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C++ Case类代码示例

本文整理汇总了C++中Case的典型用法代码示例。如果您正苦于以下问题:C++ Case类的具体用法?C++ Case怎么用?C++ Case使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Case类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: if

//-----------------------------------------------------------------------------------------------
// Called by Ipopt when finished
//-----------------------------------------------------------------------------------------------
void BonminInterfaceGradients::finalize_solution(TMINLP::SolverReturn status,
                               Index n, const Number* x, Number obj_value)
{


    cout << "IPOPT returned a status indicating ";

    if ( status == Ipopt::SUCCESS ) cout << "SUCCESS";
    else if ( status == Ipopt::MAXITER_EXCEEDED ) cout << "MAXITER_EXCEEDED";
    else if ( status == Ipopt::CPUTIME_EXCEEDED ) cout << "CPUTIME_EXCEEDED";
    else if ( status == Ipopt::STOP_AT_TINY_STEP ) cout << "STOP_AT_TINY_STEP";
    else if ( status == Ipopt::STOP_AT_ACCEPTABLE_POINT ) cout << "STOP_AT_ACCEPTABLE_POINT";
    else if ( status == Ipopt::LOCAL_INFEASIBILITY ) cout << "LOCAL_INFEASIBILITY";
    else if ( status == Ipopt::USER_REQUESTED_STOP ) cout << "USER_REQUESTED_STOP";
    else if ( status == Ipopt::FEASIBLE_POINT_FOUND ) cout << "FEASIBLE_POINT_FOUND";
    else if ( status == Ipopt::DIVERGING_ITERATES ) cout << "DIVERGING_ITERATES";
    else if ( status == Ipopt::RESTORATION_FAILURE ) cout << "RESTORATION_FAILURE";
    else if ( status == Ipopt::ERROR_IN_STEP_COMPUTATION ) cout << "ERROR_IN_STEP_COMPUTATION";
    else if ( status == Ipopt::INVALID_NUMBER_DETECTED ) cout << "INVALID_NUMBER_DETECTED";
    else if ( status == Ipopt::TOO_FEW_DEGREES_OF_FREEDOM ) cout << "TOO_FEW_DEGREES_OF_FREEDOM";
    else if ( status == Ipopt::INVALID_OPTION ) cout << "INVALID_OPTION";
    else if ( status == Ipopt::OUT_OF_MEMORY ) cout << "OUT_OF_MEMORY";
    else if ( status == Ipopt::INTERNAL_ERROR ) cout << "INTERNAL_ERROR";
    else cout << "UNKNOWN_ERROR";

    cout << endl;

    cout << "Writing the final solution to the summary file..." << endl;
    Case *c = generateCase(n,x);
    c->setObjectiveValue(-obj_value);

    p_optimizer->sendBestCaseToRunner(c);

}
开发者ID:iocenter,项目名称:ResOpt,代码行数:37,代码来源:bonmininterfacegradients.cpp

示例2: _resetMousePosition

void    SfBall::_initNewGame() {
    for (std::list<Ball*>::iterator it = _balls.begin(); it != _balls.end(); ++it)
        delete *it;
    _balls.clear();
    _map->reset(22, 26);
    _resetMousePosition();

    Ball* ball = new Ball(sf::Vector2f(5.5, 5.5), 0.15, _gameWorld);
    ball->setName("Ball_1");
    ball->setSpeed(sf::Vector2f(1, 5) * 0.5f);
    *_scene << ball;
    _balls.push_back(ball);
    Case* current;

    for (int i = 0; i < 22; ++i) {
        current = new StandardCase(sf::Vector2f(i, 10), _gameWorld);
        current->setColor(sf::Color::Yellow);
        *_scene << current;
        *_map << current;
    }
    for (int i = 6; i < 22; ++i) {
        current = new StandardCase(sf::Vector2f(i, 5), _gameWorld);
        current->setColor(sf::Color::Yellow);
        *_scene << current;
        *_map << current;
    }
    sf::View view = _window->getView();

    _playerBar->setPosition(sf::Vector2f(view.getCenter().x, 1));
}
开发者ID:skanight,项目名称:SfBall,代码行数:30,代码来源:SfBall.cpp

示例3: main

int main(int argc, char **argv){
	DBR reasoner = DBR(argv[1],argv[2]);
	int choice = 0;
	Case prob = Case();
	Dish sol = Dish();
	while((choice = mainMenu()) != 3){
		switch(choice){
			case 1:
				reasoner.addDish(constructDish());
				break;
			case 2:
				prob = constructProblem();
				sol = reasoner.query(prob);
				cout << "You should try ";
				cout << sol.getName() <<endl;
				if(goodSuggestion()){
					reasoner.addCase(Case(prob.getLikes(), prob.getDislikes(), sol));
				}
				break;
			default:
				cout << "Unrecognized input!" <<endl;
				break;
		}
	}
	cout << "Bye!" <<endl;
	reasoner.save(argv[1],argv[2]);
	return 0;
}
开发者ID:xLeachimx,项目名称:DishBasedReasoning,代码行数:28,代码来源:main.cpp

示例4: PreSolve

void SfBall::PreSolve(b2Contact *contact, const b2Manifold *oldManifold) {
    Object* objA = (Object*)contact->GetFixtureA()->GetBody()->GetUserData();
    Object* objB = (Object*)contact->GetFixtureB()->GetBody()->GetUserData();
    Ball* currentBall = dynamic_cast<Ball*>(objA);
    Object* currentObject = NULL;

    if (!currentBall) {
        currentBall = dynamic_cast<Ball*>(objB);
        currentObject = objA;
    } else {
        currentObject = objB;
    }
    if (!currentBall || !currentObject)
        return ;
    Case*   currentCase = NULL;
    Wall*   currentWall = NULL;
    Bar*    currentBar = NULL;
    if ((currentCase = dynamic_cast<Case*>(currentObject)) != NULL) {
        currentCase->contact(this);
    } else if ((currentWall = dynamic_cast<Wall*>(currentObject)) != NULL) {
        if (currentWall == _bottomWall)
            std::cout << "LOOOOSE" << std::endl;
    } else if ((currentBar = dynamic_cast<Bar*>(currentObject)) != NULL) {

    } else {
        contact->SetEnabled(false);
        return ;
    }
}
开发者ID:skanight,项目名称:SfBall,代码行数:29,代码来源:SfBall.cpp

示例5: getSort

Sort* PartieClient::getSort(Position* position, int id_sort)
{
    Case* caseCible = this->getCase(position);
    if(caseCible == NULL)
    {
        return NULL;
    }
    return caseCible->getSortId(id_sort);
}
开发者ID:azazel7,项目名称:Jinn,代码行数:9,代码来源:PartieClient.cpp

示例6: collisionMur

bool GestionnaireCollision::collisionMur(const Fantome& fantome, const Case& mur)
{
    if(fantome.estSorti())
    {
        if(mur.getType() != 0 && mur.getType() != 4 && mur.getType() != 5)
        {
            return fantome.getSprite().getGlobalBounds().intersects(mur.getRectangle().getGlobalBounds());
        }
        else
        {
            return false;
        }
    }
    else
    {
        if(mur.getType() != 0 && mur.getType() != 3 && mur.getType() != 4 && mur.getType() != 5)
        {
            return fantome.getSprite().getGlobalBounds().intersects(mur.getRectangle().getGlobalBounds());
        }
        else
        {
            return false;
        }
    }
}
开发者ID:LenweSeregon,项目名称:Pacman,代码行数:25,代码来源:GestionnaireCollision.cpp

示例7:

Case * AngeAleatoire::choisirUneCase() {
	int x = 0;
	int y = 0;
	int t = maPartie->monDamier->taille;
	int i, j, n, r;
	Case * c;
	// le programme choisit un coup
	n = 0; // on compte le nombre de coups possibles.
	for (i=0; i<t; i++) {
		for (j=0; j<t; j++) {
			c = maPartie->monDamier->mesCases[i][j];
			if ((c->distance(maCase)<=puissance) && !(c->estBouchee()) && (!c->estAnge()))
				n++;
		}
	}
	r = Alea::engendrer(n);
	n = 0; // on selectionne un coup aleatoire dans les coups possibles.
	for (i=0; i<t; i++) {
		for (j=0; j<t; j++) {
			c = maPartie->monDamier->mesCases[i][j];
			if ((c->distance(maCase)<=puissance) && !(c->estBouchee()) && (!c->estAnge()))
				if (++n == r) {
					x = c->getX() + 1;
					y = c->getY() + 1;
				}
			}
	}
	return c;
}
开发者ID:Issam-Engineer,项目名称:tp4infoinsa,代码行数:29,代码来源:angeAleatoire.cpp

示例8: main

int main()
{
	int moveNum = 0;
	

	freopen("input.txt", "r", stdin);

	for (int y = 0; y < 8; y++)
	{
		scanf("%s", map[y]);
	}

	for (int y = 0; y < 8; y++)
	{
		for (int x = 0; x < 8; x++)
		{
			if (map[y][x] == WHITE)
			{
				setBit(&nowCase.m_State, x, y, 1);
			}

			if (map[y][x] == GOAL)
			{
				goalX.push_back(x);
				goalY.push_back(y);
			}
		}
	}

	

	for (;;)
	{
		printBoard();
		char key = getch();

		switch (key)
		{
		case 'a':
			nowCase = nowCase.getNextCase(LEFT);
			break;
		case 'w':
			nowCase = nowCase.getNextCase(UP);
			break;
		case 's':
			nowCase = nowCase.getNextCase(DOWN);
			break;
		case 'd':
			nowCase = nowCase.getNextCase(RIGHT);
			break;
		}
	}
	return 0;
}
开发者ID:jwvg0425,项目名称:Cho-nan-moon,代码行数:54,代码来源:game.cpp

示例9: attaquer

void Unite::attaquer(Case c) {
    if (getJoueur()->getPtAction()<m_AttaqueParDefaut->getPtAction()) {
        ManquePtAction ex;
        throw ex;
    }
    Case cE = *(getPosition()[0]);
    if ((abs(c.getX() - cE.getX()) + abs(c.getY() - cE.getY())) <= m_AttaqueParDefaut->getPortee()) {
        ManquePortee ex;
        throw ex;
    }
    m_AttaqueParDefaut->lancerAttaque(&c);
}
开发者ID:nicolas-blanc,项目名称:Jeux-Str,代码行数:12,代码来源:Unite.cpp

示例10: eval

bool Classifier::eval(Case &c,PredicateNode &pred)
{
  int attribute=pred.getAttribute();
  switch(schema[attribute]->getType())
    {
    case DISCRETE:
      return c.getDiscrete(attribute)==pred.getIntValue();
    case CONTINUOUS:
      return c.getContinuous(attribute)<=
	pred.getFloatValue();
    }
}
开发者ID:bmajoros,项目名称:BioMaLL,代码行数:12,代码来源:Classifier.C

示例11: generateCase

//-----------------------------------------------------------------------------------------------
// evaluates the model
//-----------------------------------------------------------------------------------------------
bool LshNomadEvaluator::eval_x(NOMAD::Eval_Point &x, const NOMAD::Double &h_max, bool &count_eval) const
{
    // generating a case from the evaluation point
    Case *c = generateCase(x);
    CaseQueue *cq = new CaseQueue();

    cq->push_back(c);

    // sending the case off for evaluation
    p_optimizer->sendCasesToOptimizer(cq);

    ///p_optimizer->runCase(c);

    // extracting the objective
    x.set_bb_output(0, -c->objectiveValue());





    // extracting the constraint values
    // the constraints in NOMAD must be on the form: c <= 0

    for(int i = 0; i < c->numberOfConstraints(); ++i)
    {
        double val_input;
        double val = c->constraintValue(i);
        double max = p_optimizer->runner()->model()->constraints().at(i)->max();
        double min = p_optimizer->runner()->model()->constraints().at(i)->min();


        if(val > max) val_input = val - max;

        else if(val < min) val_input = min - val;
        else
        {
            double u_slack = max - val;
            double l_slack = val - min;

            val_input = (u_slack > l_slack) ? -u_slack : -l_slack;
        }

        x.set_bb_output(i+1, val_input);
    }

    // deleting the case from the heap
    delete c;
    delete cq;

    return true;


}
开发者ID:iocenter,项目名称:ResOpt,代码行数:56,代码来源:lshnomadevaluator.cpp

示例12: FinishUpdateLoadedTexturesStatic

int Case::FinishUpdateLoadedTexturesStatic(void *pData)
{
    UpdateLoadedTexturesParameters *pParams = reinterpret_cast<UpdateLoadedTexturesParameters *>(pData);

    Case *pThis = pParams->pCase;
    string newLocationId = pParams->newLocationId;

    delete pParams;

    pThis->FinishUpdateLoadedTextures(newLocationId);

    return 0;
}
开发者ID:Jiray,项目名称:my-little-investigations,代码行数:13,代码来源:Case.cpp

示例13: strtok

void ReceptionClient::traitementInfoSort()
{
    char* argument[6] = {NULL};
    Sort* sort = NULL;
    Case* caseCible = NULL;
    Joueur* proprietaire = NULL;
    int x = -1, y = -1, duree = -1;
    unsigned int id = 0;
    for(int i = 0; i < 6; i++)
    {
        argument[i] = strtok (NULL, SEPARATEUR_ELEMENT);
    }
    for(int i = 0; i < 6; i++)
    {
        if(argument[i] == NULL)
        {
            //Info fausse
            return;
        }
    }
    x = atoi(argument[4]);
    y = atoi(argument[5]);
    duree = atoi(argument[3]);
    id = atoi(argument[1]);

    sort = this->partie->getSort(Position::fabriquePosition(x, y), id);
    //Sort inexistant sur la case
    if(sort == NULL)
    {
        sort = UsineSort::fabriqueSort(argument[0]);
        //Pas de sort de ce nom
        if(sort == NULL)
        {
            return;
        }
        proprietaire = this->partie->getJoueur((argument[2]));
        //Pas de joueur de ce nom
        if(proprietaire == NULL)
        {
            return;
        }
        sort->setProprietaire(proprietaire);
        sort->setId(id);
        caseCible = this->partie->getCase(Position::fabriquePosition(x, y));
        //Pas de case à cette position
        if(caseCible != NULL)
        {
            caseCible->ajouterSort(sort, duree);
        }
    }
}
开发者ID:azazel7,项目名称:Jinn,代码行数:51,代码来源:ReceptionClient.cpp

示例14: Damier

Partie::Partie(int t, char a, char d) {
  monDamier = new Damier(t);
  gagnee = false;
  
  if (a=='h') monAnge = new AngeHumain(this, 1);
  if (a=='a') monAnge = new AngeAleatoire(this, 1);   
  Case * c = monDamier->mesCases[monDamier->taille/2][monDamier->taille/2];
  c->setAnge(monAnge);
  monAnge->setCase(c);
  if (d=='h') monDiable = new DiableHumain(this);
  if (d=='a') monDiable = new DiableAleatoire(this);

  trait = monAnge;
}
开发者ID:Issam-Engineer,项目名称:tp4infoinsa,代码行数:14,代码来源:partie.cpp

示例15: initialiser

void Partie::initialiser() {
  cout << "\tAnge Humain ou Aleatoire ? (h/a)" << endl;
  char r;
  cin >> r;
  if (r=='h') monAnge = new AngeHumain(this, 1);
  if (r=='a') monAnge = new AngeAleatoire(this, 1);   
  Case * c = monDamier->mesCases[monDamier->taille/2][monDamier->taille/2];
  c->setAnge(monAnge);
  monAnge->setCase(c);
  cout << "\tDiable Humain ou Aleatoire ? (h/a)" << endl;
  cin >> r;
  if (r=='h') monDiable = new DiableHumain(this);
  if (r=='a') monDiable = new DiableAleatoire(this);
  trait = monAnge;
}
开发者ID:Issam-Engineer,项目名称:tp4infoinsa,代码行数:15,代码来源:partie.cpp


注:本文中的Case类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。