本文整理汇总了C++中CVar::getFloat方法的典型用法代码示例。如果您正苦于以下问题:C++ CVar::getFloat方法的具体用法?C++ CVar::getFloat怎么用?C++ CVar::getFloat使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CVar
的用法示例。
在下文中一共展示了CVar::getFloat方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: SCR_SetUpToDrawConsole
void SCR_SetUpToDrawConsole(void) {
Con_CheckResize();
if (scr_drawloading)
return; // never a console with loading plaque
// decide on the height of the console
con_forcedup = !cl.worldmodel || cls.signon != SIGNONS;
if (con_forcedup) {
scr_conlines = vid.conheight; // full screen
scr_con_current = scr_conlines;
} else if (key_dest == key_console)
scr_conlines = vid.conheight / 2; // half screen
else
scr_conlines = 0; // none visible
if (scr_conlines < scr_con_current) {
scr_con_current -= scr_conspeed.getFloat() * host_frametime;
if (scr_conlines > scr_con_current)
scr_con_current = scr_conlines;
} else if (scr_conlines > scr_con_current) {
scr_con_current += scr_conspeed.getFloat() * host_frametime;
if (scr_conlines < scr_con_current)
scr_con_current = scr_conlines;
}
if (!(clearconsole++ < vid.numpages || clearnotify++ < vid.numpages))
con_notifylines = 0;
}
示例2: SCR_SizeDown_f
void SCR_SizeDown_f(void) {
//JHL:HACK; changed to affect the HUD, not SCR size
if (hud.getInt() > 0) {
hud.set(hud.getFloat() - 1);
vid.recalc_refdef = 1;
}
//qmb :hud
//Cvar_SetValue ("viewsize",scr_viewsize.value-10);
//vid.recalc_refdef = 1;
}
示例3: SCR_CenterPrint
/**
* Called for important messages that should stay in the center of the screen
* for a few moments
*/
void SCR_CenterPrint(const char *str) {
strncpy(scr_centerstring, str, sizeof (scr_centerstring) - 1);
scr_centertime_off = scr_centertime.getFloat();
scr_centertime_start = cl.time;
// count the number of lines for centering
scr_center_lines = 1;
while (*str) {
if (*str == '\n')
scr_center_lines++;
str++;
}
}
示例4: Host_FilterTime
/**
* Returns false if the time is too short to run a frame
*/
bool Host_FilterTime(float time) {
realtime += time;
if (max_fps.getInt() > 0) {
// CAPTURE <[email protected]>
if (!cls.capturedemo) // only allow the following early return if not capturing:
if (!cls.timedemo && realtime - oldrealtime < 1.0 / max_fps.getFloat())
return false; // framerate is too high
}
host_frametime = realtime - oldrealtime;
oldrealtime = realtime;
if (host_framerate.getFloat() > 0)
host_frametime = host_framerate.getFloat();
else { // don't allow really long or short frames
if (host_frametime > 0.1)
host_frametime = 0.1;
if (host_frametime < 0.001)
host_frametime = 0.001;
}
return true;
}
示例5: SCR_DrawCenterString
void SCR_DrawCenterString(void) {
char *start;
int l;
int j;
int x, y;
int remaining;
// the finale prints the characters one at a time
if (cl.intermission)
remaining = scr_printspeed.getFloat() * (cl.time - scr_centertime_start);
else
remaining = 9999;
scr_erase_center = 0;
start = scr_centerstring;
if (scr_center_lines <= 4)
y = vid.conheight * 0.35;
else
y = 48;
do {
// scan the width of the line
for (l = 0; l < 40; l++)
if (start[l] == '\n' || !start[l])
break;
x = (vid.conwidth - l * 8) / 2;
for (j = 0; j < l; j++, x += 8) {
Draw_Character(x, y, start[j]);
if (!remaining--)
return;
}
y += 8;
while (*start && *start != '\n')
start++;
if (!*start)
break;
start++; // skip the \n
} while (1);
}
示例6: CL_TimeDemo_f
/**
* timedemo [demoname]
*/
void CL_TimeDemo_f(void) {
if (CmdArgs::getSource() != CmdArgs::COMMAND)
return;
if (CmdArgs::getArgCount() != 2) {
Con_Printf("timedemo <demoname> : gets demo speeds\n");
return;
}
if (key_dest == key_console) {
//make console disappare fast
saveconspeed = scr_conspeed.getFloat();
scr_conspeed.set(1000000.0f);
Con_ToggleConsole_f();
}
CL_PlayDemo_f();
// cls.td_starttime will be grabbed at the second frame of the demo, so
// all the loading time doesn't get counted
cls.timedemo = true;
cls.td_startframe = host_framecount;
cls.td_lastframe = -1; // get a new message this frame
}
示例7: if
int NET_GetMessage (qsocket_t *sock)
{
int ret;
if (!sock)
return -1;
if (sock->disconnected)
{
Con_Printf("NET_GetMessage: disconnected socket\n");
return -1;
}
SetNetTime();
ret = sfunc.QGetMessage(sock);
// see if this connection has timed out
if (ret == 0 && sock->driver)
{
if (net_time - sock->lastMessageTime > net_messagetimeout.getFloat())
{
NET_Close(sock);
return -1;
}
}
if (ret > 0)
{
if (sock->driver)
{
sock->lastMessageTime = net_time;
if (ret == 1)
messagesReceived++;
else if (ret == 2)
unreliableMessagesReceived++;
}
if (recording)
{
vcrGetMessage.time = host_time;
vcrGetMessage.op = VCR_OP_GETMESSAGE;
vcrGetMessage.session = (long)sock;
vcrGetMessage.ret = ret;
vcrGetMessage.len = net_message.cursize;
SystemFileManager::FileWrite (vcrFile, &vcrGetMessage, 24);
SystemFileManager::FileWrite (vcrFile, net_message.data, net_message.cursize);
}
}
else
{
if (recording)
{
vcrGetMessage.time = host_time;
vcrGetMessage.op = VCR_OP_GETMESSAGE;
vcrGetMessage.session = (long)sock;
vcrGetMessage.ret = ret;
SystemFileManager::FileWrite (vcrFile, &vcrGetMessage, 20);
}
}
return ret;
}
示例8: SCR_CalcRefdef
/**
* Must be called whenever vid changes
*
* Internal use only
*/
static void SCR_CalcRefdef(void) {
float size, fov;
int h;
bool full = false;
scr_fullupdate = 0; // force a background redraw
vid.recalc_refdef = 0;
//========================================
size = scr_viewsize.getFloat();
fov = scr_fov.getFloat();
// bound viewsize
size = max(30, size);
size = min(120, size);
// bound field of view
fov = max(10, fov);
fov = min(170, fov);
if (size != scr_viewsize.getFloat())
scr_viewsize.set(size);
if (fov != scr_fov.getFloat())
scr_fov.set(fov);
sb_lines = 24 + 16 + 8;
if (size >= 100.0) {
full = true;
size = 100.0;
}
if (cl.intermission) {
full = true;
size = 100;
sb_lines = 0;
}
size /= 100.0f;
// TODO: remove sb_lines variable
h = vid.height; // - sb_lines;
r_refdef.vrect.width = vid.width * size;
if (r_refdef.vrect.width < 96) {
size = 96.0 / r_refdef.vrect.width;
r_refdef.vrect.width = 96; // min for icons
}
r_refdef.vrect.height = (signed)vid.height * size;
//if (r_refdef.vrect.height > (signed)vid.height - sb_lines)
// r_refdef.vrect.height = (signed)vid.height - sb_lines;
if (r_refdef.vrect.height > (signed)vid.height)
r_refdef.vrect.height = vid.height;
r_refdef.vrect.x = (vid.width - r_refdef.vrect.width) / 2;
if (full)
r_refdef.vrect.y = 0;
else
r_refdef.vrect.y = (h - r_refdef.vrect.height) / 2;
r_refdef.fov_x = fov;
r_refdef.fov_y = CalcFov(r_refdef.fov_x, r_refdef.vrect.width, r_refdef.vrect.height);
scr_vrect = r_refdef.vrect;
}