本文整理汇总了C++中CONFIGFILE::Load方法的典型用法代码示例。如果您正苦于以下问题:C++ CONFIGFILE::Load方法的具体用法?C++ CONFIGFILE::Load怎么用?C++ CONFIGFILE::Load使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CONFIGFILE
的用法示例。
在下文中一共展示了CONFIGFILE::Load方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Load
void SETTINGS::Load(std::string sfile)
{
CONFIGFILE c; c.Load(sfile);
Serialize(false, c);
}
示例2: LoadConfig
void CarModel::LoadConfig(const std::string & pathCar)
{
Defaults();
/// load -----
CONFIGFILE cf;
if (!cf.Load(pathCar))
{ LogO("!! CarModel: Can't load .car "+pathCar); return; }
//- custom interior model offset
cf.GetParam("model_ofs.interior-x", interiorOffset[0]);
cf.GetParam("model_ofs.interior-y", interiorOffset[1]);
cf.GetParam("model_ofs.interior-z", interiorOffset[2]);
cf.GetParam("model_ofs.rot_fix", bRotFix);
//~ boost offset
cf.GetParam("model_ofs.boost-x", boostOffset[0]);
cf.GetParam("model_ofs.boost-y", boostOffset[1]);
cf.GetParam("model_ofs.boost-z", boostOffset[2]);
cf.GetParam("model_ofs.boost-size-z", boostSizeZ);
cf.GetParam("model_ofs.boost-name", sBoostParName);
// thruster spaceship hover
cf.GetParam("model_ofs.thrust-x", thrusterOfs[0]);
cf.GetParam("model_ofs.thrust-y", thrusterOfs[1]);
cf.GetParam("model_ofs.thrust-z", thrusterOfs[2]);
cf.GetParam("model_ofs.thrust-size-z", thrusterSizeZ);
cf.GetParam("model_ofs.thrust-name", sThrusterPar);
//~ brake flares
float pos[3]; bool ok=true; int i=0;
while (ok)
{ ok = cf.GetParam("flares.brake-pos"+toStr(i), pos); ++i;
if (ok) brakePos.push_back(bRotFix ? Vector3(-pos[0],pos[2],pos[1]) : Vector3(-pos[1],-pos[2],pos[0]));
}
cf.GetParam("flares.brake-color", pos);
brakeClr = ColourValue(pos[0],pos[1],pos[2]);
cf.GetParam("flares.brake-size", brakeSize);
//- custom exhaust pos for boost particles
if (cf.GetParam("model_ofs.exhaust-x", exhaustPos[0]))
{
manualExhaustPos = true;
cf.GetParam("model_ofs.exhaust-y", exhaustPos[1]);
cf.GetParam("model_ofs.exhaust-z", exhaustPos[2]);
}else
manualExhaustPos = false;
if (!cf.GetParam("model_ofs.exhaust-mirror-second", has2exhausts))
has2exhausts = false;
//- load cameras pos
cf.GetParam("driver.view-position", pos, pGame->error_output);
driver_view[0]=pos[1]; driver_view[1]=-pos[0]; driver_view[2]=pos[2];
cf.GetParam("driver.hood-position", pos, pGame->error_output);
hood_view[0]=pos[1]; hood_view[1]=-pos[0]; hood_view[2]=pos[2];
// tire params
WHEEL_POSITION leftside = FRONT_LEFT, rightside = FRONT_RIGHT;
float value;
bool both = cf.GetParam("tire-both.radius", value);
std::string posstr = both ? "both" : "front";
for (int p = 0; p < 2; ++p)
{
if (p == 1)
{
leftside = REAR_LEFT;
rightside = REAR_RIGHT;
if (!both) posstr = "rear";
}
float radius;
cf.GetParam("tire-"+posstr+".radius", radius, pGame->error_output);
whRadius[leftside] = radius;
whRadius[rightside] = radius;
float width = 0.2f;
cf.GetParam("tire-"+posstr+".width-trail", width);
whWidth[leftside] = width;
whWidth[rightside] = width;
}
// wheel pos
// for track's ghost or garage view
int version(1);
cf.GetParam("version", version);
for (int i = 0; i < 4; ++i)
{
std::string sPos;
if (i == 0) sPos = "FL";
else if (i == 1) sPos = "FR";
else if (i == 2) sPos = "RL";
else sPos = "RR";
float pos[3];
//.........这里部分代码省略.........
示例3: Save
void SETTINGS::Save(std::string sfile)
{
CONFIGFILE c; c.Load(sfile); version = SET_VER;
Serialize(true, c); c.Write();
}
示例4: LoadWorld
bool LoadWorld()
{
UnloadWorld();
editordata.helppage = 0;
editordata.numbezinput = 0;
editordata.mousebounce[1] = false;
//teststrip = track.AddNewRoad();
//begin loading world
LoadingScreen("Loading...\nConfiguration files");
CONFIGFILE setupfile;
setupfile.Load(settings.GetDataDir() + "/tracks/editor.config");
setupfile.GetParam("active track", editordata.activetrack);
if (editordata.activetrack == "")
editordata.activetrack = "default";
objects.LoadObjectsFromFolder(settings.GetDataDir() + "/tracks/" +
editordata.activetrack + "/objects/");
track.Load(editordata.activetrack);
//float aangle[] = {0, 1, 0, 0};
//track.GetStartOrientation(0).GetAxisAngle(aangle);
//cam.Rotate(aangle[0], aangle[1], aangle[2], aangle[3]);
VERTEX start = track.GetStart(0);
cam.Move(-start.x, -start.y, -start.z);
cam.Update();
cam.LoadVelocityIdentity();
//car_file = "s2000";
//ifstream csfile;
//car_file = "";
//csfile.open((settings.GetSettingsDir() + "/selected_car").c_str());
//car_paint = 0;
/* if (csfile)
{
state.SetCarName(0, utility.sGetLine(csfile));
state.SetCarPaint(0, utility.iGetParam(csfile));
csfile.close();
}
*/
//LoadingScreen("Loading...\nLoading scenery objects");
//objects.LoadObjectsFromFolder(settings.GetDataDir() + "/tracks/" + state.GetTrackName() + "/objects");
/*trees.DeleteAll();
int numtrees = 200;
for (i = 0; i < numtrees/2; i++)
{
VERTEX tp;
tp.x = ((float) rand()/RAND_MAX)*(param[0]/2.0)+param[0]/4.0;
tp.z = ((float) rand()/RAND_MAX)*(param[2]/2.0)+param[2]/4.0;
tp.x += param[3];
tp.z += param[4];
tp.y = terrain.GetHeight(tp.x, tp.z);
trees.Add(tp, 40.0, 0, 5);
}
for (i = 0; i < numtrees/2; i++)
{
VERTEX tp;
tp.x = ((float) rand()/RAND_MAX)*(param[0]/2.0)+param[0]/4.0;
tp.z = ((float) rand()/RAND_MAX)*(param[2]/2.0)+param[2]/4.0;
tp.x += param[3];
tp.z += param[4];
tp.y = terrain.GetHeight(tp.x, tp.z);
trees.Add(tp, 60.0, 1, 5);
}*/
LoadingScreen("Loading...\nDone");
mq1.AddMessage("Editor started, press H for help");
return true;
}