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C++ CCTouchHandler类代码示例

本文整理汇总了C++中CCTouchHandler的典型用法代码示例。如果您正苦于以下问题:C++ CCTouchHandler类的具体用法?C++ CCTouchHandler怎么用?C++ CCTouchHandler使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了CCTouchHandler类的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: forceRemoveDelegate

void CCTouchDispatcher::forceRemoveDelegate(CCTouchDelegate *pDelegate)
{
	CCTouchHandler *pHandler;
	CCMutableArray<CCTouchHandler*>::CCMutableArrayIterator  iter;

	// XXX: remove it from both handlers ???
	
	// remove handler from m_pStandardHandlers
	for (iter = m_pStandardHandlers->begin(); iter != m_pStandardHandlers->end(); ++iter)
	{
		pHandler = *iter;
		if (pHandler && pHandler->getDelegate() == pDelegate)
		{
			m_pStandardHandlers->removeObject(pHandler);
			break;
		}
	}

    // remove handler from m_pTargetedHandlers
	for (iter = m_pTargetedHandlers->begin(); iter != m_pTargetedHandlers->end(); ++iter)
	{
		pHandler = *iter;
		if (pHandler && pHandler->getDelegate() == pDelegate)
		{
			m_pTargetedHandlers->removeObject(pHandler);
			break;
		}
	}
}
开发者ID:9miao,项目名称:cocos2dx-win8,代码行数:29,代码来源:CCTouchDispatcher.cpp

示例2: forceAddHandler

//
// handlers management
//
void CCTouchDispatcher::forceAddHandler(CCTouchHandler *pHandler, CCMutableArray<CCTouchHandler*> *pArray)
{
	unsigned int u = 0;

 	CCMutableArray<CCTouchHandler*>::CCMutableArrayIterator iter;
 	for (iter = pArray->begin(); iter != pArray->end(); ++iter)
 	{
 		CCTouchHandler *h = *iter;
         if (h)
         {
 		    if (h->getPriority() < pHandler->getPriority())
 		    {
 			    ++u;
 		    }
 
 		    if (h->getDelegate() == pHandler->getDelegate())
 		    {
 			    CCAssert(0, "");
 			    return;
 		    }
         }
 	}

	pArray->insertObjectAtIndex(pHandler, u);
}
开发者ID:9miao,项目名称:cocos2dx-win8,代码行数:28,代码来源:CCTouchDispatcher.cpp

示例3: CCARRAY_FOREACH

//
// handlers management
//
void CCTouchDispatcher::forceAddHandler(CCTouchHandler *pHandler,
		CCArray *pArray)
{
	unsigned int u = 0;

	CCObject* pObj = NULL;
	CCARRAY_FOREACH(pArray, pObj)
	{
		CCTouchHandler *h = (CCTouchHandler *) pObj;
		if (h)
		{
			if (h->getPriority() < pHandler->getPriority())
			{
				++u;
			}

#if 0
			if (h->getPriority() == pHandler->getPriority())
			{
				if (h->getDelegate()->getSubPriority() < pHandler->getDelegate()->getSubPriority())
				{
					++u;
				}
			}
#endif

			if (h->getDelegate() == pHandler->getDelegate())
			{
				CCAssert(0, "");
				return;
			}
		}
	}
开发者ID:korman,项目名称:Temp,代码行数:36,代码来源:CCTouchDispatcher.cpp

示例4: CCAssert

void CCTouchDispatcher::setPriority(int nPriority, CCTouchDelegate *pDelegate)
{
    CCAssert(pDelegate != NULL, "");

	CCTouchHandler *handler = NULL;

	handler = this->findHandler(pDelegate);

	CCAssert(handler != NULL, "");

	handler->setPriority(nPriority);

	this->rearrangeHandlers(m_pTargetedHandlers);
	this->rearrangeHandlers(m_pStandardHandlers);
}
开发者ID:9miao,项目名称:cocos2dx-win8,代码行数:15,代码来源:CCTouchDispatcher.cpp

示例5: CCTouchHandler

CCTouchHandler* CCTouchHandler::handlerWithDelegate(CCTouchDelegate *pDelegate, int nPriority)
{
	CCTouchHandler *pHandler = new CCTouchHandler();

	if (pHandler)
	{
		if (pHandler->initWithDelegate(pDelegate, nPriority))
		{
			pHandler->autorelease();
		}
		else
		{
			CC_SAFE_RELEASE_NULL(pHandler);
		}
	}
	
	return pHandler;
}
开发者ID:Pentaloop,项目名称:Loop2d,代码行数:18,代码来源:CCTouchHandler.cpp

示例6: assert

//
// dispatch events
//
void CCTouchDispatcher::touches(CCSet *pTouches, CCEvent *pEvent, unsigned int uIndex)
{
	assert(uIndex >= 0 && uIndex < 4);

	CCSet *pMutableTouches;
	m_bLocked = true;

	// optimization to prevent a mutable copy when it is not necessary
 	unsigned int uTargetedHandlersCount = m_pTargetedHandlers->count();
 	unsigned int uStandardHandlersCount = m_pStandardHandlers->count();
	bool bNeedsMutableSet = (uTargetedHandlersCount && uStandardHandlersCount);

	pMutableTouches = (bNeedsMutableSet ? pTouches->mutableCopy() : pTouches);

	struct ccTouchHandlerHelperData sHelper = m_sHandlerHelperData[uIndex];
	//
	// process the target handlers 1st
	//
	if (uTargetedHandlersCount > 0)
	{
        CCTouch *pTouch;
		CCSetIterator setIter;
		for (setIter = pTouches->begin(); setIter != pTouches->end(); ++setIter)
		{
			pTouch = (CCTouch *)(*setIter);
			CCTargetedTouchHandler *pHandler;
			CCMutableArray<CCTouchHandler*>::CCMutableArrayIterator arrayIter;
			for (arrayIter = m_pTargetedHandlers->begin(); arrayIter != m_pTargetedHandlers->end(); ++arrayIter)
			/*for (unsigned int i = 0; i < m_pTargetedHandlers->num; ++i)*/
			{
                pHandler = (CCTargetedTouchHandler *)(*arrayIter);

                if (! pHandler)
                {
				   break;
                }

				bool bClaimed = false;
				if (uIndex == ccTouchBegan)
				{
#ifdef  ENABLE_LUA
					CCString*pLuaFn = pHandler->getDelegate()->getLuaEvent(ccTouchBegan);
					if (pLuaFn)
					{
						bClaimed = true;
						pHandler->getDelegate()->excuteLuaTouchEvent(pLuaFn, pTouch);
					}
					else
					{
						bClaimed = pHandler->getDelegate()->ccTouchBegan(pTouch, pEvent);
					}
#else
					bClaimed = pHandler->getDelegate()->ccTouchBegan(pTouch, pEvent);
#endif
					if (bClaimed)
					{
						pHandler->getClaimedTouches()->addObject(pTouch);
					}
				} else
				if (pHandler->getClaimedTouches()->containsObject(pTouch))
				{
					// moved ended cancelled
					bClaimed = true;
#ifdef  ENABLE_LUA
					CCString*pLuaFn = pHandler->getDelegate()->getLuaEvent(sHelper.m_type);

					switch (sHelper.m_type)
					{
					case ccTouchMoved:
						if (pLuaFn)
						{
							pHandler->getDelegate()->excuteLuaTouchEvent(pLuaFn, pTouch);
						}
						else
						{
							pHandler->getDelegate()->ccTouchMoved(pTouch, pEvent);
						}
						break;
					case ccTouchEnded:
						if (pLuaFn)
						{
							pHandler->getDelegate()->excuteLuaTouchEvent(pLuaFn, pTouch);
						}
						else
						{
							pHandler->getDelegate()->ccTouchEnded(pTouch, pEvent);
						}
						pHandler->getClaimedTouches()->removeObject(pTouch);
						break;
					case ccTouchCancelled:
						if (pLuaFn)
						{
							pHandler->getDelegate()->excuteLuaTouchEvent(pLuaFn, pTouch);
						}
						else
						{
							pHandler->getDelegate()->ccTouchCancelled(pTouch, pEvent);
//.........这里部分代码省略.........
开发者ID:classfoo,项目名称:cocos2d-x,代码行数:101,代码来源:CCTouchDispatcher.cpp


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