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C++ CVideo::setMode方法代码示例

本文整理汇总了C++中CVideo::setMode方法的典型用法代码示例。如果您正苦于以下问题:C++ CVideo::setMode方法的具体用法?C++ CVideo::setMode怎么用?C++ CVideo::setMode使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CVideo的用法示例。


在下文中一共展示了CVideo::setMode方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: set_resolution

bool set_resolution(CVideo& video
		, const unsigned width, const unsigned height)
{
	SDL_Rect rect;
	SDL_GetClipRect(video.getSurface(), &rect);
	if(rect.w == width && rect.h == height) {
		return true;
	}

	const int flags = fullscreen() ? FULL_SCREEN : 0;
	int bpp = video.bppForMode(width, height, flags);

	if(bpp != 0) {
		video.setMode(width, height, bpp, flags);

		if(disp) {
			disp->redraw_everything();
		}

	} else {
        // grzywacz: is this even true?
		gui2::show_transient_message(video,"",_("The video mode could not be changed. Your window manager must be set to 16 bits per pixel to run the game in windowed mode. Your display must support 1024x768x16 to run the game full screen."));
		return false;
	}

	const std::string postfix = fullscreen() ? "resolution" : "windowsize";
	preferences::set('x' + postfix, lexical_cast<std::string>(width));
	preferences::set('y' + postfix, lexical_cast<std::string>(height));

	return true;
}
开发者ID:,项目名称:,代码行数:31,代码来源:

示例2: set_fullscreen

void set_fullscreen(CVideo& video, const bool ison)
{
	_set_fullscreen(ison);

	const std::pair<int,int>& res = resolution();
	if(video.isFullScreen() != ison) {
		const int flags = ison ? FULL_SCREEN : 0;
		int bpp = video.bppForMode(res.first, res.second, flags);

		if(bpp > 0) {
			video.setMode(res.first,res.second,bpp,flags);
			if(disp) {
				disp->redraw_everything();
			}
		} else {
			int tmp_flags = flags;
			std::pair<int,int> tmp_res;
			if(detect_video_settings(video, tmp_res, bpp, tmp_flags)) {
				set_resolution(video, tmp_res.first, tmp_res.second);
			// TODO: see if below line is actually needed, possibly for displays that only support 16 bbp
			} else if(video.modePossible(1024,768,16,flags)) {
				set_resolution(video, 1024, 768);
			} else {
				gui2::show_transient_message(video,"",_("The video mode could not be changed. Your window manager must be set to 16 bits per pixel to run the game in windowed mode. Your display must support 1024x768x16 to run the game full screen."));
			}
			// We reinit color cursors, because SDL on Mac seems to forget the SDL_Cursor
			set_color_cursors(preferences::get("color_cursors", false));
		}
	}
}
开发者ID:,项目名称:,代码行数:30,代码来源:


注:本文中的CVideo::setMode方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。