本文整理汇总了C++中CCoreDispInfo::GetCornerPointIndex方法的典型用法代码示例。如果您正苦于以下问题:C++ CCoreDispInfo::GetCornerPointIndex方法的具体用法?C++ CCoreDispInfo::GetCornerPointIndex怎么用?C++ CCoreDispInfo::GetCornerPointIndex使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CCoreDispInfo
的用法示例。
在下文中一共展示了CCoreDispInfo::GetCornerPointIndex方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: BlendCorners
void BlendCorners( CCoreDispInfo **ppListBase, int listSize )
{
CUtlVector<int> nbCornerVerts;
for ( int iDisp=0; iDisp < listSize; iDisp++ )
{
CCoreDispInfo *pDisp = ppListBase[iDisp];
int iNeighbors[512];
int nNeighbors = GetAllNeighbors( pDisp, iNeighbors );
// Make sure we have room for all the neighbors.
nbCornerVerts.RemoveAll();
nbCornerVerts.EnsureCapacity( nNeighbors );
nbCornerVerts.AddMultipleToTail( nNeighbors );
// For each corner.
for ( int iCorner=0; iCorner < 4; iCorner++ )
{
// Has it been touched?
CVertIndex cornerVert = pDisp->GetCornerPointIndex( iCorner );
int iCornerVert = pDisp->VertIndexToInt( cornerVert );
const Vector &vCornerVert = pDisp->GetVert( iCornerVert );
// For each displacement sharing this corner..
Vector vAverage = pDisp->GetNormal( iCornerVert );
for ( int iNeighbor=0; iNeighbor < nNeighbors; iNeighbor++ )
{
int iNBListIndex = iNeighbors[iNeighbor];
CCoreDispInfo *pNeighbor = ppListBase[iNBListIndex];
// Find out which vert it is on the neighbor.
int iNBCorner = FindNeighborCornerVert( pNeighbor, vCornerVert );
if ( iNBCorner == -1 )
{
nbCornerVerts[iNeighbor] = -1; // remove this neighbor from the list.
}
else
{
CVertIndex viNBCornerVert = pNeighbor->GetCornerPointIndex( iNBCorner );
int iNBVert = pNeighbor->VertIndexToInt( viNBCornerVert );
nbCornerVerts[iNeighbor] = iNBVert;
vAverage += pNeighbor->GetNormal( iNBVert );
}
}
// Blend all the neighbor normals with this one.
VectorNormalize( vAverage );
pDisp->SetNormal( iCornerVert, vAverage );
#if defined( USE_SCRATCHPAD )
ScratchPad_DrawArrowSimple(
g_pPad,
pDisp->GetVert( iCornerVert ),
pDisp->GetNormal( iCornerVert ),
Vector( 0, 0, 1 ),
25 );
#endif
for ( int iNeighbor=0; iNeighbor < nNeighbors; iNeighbor++ )
{
int iNBListIndex = iNeighbors[iNeighbor];
if ( nbCornerVerts[iNeighbor] == -1 )
continue;
CCoreDispInfo *pNeighbor = ppListBase[iNBListIndex];
pNeighbor->SetNormal( nbCornerVerts[iNeighbor], vAverage );
}
}
}
}