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C++ CSlider类代码示例

本文整理汇总了C++中CSlider的典型用法代码示例。如果您正苦于以下问题:C++ CSlider类的具体用法?C++ CSlider怎么用?C++ CSlider使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了CSlider类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ZoomMap

void CMainMap::ZoomMap()
{
    CWindow*    pw;
    CMap*       pm;
    CSlider*    ps;
    float       zoom;

    pw = static_cast<CWindow*>(m_interface->SearchControl(EVENT_WINDOW1));
    if (pw == nullptr)
        return;
    pm = static_cast<CMap*>(pw->SearchControl(EVENT_OBJECT_MAP));
    if (pm == nullptr)
        return;

    ps = static_cast<CSlider*>(pw->SearchControl(EVENT_OBJECT_MAPZOOM));
    if (ps == nullptr)
        return;


    zoom = ps->GetVisibleValue();
    zoom = powf(zoom, 2.0f);
    zoom = ZOOM_MIN+zoom*(ZOOM_MAX - ZOOM_MIN);
    pm->SetZoom(zoom);

    DimMap();
}
开发者ID:pol51,项目名称:colobot,代码行数:26,代码来源:mainmap.cpp

示例2: ChangeSetupButtons

void CScreenSetupGame::ChangeSetupButtons()
{
    CWindow*    pw;
    CSlider*    ps;
    CList*      pli;
    float       value;

    pw = static_cast<CWindow*>(m_interface->SearchControl(EVENT_WINDOW5));
    if ( pw == nullptr )  return;

    ps = static_cast<CSlider*>(pw->SearchControl(EVENT_INTERFACE_AUTOSAVE_INTERVAL));
    if ( ps != nullptr )
    {
        value = ps->GetVisibleValue();
        m_main->SetAutosaveInterval(static_cast<int>(round(value)));
    }

    ps = static_cast<CSlider*>(pw->SearchControl(EVENT_INTERFACE_AUTOSAVE_SLOTS));
    if ( ps != nullptr )
    {
        value = ps->GetVisibleValue();
        m_main->SetAutosaveSlots(static_cast<int>(round(value)));
    }

    pli = static_cast<CList*>(pw->SearchControl(EVENT_INTERFACE_LANGUAGE));
    if ( pli != nullptr )
    {
        m_settings->SetLanguage(static_cast<Language>(pli->GetSelect()-1));
        // TODO: A really ugly way to apply the change immediately
        m_main->ChangePhase(m_main->GetPhase());
    }
}
开发者ID:2asoft,项目名称:colobot,代码行数:32,代码来源:screen_setup_game.cpp

示例3: CSlider

CSlider* CSlider::create()
{
	CSlider* pRet = new CSlider();
	if( pRet && pRet->init() )
	{
		pRet->autorelease();
		return pRet;
	}
	CC_SAFE_DELETE(pRet);
	return NULL;
}
开发者ID:54993306,项目名称:Classes,代码行数:11,代码来源:Slider.cpp

示例4: onLoadScene

NS_MAIN_BEGIN

void MsgBox::onLoadScene()
{
	SpriteFrameCache::getInstance()->addSpriteFramesWithFile("main/mainui.plist");
	TuiManager::getInstance()->parseScene(this,"panel_msgbox",PATH_MAIN);
	//注册事件
	CButton *pBtnClose = (CButton*)getControl(PANEL_MSGBOX, BTN_CLOSE);
	pBtnClose->setOnClickListener(this,ccw_click_selector(MsgBox::event_btn_close));
	
	CSlider *pSlider = (CSlider*)getControl(PANEL_MSGBOX,SLIDER_TEST);
	pSlider->setOnValueChangedListener(this,ccw_valuechanged_selector(MsgBox::event_slider_test));
}
开发者ID:602147629,项目名称:Tui-x,代码行数:13,代码来源:MsgBox.cpp

示例5: CSlider

void CGUIWindow::LoadSlider (CSlider** slider_aux, CXMLTreeNode& pNewNode, const Vect2i& screenResolution, CTextureManager* tm)
{
	//<Slider	name="debug_fps" posx="0" posy="2" height="10" width="10" visible="true" active="true" value="0.5" buttonH="10" buttonW="10"
	// button_normal="blabla" button_over="bla" button_clicked"bla" button_deactivated="bla" quad="bla"
	// OnOverAction="" OnClickedAction="" OnChangeValue="" OnSaveValue="blabl" OnLoadValue="" Literal="blabla" widthOffset="" heightOffset=""/>

  CSlider* slider;

	std::string name								= pNewNode.GetPszProperty("name", "defaultGuiElement");
	float 			posx								= pNewNode.GetFloatProperty("posx", 0.f);
	float 			posy								= pNewNode.GetFloatProperty("posy", 0.f);
	float 			w										= pNewNode.GetFloatProperty("width", 50.f);
	float 			h										= pNewNode.GetFloatProperty("height", 50.f);
	bool 				visible							= pNewNode.GetBoolProperty("visible", true);
	bool 				activated						= pNewNode.GetBoolProperty("active", true);
	float 			value								= pNewNode.GetFloatProperty("value", 0.f);
	float 			buttonH							= pNewNode.GetFloatProperty("buttonH", 10.f);
	float 			buttonW							= pNewNode.GetFloatProperty("buttonW", 10.f);
	std::string button_normal				= pNewNode.GetPszProperty("button_normal", "");
	std::string button_over					= pNewNode.GetPszProperty("button_over", "");
	std::string button_clicked			= pNewNode.GetPszProperty("button_clicked", "");
	std::string button_deactivated	= pNewNode.GetPszProperty("button_deactivated", "");
	std::string quad								= pNewNode.GetPszProperty("quad", "");
	std::string OnChangeValue				= pNewNode.GetPszProperty("OnChangeValue", "");
	std::string OnClickedAction			= pNewNode.GetPszProperty("OnClickedAction", "");
	std::string OnOverAction				= pNewNode.GetPszProperty("OnOverAction", "");
	std::string OnSaveValue					= pNewNode.GetPszProperty("OnSaveValue", "");
	std::string OnLoadValue					= pNewNode.GetPszProperty("OnLoadValue", "");
	std::string l_literal						= pNewNode.GetPszProperty("Literal", "");
	float				widthOffsetPercent	= pNewNode.GetFloatProperty("widthOffset", 0.f);
	float				heightOffsetPercent	= pNewNode.GetFloatProperty("heightOffset", 0.f);

	CTexture* normal	= tm->GetTexture(button_normal);
	CTexture* over		= tm->GetTexture(button_over);
	CTexture* deac		= tm->GetTexture(button_deactivated);
	CTexture* clicked	= tm->GetTexture(button_clicked);
	CTexture* back		= tm->GetTexture(quad);

	uint32 widthOffset	= (uint32) (screenResolution.x	* 0.01f * widthOffsetPercent );
	uint32 heightOffset	= (uint32) (screenResolution.y	* 0.01f * heightOffsetPercent );

	slider = new CSlider(	screenResolution.y, screenResolution.x, h, w, Vect2f(posx,posy), buttonW, buttonH, value, 
												l_literal, heightOffset, widthOffset, visible, activated);
	slider->SetName(name);
	slider->SetButtonTextures(normal, over, clicked, deac);
	slider->SetBackGroundTexture(back);
	slider->SetOnChangeValueAction(OnChangeValue);
	slider->SetOnClickedAction(OnClickedAction);
	slider->SetOnOverAction(OnOverAction);
	slider->SetOnLoadValueAction(OnLoadValue);
	slider->SetOnSaveValueAction(OnSaveValue);

  *slider_aux = slider;
}
开发者ID:ivantarruella,项目名称:TheOtherSide,代码行数:54,代码来源:GUIWindow.cpp

示例6: onLoadScene

NS_MAIN_BEGIN


void MsgBox::onLoadScene()
{
	//setAutoRemoveUnusedTexture(true);
	TuiManager::getInstance()->parseScene(this,"panel_msgbox",PATH_MAIN);
	//注册事件
	CButton *pBtnClose = (CButton*)getControl(PANEL_MSGBOX,BTN_CLOSE);
	pBtnClose->setOnClickListener(this,ccw_click_selector(MsgBox::event_btn_close));
	
	CSlider *pSlider = (CSlider*)getControl(PANEL_MSGBOX,SLIDER_TEST);
	pSlider->setOnValueChangedListener(this,ccw_valuechanged_selector(MsgBox::event_slider_test));

	CProgressBar *pProg = (CProgressBar*)this->getControl(PANEL_MSGBOX,PROG_HP);
	pProg->setShowValueLabel(true);
}
开发者ID:Eason-Xi,项目名称:Tui-x,代码行数:17,代码来源:MsgBox.cpp

示例7: ColorPerso

void CScreenApperance::ColorPerso()
{
    CWindow*        pw;
    CSlider*        ps;
    Gfx::Color   color;

    PlayerApperance& apperance = m_main->GetPlayerProfile()->GetApperance();

    pw = static_cast<CWindow*>(m_interface->SearchControl(EVENT_WINDOW5));
    if ( pw == nullptr )  return;

    color.a = 0.0f;

    ps = static_cast<CSlider*>(pw->SearchControl(EVENT_INTERFACE_PCRa));
    if ( ps != nullptr )  color.r = ps->GetVisibleValue()/255.0f;
    ps = static_cast<CSlider*>(pw->SearchControl(EVENT_INTERFACE_PCGa));
    if ( ps != nullptr )  color.g = ps->GetVisibleValue()/255.0f;
    ps = static_cast<CSlider*>(pw->SearchControl(EVENT_INTERFACE_PCBa));
    if ( ps != nullptr )  color.b = ps->GetVisibleValue()/255.0f;
    if ( m_apperanceTab == 1 )  apperance.colorCombi = color;

    ps = static_cast<CSlider*>(pw->SearchControl(EVENT_INTERFACE_PCRb));
    if ( ps != nullptr )  color.r = ps->GetVisibleValue()/255.0f;
    ps = static_cast<CSlider*>(pw->SearchControl(EVENT_INTERFACE_PCGb));
    if ( ps != nullptr )  color.g = ps->GetVisibleValue()/255.0f;
    ps = static_cast<CSlider*>(pw->SearchControl(EVENT_INTERFACE_PCBb));
    if ( ps != nullptr )  color.b = ps->GetVisibleValue()/255.0f;
    if ( m_apperanceTab == 0 )  apperance.colorHair = color;
    else                        apperance.colorBand = color;
}
开发者ID:BTML,项目名称:colobot,代码行数:30,代码来源:screen_apperance.cpp

示例8: MapEnable

void CMainMap::MapEnable(bool bEnable)
{
    CWindow*    pw;
    CMap*       pm;
    CSlider*    ps;

    pw = static_cast<CWindow*>(m_interface->SearchControl(EVENT_WINDOW1));
    if (pw == nullptr)
        return;

    pm = static_cast<CMap*>(pw->SearchControl(EVENT_OBJECT_MAP));
    if (pm != nullptr)
        pm->SetEnable(bEnable);

    ps = static_cast<CSlider*>(pw->SearchControl(EVENT_OBJECT_MAPZOOM));
    if (ps != nullptr)
        ps->SetState(STATE_ENABLE, bEnable);
}
开发者ID:pol51,项目名称:colobot,代码行数:18,代码来源:mainmap.cpp

示例9: createSlider

CSlider* TuiManager::createSlider(float tag,int max,int min,int cur, const char* bg, const char* progress, const char* thumb, float x, float y, float rotation, int isUseFrame){
	CSlider *pSlider = NULL;
	if (isUseFrame){
		pSlider = CSlider::createSpriteFrame(thumb, progress);
		pSlider->setBackgroundSpriteFrameName(bg);
	}else{
		pSlider = CSlider::create(thumb,progress);
		pSlider->setBackgroundImage(bg);
	}
	pSlider->setRotation(rotation);
	pSlider->setPosition(Vec2(x,-y));
	pSlider->setMinValue(min);
	pSlider->setMaxValue(max);
	pSlider->setValue(cur);
	pSlider->setTag(tag);
	return pSlider;
}
开发者ID:zh0ub1n,项目名称:Tui-x,代码行数:17,代码来源:TuiManager.cpp

示例10: DimMap

void CMainMap::ShowMap(bool bShow)
{
    CWindow*    pw;
    CMap*       pm;
    CSlider*    ps;

    pw = static_cast<CWindow*>(m_interface->SearchControl(EVENT_WINDOW1));
    if (pw == nullptr)
        return;

    if (bShow) {
        DimMap();
    } else {
        pm = static_cast<CMap*>(pw->SearchControl(EVENT_OBJECT_MAP));
        if (pm != nullptr)
            pm->ClearState(STATE_VISIBLE);

        ps = static_cast<CSlider*>(pw->SearchControl(EVENT_OBJECT_MAPZOOM));
        if (ps != nullptr)
            ps->ClearState(STATE_VISIBLE);
    }
}
开发者ID:pol51,项目名称:colobot,代码行数:22,代码来源:mainmap.cpp

示例11: ChangeSetupButtons

void CScreenSetupSound::ChangeSetupButtons()
{
    CWindow*    pw;
    CSlider*    ps;
    float       value;

    pw = static_cast<CWindow*>(m_interface->SearchControl(EVENT_WINDOW5));
    if ( pw == nullptr )  return;

    ps = static_cast<CSlider*>(pw->SearchControl(EVENT_INTERFACE_VOLSOUND));
    if ( ps != nullptr )
    {
        value = ps->GetVisibleValue();
        m_sound->SetAudioVolume(static_cast<int>(value));
    }

    ps = static_cast<CSlider*>(pw->SearchControl(EVENT_INTERFACE_VOLMUSIC));
    if ( ps != nullptr )
    {
        value = ps->GetVisibleValue();
        m_sound->SetMusicVolume(static_cast<int>(value));
    }
}
开发者ID:2asoft,项目名称:colobot,代码行数:23,代码来源:screen_setup_sound.cpp

示例12: CreateInterface

void CScreenSetupSound::CreateInterface()
{
    CWindow*        pw;
    CLabel*         pl;
    CSlider*        psl;
    CButton*        pb;
    Math::Point     pos, ddim;
    std::string     name;

    CScreenSetup::CreateInterface();
    pw = static_cast<CWindow*>(m_interface->SearchControl(EVENT_WINDOW5));
    if ( pw == nullptr )  return;

    pos.x = ox+sx*3;
    pos.y = 0.55f;
    ddim.x = dim.x*4.0f;
    ddim.y = 18.0f/480.0f;
    psl = pw->CreateSlider(pos, ddim, 0, EVENT_INTERFACE_VOLSOUND);
    psl->SetState(STATE_SHADOW);
    psl->SetLimit(0.0f, MAXVOLUME);
    psl->SetArrowStep(1.0f);
    pos.y += ddim.y;
    GetResource(RES_EVENT, EVENT_INTERFACE_VOLSOUND, name);
    pl = pw->CreateLabel(pos, ddim, 0, EVENT_LABEL1, name);
    pl->SetTextAlign(Gfx::TEXT_ALIGN_LEFT);

    pos.x = ox+sx*3;
    pos.y = 0.40f;
    ddim.x = dim.x*4.0f;
    ddim.y = 18.0f/480.0f;
    psl = pw->CreateSlider(pos, ddim, 0, EVENT_INTERFACE_VOLMUSIC);
    psl->SetState(STATE_SHADOW);
    psl->SetLimit(0.0f, MAXVOLUME);
    psl->SetArrowStep(1.0f);
    pos.y += ddim.y;
    GetResource(RES_EVENT, EVENT_INTERFACE_VOLMUSIC, name);
    pl = pw->CreateLabel(pos, ddim, 0, EVENT_LABEL2, name);
    pl->SetTextAlign(Gfx::TEXT_ALIGN_LEFT);

    ddim.x = dim.x*3;
    ddim.y = dim.y*1;
    pos.x = ox+sx*10;
    pos.y = oy+sy*2;
    pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_SILENT);
    pb->SetState(STATE_SHADOW);
    pos.x += ddim.x;
    pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_NOISY);
    pb->SetState(STATE_SHADOW);

    UpdateSetupButtons();
}
开发者ID:2asoft,项目名称:colobot,代码行数:51,代码来源:screen_setup_sound.cpp

示例13: UpdateSetupButtons

void CScreenSetupGame::UpdateSetupButtons()
{
    CWindow*    pw;
    CCheck*     pc;
    CSlider*    ps;
    CList*      pli;

    pw = static_cast<CWindow*>(m_interface->SearchControl(EVENT_WINDOW5));
    if ( pw == nullptr )  return;

    pc = static_cast<CCheck*>(pw->SearchControl(EVENT_INTERFACE_TOOLTIP));
    if ( pc != nullptr )
    {
        pc->SetState(STATE_CHECK, m_settings->GetTooltips());
    }

    pc = static_cast<CCheck*>(pw->SearchControl(EVENT_INTERFACE_GLINT));
    if ( pc != nullptr )
    {
        pc->SetState(STATE_CHECK, m_settings->GetInterfaceGlint());
    }

    pc = static_cast<CCheck*>(pw->SearchControl(EVENT_INTERFACE_RAIN));
    if ( pc != nullptr )
    {
        pc->SetState(STATE_CHECK, m_settings->GetInterfaceRain());
    }

    pc = static_cast<CCheck*>(pw->SearchControl(EVENT_INTERFACE_BGPAUSE));
    if ( pc != nullptr )
    {
        pc->SetState(STATE_CHECK, m_settings->GetFocusLostPause());
    }

    pc = static_cast<CCheck*>(pw->SearchControl(EVENT_INTERFACE_EDITMODE));
    if ( pc != nullptr )
    {
        pc->SetState(STATE_CHECK, m_engine->GetEditIndentMode());
    }

    pc = static_cast<CCheck*>(pw->SearchControl(EVENT_INTERFACE_EDITVALUE));
    if ( pc != nullptr )
    {
        pc->SetState(STATE_CHECK, m_engine->GetEditIndentValue()>2);
    }

    pc = static_cast<CCheck*>(pw->SearchControl(EVENT_INTERFACE_SOLUCE4));
    if ( pc != nullptr )
    {
        pc->SetState(STATE_CHECK, m_settings->GetSoluce4());
    }

    pc = static_cast<CCheck*>(pw->SearchControl(EVENT_INTERFACE_MOVIES));
    if ( pc != nullptr )
    {
        pc->SetState(STATE_CHECK, m_settings->GetMovies());
    }

    pc = static_cast<CCheck*>(pw->SearchControl(EVENT_INTERFACE_SCROLL));
    if ( pc != nullptr )
    {
        pc->SetState(STATE_CHECK, m_camera->GetOldCameraScroll());
    }

    pc = static_cast<CCheck*>(pw->SearchControl(EVENT_INTERFACE_INVERTX));
    if ( pc != nullptr )
    {
        pc->SetState(STATE_CHECK, m_camera->GetCameraInvertX());
    }

    pc = static_cast<CCheck*>(pw->SearchControl(EVENT_INTERFACE_INVERTY));
    if ( pc != nullptr )
    {
        pc->SetState(STATE_CHECK, m_camera->GetCameraInvertY());
    }

    pc = static_cast<CCheck*>(pw->SearchControl(EVENT_INTERFACE_EFFECT));
    if ( pc != nullptr )
    {
        pc->SetState(STATE_CHECK, m_camera->GetEffect());
    }

    pc = static_cast<CCheck*>(pw->SearchControl(EVENT_INTERFACE_BLOOD));
    if ( pc != nullptr )
    {
        pc->SetState(STATE_CHECK, m_camera->GetBlood());
    }

    pc = static_cast<CCheck*>(pw->SearchControl(EVENT_INTERFACE_AUTOSAVE_ENABLE));
    if ( pc != nullptr )
    {
        pc->SetState(STATE_CHECK, m_main->GetAutosave());
    }

    ps = static_cast<CSlider*>(pw->SearchControl(EVENT_INTERFACE_AUTOSAVE_INTERVAL));
    if ( ps != nullptr )
    {
        ps->SetState(STATE_ENABLE, m_main->GetAutosave());
        ps->SetVisibleValue(m_main->GetAutosaveInterval());

//.........这里部分代码省略.........
开发者ID:2asoft,项目名称:colobot,代码行数:101,代码来源:screen_setup_game.cpp

示例14: getCSlidersForCurrentFolderId

void SliderDialog::createNewSlider()
{
  // allow the user to create more than one slider
  std::vector<const CCopasiObject*> objects = CCopasiSelectionDialog::getObjectVector(this,
      CQSimpleSelectionTree::InitialTime |
      CQSimpleSelectionTree::Parameters);
  std::vector<CSlider*>* pVector = getCSlidersForCurrentFolderId();
  std::vector<const CCopasiObject*>::const_iterator it = objects.begin(), endit = objects.end();
  bool yesToAll = false;
  bool noToAll = false;
  // create the sliders for all the selected objects

  // first we need the task object because we need it later to associate the
  // later with the correct task
  CCopasiObject* object = (CCopasiObject*)getTaskForFolderId(mCurrentFolderId);

  if (!object) return;

  CCopasiObject* pTmpObject = NULL;

  while (it != endit)
    {
      // create a new slider
      assert((*it) != NULL);
      pTmpObject = const_cast<CCopasiObject*>(determineCorrectObjectForSlider(*it));

      CSlider* pCSlider = new CSlider("slider", (*CCopasiRootContainer::getDatamodelList())[0]);

      if (pCSlider)
        {
          pCSlider->setSliderObject(pTmpObject);
          pCSlider->setAssociatedEntityKey(object->getKey());
          // check if a slider for that object already exists and if so, prompt
          // the user what to do
          CSlider* pEquivalentSlider = equivalentSliderExists(pCSlider);

          if (pEquivalentSlider != NULL)
            {
              CopasiSlider* pCopasiSlider = NULL;

              // if the user has specified yesToAll, we reset the ranges of all
              // duplicate sliders
              if (yesToAll)
                {
                  pEquivalentSlider->resetRange();
                  // update the slider widget
                  pCopasiSlider = findCopasiSliderForCSlider(pEquivalentSlider);
                  assert(pCopasiSlider != NULL);

                  if (pCopasiSlider != NULL)
                    {
                      pCopasiSlider->updateSliderData();
                    }
                }
              // if the user has not specified noToAll, we need to prompt
              else if (!noToAll)
                {
                  QMessageBox::StandardButton result = CQMessageBox::information(NULL, "Slider Exists",
                                                       "A slider for this object already exists.\n\nDo you want to reset the range of the slider?",
                                                       QMessageBox::Yes | QMessageBox::No | QMessageBox::YesToAll | QMessageBox::NoToAll, QMessageBox::No);

                  // check the answer and maybe set some flags
                  switch (result)
                    {
                      case QMessageBox::YesToAll:
                        // set the flag
                        yesToAll = true;

                      case QMessageBox::Yes:
                        // reset the range
                        pEquivalentSlider->resetRange();
                        // update the slider widget
                        pCopasiSlider = findCopasiSliderForCSlider(pEquivalentSlider);
                        assert(pCopasiSlider != NULL);

                        if (pCopasiSlider != NULL)
                          {
                            pCopasiSlider->updateSliderData();
                          }

                        break;

                      case QMessageBox::NoToAll:
                        // set the flag
                        noToAll = true;
                        break;

                      case QMessageBox::No:
                        // do nothing else
                        break;

                      default:
                        // do nothing
                        break;
                    }
                }

              delete pCSlider;
            }
          else
//.........这里部分代码省略.........
开发者ID:kgatjens,项目名称:COPASI,代码行数:101,代码来源:SliderDialog.cpp

示例15: EventDialog

bool CStudio::EventProcess(const Event &event)
{
    CWindow*    pw;
    CEdit*      edit;
    CSlider*    slider;

    if ( m_dialog != SD_NULL )  // dialogue exists?
    {
        return EventDialog(event);
    }

    if ( event.type == EVENT_FRAME )
    {
        EventFrame(event);
    }

    pw = static_cast< CWindow* >(m_interface->SearchControl(EVENT_WINDOW3));
    if ( pw == nullptr )  return false;

    edit = static_cast<CEdit*>(pw->SearchControl(EVENT_STUDIO_EDIT));
    if ( edit == nullptr )  return false;

    if ( event.type == pw->GetEventTypeClose() )
    {
        Event newEvent = event;
        newEvent.type = EVENT_STUDIO_OK;
        m_event->AddEvent(newEvent);
    }

    if ( event.type == EVENT_STUDIO_EDIT )  // text modifief?
    {
        ColorizeScript(edit);
    }

    if ( event.type == EVENT_STUDIO_LIST )  // list clicked?
    {
        m_main->StartDisplayInfo(const_cast<char *>(m_helpFilename.c_str()), -1); // TODO change to std::string when RobotMain changes
    }

    if ( event.type == EVENT_STUDIO_NEW )  // new?
    {
        m_script->New(edit, "");
    }

    if ( event.type == EVENT_STUDIO_OPEN )  // open?
    {
        StartDialog(SD_OPEN);
    }
    if ( event.type == EVENT_STUDIO_SAVE )  // save?
    {
        StartDialog(SD_SAVE);
    }

    if ( event.type == EVENT_STUDIO_UNDO )  // undo?
    {
        edit->Undo();
    }
    if ( event.type == EVENT_STUDIO_CUT )  // cut?
    {
        edit->Cut();
    }
    if ( event.type == EVENT_STUDIO_COPY )  // copy?
    {
        edit->Copy();
    }
    if ( event.type == EVENT_STUDIO_PASTE )  // paste?
    {
        edit->Paste();
    }

    if ( event.type == EVENT_STUDIO_SIZE )  // size?
    {
        slider = static_cast< CSlider* >(pw->SearchControl(EVENT_STUDIO_SIZE));
        if ( slider == nullptr )  return false;
        m_main->SetFontSize(9.0f+slider->GetVisibleValue()*12.0f);
        ViewEditScript();
    }

    if ( event.type == EVENT_STUDIO_TOOL &&  // instructions?
            m_dialog == SD_NULL )
    {
        m_main->StartDisplayInfo(SATCOM_HUSTON, false);
    }
    if ( event.type == EVENT_STUDIO_HELP &&  // help?
            m_dialog == SD_NULL )
    {
        m_main->StartDisplayInfo(SATCOM_PROG, false);
    }

    if ( event.type == EVENT_STUDIO_COMPILE )  // compile?
    {
        if ( m_script->GetScript(edit) )  // compile
        {
            std::string res;
            GetResource(RES_TEXT, RT_STUDIO_COMPOK, res);
            SetInfoText(res, false);
        }
        else
        {
            std::string error;
//.........这里部分代码省略.........
开发者ID:OdyX,项目名称:colobot,代码行数:101,代码来源:studio.cpp


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