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C++ CTileBank::getDisplacementMapCount方法代码示例

本文整理汇总了C++中CTileBank::getDisplacementMapCount方法的典型用法代码示例。如果您正苦于以下问题:C++ CTileBank::getDisplacementMapCount方法的具体用法?C++ CTileBank::getDisplacementMapCount怎么用?C++ CTileBank::getDisplacementMapCount使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CTileBank的用法示例。


在下文中一共展示了CTileBank::getDisplacementMapCount方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: build

void CTileSetCont::build (CTileBank& bank, uint tileSet)
{
	// TileSet ref
	CTileSet* set=bank.getTileSet (tileSet);
	
	// Find a main bitmap with a valid name
	if (set->getNumTile128())
	{
		// Get the name
		std::string fileName=bank.getAbsPath()+bank.getTile (set->getTile128(0))->getRelativeFileName (CTile::diffuse);

		// Valid name?
		if (fileName!="")
		{
			// Create it
			MainBitmap=new CTextureFile (fileName);
		}
	}

	// Build group bitmaps
	for (int group=0; group<NL3D_CTILE_NUM_GROUP; group++)
	{
		int tile;

		// Look for a 128 tile in this group
		for (tile=0; tile<set->getNumTile128(); tile++)
		{
			// Tile pointer
			CTile* pTile=bank.getTile (set->getTile128 (tile));

			// Look for a tile of the group
			if (pTile->getGroupFlags ()&(1<<group))
			{
				// Get the name
				std::string fileName=bank.getAbsPath()+pTile->getRelativeFileName (CTile::diffuse);

				// Valid name?
				if (fileName!="")
				{
					// Create it
					if (GroupBitmap[group]==NULL)
						GroupBitmap[group]=new CTextureFile (fileName);

					// Add to the group list
					GroupTile128[group].push_back (tile);
				}
			}
		}

		// Look for a 256 tile in this group
		for (tile=0; tile<set->getNumTile256(); tile++)
		{
			// Tile pointer
			CTile* pTile=bank.getTile (set->getTile256 (tile));

			// Look for a tile of the group
			if (pTile->getGroupFlags ()&(1<<group))
			{
				// Get the name
				std::string fileName=bank.getAbsPath()+pTile->getRelativeFileName (CTile::diffuse);

				// Valid name?
				if (fileName!="")
				{
					// Create it
					if (GroupBitmap[group]==NULL)
						GroupBitmap[group]=new CTextureFile (fileName);

					// Add to the group list
					GroupTile256[group].push_back (tile);
				}
			}
		}
	}

	// Current index
	bool dmwarn = false;
	for (uint displace=0; displace<CTileSet::CountDisplace; displace++)
	{
		uint dispTile = set->getDisplacementTile((CTileSet::TDisplacement)displace);

		if (bank.getDisplacementMapCount() <= dispTile)
		{
			if (!dmwarn)
			{
				dmwarn = true;
				MessageBox(NULL, "Tile bank not loaded, or bad tile bank. Missing a displacement tile. Use the tile bank utility to load the correct tilebank.", "NeL Patch Paint", MB_OK | MB_ICONWARNING);
			}
			continue; // with next displace
		}

		// Get the name
		std::string fileName = bank.getDisplacementMap(dispTile);
		if (fileName=="EmptyDisplacementMap")
			fileName="";

		// Valid name?
		if (fileName!="")
		{
			// Create it
//.........这里部分代码省略.........
开发者ID:CCChaos,项目名称:RyzomCore,代码行数:101,代码来源:paint_ui.cpp

示例2: on_absolutePathPushButton_clicked

void CTile_edit_dlg::on_absolutePathPushButton_clicked()
{
	// Build the struct
    QFileDialog::Options options = QFileDialog::DontResolveSymlinks | QFileDialog::ShowDirsOnly;
    QString directory = QFileDialog::getExistingDirectory(this, tr("Select the absolute base path of the bank"), ui.absolutePathPushButton->text(), options);

	// Select the path
	if (!directory.isEmpty())
	{
		// Convert item into path string
		QString path = QDir::toNativeSeparators(directory);

		// Add a final back slash
		if (!path.endsWith(QDir::separator()))
		{
			// Add a '\' at the end
			path.append(QDir::separator());
		}

		//// Last check
		QMessageBox::StandardButton reply;
		QString confirmMessage = tr("Do you really want to set %1 as base path of the bank?").arg(path);
		reply = QMessageBox::question(this, tr("Confirm Path"), confirmMessage, QMessageBox::Yes | QMessageBox::No);
		if (reply == QMessageBox::Yes)
		{
			// Set as default path..

			// Old path
			const char* oldPath=tileBank.getAbsPath ().c_str();

			// Path are good
			bool goodPath=true;

			// If no absolute path, must check before use it
			if ((*oldPath)==0)
			{
				// Compute xref
				tileBank.computeXRef();

				// For all tiles, check we can change the path
				for (int tiles=0; tiles<tileBank.getTileCount(); tiles++)
				{
					// Get tile xref
					int tileSet;
					int number;
					CTileBank::TTileType type;
					tileBank.getTileXRef (tiles, tileSet, number, type);

					// Is tile used ?
					if (tileSet!=-1)
					{
						// 3 types of bitmaps
						int type;
						for (type=CTile::diffuse; type<CTile::bitmapCount; type++)
						{
							// Bitmap string
							const std::string& bitmapPath=tileBank.getTile(tiles)->getRelativeFileName ((CTile::TBitmap)type);

							// not empty ?
							if (bitmapPath!="")
							{
								// Check the path
								if ( CheckPath( bitmapPath, path.toUtf8() ) == false )
								{
									// Bad path
									goodPath=false;

									// Message
									QString continueMessage = tr("Path '%1' can't be found in bitmap '%2'. Continue ?").arg(path).arg(QString(bitmapPath.c_str()));
									reply = QMessageBox::question(this, tr("Continue"), continueMessage, QMessageBox::Yes | QMessageBox::No);
									if (reply  == QMessageBox::No)
										break;
								}
							}
						}
						if (type!=CTile::bitmapCount)
							break;
					}
				}

				// For all tiles, check we can change the path
				for (uint noise=1; noise<tileBank.getDisplacementMapCount (); noise++)
				{
					// Bitmap string
					const char *bitmapPath=tileBank.getDisplacementMap (noise);

					// not empty ?
					if (strcmp (bitmapPath, "")!=0)
					{
						// Check the path
						if (CheckPath( bitmapPath, path.toUtf8() )==false)
						{
							// Bad path
							goodPath=false;

							// Message
							QString continueMessage = tr("Path '%1' can't be found in bitmap '%2'. Continue ?").arg(path).arg(QString(bitmapPath));
							reply = QMessageBox::question(this, tr("Continue"), continueMessage, QMessageBox::Yes | QMessageBox::No);
							if (reply  == QMessageBox::No)
								break;
//.........这里部分代码省略.........
开发者ID:AzyxWare,项目名称:ryzom,代码行数:101,代码来源:tile_edit_dlg.cpp


注:本文中的CTileBank::getDisplacementMapCount方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。