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C++ CG32bitImage::DrawLine方法代码示例

本文整理汇总了C++中CG32bitImage::DrawLine方法的典型用法代码示例。如果您正苦于以下问题:C++ CG32bitImage::DrawLine方法的具体用法?C++ CG32bitImage::DrawLine怎么用?C++ CG32bitImage::DrawLine使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CG32bitImage的用法示例。


在下文中一共展示了CG32bitImage::DrawLine方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: DrawLaserBeam

void DrawLaserBeam (CG32bitImage &Dest, const SBeamDrawCtx &Ctx)

//	DrawLaserBeam
//
//	Draws a simple laser beam

{
    CG32bitPixel rgbGlow = CG32bitPixel(Ctx.rgbSecondaryColor, 100);

    Dest.DrawLine(Ctx.xFrom, Ctx.yFrom,
                  Ctx.xTo, Ctx.yTo,
                  3,
                  rgbGlow);

    Dest.DrawLine(Ctx.xFrom, Ctx.yFrom,
                  Ctx.xTo, Ctx.yTo,
                  1,
                  Ctx.rgbPrimaryColor);
}
开发者ID:bmer,项目名称:Mammoth,代码行数:19,代码来源:CBeam.cpp

示例2: GenerateImageChart


//.........这里部分代码省略.........
			//	Paint image

			if (!bTextBoxesOnly && Entry.pImage)
				{
				Entry.pImage->PaintImageUL(Output,
						x + (Arranger.GetWidth(i) - cxImage) / 2,
						y + (Arranger.GetHeight(i) - cyImage) / 2,
						0,
						Entry.iRotation);
				}

			//	Paint type specific stuff

			switch (Entry.pType->GetType())
				{
				case designStationType:
					{
					CStationType *pStationType = CStationType::AsType(Entry.pType);
                    int xStationCenter = xCenter - xOffset;
                    int yStationCenter = yCenter - yOffset;

					if (bDockingPorts)
						pStationType->PaintDockPortPositions(Output, xStationCenter, yStationCenter);

					if (bDevicePos)
						pStationType->PaintDevicePositions(Output, xStationCenter, yStationCenter);

                    //  If we have docking or device positions, mark the center of the station

                    if (bDockingPorts || bDevicePos)
                        {
                        const int LINE_HALF_LENGTH = 24;
                        const CG32bitPixel RGB_CENTER_CROSS(255, 255, 0);
                        Output.DrawLine(xStationCenter - LINE_HALF_LENGTH, yStationCenter, xStationCenter + LINE_HALF_LENGTH, yStationCenter, 1, RGB_CENTER_CROSS);
                        Output.DrawLine(xStationCenter, yStationCenter - LINE_HALF_LENGTH, xStationCenter, yStationCenter + LINE_HALF_LENGTH, 1, RGB_CENTER_CROSS);
                        }
					break;
					}
				}

			//	Paint the 3D grid, if necessary

			if (b3DGrid)
				{
				int iScale = Entry.pImage->GetImageViewportSize();
				Metric rMaxRadius = g_KlicksPerPixel * cxImage * 0.5;
				const Metric rGridSize = LIGHT_SECOND;

				Metric rRadius;
				for (rRadius = rGridSize; rRadius <= rMaxRadius; rRadius += rGridSize)
					{
					int iRadius = (int)((rRadius / g_KlicksPerPixel) + 0.5);
					const int iGridAngle = 8;
					int iPrevAngle = 0;
					int iAngle;
					for (iAngle = iGridAngle; iAngle <= 360; iAngle += iGridAngle)
						{
						int xFrom, yFrom;
						C3DConversion::CalcCoord(iScale, iPrevAngle, iRadius, 0, &xFrom, &yFrom);

						int xTo, yTo;
						C3DConversion::CalcCoord(iScale, iAngle, iRadius, 0, &xTo, &yTo);

						Output.DrawLine(xFrom + xCenter, yFrom + yCenter, xTo + xCenter, yTo + yCenter, 1, CG32bitPixel(255, 255, 0));

						iPrevAngle = iAngle;
开发者ID:,项目名称:,代码行数:67,代码来源:


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