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C++ CGUIDialogProgress::Open方法代码示例

本文整理汇总了C++中CGUIDialogProgress::Open方法的典型用法代码示例。如果您正苦于以下问题:C++ CGUIDialogProgress::Open方法的具体用法?C++ CGUIDialogProgress::Open怎么用?C++ CGUIDialogProgress::Open使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CGUIDialogProgress的用法示例。


在下文中一共展示了CGUIDialogProgress::Open方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: progress

 /*! \brief Progress callback from rar manager.
  \return true to continue processing, false to cancel.
  */
 bool progress(int progress, const char *text)
 {
   bool cont(true);
   if ((shown || showTime.IsTimePast()) && g_application.IsCurrentThread())
   {
     // grab the busy and show it
     CGUIDialogProgress* dlg = (CGUIDialogProgress*)g_windowManager.GetWindow(WINDOW_DIALOG_PROGRESS);
     if (dlg)
     {
       if (!shown)
       {
         dlg->SetHeading(CVariant{heading});
         dlg->Open();
       }
       if (progress >= 0)
       {
         dlg->ShowProgressBar(true);
         dlg->SetPercentage(progress);
       }
       if (text)
         dlg->SetLine(1, CVariant{text});
       cont = !dlg->IsCanceled();
       shown = true;
       // tell render loop to spin
       dlg->Progress();
     }
   }
   return cont;
 };
开发者ID:AndyPeterman,项目名称:mrmc,代码行数:32,代码来源:RarManager.cpp

示例2: OnInitWindow

void CGUIWindowPVRBase::OnInitWindow(void)
{
  if (!g_PVRManager.IsStarted() || !g_PVRClients->HasConnectedClients())
  {
    // wait until the PVR manager has been started
    CGUIDialogProgress* dialog = static_cast<CGUIDialogProgress*>(g_windowManager.GetWindow(WINDOW_DIALOG_PROGRESS));
    if (dialog)
    {
      dialog->SetHeading(CVariant{19235});
      dialog->SetText(CVariant{19045});
      dialog->ShowProgressBar(false);
      dialog->Open();

      // do not block the gfx context while waiting
      CSingleExit exit(g_graphicsContext);

      CEvent event(true);
      while(!event.WaitMSec(1))
      {
        if (g_PVRManager.IsStarted() && g_PVRClients->HasConnectedClients())
          event.Set();

        if (dialog->IsCanceled())
        {
          // return to previous window if canceled
          dialog->Close();
          g_windowManager.PreviousWindow();
          return;
        }

        g_windowManager.ProcessRenderLoop(false);
      }

      dialog->Close();
    }
  }

  {
    // set window group to playing group
    CPVRChannelGroupPtr group = g_PVRManager.GetPlayingGroup(m_bRadio);
    CSingleLock lock(m_critSection);
    if (m_group != group)
      m_viewControl.SetSelectedItem(0);
    m_group = group;
  }
  SetProperty("IsRadio", m_bRadio ? "true" : "");

  m_vecItems->SetPath(GetDirectoryPath());

  CGUIMediaWindow::OnInitWindow();

  // mark item as selected by channel path
  m_viewControl.SetSelectedItem(GetSelectedItemPath(m_bRadio));
}
开发者ID:MrMC,项目名称:mrmc,代码行数:54,代码来源:GUIWindowPVRBase.cpp

示例3: SaveList

void CGUIDialogPVRChannelManager::SaveList(void)
{
  if (!m_bContainsChanges)
   return;

  /* display the progress dialog */
  CGUIDialogProgress* pDlgProgress = g_windowManager.GetWindow<CGUIDialogProgress>(WINDOW_DIALOG_PROGRESS);
  pDlgProgress->SetHeading(CVariant{190});
  pDlgProgress->SetLine(0, CVariant{""});
  pDlgProgress->SetLine(1, CVariant{328});
  pDlgProgress->SetLine(2, CVariant{""});
  pDlgProgress->Open();
  pDlgProgress->Progress();
  pDlgProgress->SetPercentage(0);

  /* persist all channels */
  unsigned int iNextChannelNumber(0);
  CPVRChannelGroupPtr group = CServiceBroker::GetPVRManager().ChannelGroups()->GetGroupAll(m_bIsRadio);
  if (!group)
    return;

  for (int iListPtr = 0; iListPtr < m_channelItems->Size(); ++iListPtr)
  {
    CFileItemPtr pItem = m_channelItems->Get(iListPtr);

    if (!pItem->HasPVRChannelInfoTag())
      continue;

    if (pItem->GetProperty("SupportsSettings").asBoolean())
      RenameChannel(pItem);

    PersistChannel(pItem, group, &iNextChannelNumber);

    pDlgProgress->SetPercentage(iListPtr * 100 / m_channelItems->Size());
  }

  group->SortAndRenumber();
  group->Persist();
  m_bContainsChanges = false;
  SetItemsUnchanged();
  pDlgProgress->Close();
}
开发者ID:Razzeee,项目名称:xbmc,代码行数:42,代码来源:GUIDialogPVRChannelManager.cpp

示例4: OnPrepareFileItems

void CGUIWindowPVRSearch::OnPrepareFileItems(CFileItemList &items)
{
  bool bAddSpecialSearchItem = items.IsEmpty();

  if (m_bSearchConfirmed)
  {
    m_bSearchConfirmed = false;

    bAddSpecialSearchItem = true;

    CGUIDialogProgress* dlgProgress = (CGUIDialogProgress*)g_windowManager.GetWindow(WINDOW_DIALOG_PROGRESS);
    if (dlgProgress)
    {
      dlgProgress->SetHeading(CVariant{194}); // "Searching..."
      dlgProgress->SetText(CVariant{m_searchfilter.m_strSearchTerm});
      dlgProgress->Open();
      dlgProgress->Progress();
    }

    // TODO should we limit the find similar search to the selected group?
    g_EpgContainer.GetEPGSearch(items, m_searchfilter);

    if (dlgProgress)
      dlgProgress->Close();

    if (items.IsEmpty())
      CGUIDialogOK::ShowAndGetInput(CVariant{194},  // "Searching..."
                                    CVariant{284}); // "No results found"
  }

  if (bAddSpecialSearchItem)
  {
    CFileItemPtr item(new CFileItem("pvr://guide/searchresults/search/", true));
    item->SetLabel(g_localizeStrings.Get(19140)); // "Search..."
    item->SetLabelPreformated(true);
    item->SetSpecialSort(SortSpecialOnTop);
    items.Add(item);
  }
}
开发者ID:godujun,项目名称:xbmc,代码行数:39,代码来源:GUIWindowPVRSearch.cpp

示例5: CleanLibrary

void CMusicLibraryQueue::CleanLibrary(bool showDialog /* = false */)
{
  CGUIDialogProgress* progress = NULL;
  if (showDialog)
  {
    progress = g_windowManager.GetWindow<CGUIDialogProgress>(WINDOW_DIALOG_PROGRESS);
    if (progress)
    {
      progress->SetHeading(CVariant{ 700 });
      progress->SetPercentage(0);
      progress->Open();
      progress->ShowProgressBar(true);
    }
  }

  CMusicLibraryCleaningJob* cleaningJob = new CMusicLibraryCleaningJob(progress);  
  AddJob(cleaningJob);

  // Wait for cleaning to complete or be canceled, but render every 20ms so that the 
  // pointer movements work on dialog even when cleaning is reporting progress infrequently
  if (progress)
    progress->Wait(20);
}
开发者ID:Montellese,项目名称:xbmc,代码行数:23,代码来源:MusicLibraryQueue.cpp

示例6: ExportLibrary

void CMusicLibraryQueue::ExportLibrary(const CLibExportSettings& settings, bool showDialog /* = false */)
{
  CGUIDialogProgress* progress = NULL;
  if (showDialog)
  {
    progress = g_windowManager.GetWindow<CGUIDialogProgress>(WINDOW_DIALOG_PROGRESS);
    if (progress)
    {
      progress->SetHeading(CVariant{ 20196 }); //"Export music library"
      progress->SetText(CVariant{ 650 });   //"Exporting"
      progress->SetPercentage(0);
      progress->Open();
      progress->ShowProgressBar(true);
    }
  }

  CMusicLibraryExportJob* exportJob = new CMusicLibraryExportJob(settings, progress);
  if (showDialog)
  {    
    AddJob(exportJob);

    // Wait for export to complete or be canceled, but render every 10ms so that the 
    // pointer movements work on dialog even when export is reporting progress infrequently
    if (progress)
      progress->Wait();
  }
  else
  {
    m_modal = true;
    exportJob->DoWork();

    delete exportJob;
    m_modal = false;
    Refresh();
  }
}
开发者ID:Montellese,项目名称:xbmc,代码行数:36,代码来源:MusicLibraryQueue.cpp

示例7: CleanLibraryModal

void CMusicLibraryQueue::CleanLibraryModal()
{
  // We can't perform a modal library cleaning if other jobs are running
  if (IsRunning())
    return;

  CGUIDialogProgress* progress = nullptr;
  progress = g_windowManager.GetWindow<CGUIDialogProgress>(WINDOW_DIALOG_PROGRESS);
  if (progress)
  {
    progress->SetHeading(CVariant{ 700 });
    progress->SetPercentage(0);
    progress->Open();
    progress->ShowProgressBar(true);
  }

  m_modal = true;
  m_cleaning = true;
  CMusicLibraryCleaningJob cleaningJob(progress);
  cleaningJob.DoWork();
  m_cleaning = false;
  m_modal = false;
  Refresh();
}
开发者ID:Montellese,项目名称:xbmc,代码行数:24,代码来源:MusicLibraryQueue.cpp

示例8: OnPopupMenu


//.........这里部分代码省略.........
      choices.Add(CONTROL_BTNFAVOURITES,  XFILE::CFavouritesDirectory::IsFavourite(pItem.get(), GetID()) ? 14077 : 14076); // Add/Remove Favourite
    if (players.size() > 1)
      choices.Add(CONTROL_BTNPLAYWITH, 15213);
    if (CanRename(list) && !pItem->IsParentFolder())
      choices.Add(CONTROL_BTNRENAME, 118);
    if (CanDelete(list) && showEntry)
      choices.Add(CONTROL_BTNDELETE, 117);
    if (CanCopy(list) && showEntry)
      choices.Add(CONTROL_BTNCOPY, 115);
    if (CanMove(list) && showEntry)
      choices.Add(CONTROL_BTNMOVE, 116);
  }
  if (CanNewFolder(list))
    choices.Add(CONTROL_BTNNEWFOLDER, 20309);
  if (item >= 0 && pItem->m_bIsFolder && !pItem->IsParentFolder())
    choices.Add(CONTROL_BTNCALCSIZE, 13393);
  choices.Add(CONTROL_BTNGOTOROOT, 20128);
  choices.Add(CONTROL_BTNSWITCHMEDIA, 523);
  if (CJobManager::GetInstance().IsProcessing("filemanager"))
    choices.Add(CONTROL_BTNCANCELJOB, 167);

  int btnid = CGUIDialogContextMenu::ShowAndGetChoice(choices);
  if (btnid == CONTROL_BTNSELECTALL)
  {
    OnSelectAll(list);
    bDeselect=false;
  }
  if (btnid == CONTROL_BTNFAVOURITES)
  {
    XFILE::CFavouritesDirectory::AddOrRemove(pItem.get(), GetID());
    return;
  }
  if (btnid == CONTROL_BTNPLAYWITH)
  {
    std::vector<std::string>players;
    CPlayerCoreFactory::GetInstance().GetPlayers(*pItem, players);
    std::string player = CPlayerCoreFactory::GetInstance().SelectPlayerDialog(players);
    if (!player.empty())
      OnStart(pItem.get(), player);
  }
  if (btnid == CONTROL_BTNRENAME)
    OnRename(list);
  if (btnid == CONTROL_BTNDELETE)
    OnDelete(list);
  if (btnid == CONTROL_BTNCOPY)
    OnCopy(list);
  if (btnid == CONTROL_BTNMOVE)
    OnMove(list);
  if (btnid == CONTROL_BTNNEWFOLDER)
    OnNewFolder(list);
  if (btnid == CONTROL_BTNCALCSIZE)
  {
    // setup the progress dialog, and show it
    CGUIDialogProgress *progress = (CGUIDialogProgress *)g_windowManager.GetWindow(WINDOW_DIALOG_PROGRESS);
    if (progress)
    {
      progress->SetHeading(CVariant{13394});
      for (int i=0; i < 3; i++)
        progress->SetLine(i, CVariant{""});
      progress->Open();
    }

    //  Calculate folder size for each selected item
    for (int i=0; i<m_vecItems[list]->Size(); ++i)
    {
      CFileItemPtr pItem2=m_vecItems[list]->Get(i);
      if (pItem2->m_bIsFolder && pItem2->IsSelected())
      {
        int64_t folderSize = CalculateFolderSize(pItem2->GetPath(), progress);
        if (folderSize >= 0)
        {
          pItem2->m_dwSize = folderSize;
          if (folderSize == 0)
            pItem2->SetLabel2(StringUtils::SizeToString(folderSize));
          else
            pItem2->SetFileSizeLabel();
        }
      }
    }
    if (progress)
      progress->Close();
  }
  if (btnid == CONTROL_BTNGOTOROOT)
  {
    Update(list,"");
    return;
  }
  if (btnid == CONTROL_BTNSWITCHMEDIA)
  {
    CGUIDialogContextMenu::SwitchMedia("files", m_vecItems[list]->GetPath());
    return;
  }
  if (btnid == CONTROL_BTNCANCELJOB)
    CancelJobs();

  if (bDeselect && item >= 0 && item < m_vecItems[list]->Size())
  { // deselect item as we didn't do anything
    pItem->Select(false);
  }
}
开发者ID:Dreamer-4pda,项目名称:kodi-cmake,代码行数:101,代码来源:GUIWindowFileManager.cpp

示例9: GetDirectory

bool CMultiPathDirectory::GetDirectory(const CURL& url, CFileItemList &items)
{
  CLog::Log(LOGDEBUG,"CMultiPathDirectory::GetDirectory(%s)", url.GetRedacted().c_str());

  std::vector<std::string> vecPaths;
  if (!GetPaths(url, vecPaths))
    return false;

  XbmcThreads::EndTime progressTime(3000); // 3 seconds before showing progress bar
  CGUIDialogProgress* dlgProgress = NULL;

  unsigned int iFailures = 0;
  for (unsigned int i = 0; i < vecPaths.size(); ++i)
  {
    // show the progress dialog if we have passed our time limit
    if (progressTime.IsTimePast() && !dlgProgress)
    {
      dlgProgress = g_windowManager.GetWindow<CGUIDialogProgress>(WINDOW_DIALOG_PROGRESS);
      if (dlgProgress)
      {
        dlgProgress->SetHeading(CVariant{15310});
        dlgProgress->SetLine(0, CVariant{15311});
        dlgProgress->SetLine(1, CVariant{""});
        dlgProgress->SetLine(2, CVariant{""});
        dlgProgress->Open();
        dlgProgress->ShowProgressBar(true);
        dlgProgress->SetProgressMax((int)vecPaths.size()*2);
        dlgProgress->Progress();
      }
    }
    if (dlgProgress)
    {
      CURL url(vecPaths[i]);
      dlgProgress->SetLine(1, CVariant{url.GetWithoutUserDetails()});
      dlgProgress->SetProgressAdvance();
      dlgProgress->Progress();
    }

    CFileItemList tempItems;
    CLog::Log(LOGDEBUG,"Getting Directory (%s)", vecPaths[i].c_str());
    if (CDirectory::GetDirectory(vecPaths[i], tempItems, m_strFileMask, m_flags))
      items.Append(tempItems);
    else
    {
      CLog::Log(LOGERROR,"Error Getting Directory (%s)", vecPaths[i].c_str());
      iFailures++;
    }

    if (dlgProgress)
    {
      dlgProgress->SetProgressAdvance();
      dlgProgress->Progress();
    }
  }

  if (dlgProgress)
    dlgProgress->Close();

  if (iFailures == vecPaths.size())
    return false;

  // merge like-named folders into a sub multipath:// style url
  MergeItems(items);

  return true;
}
开发者ID:FLyrfors,项目名称:xbmc,代码行数:66,代码来源:MultiPathDirectory.cpp

示例10: ResetDatabase

void CPVRManager::ResetDatabase(bool bResetEPGOnly /* = false */)
{
  CLog::Log(LOGNOTICE,"PVRManager - %s - clearing the PVR database", __FUNCTION__);

  g_EpgContainer.Stop();

  CGUIDialogProgress* pDlgProgress = (CGUIDialogProgress*)g_windowManager.GetWindow(WINDOW_DIALOG_PROGRESS);
  pDlgProgress->SetHeading(CVariant{313});
  pDlgProgress->SetLine(0, CVariant{g_localizeStrings.Get(19187)}); // All data in the PVR database is being erased
  pDlgProgress->SetLine(1, CVariant{""});
  pDlgProgress->SetLine(2, CVariant{""});
  pDlgProgress->Open();
  pDlgProgress->Progress();

  if (m_addons->IsPlaying())
  {
    CLog::Log(LOGNOTICE,"PVRManager - %s - stopping playback", __FUNCTION__);
    CApplicationMessenger::GetInstance().SendMsg(TMSG_MEDIA_STOP);
  }

  pDlgProgress->SetPercentage(10);
  pDlgProgress->Progress();

  /* reset the EPG pointers */
  if (m_database)
    m_database->ResetEPG();

  /* stop the thread */
  Stop();

  pDlgProgress->SetPercentage(20);
  pDlgProgress->Progress();

  if (!m_database)
    m_database = new CPVRDatabase;

  if (m_database && m_database->Open())
  {
    /* clean the EPG database */
    g_EpgContainer.Reset();
    pDlgProgress->SetPercentage(30);
    pDlgProgress->Progress();

    if (!bResetEPGOnly)
    {
      m_database->DeleteChannelGroups();
      pDlgProgress->SetPercentage(50);
      pDlgProgress->Progress();

      /* delete all channels */
      m_database->DeleteChannels();
      pDlgProgress->SetPercentage(70);
      pDlgProgress->Progress();

      /* delete all channel and recording settings */
      CVideoDatabase videoDatabase;

      if (videoDatabase.Open())
      {
        videoDatabase.EraseVideoSettings("pvr://channels/");
        videoDatabase.EraseVideoSettings(CPVRRecordingsPath::PATH_RECORDINGS);
        videoDatabase.Close();
      }

      pDlgProgress->SetPercentage(80);
      pDlgProgress->Progress();

      /* delete all client information */
      pDlgProgress->SetPercentage(90);
      pDlgProgress->Progress();
    }

    m_database->Close();
  }

  CLog::Log(LOGNOTICE,"PVRManager - %s - %s database cleared", __FUNCTION__, bResetEPGOnly ? "EPG" : "PVR and EPG");

  CLog::Log(LOGNOTICE,"PVRManager - %s - restarting the PVRManager", __FUNCTION__);
  m_database->Open();
  Cleanup();
  Start();

  pDlgProgress->SetPercentage(100);
  pDlgProgress->Close();
}
开发者ID:dpvip,项目名称:xbmc,代码行数:85,代码来源:PVRManager.cpp

示例11: OnPopupMenu


//.........这里部分代码省略.........
      choices.Add(2,  XFILE::CFavouritesDirectory::IsFavourite(pItem.get(), GetID()) ? 14077 : 14076); // Add/Remove Favourite
    if (vecCores.size() > 1)
      choices.Add(3, 15213); // Play Using...
    if (CanRename(list) && !pItem->IsParentFolder())
      choices.Add(4, 118); // Rename
    if (CanDelete(list) && showEntry)
      choices.Add(5, 117); // Delete
    if (CanCopy(list) && showEntry)
      choices.Add(6, 115); // Copy
    if (CanMove(list) && showEntry)
      choices.Add(7, 116); // Move
  }
  if (CanNewFolder(list))
    choices.Add(8, 20309); // New Folder
  if (item >= 0 && pItem->m_bIsFolder && !pItem->IsParentFolder())
    choices.Add(9, 13393); // Calculate Size
  choices.Add(11, 20128); // Go To Root
  choices.Add(12, 523);     // switch media
  if (CJobManager::GetInstance().IsProcessing("filemanager"))
    choices.Add(13, 167);

  int btnid = CGUIDialogContextMenu::ShowAndGetChoice(choices);
  if (btnid == 1)
  {
    OnSelectAll(list);
    bDeselect=false;
  }
  if (btnid == 2)
  {
    XFILE::CFavouritesDirectory::AddOrRemove(pItem.get(), GetID());
    return;
  }
  if (btnid == 3)
  {
    VECPLAYERCORES vecCores;
    CPlayerCoreFactory::Get().GetPlayers(*pItem, vecCores);
    g_application.m_eForcedNextPlayer = CPlayerCoreFactory::Get().SelectPlayerDialog(vecCores);
    if (g_application.m_eForcedNextPlayer != EPC_NONE)
      OnStart(pItem.get());
  }
  if (btnid == 4)
    OnRename(list);
  if (btnid == 5)
    OnDelete(list);
  if (btnid == 6)
    OnCopy(list);
  if (btnid == 7)
    OnMove(list);
  if (btnid == 8)
    OnNewFolder(list);
  if (btnid == 9)
  {
    // setup the progress dialog, and show it
    CGUIDialogProgress *progress = (CGUIDialogProgress *)g_windowManager.GetWindow(WINDOW_DIALOG_PROGRESS);
    if (progress)
    {
      progress->SetHeading(CVariant{13394});
      for (int i=0; i < 3; i++)
        progress->SetLine(i, CVariant{""});
      progress->Open();
    }

    //  Calculate folder size for each selected item
    for (int i=0; i<m_vecItems[list]->Size(); ++i)
    {
      CFileItemPtr pItem2=m_vecItems[list]->Get(i);
      if (pItem2->m_bIsFolder && pItem2->IsSelected())
      {
        int64_t folderSize = CalculateFolderSize(pItem2->GetPath(), progress);
        if (folderSize >= 0)
        {
          pItem2->m_dwSize = folderSize;
          if (folderSize == 0)
            pItem2->SetLabel2(StringUtils::SizeToString(folderSize));
          else
            pItem2->SetFileSizeLabel();
        }
      }
    }
    if (progress)
      progress->Close();
  }
  if (btnid == 11)
  {
    Update(list,"");
    return;
  }
  if (btnid == 12)
  {
    CGUIDialogContextMenu::SwitchMedia("files", m_vecItems[list]->GetPath());
    return;
  }
  if (btnid == 13)
    CancelJobs();

  if (bDeselect && item >= 0 && item < m_vecItems[list]->Size())
  { // deselect item as we didn't do anything
    pItem->Select(false);
  }
}
开发者ID:ace20022,项目名称:kodi-cmake,代码行数:101,代码来源:GUIWindowFileManager.cpp

示例12: Enable

bool CPartyModeManager::Enable(PartyModeContext context /*= PARTYMODECONTEXT_MUSIC*/, const std::string& strXspPath /*= ""*/)
{
  // Filter using our PartyMode xml file
  CSmartPlaylist playlist;
  std::string partyModePath;
  bool playlistLoaded;

  m_bIsVideo = context == PARTYMODECONTEXT_VIDEO;
  if (!strXspPath.empty()) //if a path to a smartplaylist is supplied use it
    partyModePath = strXspPath;
  else if (m_bIsVideo)
    partyModePath = CProfilesManager::Get().GetUserDataItem("PartyMode-Video.xsp");
  else
    partyModePath = CProfilesManager::Get().GetUserDataItem("PartyMode.xsp");

  playlistLoaded=playlist.Load(partyModePath);

  if ( playlistLoaded )
  {
    m_type = playlist.GetType();
    if (context == PARTYMODECONTEXT_UNKNOWN)
    {
      //get it from the xsp file
      m_bIsVideo = (StringUtils::EqualsNoCase(m_type, "video") ||
                    StringUtils::EqualsNoCase(m_type, "musicvideos") ||
                    StringUtils::EqualsNoCase(m_type, "mixed"));
    }

    if (StringUtils::EqualsNoCase(m_type, "mixed"))
      playlist.SetType("songs");

    if (StringUtils::EqualsNoCase(m_type, "mixed"))
      playlist.SetType("video");

    playlist.SetType(m_type);
  }
  else
  {
    m_strCurrentFilterMusic.clear();
    m_strCurrentFilterVideo.clear();
    m_type = m_bIsVideo ? "musicvideos" : "songs";
  }

  CGUIDialogProgress* pDialog = (CGUIDialogProgress*)g_windowManager.GetWindow(WINDOW_DIALOG_PROGRESS);
  int iHeading = (m_bIsVideo ? 20250 : 20121);
  int iLine0 = (m_bIsVideo ? 20251 : 20123);
  pDialog->SetHeading(CVariant{iHeading});
  pDialog->SetLine(0, CVariant{iLine0});
  pDialog->SetLine(1, CVariant{""});
  pDialog->SetLine(2, CVariant{""});
  pDialog->Open();

  ClearState();
  unsigned int time = XbmcThreads::SystemClockMillis();
  vector< pair<int,int> > songIDs;
  if (StringUtils::EqualsNoCase(m_type, "songs") ||
      StringUtils::EqualsNoCase(m_type, "mixed"))
  {
    CMusicDatabase db;
    if (db.Open())
    {
      set<std::string> playlists;
      if ( playlistLoaded )
        m_strCurrentFilterMusic = playlist.GetWhereClause(db, playlists);

      CLog::Log(LOGINFO, "PARTY MODE MANAGER: Registering filter:[%s]", m_strCurrentFilterMusic.c_str());
      m_iMatchingSongs = (int)db.GetSongIDs(m_strCurrentFilterMusic, songIDs);
      if (m_iMatchingSongs < 1 && StringUtils::EqualsNoCase(m_type, "songs"))
      {
        pDialog->Close();
        db.Close();
        OnError(16031, (std::string)"Party mode found no matching songs. Aborting.");
        return false;
      }
    }
    else
    {
      pDialog->Close();
      OnError(16033, (std::string)"Party mode could not open database. Aborting.");
      return false;
    }
    db.Close();
  }

  if (StringUtils::EqualsNoCase(m_type, "musicvideos") ||
      StringUtils::EqualsNoCase(m_type, "mixed"))
  {
    vector< pair<int,int> > songIDs2;
    CVideoDatabase db;
    if (db.Open())
    {
      set<std::string> playlists;
      if ( playlistLoaded )
        m_strCurrentFilterVideo = playlist.GetWhereClause(db, playlists);

      CLog::Log(LOGINFO, "PARTY MODE MANAGER: Registering filter:[%s]", m_strCurrentFilterVideo.c_str());
      m_iMatchingSongs += (int)db.GetMusicVideoIDs(m_strCurrentFilterVideo, songIDs2);
      if (m_iMatchingSongs < 1)
      {
        pDialog->Close();
//.........这里部分代码省略.........
开发者ID:aqavi-paracha,项目名称:xbmc,代码行数:101,代码来源:PartyModeManager.cpp

示例13: WaitOnScriptResult

bool CPluginDirectory::WaitOnScriptResult(const std::string &scriptPath, int scriptId, const std::string &scriptName, bool retrievingDir)
{
  const unsigned int timeBeforeProgressBar = 1500;
  const unsigned int timeToKillScript = 1000;

  unsigned int startTime = XbmcThreads::SystemClockMillis();
  CGUIDialogProgress *progressBar = NULL;
  bool cancelled = false;
  bool inMainAppThread = g_application.IsCurrentThread();

  CLog::Log(LOGDEBUG, "%s - waiting on the %s (id=%d) plugin...", __FUNCTION__, scriptName.c_str(), scriptId);
  while (true)
  {
    {
      CSingleExit ex(g_graphicsContext);
      // check if the python script is finished
      if (m_fetchComplete.WaitMSec(20))
      { // python has returned
        CLog::Log(LOGDEBUG, "%s- plugin returned %s", __FUNCTION__, m_success ? "successfully" : "failure");
        break;
      }
    }
    // check our script is still running
    if (!CScriptInvocationManager::Get().IsRunning(scriptId))
    { // check whether we exited normally
      if (!m_fetchComplete.WaitMSec(0))
      { // python didn't return correctly
        CLog::Log(LOGDEBUG, " %s - plugin exited prematurely - terminating", __FUNCTION__);
        m_success = false;
      }
      break;
    }

    // check whether we should pop up the progress dialog
    if (!retrievingDir && !progressBar && XbmcThreads::SystemClockMillis() - startTime > timeBeforeProgressBar)
    { // loading takes more then 1.5 secs, show a progress dialog
      progressBar = (CGUIDialogProgress *)g_windowManager.GetWindow(WINDOW_DIALOG_PROGRESS);

      // if script has shown progressbar don't override it
      if (progressBar && progressBar->IsActive())
      {
        startTime = XbmcThreads::SystemClockMillis();
        progressBar = NULL;
      }

      if (progressBar)
      {
        progressBar->SetHeading(CVariant{scriptName});
        progressBar->SetLine(0, CVariant{10214});
        progressBar->SetLine(1, CVariant{""});
        progressBar->SetLine(2, CVariant{""});
        progressBar->ShowProgressBar(false);
        progressBar->Open();
      }
    }

    if (progressBar)
    { // update the progress bar and check for user cancel
      progressBar->Progress();
      if (progressBar->IsCanceled())
      { // user has cancelled our process - cancel our process
        m_cancelled = true;
      }
    }
    else // if the progressBar exists and we call StartModal or Progress we get the
         //  ProcessRenderLoop call anyway.
      if (inMainAppThread) 
        g_windowManager.ProcessRenderLoop();

    if (!cancelled && m_cancelled)
    {
      cancelled = true;
      startTime = XbmcThreads::SystemClockMillis();
    }
    if ((cancelled && XbmcThreads::SystemClockMillis() - startTime > timeToKillScript) || g_application.m_bStop)
    { // cancel our script
      if (scriptId != -1 && CScriptInvocationManager::Get().IsRunning(scriptId))
      {
        CLog::Log(LOGDEBUG, "%s- cancelling plugin %s (id=%d)", __FUNCTION__, scriptName.c_str(), scriptId);
        CScriptInvocationManager::Get().Stop(scriptId);
        break;
      }
    }
  }

  if (progressBar)
    CApplicationMessenger::Get().PostMsg(TMSG_GUI_WINDOW_CLOSE, -1, 0, static_cast<void*>(progressBar));

  return !cancelled && m_success;
}
开发者ID:ntamvl,项目名称:xbmc,代码行数:90,代码来源:PluginDirectory.cpp


注:本文中的CGUIDialogProgress::Open方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。