当前位置: 首页>>代码示例>>C++>>正文


C++ CCircuitAI::GetPathfinder方法代码示例

本文整理汇总了C++中CCircuitAI::GetPathfinder方法的典型用法代码示例。如果您正苦于以下问题:C++ CCircuitAI::GetPathfinder方法的具体用法?C++ CCircuitAI::GetPathfinder怎么用?C++ CCircuitAI::GetPathfinder使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CCircuitAI的用法示例。


在下文中一共展示了CCircuitAI::GetPathfinder方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: CheckRepairer

void CRetreatTask::CheckRepairer(CCircuitUnit* unit)
{
	CCircuitAI* circuit = manager->GetCircuit();
	int frame = circuit->GetLastFrame();
	CPathFinder* pathfinder = circuit->GetPathfinder();
	AIFloat3 startPos = (*units.begin())->GetPos(frame);
	AIFloat3 endPos;
	float range;

	bool isRepairer = (repairer != nullptr);
	if (isRepairer) {
		endPos = repairer->GetPos(frame);
		range = pathfinder->GetSquareSize();
	} else {
		CFactoryManager* factoryManager = circuit->GetFactoryManager();
		endPos = factoryManager->GetClosestHaven(unit);
		if (endPos == -RgtVector) {
			endPos = circuit->GetSetupManager()->GetBasePos();
		}
		range = factoryManager->GetAssistDef()->GetBuildDistance() * 0.6f + pathfinder->GetSquareSize();
	}

	circuit->GetTerrainManager()->CorrectPosition(startPos);
	pathfinder->SetMapData(unit, circuit->GetThreatMap(), frame);
	float prevCost = pathfinder->PathCost(startPos, endPos, range);
	if (isRepairer && repairer->GetCircuitDef()->IsMobile()) {
		prevCost /= 4;
	}

	endPos = unit->GetPos(frame);
	float nextCost = pathfinder->PathCost(startPos, endPos, range);
	if (unit->GetCircuitDef()->IsMobile()) {
		nextCost /= 4;
	}

	if (prevCost > nextCost) {
		SetRepairer(unit);
	}
}
开发者ID:cleanrock,项目名称:CircuitAI,代码行数:39,代码来源:RetreatTask.cpp

示例2: Execute

void CRetreatTask::Execute(CCircuitUnit* unit)
{
	IUnitAction* act = static_cast<IUnitAction*>(unit->End());
	if (!act->IsAny(IUnitAction::Mask::MOVE | IUnitAction::Mask::FIGHT)) {
		return;
	}
	ITravelAction* travelAction = static_cast<ITravelAction*>(act);

	CCircuitAI* circuit = manager->GetCircuit();
	int frame = circuit->GetLastFrame();
	CPathFinder* pathfinder = circuit->GetPathfinder();
	AIFloat3 startPos = unit->GetPos(frame);
	AIFloat3 endPos;
	float range;

	if (repairer != nullptr) {
		endPos = repairer->GetPos(frame);
		range = pathfinder->GetSquareSize();
	} else {
		CFactoryManager* factoryManager = circuit->GetFactoryManager();
		endPos = factoryManager->GetClosestHaven(unit);
		if (endPos == -RgtVector) {
			endPos = circuit->GetSetupManager()->GetBasePos();
		}
		range = factoryManager->GetAssistDef()->GetBuildDistance() * 0.6f + pathfinder->GetSquareSize();
	}
	std::shared_ptr<F3Vec> pPath = std::make_shared<F3Vec>();

	pathfinder->SetMapData(unit, circuit->GetThreatMap(), frame);
	pathfinder->MakePath(*pPath, startPos, endPos, range);

	if (pPath->empty()) {
		pPath->push_back(endPos);
	}
	travelAction->SetPath(pPath);
	unit->Update(circuit);
}
开发者ID:cleanrock,项目名称:CircuitAI,代码行数:37,代码来源:RetreatTask.cpp


注:本文中的CCircuitAI::GetPathfinder方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。