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C++ CCVector3::norm2方法代码示例

本文整理汇总了C++中CCVector3::norm2方法的典型用法代码示例。如果您正苦于以下问题:C++ CCVector3::norm2方法的具体用法?C++ CCVector3::norm2怎么用?C++ CCVector3::norm2使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CCVector3的用法示例。


在下文中一共展示了CCVector3::norm2方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: exportFacets


//.........这里部分代码省略.........
	CCVector3 X(1,0,0), Y(0,1,0), Z(0,0,1);

	//'vertical' orientation (potentially specified by the user)
	if (!useNativeOrientation)
	{
		if (useCustomOrientation)
		{
			Z = CCVector3(	static_cast<PointCoordinateType>(fDlg.nXLineEdit->text().toDouble()),
							static_cast<PointCoordinateType>(fDlg.nYLineEdit->text().toDouble()),
							static_cast<PointCoordinateType>(fDlg.nZLineEdit->text().toDouble()) );
			Z.normalize();
		}
		else if (useGlobalOrientation)
		{
			//we compute the mean orientation (weighted by each facet's surface)
			CCVector3d Nsum(0,0,0);
			for (std::set<ccFacet*>::iterator it = facets.begin(); it != facets.end(); ++it)
			{
				double surf = (*it)->getSurface();
				CCVector3 N = (*it)->getNormal();
				Nsum.x += static_cast<double>(N.x) * surf;
				Nsum.y += static_cast<double>(N.y) * surf;
				Nsum.z += static_cast<double>(N.z) * surf;
			}
			Nsum.normalize();

			Z = CCVector3(	static_cast<PointCoordinateType>(Nsum.x),
							static_cast<PointCoordinateType>(Nsum.y),
							static_cast<PointCoordinateType>(Nsum.z) );
		}

		//update X & Y
		CCVector3 D = Z.cross(CCVector3(0,0,1));
		if (D.norm2() > ZERO_TOLERANCE) //otherwise the vertical dir hasn't changed!
		{
			X = -D;
			X.normalize();
			Y = Z.cross(X);
		}
	}

	//we compute the mean center (weighted by each facet's surface)
	CCVector3 C(0,0,0);
	{
		double weightSum = 0;
		for (std::set<ccFacet*>::iterator it = facets.begin(); it != facets.end(); ++it)
		{
			double surf = (*it)->getSurface();
			CCVector3 Ci = (*it)->getCenter();
			C += Ci * static_cast<PointCoordinateType>(surf);
			weightSum += surf;
		}
		if (weightSum)
			C /= static_cast<PointCoordinateType>(weightSum);
	}

	//determine the 'global' orientation matrix
	ccGLMatrix oriRotMat;
	oriRotMat.toIdentity();
	if (!useNativeOrientation)
	{
		oriRotMat.getColumn(0)[0] = static_cast<float>(X.x);
		oriRotMat.getColumn(0)[1] = static_cast<float>(X.y);
		oriRotMat.getColumn(0)[2] = static_cast<float>(X.z);
		oriRotMat.getColumn(1)[0] = static_cast<float>(Y.x);
		oriRotMat.getColumn(1)[1] = static_cast<float>(Y.y);
开发者ID:ORNis,项目名称:CloudCompare,代码行数:67,代码来源:qFacets.cpp

示例2: removeHiddenPoints

CCLib::ReferenceCloud* qHPR::removeHiddenPoints(CCLib::GenericIndexedCloudPersist* theCloud, const CCVector3& viewPoint, float fParam)
{
	assert(theCloud);

	unsigned nbPoints = theCloud->size();
	if (nbPoints == 0)
		return 0;

	//less than 4 points? no need for calculation, we return the whole cloud
	if (nbPoints < 4)
	{
		CCLib::ReferenceCloud* visiblePoints = new CCLib::ReferenceCloud(theCloud);
		if (!visiblePoints->addPointIndex(0,nbPoints)) //well even for less than 4 points we never know ;)
		{
			//not enough memory!
			delete visiblePoints;
			visiblePoints = 0;
		}
		return visiblePoints;
	}

	PointCoordinateType maxRadius = 0;

	//convert point cloud to an array of double triplets (for qHull)
	coordT* pt_array = new coordT[(nbPoints+1)*3];
	{
		coordT* _pt_array = pt_array;

		for (unsigned i=0; i<nbPoints; ++i)
		{
			CCVector3 P = *theCloud->getPoint(i) - viewPoint;
			*_pt_array++ = (coordT)P.x;
			*_pt_array++ = (coordT)P.y;
			*_pt_array++ = (coordT)P.z;

			//we keep track of the highest 'radius'
			PointCoordinateType r2 = P.norm2();
			if (maxRadius < r2)
				maxRadius = r2;
		}
		
		//we add the view point (Cf. HPR)
		*_pt_array++ = 0;
		*_pt_array++ = 0;
		*_pt_array++ = 0;

		maxRadius = sqrt(maxRadius);
	}

	//apply spherical flipping
	{
		maxRadius *= 2.0f*pow(10.0f,fParam);
	
		coordT* _pt_array = pt_array;
		for (unsigned i=0; i<nbPoints; ++i)
		{
			CCVector3 P = *theCloud->getPoint(i) - viewPoint;

			double r = (double)(maxRadius/P.norm()) - 1.0;
			*_pt_array++ *= r;
			*_pt_array++ *= r;
			*_pt_array++ *= r;
		}
	}

	//array to flag points on the convex hull
	std::vector<bool> pointBelongsToCvxHull;

	if (!qh_new_qhull(3,nbPoints+1,pt_array,False,(char*)"qhull QJ Qci",0,stderr))
	{
		try
		{
			pointBelongsToCvxHull.resize(nbPoints+1,false);
		}
		catch(std::bad_alloc)
		{
			//not enough memory!
			delete[] pt_array;
			return 0;
		}

		vertexT *vertex = 0,**vertexp = 0;
		facetT *facet = 0;

		FORALLfacets
		{
			//if (!facet->simplicial)
			//	error("convhulln: non-simplicial facet"); // should never happen with QJ

			setT* vertices = qh_facet3vertex(facet);
			FOREACHvertex_(vertices)
			{
				pointBelongsToCvxHull[qh_pointid(vertex->point)] = true;
			}
			qh_settempfree(&vertices);
		}
	}

	delete[] pt_array;
	pt_array=0;
//.........这里部分代码省略.........
开发者ID:getov,项目名称:trunk,代码行数:101,代码来源:qHPR.cpp


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