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C++ CounterMap类代码示例

本文整理汇总了C++中CounterMap的典型用法代码示例。如果您正苦于以下问题:C++ CounterMap类的具体用法?C++ CounterMap怎么用?C++ CounterMap使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了CounterMap类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: updateCounters

static void updateCounters(RenderObject* renderer)
{
    ASSERT(renderer->style());
    const CounterDirectiveMap* directiveMap = renderer->style()->counterDirectives();
    if (!directiveMap)
        return;
    CounterDirectiveMap::const_iterator end = directiveMap->end();
    if (!renderer->hasCounterNodeMap()) {
        for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it)
            makeCounterNode(renderer, it->key, false);
        return;
    }
    CounterMap* counterMap = counterMaps().get(renderer);
    ASSERT(counterMap);
    for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it) {
        RefPtr<CounterNode> node = counterMap->get(it->key);
        if (!node) {
            makeCounterNode(renderer, it->key, false);
            continue;
        }
        RefPtr<CounterNode> newParent = 0;
        RefPtr<CounterNode> newPreviousSibling = 0;
        
        findPlaceForCounter(renderer, it->key, node->hasResetType(), newParent, newPreviousSibling);
        if (node != counterMap->get(it->key))
            continue;
        CounterNode* parent = node->parent();
        if (newParent == parent && newPreviousSibling == node->previousSibling())
            continue;
        if (parent)
            parent->removeChild(node.get());
        if (newParent)
            newParent->insertAfter(node.get(), newPreviousSibling.get(), it->key);
    }
}
开发者ID:dog-god,项目名称:iptv,代码行数:35,代码来源:RenderCounter.cpp

示例2: lock

void SimpleCounter::requestShutdown() {
  Lock lock(s_outputMutex);
  for (CounterMap::const_iterator it = m_counters.begin();
       it != m_counters.end(); ++it) {
    fprintf(stderr, "====================\n");
    fprintf(stderr, "%s : %d\n", it->first.c_str(), it->second);
    if (SampleStackCount > 0) {
      CounterMap cm;
      vector<string> &stackVec = m_stacks[it->first];
      for (size_t i = 0; i < stackVec.size(); i++) {
        cm[stackVec[i]]++;
      }
      vector<string> unique;
      for (CounterMap::const_iterator jt = cm.begin(); jt != cm.end(); ++jt) {
        unique.push_back(jt->first);
      }
      sort(unique.begin(), unique.end(), Comparer(cm));
      for (size_t i = 0; i < unique.size(); i++) {
        fprintf(stderr, "Stack #%d: %d/%d\n",
                (int)(i + 1), cm[unique[i]], (int)stackVec.size());
        StackTrace st(unique[i]);
        fprintf(stderr, "%s", st.toString().c_str());
      }
    }
  }
}
开发者ID:MarkTseng,项目名称:hiphop-php,代码行数:26,代码来源:simple_counter.cpp

示例3: makeCounterNode

static CounterNode* makeCounterNode(RenderObject* object, const AtomicString& identifier, bool alwaysCreateCounter)
{
    ASSERT(object);

    if (object->m_hasCounterNodeMap) {
        if (CounterMap* nodeMap = counterMaps().get(object)) {
            if (CounterNode* node = nodeMap->get(identifier.impl()).get())
                return node;
        }
    }

    bool isReset = false;
    int value = 0;
    if (!planCounter(object, identifier, isReset, value) && !alwaysCreateCounter)
        return 0;

    CounterNode* newParent = 0;
    CounterNode* newPreviousSibling = 0;
    RefPtr<CounterNode> newNode = CounterNode::create(object, isReset, value);
    if (findPlaceForCounter(object, identifier, isReset, newParent, newPreviousSibling))
        newParent->insertAfter(newNode.get(), newPreviousSibling, identifier);
    CounterMap* nodeMap;
    if (object->m_hasCounterNodeMap)
        nodeMap = counterMaps().get(object);
    else {
        nodeMap = new CounterMap;
        counterMaps().set(object, nodeMap);
        object->m_hasCounterNodeMap = true;
    }
    nodeMap->set(identifier.impl(), newNode);
    if (newNode->parent())
        return newNode.get();
    // Checking if some nodes that were previously counter tree root nodes
    // should become children of this node now.
    CounterMaps& maps = counterMaps();
    Element* stayWithin = parentElement(object);
    bool skipDescendants;
    for (RenderObject* currentRenderer = nextInPreOrder(object, stayWithin); currentRenderer; currentRenderer = nextInPreOrder(currentRenderer, stayWithin, skipDescendants)) {
        skipDescendants = false;
        if (!currentRenderer->m_hasCounterNodeMap)
            continue;
        CounterNode* currentCounter = maps.get(currentRenderer)->get(identifier.impl()).get();
        if (!currentCounter)
            continue;
        skipDescendants = true;
        if (currentCounter->parent()) {
            ASSERT(newNode->firstChild());
            continue;
        }
        if (stayWithin == parentElement(currentRenderer) && currentCounter->hasResetType())
            break;
        newNode->insertAfter(currentCounter, newNode->lastChild(), identifier);
    }
    return newNode.get();
}
开发者ID:dankurka,项目名称:webkit_titanium,代码行数:55,代码来源:RenderCounter.cpp

示例4: makeCounterNode

static CounterNode* makeCounterNode(RenderElement& renderer, const AtomicString& identifier, bool alwaysCreateCounter)
{
    if (renderer.hasCounterNodeMap()) {
        if (CounterMap* nodeMap = counterMaps().get(&renderer)) {
            if (CounterNode* node = nodeMap->get(identifier))
                return node;
        }
    }

    bool isReset = false;
    int value = 0;
    if (!planCounter(renderer, identifier, isReset, value) && !alwaysCreateCounter)
        return nullptr;

    RefPtr<CounterNode> newParent = 0;
    RefPtr<CounterNode> newPreviousSibling = 0;
    RefPtr<CounterNode> newNode = CounterNode::create(renderer, isReset, value);
    if (findPlaceForCounter(renderer, identifier, isReset, newParent, newPreviousSibling))
        newParent->insertAfter(newNode.get(), newPreviousSibling.get(), identifier);
    CounterMap* nodeMap;
    if (renderer.hasCounterNodeMap())
        nodeMap = counterMaps().get(&renderer);
    else {
        nodeMap = new CounterMap;
        counterMaps().set(&renderer, std::unique_ptr<CounterMap>(nodeMap));
        renderer.setHasCounterNodeMap(true);
    }
    nodeMap->set(identifier, newNode);
    if (newNode->parent())
        return newNode.get();
    // Checking if some nodes that were previously counter tree root nodes
    // should become children of this node now.
    CounterMaps& maps = counterMaps();
    Element* stayWithin = parentOrPseudoHostElement(renderer);
    bool skipDescendants;
    for (RenderElement* currentRenderer = nextInPreOrder(renderer, stayWithin); currentRenderer; currentRenderer = nextInPreOrder(*currentRenderer, stayWithin, skipDescendants)) {
        skipDescendants = false;
        if (!currentRenderer->hasCounterNodeMap())
            continue;
        CounterNode* currentCounter = maps.get(currentRenderer)->get(identifier);
        if (!currentCounter)
            continue;
        skipDescendants = true;
        if (currentCounter->parent())
            continue;
        if (stayWithin == parentOrPseudoHostElement(*currentRenderer) && currentCounter->hasResetType())
            break;
        newNode->insertAfter(currentCounter, newNode->lastChild(), identifier);
    }
    return newNode.get();
}
开发者ID:houzhenggang,项目名称:webkit,代码行数:51,代码来源:RenderCounter.cpp

示例5: counterMaps

void RenderCounter::destroyCounterNodes(RenderObject* owner)
{
    CounterMaps& maps = counterMaps();
    CounterMaps::iterator mapsIterator = maps.find(owner);
    if (mapsIterator == maps.end())
        return;
    CounterMap* map = mapsIterator->value.get();
    CounterMap::const_iterator end = map->end();
    for (CounterMap::const_iterator it = map->begin(); it != end; ++it) {
        destroyCounterNodeWithoutMapRemoval(it->key, it->value.get());
    }
    maps.remove(mapsIterator);
    owner->setHasCounterNodeMap(false);
}
开发者ID:dog-god,项目名称:iptv,代码行数:14,代码来源:RenderCounter.cpp

示例6: counterMaps

void RenderCounter::destroyCounterNodes(RenderObject* object)
{
    CounterMaps& maps = counterMaps();
    CounterMap* map = maps.get(object);
    if (!map)
        return;
    maps.remove(object);

    CounterMap::const_iterator end = map->end();
    for (CounterMap::const_iterator it = map->begin(); it != end; ++it) {
        CounterNode* node = it->second;
        destroyCounterNodeChildren(it->first.get(), node);
        if (CounterNode* parent = node->parent())
            parent->removeChild(node);
        delete node;
    }

    delete map;
}
开发者ID:Mr-Kumar-Abhishek,项目名称:qt,代码行数:19,代码来源:RenderCounter.cpp

示例7: counter

static CounterNode* counter(RenderObject* object, const AtomicString& counterName, bool alwaysCreateCounter)
{
    ASSERT(object);

    if (object->m_hasCounterNodeMap)
        if (CounterMap* nodeMap = counterMaps().get(object))
            if (CounterNode* node = nodeMap->get(counterName.impl()))
                return node;

    bool isReset = false;
    int value = 0;
    if (!planCounter(object, counterName, isReset, value) && !alwaysCreateCounter)
        return 0;

    CounterNode* newParent = 0;
    CounterNode* newPreviousSibling = 0;
    CounterNode* newNode;
    if (findPlaceForCounter(object, counterName, isReset, newParent, newPreviousSibling)) {
        newNode = new CounterNode(object, isReset, value);
        newParent->insertAfter(newNode, newPreviousSibling);
    } else {
        // Make a reset node for counters that aren't inside an existing reset node.
        newNode = new CounterNode(object, true, value);
    }

    CounterMap* nodeMap;
    if (object->m_hasCounterNodeMap)
        nodeMap = counterMaps().get(object);
    else {
        nodeMap = new CounterMap;
        counterMaps().set(object, nodeMap);
        object->m_hasCounterNodeMap = true;
    }
    nodeMap->set(counterName.impl(), newNode);

    return newNode;
}
开发者ID:Mr-Kumar-Abhishek,项目名称:qt,代码行数:37,代码来源:RenderCounter.cpp


注:本文中的CounterMap类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。