本文整理汇总了C++中CFX_AffineMatrix::TranslateI方法的典型用法代码示例。如果您正苦于以下问题:C++ CFX_AffineMatrix::TranslateI方法的具体用法?C++ CFX_AffineMatrix::TranslateI怎么用?C++ CFX_AffineMatrix::TranslateI使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CFX_AffineMatrix
的用法示例。
在下文中一共展示了CFX_AffineMatrix::TranslateI方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetBackdrop
CFX_DIBitmap* CPDF_RenderStatus::GetBackdrop(const CPDF_PageObject* pObj,
const FX_RECT& rect,
int& left,
int& top,
FX_BOOL bBackAlphaRequired) {
FX_RECT bbox = rect;
bbox.Intersect(m_pDevice->GetClipBox());
left = bbox.left;
top = bbox.top;
CFX_Matrix deviceCTM = m_pDevice->GetCTM();
FX_FLOAT scaleX = FXSYS_fabs(deviceCTM.a);
FX_FLOAT scaleY = FXSYS_fabs(deviceCTM.d);
int width = FXSYS_round(bbox.Width() * scaleX);
int height = FXSYS_round(bbox.Height() * scaleY);
nonstd::unique_ptr<CFX_DIBitmap> pBackdrop(new CFX_DIBitmap);
if (bBackAlphaRequired && !m_bDropObjects)
pBackdrop->Create(width, height, FXDIB_Argb);
else
m_pDevice->CreateCompatibleBitmap(pBackdrop.get(), width, height);
if (!pBackdrop->GetBuffer())
return nullptr;
FX_BOOL bNeedDraw;
if (pBackdrop->HasAlpha())
bNeedDraw = !(m_pDevice->GetRenderCaps() & FXRC_ALPHA_OUTPUT);
else
bNeedDraw = !(m_pDevice->GetRenderCaps() & FXRC_GET_BITS);
if (!bNeedDraw) {
m_pDevice->GetDIBits(pBackdrop.get(), left, top);
return pBackdrop.release();
}
CFX_AffineMatrix FinalMatrix = m_DeviceMatrix;
FinalMatrix.TranslateI(-left, -top);
FinalMatrix.Scale(scaleX, scaleY);
pBackdrop->Clear(pBackdrop->HasAlpha() ? 0 : 0xffffffff);
CFX_FxgeDevice device;
device.Attach(pBackdrop.get());
m_pContext->Render(&device, pObj, &m_Options, &FinalMatrix);
return pBackdrop.release();
}
示例2: refTypeCache
FX_BOOL CPDF_RenderStatus::ProcessType3Text(const CPDF_TextObject* textobj, const CFX_AffineMatrix* pObj2Device)
{
CPDF_Type3Font* pType3Font = textobj->m_TextState.GetFont()->GetType3Font();
for (int j = 0; j < m_Type3FontCache.GetSize(); j++)
if ((CPDF_Type3Font*)m_Type3FontCache.GetAt(j) == pType3Font) {
return TRUE;
}
CFX_Matrix dCTM = m_pDevice->GetCTM();
FX_FLOAT sa = FXSYS_fabs(dCTM.a);
FX_FLOAT sd = FXSYS_fabs(dCTM.d);
CFX_AffineMatrix text_matrix;
textobj->GetTextMatrix(&text_matrix);
CFX_AffineMatrix char_matrix = pType3Font->GetFontMatrix();
FX_FLOAT font_size = textobj->m_TextState.GetFontSize();
char_matrix.Scale(font_size, font_size);
FX_ARGB fill_argb = GetFillArgb(textobj, TRUE);
int fill_alpha = FXARGB_A(fill_argb);
int device_class = m_pDevice->GetDeviceClass();
FXTEXT_GLYPHPOS* pGlyphAndPos = NULL;
if (device_class == FXDC_DISPLAY) {
pGlyphAndPos = FX_Alloc(FXTEXT_GLYPHPOS, textobj->m_nChars);
} else if (fill_alpha < 255) {
return FALSE;
}
CPDF_RefType3Cache refTypeCache(pType3Font);
FX_DWORD *pChars = textobj->m_pCharCodes;
if (textobj->m_nChars == 1) {
pChars = (FX_DWORD*)(&textobj->m_pCharCodes);
}
for (int iChar = 0; iChar < textobj->m_nChars; iChar ++) {
FX_DWORD charcode = pChars[iChar];
if (charcode == (FX_DWORD) - 1) {
continue;
}
CPDF_Type3Char* pType3Char = pType3Font->LoadChar(charcode);
if (pType3Char == NULL) {
continue;
}
CFX_AffineMatrix matrix = char_matrix;
matrix.e += iChar ? textobj->m_pCharPos[iChar - 1] : 0;
matrix.Concat(text_matrix);
matrix.Concat(*pObj2Device);
if (!pType3Char->LoadBitmap(m_pContext)) {
if (pGlyphAndPos) {
for (int i = 0; i < iChar; i ++) {
FXTEXT_GLYPHPOS& glyph = pGlyphAndPos[i];
if (glyph.m_pGlyph == NULL) {
continue;
}
m_pDevice->SetBitMask(&glyph.m_pGlyph->m_Bitmap,
glyph.m_OriginX + glyph.m_pGlyph->m_Left,
glyph.m_OriginY - glyph.m_pGlyph->m_Top, fill_argb);
}
FX_Free(pGlyphAndPos);
pGlyphAndPos = NULL;
}
CPDF_GraphicStates* pStates = CloneObjStates(textobj, FALSE);
CPDF_RenderOptions Options = m_Options;
Options.m_Flags |= RENDER_FORCE_HALFTONE | RENDER_RECT_AA;
Options.m_Flags &= ~RENDER_FORCE_DOWNSAMPLE;
CPDF_Dictionary* pFormResource = NULL;
if (pType3Char->m_pForm && pType3Char->m_pForm->m_pFormDict) {
pFormResource = pType3Char->m_pForm->m_pFormDict->GetDict(FX_BSTRC("Resources"));
}
if (fill_alpha == 255) {
CPDF_RenderStatus status;
status.Initialize(m_Level + 1, m_pContext, m_pDevice, NULL, NULL, this, pStates, &Options,
pType3Char->m_pForm->m_Transparency, m_bDropObjects, pFormResource, FALSE, pType3Char, fill_argb);
status.m_Type3FontCache.Append(m_Type3FontCache);
status.m_Type3FontCache.Add(pType3Font);
m_pDevice->SaveState();
status.RenderObjectList(pType3Char->m_pForm, &matrix);
m_pDevice->RestoreState();
} else {
CFX_FloatRect rect_f = pType3Char->m_pForm->CalcBoundingBox();
rect_f.Transform(&matrix);
FX_RECT rect = rect_f.GetOutterRect();
CFX_FxgeDevice bitmap_device;
if (!bitmap_device.Create((int)(rect.Width() * sa), (int)(rect.Height() * sd), FXDIB_Argb)) {
return TRUE;
}
bitmap_device.GetBitmap()->Clear(0);
CPDF_RenderStatus status;
status.Initialize(m_Level + 1, m_pContext, &bitmap_device, NULL, NULL, this, pStates, &Options,
pType3Char->m_pForm->m_Transparency, m_bDropObjects, pFormResource, FALSE, pType3Char, fill_argb);
status.m_Type3FontCache.Append(m_Type3FontCache);
status.m_Type3FontCache.Add(pType3Font);
matrix.TranslateI(-rect.left, -rect.top);
matrix.Scale(sa, sd);
status.RenderObjectList(pType3Char->m_pForm, &matrix);
m_pDevice->SetDIBits(bitmap_device.GetBitmap(), rect.left, rect.top);
}
delete pStates;
} else if (pType3Char->m_pBitmap) {
if (device_class == FXDC_DISPLAY) {
CPDF_Type3Cache* pCache = GetCachedType3(pType3Font);
refTypeCache.m_dwCount++;
CFX_GlyphBitmap* pBitmap = pCache->LoadGlyph(charcode, &matrix, sa, sd);
if (pBitmap == NULL) {
continue;
//.........这里部分代码省略.........
示例3: LoadSMask
CFX_DIBitmap* CPDF_RenderStatus::LoadSMask(CPDF_Dictionary* pSMaskDict,
FX_RECT* pClipRect,
const CFX_AffineMatrix* pMatrix) {
if (pSMaskDict == NULL) {
return NULL;
}
int width = pClipRect->right - pClipRect->left;
int height = pClipRect->bottom - pClipRect->top;
FX_BOOL bLuminosity = FALSE;
bLuminosity = pSMaskDict->GetConstString(FX_BSTRC("S")) != FX_BSTRC("Alpha");
CPDF_Stream* pGroup = pSMaskDict->GetStream(FX_BSTRC("G"));
if (pGroup == NULL) {
return NULL;
}
nonstd::unique_ptr<CPDF_Function> pFunc;
CPDF_Object* pFuncObj = pSMaskDict->GetElementValue(FX_BSTRC("TR"));
if (pFuncObj && (pFuncObj->IsDictionary() || pFuncObj->IsStream()))
pFunc.reset(CPDF_Function::Load(pFuncObj));
CFX_AffineMatrix matrix = *pMatrix;
matrix.TranslateI(-pClipRect->left, -pClipRect->top);
CPDF_Form form(m_pContext->m_pDocument, m_pContext->m_pPageResources, pGroup);
form.ParseContent(NULL, NULL, NULL, NULL);
CFX_FxgeDevice bitmap_device;
#if _FXM_PLATFORM_ == _FXM_PLATFORM_APPLE_
if (!bitmap_device.Create(width, height,
bLuminosity ? FXDIB_Rgb32 : FXDIB_8bppMask)) {
return NULL;
}
#else
if (!bitmap_device.Create(width, height,
bLuminosity ? FXDIB_Rgb : FXDIB_8bppMask)) {
return NULL;
}
#endif
CFX_DIBitmap& bitmap = *bitmap_device.GetBitmap();
CPDF_Object* pCSObj = NULL;
CPDF_ColorSpace* pCS = NULL;
if (bLuminosity) {
CPDF_Array* pBC = pSMaskDict->GetArray(FX_BSTRC("BC"));
FX_ARGB back_color = 0xff000000;
if (pBC) {
CPDF_Dictionary* pDict = pGroup->GetDict();
if (pDict && pDict->GetDict(FX_BSTRC("Group")))
pCSObj =
pDict->GetDict(FX_BSTRC("Group"))->GetElementValue(FX_BSTRC("CS"));
else
pCSObj = NULL;
pCS = m_pContext->m_pDocument->LoadColorSpace(pCSObj);
if (pCS) {
FX_FLOAT R, G, B;
FX_DWORD comps = 8;
if (pCS->CountComponents() > static_cast<int32_t>(comps)) {
comps = (FX_DWORD)pCS->CountComponents();
}
CFX_FixedBufGrow<FX_FLOAT, 8> float_array(comps);
FX_FLOAT* pFloats = float_array;
FX_SAFE_DWORD num_floats = comps;
num_floats *= sizeof(FX_FLOAT);
if (!num_floats.IsValid()) {
return NULL;
}
FXSYS_memset(pFloats, 0, num_floats.ValueOrDie());
int count = pBC->GetCount() > 8 ? 8 : pBC->GetCount();
for (int i = 0; i < count; i++) {
pFloats[i] = pBC->GetNumber(i);
}
pCS->GetRGB(pFloats, R, G, B);
back_color = 0xff000000 | ((int32_t)(R * 255) << 16) |
((int32_t)(G * 255) << 8) | (int32_t)(B * 255);
m_pContext->m_pDocument->GetPageData()->ReleaseColorSpace(pCSObj);
}
}
bitmap.Clear(back_color);
} else {
bitmap.Clear(0);
}
CPDF_Dictionary* pFormResource = NULL;
if (form.m_pFormDict) {
pFormResource = form.m_pFormDict->GetDict(FX_BSTRC("Resources"));
}
CPDF_RenderOptions options;
options.m_ColorMode = bLuminosity ? RENDER_COLOR_NORMAL : RENDER_COLOR_ALPHA;
CPDF_RenderStatus status;
status.Initialize(m_pContext, &bitmap_device, NULL, NULL, NULL, NULL,
&options, 0, m_bDropObjects, pFormResource, TRUE, NULL, 0,
pCS ? pCS->GetFamily() : 0, bLuminosity);
status.RenderObjectList(&form, &matrix);
nonstd::unique_ptr<CFX_DIBitmap> pMask(new CFX_DIBitmap);
if (!pMask->Create(width, height, FXDIB_8bppMask))
return nullptr;
uint8_t* dest_buf = pMask->GetBuffer();
int dest_pitch = pMask->GetPitch();
uint8_t* src_buf = bitmap.GetBuffer();
int src_pitch = bitmap.GetPitch();
std::vector<uint8_t> transfers(256);
if (pFunc) {
CFX_FixedBufGrow<FX_FLOAT, 16> results(pFunc->CountOutputs());
for (int i = 0; i < 256; i++) {
//.........这里部分代码省略.........
示例4: LoadSMask
CFX_DIBitmap* CPDF_RenderStatus::LoadSMask(CPDF_Dictionary* pSMaskDict,
FX_RECT* pClipRect, const CFX_AffineMatrix* pMatrix)
{
if (pSMaskDict == NULL) {
return NULL;
}
CFX_DIBitmap* pMask = NULL;
int width = pClipRect->right - pClipRect->left;
int height = pClipRect->bottom - pClipRect->top;
FX_BOOL bLuminosity = FALSE;
bLuminosity = pSMaskDict->GetConstString(FX_BSTRC("S")) != FX_BSTRC("Alpha");
CPDF_Stream* pGroup = pSMaskDict->GetStream(FX_BSTRC("G"));
if (pGroup == NULL) {
return NULL;
}
CPDF_Function* pFunc = NULL;
CPDF_Object* pFuncObj = pSMaskDict->GetElementValue(FX_BSTRC("TR"));
if (pFuncObj && (pFuncObj->GetType() == PDFOBJ_DICTIONARY || pFuncObj->GetType() == PDFOBJ_STREAM)) {
pFunc = CPDF_Function::Load(pFuncObj);
}
CFX_AffineMatrix matrix = *pMatrix;
matrix.TranslateI(-pClipRect->left, -pClipRect->top);
CPDF_Form form(m_pContext->m_pDocument, m_pContext->m_pPageResources, pGroup);
form.ParseContent(NULL, NULL, NULL, NULL);
CFX_FxgeDevice bitmap_device;
#if _FXM_PLATFORM_ == _FXM_PLATFORM_APPLE_
if (!bitmap_device.Create(width, height, bLuminosity ? FXDIB_Rgb32 : FXDIB_8bppMask)) {
return NULL;
}
#else
if (!bitmap_device.Create(width, height, bLuminosity ? FXDIB_Rgb : FXDIB_8bppMask)) {
return NULL;
}
#endif
CFX_DIBitmap& bitmap = *bitmap_device.GetBitmap();
CPDF_Object* pCSObj = NULL;
CPDF_ColorSpace* pCS = NULL;
if (bLuminosity) {
CPDF_Array* pBC = pSMaskDict->GetArray(FX_BSTRC("BC"));
FX_ARGB back_color = 0xff000000;
if (pBC) {
pCSObj = pGroup->GetDict()->GetDict(FX_BSTRC("Group"))->GetElementValue(FX_BSTRC("CS"));
pCS = m_pContext->m_pDocument->LoadColorSpace(pCSObj);
if (pCS) {
FX_FLOAT R, G, B;
FX_DWORD num_floats = 8;
if (pCS->CountComponents() > (FX_INT32)num_floats) {
num_floats = (FX_DWORD)pCS->CountComponents();
}
CFX_FixedBufGrow<FX_FLOAT, 8> float_array(num_floats);
FX_FLOAT* pFloats = float_array;
FXSYS_memset32(pFloats, 0, num_floats * sizeof(FX_FLOAT));
int count = pBC->GetCount() > 8 ? 8 : pBC->GetCount();
for (int i = 0; i < count; i ++) {
pFloats[i] = pBC->GetNumber(i);
}
pCS->GetRGB(pFloats, R, G, B);
back_color = 0xff000000 | ((FX_INT32)(R * 255) << 16) | ((FX_INT32)(G * 255) << 8) | (FX_INT32)(B * 255);
m_pContext->m_pDocument->GetPageData()->ReleaseColorSpace(pCSObj);
}
}
bitmap.Clear(back_color);
} else {
bitmap.Clear(0);
}
CPDF_Dictionary* pFormResource = NULL;
if (form.m_pFormDict) {
pFormResource = form.m_pFormDict->GetDict(FX_BSTRC("Resources"));
}
CPDF_RenderOptions options;
options.m_ColorMode = bLuminosity ? RENDER_COLOR_NORMAL : RENDER_COLOR_ALPHA;
CPDF_RenderStatus status;
status.Initialize(m_Level + 1, m_pContext, &bitmap_device, NULL, NULL, NULL, NULL,
&options, 0, m_bDropObjects, pFormResource, TRUE, NULL, 0, pCS ? pCS->GetFamily() : 0, bLuminosity);
status.RenderObjectList(&form, &matrix);
pMask = FX_NEW CFX_DIBitmap;
if (!pMask->Create(width, height, FXDIB_8bppMask)) {
delete pMask;
return NULL;
}
FX_LPBYTE dest_buf = pMask->GetBuffer();
int dest_pitch = pMask->GetPitch();
FX_LPBYTE src_buf = bitmap.GetBuffer();
int src_pitch = bitmap.GetPitch();
FX_LPBYTE pTransfer = FX_Alloc(FX_BYTE, 256);
if (pFunc) {
CFX_FixedBufGrow<FX_FLOAT, 16> results(pFunc->CountOutputs());
for (int i = 0; i < 256; i ++) {
FX_FLOAT input = (FX_FLOAT)i / 255.0f;
int nresult;
pFunc->Call(&input, 1, results, nresult);
pTransfer[i] = FXSYS_round(results[0] * 255);
}
} else {
for (int i = 0; i < 256; i ++) {
pTransfer[i] = i;
}
}
if (bLuminosity) {
int Bpp = bitmap.GetBPP() / 8;
//.........这里部分代码省略.........