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C++ CUser::AddGold方法代码示例

本文整理汇总了C++中CUser::AddGold方法的典型用法代码示例。如果您正苦于以下问题:C++ CUser::AddGold方法的具体用法?C++ CUser::AddGold怎么用?C++ CUser::AddGold使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CUser的用法示例。


在下文中一共展示了CUser::AddGold方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: __AddGold

void __AddGold( DWORD dwIdMover, int nGold )     
{
	CUser* pUser = prj.GetUser( dwIdMover );
	pUser->AddGold( nGold );
	pUser->AddGoldText( nGold );
}
开发者ID:KerwinMa,项目名称:AerothFlyffSource,代码行数:6,代码来源:ScriptHelper.cpp

示例2: __RemoveGold

void __RemoveGold( DWORD dwIdMover, int nGold )
{
	CUser* pUser	= prj.GetUser( dwIdMover );
	if( pUser->AddGold( -nGold ) == FALSE )
		pUser->SetGold( 0 );
}
开发者ID:KerwinMa,项目名称:AerothFlyffSource,代码行数:6,代码来源:ScriptHelper.cpp

示例3: __EndQuest


//.........这里部分代码省略.........
						}
					}
				}
				else
				if( pEndRewardItem->m_nType == 1 )
				{
					if( pEndRewardItem->m_nJobOrItem == -1 || pUser->GetItemNum( pEndRewardItem->m_nJobOrItem ) )
					{
						if( pEndRewardItem->m_nItemIdx )
						{
							int nItemNum = pEndRewardItem->m_nItemNum;
#ifdef __JEFF_11
#if __VER >= 13 // __CHIPI_QUESTITEM_FLAG
							__CreateItem( nPcId, pEndRewardItem->m_nItemIdx, nItemNum, pEndRewardItem->m_nAbilityOption, pEndRewardItem->m_byFlag );
#else // __CHIPI_QUESTITEM_FLAG
							__CreateItem( nPcId, pEndRewardItem->m_nItemIdx, nItemNum, pEndRewardItem->m_nAbilityOption );
#endif // __CHIPI_QUESTITEM_FLAG
#else	// __JEFF_11
							__CreateItem( nPcId, pEndRewardItem->m_nItemIdx, nItemNum );
#endif	// __JEFF_11
						}
					}
				}
			}
		}
#if __VER >= 9	// __PET_0410
		if( pQuestProp->m_bEndRewardPetLevelup )
			pUser->PetLevelup();
#endif	// __PET_0410
		if(	pQuestProp->m_nEndRewardGoldMin )
		{
			nNum = pQuestProp->m_nEndRewardGoldMax - pQuestProp->m_nEndRewardGoldMin + 1; 
			int nGold = pQuestProp->m_nEndRewardGoldMin + xRandom( nNum ); 
			pUser->AddGold( nGold );
			pUser->AddGoldText( nGold );
		}
		if(	pQuestProp->m_nEndRewardExpMin )
		{
			nNum = pQuestProp->m_nEndRewardExpMax - pQuestProp->m_nEndRewardExpMin + 1; 
			int nExp = pQuestProp->m_nEndRewardExpMin + xRandom( nNum ); 
			if( pUser->AddExperience( nExp, TRUE, FALSE ) )
				pUser->LevelUpSetting();
			else
				pUser->ExpUpSetting();
			
			pUser->AddSetExperience( pUser->GetExp1(), (WORD)pUser->m_nLevel, pUser->m_nSkillPoint, pUser->m_nSkillLevel );
			pUser->AddDefinedText( TID_GAME_REAPEXP );
		}
		if( pQuestProp->m_nEndRewardSkillPoint )
		{
			pUser->AddSkillPoint( pQuestProp->m_nEndRewardSkillPoint );
			pUser->AddSetExperience( pUser->GetExp1(), (WORD)pUser->m_nLevel, pUser->m_nSkillPoint, pUser->m_nSkillLevel );
			g_dpDBClient.SendLogSkillPoint( LOG_SKILLPOINT_GET_QUEST, pQuestProp->m_nEndRewardSkillPoint, (CMover*)pUser, NULL );
		}

#if __VER >= 8 // __S8_PK
		if( pQuestProp->m_nEndRewardPKValueMin || pQuestProp->m_nEndRewardPKValueMax )
		{
			if( pQuestProp->m_nEndRewardPKValueMin <= pQuestProp->m_nEndRewardPKValueMax )
			{
				int nPKValue = pUser->GetPKValue() - xRandom( pQuestProp->m_nEndRewardPKValueMin, pQuestProp->m_nEndRewardPKValueMax + 1 );
				if( nPKValue < 0 )
					nPKValue = 0;
				pUser->SetPKValue( nPKValue );
				pUser->AddPKValue();
				g_dpDBClient.SendLogPkPvp( (CMover*)pUser, NULL, 0, 'P' );
开发者ID:KerwinMa,项目名称:AerothFlyffSource,代码行数:67,代码来源:ScriptHelper.cpp


注:本文中的CUser::AddGold方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。