本文整理汇总了C++中CGUIButtonControl::GetLabel方法的典型用法代码示例。如果您正苦于以下问题:C++ CGUIButtonControl::GetLabel方法的具体用法?C++ CGUIButtonControl::GetLabel怎么用?C++ CGUIButtonControl::GetLabel使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CGUIButtonControl
的用法示例。
在下文中一共展示了CGUIButtonControl::GetLabel方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetUserConfiguration
void CGUIWindowBoxeeWizardNetwork::GetUserConfiguration(CStdString& interfaceName, CStdString& essId, CStdString& key, EncMode& enc)
{
// Get current settings from the GUI components
CGUIMessage msg(GUI_MSG_ITEM_SELECTED, GetID(), CONTROL_INTERFACES);
OnMessage(msg);
int iItem = msg.GetParam1();
CNetworkInterface* interface = m_interfaces[iItem];
interfaceName = interface->GetName();
if (interface->IsWireless())
{
CGUIMessage msg2(GUI_MSG_ITEM_SELECTED, GetID(), CONTROL_WIRELESS);
OnMessage(msg2);
int iItem = msg2.GetParam1();
essId = m_networkItems[iItem]->GetLabel();
CGUIButtonControl* passwordButton = (CGUIButtonControl*) GetControl(CONTROL_PASSWORD);
key = passwordButton->GetLabel();
CGUIButtonControl* encSelectionButton = (CGUIButtonControl*) GetControl(CONTROL_ENC_SELECTION);
CStdString encStr = encSelectionButton->GetLabel();
for (int i = 0; i < 5; i++)
{
if (strcasecmp(encStr.c_str(), ENC_LABELS[i]) == 0)
{
enc = ENC_MODES[i];
break;
}
}
}
}
示例2: FrameMove
void CGUIDialogButtonMenu::FrameMove()
{
// get the label control
CGUILabelControl *pLabel = (CGUILabelControl *)GetControl(CONTROL_BUTTON_LABEL);
if (pLabel)
{
// get the active window, and put it's label into the label control
const CGUIControl *pControl = GetFocusedControl();
if (pControl && (pControl->GetControlType() == CGUIControl::GUICONTROL_BUTTON || pControl->GetControlType() == CGUIControl::GUICONTROL_TOGGLEBUTTON))
{
CGUIButtonControl *pButton = (CGUIButtonControl *)pControl;
pLabel->SetLabel(pButton->GetLabel());
}
}
CGUIDialog::FrameMove();
}
示例3: GetLabel
void Interface_GUIControlButton::GetLabel(void* kodiBase, void* handle, char &label, unsigned int &iMaxStringSize)
{
CAddonDll* addon = static_cast<CAddonDll*>(kodiBase);
if (!addon)
{
CLog::Log(LOGERROR, "ADDON::Interface_GUIControlButton::%s - invalid data", __FUNCTION__);
return;
}
if (!handle)
{
CLog::Log(LOGERROR, "ADDON::Interface_GUIControlButton::%s - invalid handler data on addon '%s'", __FUNCTION__, addon->ID().c_str());
return;
}
CGUIButtonControl* pButton = static_cast<CGUIButtonControl *>(handle);
std::string text = pButton->GetLabel();
strncpy(&label, text.c_str(), iMaxStringSize);
iMaxStringSize = text.length();
}
示例4: OnAction
bool CGUIWindowBoxeeWizardNetwork::OnAction(const CAction &action)
{
int iControl = GetFocusedControlID();
if (action.wID == ACTION_PREVIOUS_MENU || (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_BACK))
{
Close();
}
else if (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_INTERFACES)
{
ShowWirelessNetworksIfNeeded();
CGUIListContainer *pList = (CGUIListContainer *)GetControl(CONTROL_INTERFACES);
if (pList)
pList->SetSingleSelectedItem();
return true;
}
else if (action.wID == ACTION_MOVE_LEFT && iControl == CONTROL_WIRELESS)
{
ShowInterfaces();
SET_CONTROL_FOCUS(CONTROL_INTERFACES, 0);
CGUIListContainer *pList = (CGUIListContainer *)GetControl(CONTROL_WIRELESS);
if (pList)
pList->SetSingleSelectedItem();
return true;
}
else if (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_WIRELESS)
{
ShowPasswordIfNeeded();
CGUIListContainer *pList = (CGUIListContainer *)GetControl(CONTROL_WIRELESS);
if (pList)
pList->SetSingleSelectedItem();
return true;
}
else if (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_PASSWORD)
{
CGUIButtonControl* passwordButton = (CGUIButtonControl*) GetControl(iControl);
CStdString password = passwordButton->GetLabel();
if (CGUIDialogKeyboard::ShowAndGetInput(password, g_localizeStrings.Get(789), false))
{
passwordButton->SetLabel(password);
CONTROL_ENABLE(CONTROL_NEXT);
SET_CONTROL_FOCUS(CONTROL_NEXT, 0);
}
return true;
}
else if (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_ENC)
{
CGUIButtonControl* encSelectionButton = (CGUIButtonControl*) GetControl(CONTROL_ENC_SELECTION);
CGUIMessage msg(GUI_MSG_ITEM_SELECTED, GetID(), CONTROL_ENC);
OnMessage(msg);
int iItem = msg.GetParam1();
encSelectionButton->SetLabel(ENC_LABELS[iItem]);
SET_CONTROL_HIDDEN(CONTROL_ENC);
if (iItem == ENC_NONE)
{
SET_CONTROL_HIDDEN(CONTROL_PASSWORD_GROUP);
SET_CONTROL_FOCUS(CONTROL_NEXT, 0);
}
else
{
SET_CONTROL_FOCUS(CONTROL_PASSWORD, 0);
}
return true;
}
else if (action.wID == ACTION_MOVE_LEFT && (iControl == CONTROL_ENC_SELECTION || iControl == CONTROL_PASSWORD))
{
SET_CONTROL_HIDDEN(CONTROL_ENC_GROUP);
SET_CONTROL_HIDDEN(CONTROL_PASSWORD_GROUP);
SET_CONTROL_FOCUS(CONTROL_WIRELESS, 0);
return true;
}
else if (action.wID == ACTION_MOVE_DOWN && iControl == CONTROL_ENC_SELECTION)
{
if (GetControl(CONTROL_PASSWORD_GROUP)->IsVisible())
{
SET_CONTROL_FOCUS(CONTROL_PASSWORD, 0);
}
else if (!GetControl(CONTROL_NEXT)->IsDisabled())
{
SET_CONTROL_FOCUS(CONTROL_NEXT, 0);
}
return true;
}
else if (action.wID == ACTION_MOVE_UP && (iControl == CONTROL_NEXT || iControl == CONTROL_BACK))
{
if (GetControl(CONTROL_PASSWORD_GROUP)->IsVisible())
{
SET_CONTROL_FOCUS(CONTROL_PASSWORD, 0);
}
else if (GetControl(CONTROL_ENC_GROUP)->IsVisible())
{
SET_CONTROL_FOCUS(CONTROL_ENC_SELECTION, 0);
}
else
{
//.........这里部分代码省略.........