    // compatibility format and C++ structure sizes
    if (!(DB2FileLoader::GetFormatRecordSize(storage.GetFormat()) == sizeof(T) || LoadDB2_assert_print(DB2FileLoader::GetFormatRecordSize(storage.GetFormat()), sizeof(T), filename)))
        return;

    ++DB2FilesCount;

    std::string db2_filename = db2_path + filename;
    if (storage.Load(db2_filename.c_str(), uint32(sWorld->GetDefaultDbcLocale())))
    {
        for (uint32 i = 0; i < TOTAL_LOCALES; ++i)
        {
            if (!(availableDb2Locales & (1 << i)))
                continue;

            if (uint32(sWorld->GetDefaultDbcLocale()) == i)
                continue;

            std::string localizedName(db2_path);
            localizedName.append(localeNames[i]);
            localizedName.push_back('/');
            localizedName.append(filename);

            if (!storage.LoadStringsFrom(localizedName.c_str(), i))
                availableDb2Locales &= ~(1<<i);             // mark as not available for speedup next checks
        }
    }
    else
    {
        // sort problematic db2 to (1) non compatible and (2) nonexistent
        if (FILE* f = fopen(db2_filename.c_str(), "rb"))
        {
            char buf[100];
            snprintf(buf, 100,"(exist, but have %d fields instead " SIZEFMTD ") Wrong client version DBC file?", storage.GetFieldCount(), strlen(storage.GetFormat()));
            errlist.push_back(db2_filename + buf);
            fclose(f);
        }
        else
            errlist.push_back(db2_filename);
    }

    DB2Stores[storage.GetHash()] = &storage;
}
开发者ID:PSIFAK,项目名称:OpenWoW540,代码行数:44,代码来源:DB2Stores.cpp

示例4: LoadDB2

inline void LoadDB2(uint32& availableDb2Locales, DB2StoreProblemList& errlist, DB2Storage<T>& storage, std::string const& db2_path, std::string const& filename)
{
    // compatibility format and C++ structure sizes
    ASSERT(DB2FileLoader::GetFormatRecordSize(storage.GetFormat()) == sizeof(T) || LoadDB2_assert_print(DB2FileLoader::GetFormatRecordSize(storage.GetFormat()), sizeof(T), filename));

    ++DB2FilesCount;

    std::string db2_filename = db2_path + filename;
    if (storage.Load(db2_filename.c_str(), uint32(sWorld->GetDefaultDbcLocale())))
    {
        for (uint32 i = 0; i < TOTAL_LOCALES; ++i)
        {
            if (!(availableDb2Locales & (1 << i)))
                continue;

            if (uint32(sWorld->GetDefaultDbcLocale()) == i)
                continue;

            std::string localizedName(db2_path);
            localizedName.append(localeNames[i]);
            localizedName.push_back('/');
            localizedName.append(filename);

            if (!storage.LoadStringsFrom(localizedName.c_str(), i))
                availableDb2Locales &= ~(1<<i);             // mark as not available for speedup next checks
        }
    }
    else
    {
        // sort problematic db2 to (1) non compatible and (2) nonexistent
        if (FILE* f = fopen(db2_filename.c_str(), "rb"))
        {
            std::ostringstream stream;
            stream << db2_filename << " exists, and has " << storage.GetFieldCount() << " field(s) (expected " << strlen(storage.GetFormat()) << "). Extracted file might be from wrong client version or a database-update has been forgotten.";
            std::string buf = stream.str();
            errlist.push_back(buf);
            fclose(f);
        }
        else
            errlist.push_back(db2_filename);
    }

    DB2Stores[storage.GetHash()] = &storage;
}
开发者ID:AriDEV,项目名称:SkyFire.548,代码行数:44,代码来源:DB2Stores.cpp

示例5: LoadDB2

inline void LoadDB2(LocalDB2Data& localeData, StoreProblemList1& errors, DB2Storage<T>& storage, std::string const& db2Path, std::string const& filename)
{
    // compatibility format and C++ structure sizes
    MANGOS_ASSERT(DB2FileLoader::GetFormatRecordSize(storage.GetFormat()) == sizeof(T) || LoadDB2_assert_print(DB2FileLoader::GetFormatRecordSize(storage.GetFormat()), sizeof(T), filename));

    ++DB2FileCount;
    std::string db2Filename = db2Path + filename;
    if (storage.Load(db2Filename.c_str(), localeData.defaultLocale))
    {
        for(uint8 i = 0; fullLocaleNameList[i].name; ++i)
        {
            if (!(localeData.availableDb2Locales & (1 << i)))
                continue;

            LocaleNameStr const* localStr = &fullLocaleNameList[i];

            std::string db2_dir_loc = db2Path + localStr->name + "/";

            std::string localizedName = db2Path + localStr->name + "/" + filename;
            if(!storage.LoadStringsFrom(localizedName.c_str(), localStr->locale))
                localeData.availableDb2Locales &= ~(1<<i);  // mark as not available for speedup next checks
        }
    }
    else
    {
        // sort problematic db2 to (1) non compatible and (2) nonexistent
        if (FILE* f = fopen(db2Filename.c_str(), "rb"))
        {
            char buf[100];
            snprintf(buf, 100, " (exist, but have %d fields instead " SIZEFMTD ") Wrong client version DB2 file?", storage.GetFieldCount(), strlen(storage.GetFormat()));
            errors.push_back(db2Filename + buf);
            fclose(f);
        }
        else
            errors.push_back(db2Filename);
    }
}
开发者ID:Chuck5ta,项目名称:server-4,代码行数:37,代码来源:DB2Stores.cpp

示例6:

uint32 DB2Manager::GetQuestUniqueBitFlag(uint32 questId)
{
    QuestV2Entry const* v2 = sQuestV2Store.LookupEntry(questId);
    if (!v2)
        return 0;

    return v2->UniqueBitFlag;
}
开发者ID:gearsofdeath,项目名称:DeathCore_6.x-1,代码行数:8,代码来源:DB2Stores.cpp

示例7: LoadDB2Stores

void LoadDB2Stores(std::string const& dataPath)
{
    std::string db2Path = dataPath + "dbc/";

    DB2StoreProblemList bad_db2_files;
    uint32 availableDb2Locales = 0xFF;

    LoadDB2(availableDb2Locales, bad_db2_files, sBroadcastTextStore, db2Path, "BroadcastText.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sItemStore, db2Path, "Item.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sItemCurrencyCostStore, db2Path, "ItemCurrencyCost.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sItemSparseStore, db2Path, "Item-sparse.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sItemExtendedCostStore, db2Path, "ItemExtendedCost.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sKeyChainStore, db2Path, "KeyChain.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sSceneScriptStore, db2Path, "SceneScript.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sSpellReagentsStore, db2Path, "SpellReagents.db2");

    // error checks
    if (bad_db2_files.size() >= DB2FilesCount)
    {
        TC_LOG_ERROR("misc", "\nIncorrect DataDir value in worldserver.conf or ALL required *.db2 files (%d) not found by path: %sdb2", DB2FilesCount, dataPath.c_str());
        exit(1);
    }
    else if (!bad_db2_files.empty())
    {
        std::string str;
        for (std::list<std::string>::iterator i = bad_db2_files.begin(); i != bad_db2_files.end(); ++i)
            str += *i + "\n";

        TC_LOG_ERROR("misc", "\nSome required *.db2 files (%u from %d) not found or not compatible:\n%s", (uint32)bad_db2_files.size(), DB2FilesCount, str.c_str());
        exit(1);
    }

    // Check loaded DB2 files proper version
    if (!sBroadcastTextStore.LookupEntry(77161)     ||       // last broadcast text added in 5.4.7 (17956)
        !sItemStore.LookupEntry(109014)             ||       // last item added in 5.4.7 (17956)
        !sItemExtendedCostStore.LookupEntry(5268)   ||       // last item extended cost added in 5.4.7 (17956)
        !sSceneScriptStore.LookupEntry(11156))               // last scene script added in 5.4.7 (17956)
    {
        TC_LOG_ERROR("misc", "You have _outdated_ DB2 files, Please extract correct db2 files from client 5.4.7 17956.");
        exit(1);
    }

    TC_LOG_INFO("misc", ">> Initialized %d DB2 data stores.", DB2FilesCount);
}
开发者ID:JiniaTS,项目名称:SkyFire_5xx,代码行数:44,代码来源:DB2Stores.cpp

示例8: LoadDB2Stores

void LoadDB2Stores(std::string const& dataPath)
{
    std::string db2Path = dataPath + "dbc/";
    
    DB2StoreProblemList bad_db2_files;
    uint32 availableDb2Locales = 0xFF;

    LoadDB2(availableDb2Locales, bad_db2_files, sItemStore, db2Path, "Item.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sItemCurrencyCostStore, db2Path, "ItemCurrencyCost.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sItemSparseStore, db2Path, "Item-sparse.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sItemExtendedCostStore, db2Path, "ItemExtendedCost.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sKeyChainStore, db2Path, "KeyChain.db2");

    // error checks
    if (bad_db2_files.size() >= DB2FilesCount)
    {
        TC_LOG_ERROR(LOG_FILTER_GENERAL, "\nIncorrect DataDir value in worldserver.conf or ALL required *.db2 files (%d) not found by path: %sdb2", DB2FilesCount, dataPath.c_str());
        exit(1);
    }
    else if (!bad_db2_files.empty())
    {
        std::string str;
        for (std::list<std::string>::iterator i = bad_db2_files.begin(); i != bad_db2_files.end(); ++i)
            str += *i + "\n";

        TC_LOG_ERROR(LOG_FILTER_GENERAL, "\nSome required *.db2 files (%u from %d) not found or not compatible:\n%s", (uint32)bad_db2_files.size(), DB2FilesCount, str.c_str());
        exit(1);
    }

    // Check loaded DB2 files proper version
    if (!sItemStore.LookupEntry(106130) ||                  // last item added in 5.4.0 (17399)
        !sItemExtendedCostStore.LookupEntry(5268))          // last item extended cost added in 5.4.0 (17399)
    {
        TC_LOG_ERROR(LOG_FILTER_GENERAL, "Please extract correct db2 files from client 5.4.0 17399.");
        //exit(1);
    }

    TC_LOG_ERROR(LOG_FILTER_GENERAL, ">> Initialized %d DB2 data stores.", DB2FilesCount);
}
开发者ID:PSIFAK,项目名称:OpenWoW540,代码行数:39,代码来源:DB2Stores.cpp

示例9: LoadDB2Stores

void LoadDB2Stores(std::string const& dataPath)
{
    std::string db2Path = dataPath + "dbc/";

    DB2StoreProblemList bad_db2_files;
    uint32 availableDb2Locales = 0xFF;

    LoadDB2(availableDb2Locales, bad_db2_files, sBattlePetAbilityStore, db2Path, "BattlePetAbility.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sBattlePetAbilityStateStore, db2Path, "BattlePetAbilityState.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sBattlePetBreedStateStore, db2Path, "BattlePetBreedState.db2");

    for (uint32 i = 0; i < sBattlePetBreedStateStore.GetNumRows(); i++)
        if (BattlePetBreedStateEntry const* breedStateEntry = sBattlePetBreedStateStore.LookupEntry(i))
            if (sBattlePetBreedSet.find(breedStateEntry->BreedId) == sBattlePetBreedSet.end())
                sBattlePetBreedSet.insert(breedStateEntry->BreedId);

    LoadDB2(availableDb2Locales, bad_db2_files, sBattlePetSpeciesStore, db2Path, "BattlePetSpecies.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sBattlePetSpeciesStateStore, db2Path, "BattlePetSpeciesState.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sBattlePetSpeciesXAbilityStore, db2Path, "BattlePetSpeciesXAbility.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sBattlePetStateStore, db2Path, "BattlePetState.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sItemToBattlePetStore, db2Path, "ItemToBattlePet.db2");

    for (uint32 i = 0; i < sItemToBattlePetStore.GetNumRows(); i++)
        if (ItemToBattlePetEntry const* itemEntry = sItemToBattlePetStore.LookupEntry(i))
            sBattlePetItemXSpeciesStore.insert(std::make_pair(itemEntry->ItemId, itemEntry->SpeciesId));

    LoadDB2(availableDb2Locales, bad_db2_files, sBroadcastTextStore, db2Path, "BroadcastText.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sItemStore, db2Path, "Item.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sItemCurrencyCostStore, db2Path, "ItemCurrencyCost.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sItemSparseStore, db2Path, "Item-sparse.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sItemExtendedCostStore, db2Path, "ItemExtendedCost.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sKeyChainStore, db2Path, "KeyChain.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sQuestPackageItemStore, db2Path, "QuestPackageItem.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sSceneScriptStore, db2Path, "SceneScript.db2");
    LoadDB2(availableDb2Locales, bad_db2_files, sSpellReagentsStore, db2Path, "SpellReagents.db2");

    // error checks
    if (bad_db2_files.size() >= DB2FilesCount)
    {
        TC_LOG_ERROR("misc", "\nIncorrect DataDir value in worldserver.conf or ALL required *.db2 files (%d) not found by path: %sdbc", DB2FilesCount, dataPath.c_str());
        exit(1);
    }
    else if (!bad_db2_files.empty())
    {
        std::string str;
        for (std::list<std::string>::iterator i = bad_db2_files.begin(); i != bad_db2_files.end(); ++i)
            str += *i + "\n";

        TC_LOG_ERROR("misc", "\nSome required *.db2 files (%u from %d) not found or not compatible:\n%s", (uint32)bad_db2_files.size(), DB2FilesCount, str.c_str());
        exit(1);
    }

    // Check loaded DB2 files proper version
    if (!sBattlePetAbilityStore.LookupEntry(1238)           // last battle pet ability added in 5.4.8 (18414)
        || !sBattlePetSpeciesStore.LookupEntry(1386)        // last battle pet species added in 5.4.8 (18414)
        || !sBattlePetStateStore.LookupEntry(176)           // last battle pet state added in 5.4.8 (18414)
        || !sItemToBattlePetStore.LookupEntry(109014)       // last battle pet item added in 5.4.8 (18414)
        || !sBroadcastTextStore.LookupEntry(77161)          // last broadcast text added in 5.4.8 (18414)
        || !sItemStore.LookupEntry(112353)                  // last item added in 5.4.8 (18414)
        || !sItemExtendedCostStore.LookupEntry(5280)        // last item extended cost added in 5.4.8 (18414)
        || !sQuestPackageItemStore.LookupEntry(2256)        // last quest package item in 5.4.8 (18414)
        || !sSceneScriptStore.LookupEntry(11156))           // last scene script added in 5.4.8 (18414)
    {
        TC_LOG_ERROR("misc", "You have _outdated_ DB2 files, Please extract correct db2 files from client 5.4.8 18414.");
        exit(1);
    }

    TC_LOG_INFO("misc", ">> Initialized %d DB2 data stores.", DB2FilesCount);
}
开发者ID:AriDEV,项目名称:SkyFire.548,代码行数:69,代码来源:DB2Stores.cpp

示例10: if

void DB2Manager::LoadStores(std::string const& dataPath)
{
    uint32 oldMSTime = getMSTime();

    std::string db2Path = dataPath + "dbc/";

    DB2StoreProblemList bad_db2_files;
    uint32 availableDb2Locales = 0xFF;

#define LOAD_DB2(store) LoadDB2(availableDb2Locales, bad_db2_files, _stores, &store, db2Path)

    LOAD_DB2(sAreaGroupMemberStore);
    LOAD_DB2(sAreaGroupStore);
    LOAD_DB2(sAuctionHouseStore);
    LOAD_DB2(sBarberShopStyleStore);
    LOAD_DB2(sBroadcastTextStore);
    LOAD_DB2(sCharStartOutfitStore);
    LOAD_DB2(sChrClassesXPowerTypesStore);
    LOAD_DB2(sCinematicSequencesStore);
    LOAD_DB2(sCreatureDisplayInfoStore);
    LOAD_DB2(sCreatureTypeStore);
    LOAD_DB2(sCurrencyTypesStore);
    LOAD_DB2(sCurvePointStore);
    LOAD_DB2(sDestructibleModelDataStore);
    LOAD_DB2(sDurabilityQualityStore);
    LOAD_DB2(sGameObjectsStore);
    LOAD_DB2(sGameTablesStore);
    LOAD_DB2(sGarrAbilityStore);
    LOAD_DB2(sGarrBuildingPlotInstStore);
    LOAD_DB2(sGarrBuildingStore);
    LOAD_DB2(sGarrClassSpecStore);
    LOAD_DB2(sGarrFollowerStore);
    LOAD_DB2(sGarrFollowerXAbilityStore);
    LOAD_DB2(sGarrPlotBuildingStore);
    LOAD_DB2(sGarrPlotInstanceStore);
    LOAD_DB2(sGarrPlotStore);
    LOAD_DB2(sGarrSiteLevelPlotInstStore);
    LOAD_DB2(sGarrSiteLevelStore);
    LOAD_DB2(sGlyphSlotStore);
    LOAD_DB2(sGuildPerkSpellsStore);
    LOAD_DB2(sHolidaysStore);
    LOAD_DB2(sImportPriceArmorStore);
    LOAD_DB2(sImportPriceQualityStore);
    LOAD_DB2(sImportPriceShieldStore);
    LOAD_DB2(sImportPriceWeaponStore);
    LOAD_DB2(sItemAppearanceStore);
    LOAD_DB2(sItemBonusStore);
    LOAD_DB2(sItemBonusTreeNodeStore);
    LOAD_DB2(sItemClassStore);
    LOAD_DB2(sItemCurrencyCostStore);
    LOAD_DB2(sItemDisenchantLootStore);
    LOAD_DB2(sItemEffectStore);
    LOAD_DB2(sItemExtendedCostStore);
    LOAD_DB2(sItemLimitCategoryStore);
    LOAD_DB2(sItemModifiedAppearanceStore);
    LOAD_DB2(sItemPriceBaseStore);
    LOAD_DB2(sItemRandomPropertiesStore);
    LOAD_DB2(sItemRandomSuffixStore);
    LOAD_DB2(sItemSparseStore);
    LOAD_DB2(sItemSpecOverrideStore);
    LOAD_DB2(sItemSpecStore);
    LOAD_DB2(sItemStore);
    LOAD_DB2(sItemXBonusTreeStore);
    LOAD_DB2(sKeyChainStore);
    LOAD_DB2(sMailTemplateStore);
    LOAD_DB2(sMountCapabilityStore);
    LOAD_DB2(sMountStore);
    LOAD_DB2(sMountTypeXCapabilityStore);
    LOAD_DB2(sNameGenStore);
    LOAD_DB2(sOverrideSpellDataStore);
    LOAD_DB2(sPhaseXPhaseGroupStore);
    LOAD_DB2(sQuestMoneyRewardStore);
    LOAD_DB2(sQuestPackageItemStore);
    LOAD_DB2(sQuestSortStore);
    LOAD_DB2(sQuestV2Store);
    LOAD_DB2(sQuestXPStore);
    LOAD_DB2(sScalingStatDistributionStore);
    LOAD_DB2(sSoundEntriesStore);
    LOAD_DB2(sSpecializationSpellsStore);
    LOAD_DB2(sSpellAuraRestrictionsStore);
    LOAD_DB2(sSpellCastTimesStore);
    LOAD_DB2(sSpellCastingRequirementsStore);
    LOAD_DB2(sSpellClassOptionsStore);
    LOAD_DB2(sSpellDurationStore);
    LOAD_DB2(sSpellItemEnchantmentConditionStore);
    LOAD_DB2(sSpellLearnSpellStore);
    LOAD_DB2(sSpellMiscStore);
    LOAD_DB2(sSpellPowerDifficultyStore);
    LOAD_DB2(sSpellPowerStore);
    LOAD_DB2(sSpellRadiusStore);
    LOAD_DB2(sSpellRangeStore);
    LOAD_DB2(sSpellReagentsStore);
    LOAD_DB2(sSpellRuneCostStore);
    LOAD_DB2(sSpellTotemsStore);
    LOAD_DB2(sSpellXSpellVisualStore);
    LOAD_DB2(sTaxiNodesStore);
    LOAD_DB2(sTaxiPathNodeStore);
    LOAD_DB2(sTaxiPathStore);
    LOAD_DB2(sTotemCategoryStore);
    LOAD_DB2(sTransportAnimationStore);
//.........这里部分代码省略.........
开发者ID:gearsofdeath,项目名称:DeathCore_6.x-1,代码行数:101,代码来源:DB2Stores.cpp


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