本文整理汇总了C++中CModelerDoc::GetPathName方法的典型用法代码示例。如果您正苦于以下问题:C++ CModelerDoc::GetPathName方法的具体用法?C++ CModelerDoc::GetPathName怎么用?C++ CModelerDoc::GetPathName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CModelerDoc
的用法示例。
在下文中一共展示了CModelerDoc::GetPathName方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OnScriptUpdateMipmodels
void CScriptView::OnScriptUpdateMipmodels()
{
// find document with same name
CModelerDoc *pDoc = (CModelerDoc *) GetDocument();
CTFileName fnScriptName = CTString(pDoc->GetPathName());
CTFileName fnModelName = fnScriptName.FileDir() + fnScriptName.FileName() + ".mdl";
POSITION pos = theApp.m_pdtModelDocTemplate->GetFirstDocPosition();
while (pos!=NULL)
{
CModelerDoc *pmdCurrent = (CModelerDoc *)theApp.m_pdtModelDocTemplate->GetNextDoc(pos);
if( CTFileName( CTString(pmdCurrent->GetPathName())) == fnModelName)
{
POSITION pos = pmdCurrent->GetFirstViewPosition();
CView *pView = pmdCurrent->GetNextView( pos);
if( DYNAMIC_DOWNCAST(CModelerView, pView) != NULL)
{
CModelerView* pModelerView = (CModelerView *) pView;
if(pModelerView != NULL)
{
pModelerView->OnScriptUpdateMipmodels();
pModelerView->SetActiveWindow();
pModelerView->SetFocus();
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
pMainFrame->MDIActivate(pModelerView->GetParentFrame());
}
}
break;
}
}
}
示例2: OnSaveDocument
BOOL CModelerDoc::OnSaveDocument(LPCTSTR lpszPathName)
{
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
//return CDocument::OnSaveDocument(lpszPathName);
CTFileName fnModelFile = CTString(lpszPathName);
try
{
fnModelFile.RemoveApplicationPath_t();
}
catch( char *err_str)
{
AfxMessageBox( err_str);
return FALSE;
}
#if BUILD_PUBLISHER
WarningMessage(
"Saving is disabled in this version!");
return FALSE;
#else
try
{
m_emEditModel.Save_t( fnModelFile);
m_emEditModel.SaveMapping_t( fnModelFile.NoExt()+".map", 0);
}
catch( char *err_str)
{
MessageBoxA(pMainFrame->m_hWnd, err_str, "Warning! Model Save failed.", MB_OK|MB_ICONHAND|MB_SYSTEMMODAL);
return FALSE;
}
SetModifiedFlag( FALSE);
CModelerView *pModelerView = CModelerView::GetActiveView();
if( pModelerView != NULL)
{
pModelerView->SaveThumbnail();
}
// reload attachments of all loaded models
POSITION pos = theApp.m_pdtModelDocTemplate->GetFirstDocPosition();
while (pos!=NULL)
{
CModelerDoc *pmdCurrent = (CModelerDoc *)theApp.m_pdtModelDocTemplate->GetNextDoc(pos);
if( pmdCurrent != this)
{
BOOL bUpdateAttachments = TRUE;
// if document is modified
if( pmdCurrent->IsModified())
{
CTString strMessage;
CTFileName fnDoc = CTString(pmdCurrent->GetPathName());
strMessage.PrintF("Do you want to save model \"%s\" before reloading its attachments?", fnDoc.FileName() );
if( ::MessageBox( pMainFrame->m_hWnd, strMessage,
"Warning !", MB_YESNO | MB_ICONWARNING | MB_DEFBUTTON1 |
MB_TASKMODAL | MB_TOPMOST) != IDYES)
{
bUpdateAttachments = FALSE;
}
// save document
else
{
pmdCurrent->OnSaveDocument(pmdCurrent->GetPathName());
}
}
if( bUpdateAttachments)
{
POSITION pos = pmdCurrent->GetFirstViewPosition();
while (pos != NULL)
{
CView* pView = GetNextView(pos);
((CModelerView *)pView)->m_ModelObject.AutoSetAttachments();
//CModelData *pmd = (CModelData *) ((CModelerView *)pView)->m_ModelObject.GetData();
//pmd->Reload();
}
}
}
}
return TRUE;
#endif
}
示例3: OnScriptMakeModel
void CScriptView::OnScriptMakeModel()
{
// First we save script file
CModelerDoc *pDoc = (CModelerDoc *) GetDocument();
CTFileName fnScriptName = CTString(pDoc->GetPathName());
CTFileName fnModelName = fnScriptName.FileDir() + fnScriptName.FileName() + ".mdl";
try
{
fnScriptName.RemoveApplicationPath_t();
}
catch( char *err_str)
{
AfxMessageBox( err_str);
return;
}
pDoc->OnSaveDocument( pDoc->GetPathName());
// close mdl document with same name
POSITION pos = theApp.m_pdtModelDocTemplate->GetFirstDocPosition();
while (pos!=NULL)
{
CModelerDoc *pmdCurrent = (CModelerDoc *)theApp.m_pdtModelDocTemplate->GetNextDoc(pos);
if( CTFileName( CTString(pmdCurrent->GetPathName())) == fnModelName)
{
pmdCurrent->OnCloseDocument();
break;
}
}
// Now we will create one instance of new document of type CModelerDoc
CDocument* pDocument = theApp.m_pdtModelDocTemplate->CreateNewDocument();
if (pDocument == NULL)
{
TRACE0("CDocTemplate::CreateNewDocument returned NULL.\n");
AfxMessageBox(AFX_IDP_FAILED_TO_CREATE_DOC);
return;
}
ASSERT_VALID(pDocument);
BOOL bAutoDelete = pDocument->m_bAutoDelete;
pDocument->m_bAutoDelete = FALSE; // don't destroy if something goes wrong
CFrameWnd* pFrame = theApp.m_pdtModelDocTemplate->CreateNewFrame(pDocument, NULL);
pDocument->m_bAutoDelete = bAutoDelete;
if (pFrame == NULL)
{
AfxMessageBox(AFX_IDP_FAILED_TO_CREATE_DOC);
delete pDocument; // explicit delete on error
return;
}
ASSERT_VALID(pFrame);
pDocument->SetPathName( fnModelName, FALSE);
pDocument->SetTitle( fnModelName.FileName() + fnModelName.FileExt());
char strError[ 256];
if( !((CModelerDoc *)pDocument)->CreateModelFromScriptFile( fnScriptName, strError))
{
pDocument->OnCloseDocument();
AfxMessageBox( strError);
return;
}
theApp.m_pdtModelDocTemplate->InitialUpdateFrame(pFrame, pDocument, TRUE);
((CModelerDoc *)pDocument)->m_emEditModel.edm_md.md_bPreparedForRendering = FALSE;
pDocument->SetModifiedFlag();
// add textures from .ini file
CTFileName fnIniFileName = fnScriptName.NoExt() + ".ini";
try
{
((CModelerDoc *)pDocument)->m_emEditModel.CSerial::Load_t(fnIniFileName);
}
catch( char *strError)
{
// ignore errors
(void) strError;
}
}