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C++ CCard::getRarity方法代码示例

本文整理汇总了C++中CCard::getRarity方法的典型用法代码示例。如果您正苦于以下问题:C++ CCard::getRarity方法的具体用法?C++ CCard::getRarity怎么用?C++ CCard::getRarity使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CCard的用法示例。


在下文中一共展示了CCard::getRarity方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: setCard

void CCardLabel::setCard(const CCard& card)
{
    const CGlobalConfig &cfg = CGlobalConfig::getCfg();
    mCard = card;
    mTitleIcon = QPixmap();
    switch(card.getType())
    {
    case EAssaultType:
        switch(card.getRarity())
        {
        case ECommonRarity: mTitleIcon.load(cfg.getResourcePicturePath() + "AssaultRegIcon.png"); break;
        case EUncommonRarity: mTitleIcon.load(cfg.getResourcePicturePath() + "AssaultSilverIcon.png"); break;
        case ERareRarity: mTitleIcon.load(cfg.getResourcePicturePath() + "AssaultGoldIcon.png"); break;
        case ELegendaryRarity: mTitleIcon.load(cfg.getResourcePicturePath() + "AssaultLegendaryIcon.png"); break;
        default: break;
        }
        break;
    case ECommanderType:
        switch(card.getRarity())
        {
        case ECommonRarity: mTitleIcon.load(cfg.getResourcePicturePath() + "CommanderRegIcon.png"); break;
        case EUncommonRarity: mTitleIcon.load(cfg.getResourcePicturePath() + "CommanderSilverIcon.png"); break;
        case ERareRarity: mTitleIcon.load(cfg.getResourcePicturePath() + "CommanderGoldIcon.png"); break;
        case ELegendaryRarity: mTitleIcon.load(cfg.getResourcePicturePath() + "CommanderLegendaryIcon.png"); break;
        default: break;
        }
        break;
    case EStructureType:
        switch(card.getRarity())
        {
        case ECommonRarity: mTitleIcon.load(cfg.getResourcePicturePath() + "StructureRegIcon.png"); break;
        case EUncommonRarity: mTitleIcon.load(cfg.getResourcePicturePath() + "StructureSilverIcon.png"); break;
        case ERareRarity: mTitleIcon.load(cfg.getResourcePicturePath() + "StructureGoldIcon.png"); break;
        case ELegendaryRarity: mTitleIcon.load(cfg.getResourcePicturePath() + "StructureLegendaryIcon.png"); break;
        default: break;
        }
        break;
    case EActionType:
        switch(card.getRarity())
        {
        case ECommonRarity: mTitleIcon.load(cfg.getResourcePicturePath() + "ActionRegIcon.png"); break;
        case EUncommonRarity: mTitleIcon.load(cfg.getResourcePicturePath() + "ActionSilverIcon.png"); break;
        case ERareRarity: mTitleIcon.load(cfg.getResourcePicturePath() + "ActionGoldIcon.png"); break;
        case ELegendaryRarity: mTitleIcon.load(cfg.getResourcePicturePath() + "ActionLegendaryIcon.png"); break;
        default: break;
        }
        break;
    default:
        break;

    }
    QPixmap cardImg;
    switch(card.getFaction())
    {
    case EImperialFaction: cardImg.load(cfg.getResourcePicturePath() + "CardImperialStyled.png"); break;
    case EBloodthirstyFaction: cardImg.load(cfg.getResourcePicturePath() + "CardBloodthirstyStyle.png"); break;
    case EXenoFaction: cardImg.load(cfg.getResourcePicturePath() + "CardXenoStyle.png"); break;
    case ERighteousFaction: cardImg.load(cfg.getResourcePicturePath() + "CardRighteousStyle.png"); break;
    case ERaiderFaction: cardImg.load(cfg.getResourcePicturePath() + "CardRaiderStyle.png"); break;
    case ENoFaction: cardImg.load(cfg.getResourcePicturePath() + "CardBasic.png"); break;
    default: cardImg.load(cfg.getResourcePicturePath() + "CardBack.png"); break;
    }

    if (card.isValid())
    {
        QPixmap unitImg;
        mCards.getCardPicture(mCard, unitImg);
        QPainter painter(&cardImg);
        painter.drawPixmap(5, 24, 150, 120, unitImg.copy(0, 15, unitImg.width(), unitImg.height() - 30));
        painter.end();
    }
    QLabel::setPixmap(cardImg);
}
开发者ID:WarrantyVoid,项目名称:tyrant-optimize-gui,代码行数:73,代码来源:CCardLabel.cpp

示例2: checkCard

bool CCardFilterParameters::checkCard(const CCard &card, int &num) const
{
    if (mIsCompletionEnabled)
    {
        switch (card.getSet())
        {
        case EEnclaveSet: num = qMax(num, mComplement[1]); break;
        case ENexusSet: num = qMax(num, mComplement[2]); break;
        case EBlightSet: num = qMax(num, mComplement[3]); break;
        case EPuritySet: num = qMax(num, mComplement[4]); break;
        case EHomeWorldSet: num = qMax(num, mComplement[5]); break;
        case EPhobosSet: num = qMax(num, mComplement[6]); break;
        case EPhobosAftermathSet: num = qMax(num, mComplement[7]); break;
        case EAwakeningSet: num = qMax(num, mComplement[8]); break;
        case ETerminusSet: num = qMax(num, mComplement[9]); break;
        case EOccupationSet: num = qMax(num, mComplement[10]); break;
        case EWorldshipSet: num = qMax(num, mComplement[11]); break;
        case EFlashpointSet: num = qMax(num, mComplement[12]); break;
        case EStandardSet: num = qMax(num, mComplement[0]); break;
        case ERewardSet: num = qMax(num, mComplement[13]); break;
        case EPromotionalSet: num = qMax(num, mComplement[14]); break;
        case EUpgradedSet: num = qMax(num, mComplement[15]); break;
        default: break;
        }
    }

    if (mIsBlackListEnabled)
    {
        if (mBlackList.contains(card.getName()))
        {
            return false;
        }
    }

    if (mIsBlockListEnabled)
    {
        QHash<QString, int>::const_iterator iBlock = mBlockList.find(card.getName());
        if (iBlock != mBlockList.end())
        {
            num = qMax(0, num - iBlock.value());
        }
        if (num < 1)
        {
            return false;
        }
    }

    if (mIsWhiteListEnabled)
    {
        if (mWhiteList.contains(card.getName()))
        {
            return true;
        }
    }

    if (mIsFilterOptionEnabled)
    {
        bool passRarity(true);
        switch (card.getType())
        {
        case EAssaultType:
            switch (card.getRarity())
            {
            case ECommonRarity: passRarity = mIsAssaultAllowed[3]; break;
            case EUncommonRarity: passRarity = mIsAssaultAllowed[2]; break;
            case ERareRarity: passRarity = mIsAssaultAllowed[1]; break;
            case ELegendaryRarity: passRarity = mIsAssaultAllowed[0]; break;
            default: break;
            }
            break;
        case ECommanderType:
            switch (card.getRarity())
            {
            case ECommonRarity: passRarity = mIsCommanderAllowed[3]; break;
            case EUncommonRarity: passRarity = mIsCommanderAllowed[2]; break;
            case ERareRarity: passRarity = mIsCommanderAllowed[1]; break;
            case ELegendaryRarity: passRarity = mIsCommanderAllowed[0]; break;
            default: break;
            }
            break;
        case EStructureType:
            switch (card.getRarity())
            {
            case ECommonRarity: passRarity = mIsStructureAllowed[3]; break;
            case EUncommonRarity: passRarity = mIsStructureAllowed[2]; break;
            case ERareRarity: passRarity = mIsStructureAllowed[1]; break;
            case ELegendaryRarity: passRarity = mIsStructureAllowed[0]; break;
            default: break;
            }
            break;
        case EActionType:
            switch (card.getRarity())
            {
            case ECommonRarity: passRarity = mIsActionAllowed[3]; break;
            case EUncommonRarity: passRarity = mIsActionAllowed[2]; break;
            case ERareRarity: passRarity = mIsActionAllowed[1]; break;
            case ELegendaryRarity: passRarity = mIsActionAllowed[0]; break;
            default: break;
            }
            break;
//.........这里部分代码省略.........
开发者ID:WarrantyVoid,项目名称:tyrant-optimize-gui,代码行数:101,代码来源:CCardFilterParameters.cpp

示例3: checkCard

bool CCardSearchParameters::checkCard(const CCard &card, int &/*num*/) const
{
    bool pass(true);

    if (pass)
    {
        pass = card.getLwCsName().contains(mLwCsName);
    }

    if (pass)
    {
        switch(mAttackCompare)
        {
        case ECompareLarger: pass = qMax(0, card.getAttack()) > mAttackValue; break;
        case ECompareEqualOrLarger: pass = qMax(0, card.getAttack()) >= mAttackValue; break;
        case ECompareEqual: pass = qMax(0, card.getAttack()) == mAttackValue; break;
        case ECompareEqualOrLesser: pass = qMax(0, card.getAttack()) <= mAttackValue; break;
        case ECompareLesser: pass = qMax(0, card.getAttack()) < mAttackValue; break;
        default: pass = false; break;
        }
    }

    if (pass)
    {
        switch(mHpCompare)
        {
        case ECompareLarger: pass = qMax(0, card.getHealth()) > mHpValue; break;
        case ECompareEqualOrLarger: pass = qMax(0, card.getHealth()) >= mHpValue; break;
        case ECompareEqual: pass = qMax(0, card.getHealth()) == mHpValue; break;
        case ECompareEqualOrLesser: pass = qMax(0, card.getHealth()) <= mHpValue; break;
        case ECompareLesser: pass = qMax(0, card.getHealth()) < mHpValue; break;
        default: pass = false; break;
        }
    }


    if (pass && mRarityMask != 0)
    {
        switch (card.getRarity())
        {
        case ELegendaryRarity: pass = (mRarityMask & 0x1) != 0; break;
        case ERareRarity: pass = (mRarityMask & 0x2) != 0; break;
        case EUncommonRarity: pass = (mRarityMask & 0x4) != 0; break;
        case ECommonRarity: pass = (mRarityMask & 0x8) != 0; break;
        default: pass = false; break;
        }
    }

    if (pass && mTypeMask != 0)
    {
        switch (card.getType())
        {
        case EAssaultType: pass = (mTypeMask & 0x1) != 0; break;
        case EStructureType: pass = (mTypeMask & 0x2) != 0; break;
        case ECommanderType: pass = (mTypeMask & 0x4) != 0; break;
        case EActionType: pass = (mTypeMask & 0x8) != 0; break;
        default: pass = false; break;
        }
    }

    if (pass && mFactionMask != 0)
    {
        switch (card.getFaction())
        {
        case EBloodthirstyFaction: pass = (mFactionMask & 0x1) != 0; break;
        case EImperialFaction: pass = (mFactionMask & 0x2) != 0; break;
        case ERaiderFaction: pass = (mFactionMask & 0x4) != 0; break;
        case ERighteousFaction: pass = (mFactionMask & 0x8) != 0; break;
        case EXenoFaction: pass = (mFactionMask & 0x10) != 0; break;
        default: pass = false; break;
        }
    }

    if (pass && mTimerMask != 0)
    {
        switch (card.getDelay())
        {
        case 0: pass = (mTimerMask & 0x1) != 0; break;
        case 1: pass = (mTimerMask & 0x2) != 0; break;
        case 2: pass = (mTimerMask & 0x4) != 0; break;
        case 3: pass = (mTimerMask & 0x8) != 0; break;
        case 4: pass = (mTimerMask & 0x10) != 0; break;
        default: pass = false; break;
        }
    }

    if (pass && mCheckUpgradeLevel)
    {
        switch(mUpgradeLevel)
        {
        case 0: pass = card.getUpgradeLevel() == EUpgradeNotAvailable; break;
        case 1: pass = card.getUpgradeLevel() == EUpgradeLevel1; break;
        case 2: pass = card.getUpgradeLevel() == EUpgradeLevel2; break;
        default: pass = false; break;
        }
    }

    if (pass && mIsUnique)
    {
        pass = card.isUnique();
//.........这里部分代码省略.........
开发者ID:WarrantyVoid,项目名称:tyrant-optimize-gui,代码行数:101,代码来源:CCardSearchParameters.cpp


注:本文中的CCard::getRarity方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。