本文整理汇总了C++中CVar::set方法的典型用法代码示例。如果您正苦于以下问题:C++ CVar::set方法的具体用法?C++ CVar::set怎么用?C++ CVar::set使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CVar
的用法示例。
在下文中一共展示了CVar::set方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: SCR_SizeDown_f
void SCR_SizeDown_f(void) {
//JHL:HACK; changed to affect the HUD, not SCR size
if (hud.getInt() > 0) {
hud.set(hud.getFloat() - 1);
vid.recalc_refdef = 1;
}
//qmb :hud
//Cvar_SetValue ("viewsize",scr_viewsize.value-10);
//vid.recalc_refdef = 1;
}
示例2: Host_FindMaxClients
void Host_FindMaxClients(void) {
svs.maxclients = 1;
int i = COM_CheckParm("-dedicated");
if (i) {
cls.state = ca_dedicated;
if (i != (com_argc - 1)) {
svs.maxclients = atoi(com_argv[i + 1]);
} else
svs.maxclients = 8;
} else
cls.state = ca_disconnected;
//qmb :64 clients
//various number changes including max_scoreboard
i = COM_CheckParm("-listen");
if (i) {
if (cls.state == ca_dedicated)
Sys_Error("Only one of -dedicated or -listen can be specified");
if (i != (com_argc - 1))
svs.maxclients = atoi(com_argv[i + 1]);
else
svs.maxclients = 32;
}
if (svs.maxclients < 1)
svs.maxclients = 32;
else if (svs.maxclients > MAX_SCOREBOARD)
svs.maxclients = MAX_SCOREBOARD;
svs.maxclientslimit = svs.maxclients;
if (svs.maxclientslimit < 32)
svs.maxclientslimit = 32;
svs.clients = (client_t *) Hunk_AllocName(svs.maxclientslimit * sizeof (client_t), "clients");
if (svs.maxclients > 1)
deathmatch.set(1.0f);
else
deathmatch.set(0.0f);
}
示例3: setCVar
bool Settings::setCVar(const std::string& name, const unsigned int& value)
{
CVar* cvar = cvarlist[name];
if ( cvar )
{
if ( cvar->set(value) )
return true;
else
BE_LOG( "warning failed to set value for cvar '" << name << "': value must be >=" << cvarlist[name]->getIntMin() << " and <=" << cvarlist[name]->getIntMax() );
}
else
BE_LOG( "unknown cvar: '" << name << "'");
return false;
}
示例4: setCVar
bool Settings::setCVar(const std::string& name, const unsigned int& value)
{
CVar* cvar = cvarlist[name];
if ( cvar )
{
if ( cvar->set(value) )
return true;
else
m_logDebug << "::SETTINGS warning failed to set value for cvar '" << name << "': value must be >=" << cvarlist[name]->getIntMin() << " and <=" << cvarlist[name]->getIntMax() << "'\n";
}
else
m_logDebug << "::SETTINGS unknown cvar: '" << name << "'\n";
return false;
}
示例5: CL_FinishTimeDemo
/**
* CL_FinishTimeDemo
*/
void CL_FinishTimeDemo(void) {
int frames;
float time;
cls.timedemo = false;
// the first frame didn't count
frames = (host_framecount - cls.td_startframe) - 1;
time = realtime - cls.td_starttime;
if (!time)
time = 1;
Con_Printf("%i frames %5.1f seconds %5.1f fps\n", frames, time, frames / time);
//restore console speed
scr_conspeed.set(saveconspeed);
}
示例6: CL_TimeDemo_f
/**
* timedemo [demoname]
*/
void CL_TimeDemo_f(void) {
if (CmdArgs::getSource() != CmdArgs::COMMAND)
return;
if (CmdArgs::getArgCount() != 2) {
Con_Printf("timedemo <demoname> : gets demo speeds\n");
return;
}
if (key_dest == key_console) {
//make console disappare fast
saveconspeed = scr_conspeed.getFloat();
scr_conspeed.set(1000000.0f);
Con_ToggleConsole_f();
}
CL_PlayDemo_f();
// cls.td_starttime will be grabbed at the second frame of the demo, so
// all the loading time doesn't get counted
cls.timedemo = true;
cls.td_startframe = host_framecount;
cls.td_lastframe = -1; // get a new message this frame
}
示例7: SCR_CalcRefdef
/**
* Must be called whenever vid changes
*
* Internal use only
*/
static void SCR_CalcRefdef(void) {
float size, fov;
int h;
bool full = false;
scr_fullupdate = 0; // force a background redraw
vid.recalc_refdef = 0;
//========================================
size = scr_viewsize.getFloat();
fov = scr_fov.getFloat();
// bound viewsize
size = max(30, size);
size = min(120, size);
// bound field of view
fov = max(10, fov);
fov = min(170, fov);
if (size != scr_viewsize.getFloat())
scr_viewsize.set(size);
if (fov != scr_fov.getFloat())
scr_fov.set(fov);
sb_lines = 24 + 16 + 8;
if (size >= 100.0) {
full = true;
size = 100.0;
}
if (cl.intermission) {
full = true;
size = 100;
sb_lines = 0;
}
size /= 100.0f;
// TODO: remove sb_lines variable
h = vid.height; // - sb_lines;
r_refdef.vrect.width = vid.width * size;
if (r_refdef.vrect.width < 96) {
size = 96.0 / r_refdef.vrect.width;
r_refdef.vrect.width = 96; // min for icons
}
r_refdef.vrect.height = (signed)vid.height * size;
//if (r_refdef.vrect.height > (signed)vid.height - sb_lines)
// r_refdef.vrect.height = (signed)vid.height - sb_lines;
if (r_refdef.vrect.height > (signed)vid.height)
r_refdef.vrect.height = vid.height;
r_refdef.vrect.x = (vid.width - r_refdef.vrect.width) / 2;
if (full)
r_refdef.vrect.y = 0;
else
r_refdef.vrect.y = (h - r_refdef.vrect.height) / 2;
r_refdef.fov_x = fov;
r_refdef.fov_y = CalcFov(r_refdef.fov_x, r_refdef.vrect.width, r_refdef.vrect.height);
scr_vrect = r_refdef.vrect;
}