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C++ CreatureVector::size方法代码示例

本文整理汇总了C++中CreatureVector::size方法的典型用法代码示例。如果您正苦于以下问题:C++ CreatureVector::size方法的具体用法?C++ CreatureVector::size怎么用?C++ CreatureVector::size使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CreatureVector的用法示例。


在下文中一共展示了CreatureVector::size方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: pushCreatures

void Monster::pushCreatures(Tile* tile)
{
	CreatureVector* creatures = tile->getCreatures();
	if(!creatures)
		return;

	bool effect = false;
	Monster* monster = NULL;
	for(uint32_t i = 0; i < creatures->size();)
	{
		if((monster = creatures->at(i)->getMonster()) && monster->isPushable())
		{
			if(pushCreature(monster))
				continue;

			monster->setDropLoot(LOOT_DROP_NONE);
			monster->changeHealth(-monster->getHealth());
			if(!effect)
				effect = true;
		}

		++i;
	}

	if(effect)
		g_game.addMagicEffect(tile->getPosition(), MAGIC_EFFECT_BLOCKHIT);
}
开发者ID:alexisjojo,项目名称:darkkonia,代码行数:27,代码来源:monster.cpp

示例2: replaceThing

void Tile::replaceThing(uint32_t index, Thing* thing)
{
	int32_t pos = index;

	Item* item = thing->getItem();
	if (item == nullptr) {
		return /*RETURNVALUE_NOTPOSSIBLE*/;
	}

	Item* oldItem = nullptr;
	bool isInserted = false;

	if (ground) {
		if (pos == 0) {
			oldItem = ground;
			ground = item;
			isInserted = true;
		}

		--pos;
	}

	TileItemVector* items = getItemList();
	if (items && !isInserted) {
		int32_t topItemSize = getTopItemCount();
		if (pos < topItemSize) {
			ItemVector::iterator it = items->getBeginTopItem();
			it += pos;

			oldItem = (*it);
			it = items->erase(it);
			items->insert(it, item);
			isInserted = true;
		}

		pos -= topItemSize;
	}

	CreatureVector* creatures = getCreatures();
	if (creatures) {
		if (!isInserted && pos < static_cast<int32_t>(creatures->size())) {
			return /*RETURNVALUE_NOTPOSSIBLE*/;
		}

		pos -= static_cast<uint32_t>(creatures->size());
	}

	if (items && !isInserted) {
		int32_t downItemSize = getDownItemCount();
		if (pos < downItemSize) {
			ItemVector::iterator it = items->getBeginDownItem() + pos;
			oldItem = *it;
			it = items->erase(it);
			items->insert(it, item);
			isInserted = true;
		}
	}

	if (isInserted) {
		item->setParent(this);

		resetTileFlags(oldItem);
		setTileFlags(item);
		const ItemType& oldType = Item::items[oldItem->getID()];
		const ItemType& newType = Item::items[item->getID()];
		onUpdateTileItem(oldItem, oldType, item, newType);

		oldItem->setParent(nullptr);
		return /*RETURNVALUE_NOERROR*/;
	}
}
开发者ID:Fir3element,项目名称:downgrade86,代码行数:71,代码来源:tile.cpp

示例3: __replaceThing

void Tile::__replaceThing(uint32_t index, Thing* thing)
{
	int32_t pos = index;

	Item* item = thing->getItem();

	if (item == NULL) {
		return /*RET_NOTPOSSIBLE*/;
	}

	Item* oldItem = NULL;
	bool isInserted = false;

	if (ground) {
		if (pos == 0) {
			oldItem = ground;
			ground = item;
			isInserted = true;
		}

		--pos;
	}

	TileItemVector* items = getItemList();

	if (items && !isInserted) {
		int32_t topItemSize = getTopItemCount();

		if (pos < topItemSize) {
			ItemVector::iterator it = items->getBeginTopItem();
			it += pos;

			oldItem = (*it);
			it = items->erase(it);
			items->insert(it, item);
			isInserted = true;
		}

		pos -= topItemSize;
	}

	CreatureVector* creatures = getCreatures();

	if (creatures) {
		if (!isInserted && pos < (int32_t)creatures->size()) {
			return /*RET_NOTPOSSIBLE*/;
		}

		pos -= (uint32_t)creatures->size();
	}

	if (items && !isInserted) {
		int32_t downItemSize = getDownItemCount();

		if (pos < downItemSize) {
			ItemVector::iterator it = items->begin();
			it += pos;
			pos = 0;

			oldItem = (*it);
			it = items->erase(it);
			items->insert(it, item);
			isInserted = true;
		}
	}

	if (isInserted) {
		item->setParent(this);

		updateTileFlags(oldItem, true);
		updateTileFlags(item, false);
		const ItemType& oldType = Item::items[oldItem->getID()];
		const ItemType& newType = Item::items[item->getID()];
		onUpdateTileItem(oldItem, oldType, item, newType);

		oldItem->setParent(NULL);
		return /*RET_NOERROR*/;
	}
}
开发者ID:nclx,项目名称:forgottenserver,代码行数:79,代码来源:tile.cpp


注:本文中的CreatureVector::size方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。