本文整理汇总了C++中CCodecBuffer::ReadBlockRGBA方法的典型用法代码示例。如果您正苦于以下问题:C++ CCodecBuffer::ReadBlockRGBA方法的具体用法?C++ CCodecBuffer::ReadBlockRGBA怎么用?C++ CCodecBuffer::ReadBlockRGBA使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CCodecBuffer
的用法示例。
在下文中一共展示了CCodecBuffer::ReadBlockRGBA方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: assert
CodecError CCodec_DXT5::Compress_SuperFast(CCodecBuffer& bufferIn, CCodecBuffer& bufferOut, Codec_Feedback_Proc pFeedbackProc, CMP_DWORD_PTR pUser1, CMP_DWORD_PTR pUser2)
{
assert(bufferIn.GetWidth() == bufferOut.GetWidth());
assert(bufferIn.GetHeight() == bufferOut.GetHeight());
if(bufferIn.GetWidth() != bufferOut.GetWidth() || bufferIn.GetHeight() != bufferOut.GetHeight())
return CE_Unknown;
const CMP_DWORD dwBlocksX = ((bufferIn.GetWidth() + 3) >> 2);
const CMP_DWORD dwBlocksY = ((bufferIn.GetHeight() + 3) >> 2);
CMP_DWORD compressedBlock[4];
CMP_BYTE srcBlock[BLOCK_SIZE_4X4X4];
for(CMP_DWORD j = 0; j < dwBlocksY; j++)
{
for(CMP_DWORD i = 0; i < dwBlocksX; i++)
{
bufferIn.ReadBlockRGBA(i*4, j*4, 4, 4, srcBlock);
CompressRGBABlock_SuperFast(srcBlock, compressedBlock);
bufferOut.WriteBlock(i*4, j*4, compressedBlock, 4);
}
if(pFeedbackProc)
{
float fProgress = 100.f * (j * dwBlocksX) / (dwBlocksX * dwBlocksY);
if(pFeedbackProc(fProgress, pUser1, pUser2))
return CE_Aborted;
}
}
return CE_OK;
}
示例2:
void CCodec_DXT5_xRBG::ReadBlock(CCodecBuffer& buffer, CMP_DWORD x, CMP_DWORD y, CMP_BYTE block[BLOCK_SIZE_4X4X4])
{
CMP_BYTE dwTempBlock[BLOCK_SIZE_4X4X4];
buffer.ReadBlockRGBA(x, y, 4, 4, dwTempBlock);
for(CMP_DWORD i = 0; i < BLOCK_SIZE_4X4; i++)
((DWORD*)block)[i] = SWIZZLE_RGBA_xRBG(((DWORD*)dwTempBlock)[i]);
}
示例3: WriteBlockRGBA
void CCodecBuffer_R8::Copy(CCodecBuffer& srcBuffer)
{
if(GetWidth() != srcBuffer.GetWidth() || GetHeight() != srcBuffer.GetHeight())
return;
const CMP_DWORD dwBlocksX = ((GetWidth() + 3) >> 2);
const CMP_DWORD dwBlocksY = ((GetHeight() + 3) >> 2);
for(CMP_DWORD j = 0; j < dwBlocksY; j++)
{
for(CMP_DWORD i = 0; i < dwBlocksX; i++)
{
CMP_BYTE block[BLOCK_SIZE_4X4X4];
srcBuffer.ReadBlockRGBA(i*4, j*4, 4, 4, block);
WriteBlockRGBA(i*4, j*4, 4, 4, block);
}
}
}
示例4: Compress_SuperFast
CodecError CCodec_DXT5::Compress(CCodecBuffer& bufferIn, CCodecBuffer& bufferOut, Codec_Feedback_Proc pFeedbackProc, CMP_DWORD_PTR pUser1, CMP_DWORD_PTR pUser2)
{
#ifndef _WIN64 //todo: add sse2 feature for win64
if(m_nCompressionSpeed == CMP_Speed_SuperFast && m_bUseSSE2)
return Compress_SuperFast(bufferIn, bufferOut, pFeedbackProc, pUser1, pUser2);
else if((m_nCompressionSpeed == CMP_Speed_Fast || m_nCompressionSpeed == CMP_Speed_SuperFast) && m_bUseSSE)
return Compress_Fast(bufferIn, bufferOut, pFeedbackProc, pUser1, pUser2);
#endif
assert(bufferIn.GetWidth() == bufferOut.GetWidth());
assert(bufferIn.GetHeight() == bufferOut.GetHeight());
if(bufferIn.GetWidth() != bufferOut.GetWidth() || bufferIn.GetHeight() != bufferOut.GetHeight())
return CE_Unknown;
#ifdef DXT5_COMPDEBUGGER
CompViewerClient g_CompClient;
if (g_CompClient.connect())
{
DbgTrace(("-------> Remote Server Connected"));
}
#endif
const CMP_DWORD dwBlocksX = ((bufferIn.GetWidth() + 3) >> 2);
const CMP_DWORD dwBlocksY = ((bufferIn.GetHeight() + 3) >> 2);
#ifdef DXT5_COMPDEBUGGER
DbgTrace(("IN : BufferType %d ChannelCount %d ChannelDepth %d",bufferIn.GetBufferType(),bufferIn.GetChannelCount(),bufferIn.GetChannelDepth()));
DbgTrace((" : Height %d Width %d Pitch %d isFloat %d",bufferIn.GetHeight(),bufferIn.GetWidth(),bufferIn.GetWidth(),bufferIn.IsFloat()));
DbgTrace(("OUT: BufferType %d ChannelCount %d ChannelDepth %d",bufferOut.GetBufferType(),bufferOut.GetChannelCount(),bufferOut.GetChannelDepth()));
DbgTrace((" : Height %d Width %d Pitch %d isFloat %d",bufferOut.GetHeight(),bufferOut.GetWidth(),bufferOut.GetWidth(),bufferOut.IsFloat()));
#endif;
bool bUseFixed = (!bufferIn.IsFloat() && bufferIn.GetChannelDepth() == 8 && !m_bUseFloat);
for(CMP_DWORD j = 0; j < dwBlocksY; j++)
{
for(CMP_DWORD i = 0; i < dwBlocksX; i++)
{
CMP_DWORD compressedBlock[4];
memset(compressedBlock,0,sizeof(compressedBlock));
if(bUseFixed)
{
CMP_BYTE srcBlock[BLOCK_SIZE_4X4X4];
memset(srcBlock,0,sizeof(srcBlock));
bufferIn.ReadBlockRGBA(i*4, j*4, 4, 4, srcBlock);
#ifdef DXT5_COMPDEBUGGER
g_CompClient.SendData(1,sizeof(srcBlock),srcBlock);
#endif
CompressRGBABlock(srcBlock, compressedBlock, CalculateColourWeightings(srcBlock));
}
else
{
float srcBlock[BLOCK_SIZE_4X4X4];
bufferIn.ReadBlockRGBA(i*4, j*4, 4, 4, srcBlock);
CompressRGBABlock(srcBlock, compressedBlock, CalculateColourWeightings(srcBlock));
}
bufferOut.WriteBlock(i*4, j*4, compressedBlock, 4);
#ifdef DXT5_COMPDEBUGGER
//g_CompClient.SendData(2,sizeof(compressedBlock),(byte *)&compressedBlock[0]);
#endif
#ifdef DXT5_COMPDEBUGGER // Checks decompression it should match or be close to source
CMP_BYTE destBlock[BLOCK_SIZE_4X4X4];
DecompressRGBABlock(destBlock, compressedBlock);
g_CompClient.SendData(3,sizeof(destBlock),destBlock);
#endif
}
if(pFeedbackProc)
{
float fProgress = 100.f * (j * dwBlocksX) / (dwBlocksX * dwBlocksY);
if(pFeedbackProc(fProgress, pUser1, pUser2))
{
#ifdef DXT5_COMPDEBUGGER
g_CompClient.disconnect();
#endif
return CE_Aborted;
}
}
}
#ifdef DXT5_COMPDEBUGGER
g_CompClient.disconnect();
#endif
return CE_OK;
}
示例5: Compress
CodecError CCodec_GT::Compress(CCodecBuffer& bufferIn, CCodecBuffer& bufferOut, Codec_Feedback_Proc pFeedbackProc, DWORD_PTR pUser1, DWORD_PTR pUser2)
{
assert(bufferIn.GetWidth() == bufferOut.GetWidth());
assert(bufferIn.GetHeight() == bufferOut.GetHeight());
if(bufferIn.GetWidth() != bufferOut.GetWidth() || bufferIn.GetHeight() != bufferOut.GetHeight())
return CE_Unknown;
CodecError err = InitializeGTLibrary();
if (err != CE_OK) return err;
#ifdef GT_COMPDEBUGGER
CompViewerClient g_CompClient;
if (g_CompClient.connect())
{
#ifdef USE_DBGTRACE
DbgTrace(("-------> Remote Server Connected"));
#endif
}
#endif
const CMP_DWORD dwBlocksX = ((bufferIn.GetWidth() + 3) >> 2);
const CMP_DWORD dwBlocksY = ((bufferIn.GetHeight() + 3) >> 2);
const CMP_DWORD dwBlocksXY = dwBlocksX*dwBlocksY;
#ifdef USE_DBGTRACE
DbgTrace(("IN : BufferType %d ChannelCount %d ChannelDepth %d",bufferIn.GetBufferType(),bufferIn.GetChannelCount(),bufferIn.GetChannelDepth()));
DbgTrace((" : Height %d Width %d Pitch %d isFloat %d",bufferIn.GetHeight(),bufferIn.GetWidth(),bufferIn.GetWidth(),bufferIn.IsFloat()));
DbgTrace(("OUT: BufferType %d ChannelCount %d ChannelDepth %d",bufferOut.GetBufferType(),bufferOut.GetChannelCount(),bufferOut.GetChannelDepth()));
DbgTrace((" : Height %d Width %d Pitch %d isFloat %d",bufferOut.GetHeight(),bufferOut.GetWidth(),bufferOut.GetWidth(),bufferOut.IsFloat()));
#endif;
char row,col,srcIndex;
CMP_BYTE *pOutBuffer;
pOutBuffer = bufferOut.GetData();
CMP_BYTE* pInBuffer;
pInBuffer = bufferIn.GetData();
DWORD block = 0;
for(CMP_DWORD j = 0; j < dwBlocksY; j++)
{
for(CMP_DWORD i = 0; i < dwBlocksX; i++)
{
BYTE blockToEncode[BLOCK_SIZE_4X4][CHANNEL_SIZE_ARGB];
CMP_BYTE srcBlock[BLOCK_SIZE_4X4X4];
memset(srcBlock,0,sizeof(srcBlock));
bufferIn.ReadBlockRGBA(i*4, j*4, 4, 4, srcBlock);
#ifdef GT_COMPDEBUGGER
g_CompClient.SendData(1,sizeof(srcBlock),srcBlock);
#endif
// Create the block for encoding
srcIndex = 0;
for(row=0; row < BLOCK_SIZE_4; row++)
{
for(col=0; col < BLOCK_SIZE_4; col++)
{
blockToEncode[row*BLOCK_SIZE_4+col][BC_COMP_RED] = srcBlock[srcIndex];
blockToEncode[row*BLOCK_SIZE_4+col][BC_COMP_GREEN] = srcBlock[srcIndex+1];
blockToEncode[row*BLOCK_SIZE_4+col][BC_COMP_BLUE] = srcBlock[srcIndex+2];
blockToEncode[row*BLOCK_SIZE_4+col][BC_COMP_ALPHA] = srcBlock[srcIndex+3];
srcIndex+=4;
}
}
EncodeGTBlock(blockToEncode,pOutBuffer+block);
block += 16;
#ifdef GT_COMPDEBUGGER // Checks decompression it should match or be close to source
union BBLOCKS
{
CMP_DWORD compressedBlock[4];
BYTE out[16];
BYTE in[16];
} data;
memset(data.in,0,sizeof(data));
union DBLOCKS
{
double blockToSave[16][4];
double block[64];
} savedata;
CMP_BYTE destBlock[BLOCK_SIZE_4X4X4];
memset(savedata.block,0,sizeof(savedata));
m_decoder->DecompressBlock(savedata.blockToSave,data.in);
for (row=0; row<64; row++)
{
destBlock[row] = (BYTE)savedata.block[row];
}
//.........这里部分代码省略.........
示例6: assert
CodecError CCodec_BC6H::Compress(CCodecBuffer& bufferIn, CCodecBuffer& bufferOut, Codec_Feedback_Proc pFeedbackProc, DWORD_PTR pUser1, DWORD_PTR pUser2)
{
assert(bufferIn.GetWidth() == bufferOut.GetWidth());
assert(bufferIn.GetHeight() == bufferOut.GetHeight());
if(bufferIn.GetWidth() != bufferOut.GetWidth() || bufferIn.GetHeight() != bufferOut.GetHeight())
return CE_Unknown;
CodecError err = CInitializeBC6HLibrary();
if (err != CE_OK)
return err;
#ifdef BC6H_COMPDEBUGGER
CompViewerClient g_CompClient;
if (g_CompClient.connect())
{
#ifdef USE_DBGTRACE
DbgTrace(("-------> Remote Server Connected"));
#endif
}
#endif
#ifdef BC6H_DEBUG_TO_RESULTS_TXT
g_fp = fopen("AMD_Results.txt","w");
g_block = 0;
#endif
const CMP_DWORD dwBlocksX = ((bufferIn.GetWidth() + 3) >> 2);
const CMP_DWORD dwBlocksY = ((bufferIn.GetHeight() + 3) >> 2);
#ifdef _REMOTE_DEBUG
DbgTrace(("IN : BufferType %d ChannelCount %d ChannelDepth %d",bufferIn.GetBufferType(),bufferIn.GetChannelCount(),bufferIn.GetChannelDepth()));
DbgTrace((" : Height %d Width %d Pitch %d isFloat %d",bufferIn.GetHeight(),bufferIn.GetWidth(),bufferIn.GetWidth(),bufferIn.IsFloat()));
DbgTrace(("OUT: BufferType %d ChannelCount %d ChannelDepth %d",bufferOut.GetBufferType(),bufferOut.GetChannelCount(),bufferOut.GetChannelDepth()));
DbgTrace((" : Height %d Width %d Pitch %d isFloat %d",bufferOut.GetHeight(),bufferOut.GetWidth(),bufferOut.GetWidth(),bufferOut.IsFloat()));
#endif;
char row,col,srcIndex;
CMP_BYTE *pOutBuffer;
pOutBuffer = bufferOut.GetData();
CMP_BYTE* pInBuffer;
pInBuffer = bufferIn.GetData();
DWORD block = 0;
#ifdef _SAVE_AS_BC6
FILE *bc6file = fopen("Test.bc6", "wb");
#endif
for(CMP_DWORD j = 0; j < dwBlocksY; j++)
{
for(CMP_DWORD i = 0; i < dwBlocksX; i++)
{
float blockToEncode[BLOCK_SIZE_4X4][CHANNEL_SIZE_ARGB];
CMP_FLOAT srcBlock[BLOCK_SIZE_4X4X4];
memset(srcBlock,0,sizeof(srcBlock));
bufferIn.ReadBlockRGBA(i*4, j*4, 4, 4, srcBlock);
#ifdef _BC6H_COMPDEBUGGER
g_CompClient.SendData(1,sizeof(srcBlock),srcBlock);
#endif
// Create the block for encoding
srcIndex = 0;
for(row=0; row < BLOCK_SIZE_4; row++)
{
for(col=0; col < BLOCK_SIZE_4; col++)
{
blockToEncode[row*BLOCK_SIZE_4+col][BC6H_COMP_RED] = (float)srcBlock[srcIndex];
blockToEncode[row*BLOCK_SIZE_4+col][BC6H_COMP_GREEN] = (float)srcBlock[srcIndex+1];
blockToEncode[row*BLOCK_SIZE_4+col][BC6H_COMP_BLUE] = (float)srcBlock[srcIndex+2];
blockToEncode[row*BLOCK_SIZE_4+col][BC6H_COMP_ALPHA] = (float)srcBlock[srcIndex+3];
srcIndex+=4;
}
}
union BBLOCKS
{
CMP_DWORD compressedBlock[4];
BYTE out[16];
BYTE in[16];
} data;
memset(data.in,0,sizeof(data));
CEncodeBC6HBlock(blockToEncode,pOutBuffer+block);
#ifdef _SAVE_AS_BC6
if (fwrite(pOutBuffer+block, sizeof(char), 16, bc6file) != 16)
throw "File error on write";
#endif
block += 16;
//.........这里部分代码省略.........