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C++ COutArchive::WriteDatabase方法代码示例

本文整理汇总了C++中COutArchive::WriteDatabase方法的典型用法代码示例。如果您正苦于以下问题:C++ COutArchive::WriteDatabase方法的具体用法?C++ COutArchive::WriteDatabase怎么用?C++ COutArchive::WriteDatabase使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在COutArchive的用法示例。


在下文中一共展示了COutArchive::WriteDatabase方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: WriteVolumeHeader

static HRESULT WriteVolumeHeader(COutArchive &archive, CFileItem &file, const CUpdateOptions &options)
{
  CCoderInfo coder;
  coder.NumInStreams = coder.NumOutStreams = 1;
  coder.MethodID = k_Copy;
  
  CFolder folder;
  folder.Coders.Add(coder);
  folder.PackStreams.Add(0);
  
  CNum numUnPackStreams = 0;
  if (file.UnPackSize != 0)
  {
    file.IsFileCRCDefined = true;
    file.HasStream = true;
    numUnPackStreams++;
  }
  else
  {
    throw 1;
    file.IsFileCRCDefined = false;
    file.HasStream = false;
  }
  folder.UnPackSizes.Add(file.UnPackSize);
  
  CArchiveDatabase newDatabase;
  newDatabase.Files.Add(file);
  newDatabase.Folders.Add(folder);
  newDatabase.NumUnPackStreamsVector.Add(numUnPackStreams);
  newDatabase.PackSizes.Add(file.UnPackSize);
  newDatabase.PackCRCsDefined.Add(false);
  newDatabase.PackCRCs.Add(file.FileCRC);
  
  return archive.WriteDatabase(newDatabase, 
      options.HeaderMethod, 
      false, 
      false);
}
开发者ID:AppZone-India,项目名称:Android-ImageMagick,代码行数:38,代码来源:7zUpdate.cpp

示例2: UpdateItems


//.........这里部分代码省略.........
      ui.Size = (UInt64)prop.uhVal.QuadPart;
      if (ui.Size != 0 && ui.IsAnti)
        return E_INVALIDARG;
    }
    updateItems.Add(ui);
  }

  CCompressionMethodMode methodMode, headerMethod;
  RINOK(SetCompressionMethod(methodMode, headerMethod));
  #ifdef COMPRESS_MT
  methodMode.NumThreads = _numThreads;
  headerMethod.NumThreads = 1;
  #endif

  CMyComPtr<ICryptoGetTextPassword2> getPassword2;
  updateCallback->QueryInterface(IID_ICryptoGetTextPassword2, (void **)&getPassword2);

  if (getPassword2)
  {
    CMyComBSTR password;
    Int32 passwordIsDefined;
    RINOK(getPassword2->CryptoGetTextPassword2(&passwordIsDefined, &password));
    methodMode.PasswordIsDefined = IntToBool(passwordIsDefined);
    if (methodMode.PasswordIsDefined)
      methodMode.Password = password;
  }
  else
    methodMode.PasswordIsDefined = false;

  bool compressMainHeader = _compressHeaders;  // check it

  bool encryptHeaders = false;

  if (methodMode.PasswordIsDefined)
  {
    if (_encryptHeadersSpecified)
      encryptHeaders = _encryptHeaders;
    #ifndef _NO_CRYPTO
    else
      encryptHeaders = _passwordIsDefined;
    #endif
    compressMainHeader = true;
    if (encryptHeaders)
    {
      headerMethod.PasswordIsDefined = methodMode.PasswordIsDefined;
      headerMethod.Password = methodMode.Password;
    }
  }

  if (numItems < 2)
    compressMainHeader = false;

  CUpdateOptions options;
  options.Method = &methodMode;
  options.HeaderMethod = (_compressHeaders || encryptHeaders) ? &headerMethod : 0;
  options.UseFilters = _level != 0 && _autoFilter;
  options.MaxFilter = _level >= 8;

  options.HeaderOptions.CompressMainHeader = compressMainHeader;
  options.HeaderOptions.WriteCTime = WriteCTime;
  options.HeaderOptions.WriteATime = WriteATime;
  options.HeaderOptions.WriteMTime = WriteMTime;
  
  options.NumSolidFiles = _numSolidFiles;
  options.NumSolidBytes = _numSolidBytes;
  options.SolidExtension = _solidExtension;
  options.RemoveSfxBlock = _removeSfxBlock;
  options.VolumeMode = _volumeMode;

  COutArchive archive;
  CArchiveDatabase newDatabase;

  CMyComPtr<ICryptoGetTextPassword> getPassword;
  updateCallback->QueryInterface(IID_ICryptoGetTextPassword, (void **)&getPassword);
  
  HRESULT res = Update(
      EXTERNAL_CODECS_VARS
      #ifdef _7Z_VOL
      volume ? volume->Stream: 0,
      volume ? db : 0,
      #else
      _inStream,
      db,
      #endif
      updateItems,
      archive, newDatabase, outStream, updateCallback, options
      #ifndef _NO_CRYPTO
      , getPassword
      #endif
      );

  RINOK(res);

  updateItems.ClearAndFree();

  return archive.WriteDatabase(EXTERNAL_CODECS_VARS
      newDatabase, options.HeaderMethod, options.HeaderOptions);

  COM_TRY_END
}
开发者ID:1024jp,项目名称:CleanArchiver,代码行数:101,代码来源:7zHandlerOut.cpp

示例3: encoder


//.........这里部分代码省略.........
      int startPackIndex = newDatabase.PackSizes.Size();
      RINOK(encoder.Encode(
          EXTERNAL_CODECS_LOC_VARS
          solidInStream, NULL, &inSizeForReduce, folderItem, 
          archive.SeqStream, newDatabase.PackSizes, progress));

      for (; startPackIndex < newDatabase.PackSizes.Size(); startPackIndex++)
        lps->OutSize += newDatabase.PackSizes[startPackIndex];

      lps->InSize += folderItem.GetUnPackSize();
      // for()
      // newDatabase.PackCRCsDefined.Add(false);
      // newDatabase.PackCRCs.Add(0);
      
      newDatabase.Folders.Add(folderItem);
      
      CNum numUnPackStreams = 0;
      for (int subIndex = 0; subIndex < numSubFiles; subIndex++)
      {
        const CUpdateItem &updateItem = updateItems[indices[i + subIndex]];
        CFileItem file;
        if (updateItem.NewProperties)
          FromUpdateItemToFileItem(updateItem, file);
        else
          file = database->Files[updateItem.IndexInArchive];
        if (file.IsAnti || file.IsDirectory)
          return E_FAIL;
        
        /*
        CFileItem &file = newDatabase.Files[
              startFileIndexInDatabase + i + subIndex];
        */
        if (!inStreamSpec->Processed[subIndex])
        {
          continue;
          // file.Name += L".locked";
        }

        file.FileCRC = inStreamSpec->CRCs[subIndex];
        file.UnPackSize = inStreamSpec->Sizes[subIndex];
        if (file.UnPackSize != 0)
        {
          file.IsFileCRCDefined = true;
          file.HasStream = true;
          numUnPackStreams++;
        }
        else
        {
          file.IsFileCRCDefined = false;
          file.HasStream = false;
        }
        newDatabase.Files.Add(file);
      }
      // numUnPackStreams = 0 is very bad case for locked files
      // v3.13 doesn't understand it.
      newDatabase.NumUnPackStreamsVector.Add(numUnPackStreams);
      i += numSubFiles;
    }
  }

  {
    /////////////////////////////////////////
    // Write Empty Files & Folders
    
    CRecordVector<int> emptyRefs;
    for(i = 0; i < updateItems.Size(); i++)
    {
      const CUpdateItem &updateItem = updateItems[i];
      if (updateItem.NewData)
      {
        if (updateItem.HasStream())
          continue;
      }
      else
        if (updateItem.IndexInArchive != -1)
          if (database->Files[updateItem.IndexInArchive].HasStream)
            continue;
      emptyRefs.Add(i);
    }
    emptyRefs.Sort(CompareEmptyItems, (void *)&updateItems);
    for(i = 0; i < emptyRefs.Size(); i++)
    {
      const CUpdateItem &updateItem = updateItems[emptyRefs[i]];
      CFileItem file;
      if (updateItem.NewProperties)
        FromUpdateItemToFileItem(updateItem, file);
      else
        file = database->Files[updateItem.IndexInArchive];
      newDatabase.Files.Add(file);
    }
  }
    
  /*
  if (newDatabase.Files.Size() != updateItems.Size())
    return E_FAIL;
  */

  return archive.WriteDatabase(EXTERNAL_CODECS_LOC_VARS
      newDatabase, options.HeaderMethod, options.HeaderOptions);
}
开发者ID:AppZone-India,项目名称:Android-ImageMagick,代码行数:101,代码来源:7zUpdate.cpp

示例4: ExplodeArchives


//.........这里部分代码省略.........
		
		// Save each folder as a new 7z archive
		for (int x = 0; x < exploded.Size(); x++) {		
			UString relativeFilePath; // relative to archive
			UString fileName;
			CArchiveDatabase& newDatabase = exploded[x].newDatabase;
			szExplodeData& explodeData = exploded[x];

			// each exploded archive will only have a single folder.
			// no longer true. need to make sure the selected file
			// is the highest in the dir tree. could make 7zhandler
			// give us this info i guess.
			if (newDatabase.Files.Size() > 0) {
				relativeFilePath = newDatabase.Files[0].Name;
				if (!newDatabase.Files[0].IsDir) {
					fileName = GetFileFromPath(relativeFilePath);
					StripFile(relativeFilePath);
				}
			}

			//g_StdOut << "Relative path " << relativeFilePath << endl;
			//g_StdOut << "Archive " << archivePath << endl;

			UString folderOutPath = outputPath + relativeFilePath;
			if (relativeFilePath.Length() != 0) {
				bool b = NWindows::NFile::NDirectory::CreateComplexDirectory(folderOutPath);
				if (!b) g_StdOut << "Couldn't create directory " << folderOutPath << endl;
				//relativeFilePath.Insert(folderOutPath.Length(), L'/');
			}

			std::wstringstream sstream;
			sstream << folderOutPath.GetBuffer();
			
			if (newDatabase.Files.Size() == 1) // can use file names
				sstream << fileName.GetBuffer();
			else // use folder as name 
				sstream << archiveName.GetBuffer() << L"_folder_" << x;
			sstream << ".7z";
			
			g_StdOut << "Saving as '" << sstream.str().c_str() << "'" << endl;

			COutFileStream* _outstream = new COutFileStream;
			CMyComPtr<COutFileStream> outstream(_outstream);
			outstream->Create(sstream.str().c_str(), true);

			COutArchive out;
			out.Create(outstream, false);
			out.SkipPrefixArchiveHeader();
	
			for (int folderIndex = 0; folderIndex < newDatabase.Folders.Size(); 
				folderIndex++)
			{
				UInt64 folderLen = explodeData.folderSizes[folderIndex];
				UInt64 folderStartPackPos = explodeData.folderPositions[folderIndex];

				// write actual data
				RINOK(WriteRange(inStream, out.SeqStream, 
					folderStartPackPos, folderLen, NULL));
			}			

			CCompressionMethodMode method, headerMethod;
			szHandler->SetCompressionMethod(method, headerMethod);

			CHeaderOptions headerOptions;
			headerOptions.CompressMainHeader = true;

			out.WriteDatabase(newDatabase, &headerMethod, headerOptions);
			out.Close();

/*#ifdef ENV_UNIX
			// Create a symlink for each file in the folder.
			// This makes it seem as though each file is individually accessible.
			for (int fileIndex = 0; fileIndex < newDatabase.Files.Size(); fileIndex++) {
				AString oldfile, newfile;
				UString woldfile = sstream.str().c_str();
				UString wnewfile = outputPath + relativeFilePath + newDatabase.Files[fileIndex].Name + L".7z";
				ConvertUnicodeToUTF8(woldfile, oldfile);
				ConvertUnicodeToUTF8(wnewfile, newfile);
				const char* link_to = oldfile.GetBuffer();
				const char* link_name = newfile.GetBuffer();
				unlink(link_name);// should ask user
				//g_StdOut << "Creating symlink to '" << link_to << "' called '" << link_name << "'" << endl;
				int status = symlink(link_to, link_name);
				if (status == -1) {
					AString error = "Couldn't create symlink for '";
					error += newfile;
					error += "'";
					SHOW_ERROR(error);
					g_StdOut << "Error: " << errno << endl;
					
				}
			}
#endif*/
		}		

		archiveLink.Close(); // not needed but oh well
	}

	return S_OK;
}
开发者ID:ColdDaemon,项目名称:p7zip_explode,代码行数:101,代码来源:Explode.cpp


注:本文中的COutArchive::WriteDatabase方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。