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C++ CCTableViewCell::getChildByTag方法代码示例

本文整理汇总了C++中CCTableViewCell::getChildByTag方法的典型用法代码示例。如果您正苦于以下问题:C++ CCTableViewCell::getChildByTag方法的具体用法?C++ CCTableViewCell::getChildByTag怎么用?C++ CCTableViewCell::getChildByTag使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CCTableViewCell的用法示例。


在下文中一共展示了CCTableViewCell::getChildByTag方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: CCTableViewCell

CCTableViewCell* S131More::tableCellAtIndex(CCTableView *table, unsigned int idx)
{
    
    CCTableViewCell *pCell = table->dequeueCell();
    if (!pCell)
    {
        
        pCell = new CCTableViewCell();
        pCell->autorelease();
        
        CCSprite *pSprite1 = CCSprite::create("S13PRightPoint.png");
        pSprite1->setPosition(ccp(0,90));
        pSprite1->setTag(1010);
        pCell->addChild(pSprite1);
        
        string aStr = rightBigTitle[PersonalApi::convertIntToString(idx+1)]+"        "+rightTime[PersonalApi::convertIntToString(idx+1)];
        const char * labelStr = aStr.c_str();//rightBigTitle[PersonalApi::convertIntToString(idx+1)].c_str();
        float titleFontSize = 20;
        CCSize titleDetailSize = CCSizeMake(500, 30);
        CCLabelTTF *pLabel = CCLabelTTF::create(labelStr, s1FontName_macro, titleFontSize, titleDetailSize, kCCTextAlignmentLeft, kCCVerticalTextAlignmentTop);
        pLabel->setTag(234);
        pLabel->setPosition(ccp(280,180));
        pLabel->setColor(ccBLACK);
        pCell->addChild(pLabel);
        
        const char * labelStr2 = rightDetailTitle[PersonalApi::convertIntToString(idx+1)].c_str();
        float titleFontSize2 =  20;
        CCSize titleDetailSize2 = CCSizeMake(500, 30);
        CCLabelTTF *pLabel2 = CCLabelTTF::create(labelStr2, s1FontName_macro, titleFontSize2, titleDetailSize2, kCCTextAlignmentLeft, kCCVerticalTextAlignmentTop);
        pSprite1->setAnchorPoint(ccp(0.0,1.0));
        pLabel2->setTag(567);
        pLabel2->setPosition(ccp(280,130));
        pLabel2->setColor(ccBLACK);
        pCell->addChild(pLabel2);
        
 
        CCSprite *pSprite2 = CCSprite::create("s131RightWordBottom.png");
        pSprite2->setAnchorPoint(CCPointZero);
        pSprite2->setTag(999);
        pSprite2->setPosition(ccp(0,0));
        pCell->addChild(pSprite2);
    }
    else
    {
      
        
        CCLabelTTF *pLabel = (CCLabelTTF*)pCell->getChildByTag(234);
        pLabel->setString((rightBigTitle[PersonalApi::convertIntToString(idx)]+"        "+rightTime[PersonalApi::convertIntToString(idx)]).c_str());
        
        CCLabelTTF *pLabel2 = (CCLabelTTF*)pCell->getChildByTag(567);
        pLabel2->setString(rightDetailTitle[PersonalApi::convertIntToString(idx)].c_str());
        
    }

    return pCell;
}
开发者ID:Ratel13,项目名称:JinRiCompany,代码行数:56,代码来源:S131More.cpp

示例2: tableCellAtIndex

CCTableViewCell* ItemListScene::tableCellAtIndex(CCTableView *table, unsigned int idx)
{
    CCTableViewCell *cell = table->dequeueCell();

    CCLabelTTF *itemNumberLabel = NULL;
    CCLabelTTF *itemNameLabel = NULL;

    if (!cell) {
        cell = new CCTableViewCell();
        cell->autorelease();

        itemNumberLabel = CCLabelTTF::create("", DefaultFontName, FontSizeNormal);
        itemNumberLabel->setAnchorPoint(ccp(0.0, 0.5));
        itemNumberLabel->setPosition(ccp(kItemNumberLabelMarginLeft, kItemCellHeight / 2));
        itemNumberLabel->setTag(kItemCellTagNumberLabel);
        cell->addChild(itemNumberLabel);

        itemNameLabel = CCLabelTTF::create("", DefaultFontName, FontSizeNormal);
        itemNameLabel->setAnchorPoint(ccp(0.0, 0.5));
        itemNameLabel->setPosition(ccp(kItemNameLabelMarginLeft, kItemCellHeight / 2));
        itemNameLabel->setTag(kItemCellTagNameLabel);
        cell->addChild(itemNameLabel);
    }

    Item item = selectedItem(idx);

    cell->removeChildByTag(kItemCellTagImage);

    itemNumberLabel = (CCLabelTTF *)cell->getChildByTag(kItemCellTagNumberLabel);
    itemNumberLabel->setString(CCString::createWithFormat("%02lld", item.get_id())->getCString());

    CCSprite *itemImage = NULL;
    itemNameLabel = (CCLabelTTF *)cell->getChildByTag(kItemCellTagNameLabel);

    if (item->count > 0) {
        itemImage = CCSprite::createWithSpriteFrameName(item->image.c_str());
        itemNameLabel->setString(item->name.c_str());
    }
    else {
        itemImage = CCSprite::createWithSpriteFrameName(NotFoundItemImage);
        itemNameLabel->setString(MessageNotFoundItemNameText);
    }

    itemImage->setAnchorPoint(ccp(0.0, 0.5));
    itemImage->setPosition(ccp(kItemImageMarginLeft, kItemCellHeight / 2));
    itemImage->setTag(kItemCellTagImage);
    cell->addChild(itemImage);

    return cell;
}
开发者ID:ichiko,项目名称:yamiHikariGame,代码行数:50,代码来源:ItemListScene.cpp

示例3: CCTableViewCell

CCTableViewCell* S22PicDetail::tableCellAtIndex(CCTableView *table, unsigned int idx)
{
    CCTableViewCell *pCell = table->dequeueCell();
    if (!pCell)
    {
        
        pCell = new CCTableViewCell();
        pCell->autorelease();
        
        string picName = "S2"+ PersonalApi::convertIntToString(AppDelegate::S2SelectedScene)+ PersonalApi::convertIntToString(AppDelegate::S2LeftSelected)+"Display"+PersonalApi::convertIntToString(idx+1)+".png";
        
        
        string picNameStr=PersonalApi::getRealImageName(picName.c_str(),"S2BigPic.png").c_str();
        CCSprite *pSprite = CCSprite::create(picNameStr.c_str());
        pSprite->setAnchorPoint(CCPointZero);
        pSprite->setTag(123);
        
        float pSpriteScale = tableViewBackGroundSp->getContentSize().height/pSprite->getContentSize().height;
        pSprite->setScale(pSpriteScale);
        pSprite->setPosition(ccp(0,pSprite->getPosition().y-pSprite->getContentSize().height*pSpriteScale/2));
        
        pCell->addChild(pSprite);
   
    }
    else
    {
        CCSprite *pSprite = (CCSprite*)pCell->getChildByTag(123);
        string picName = "S2"+ PersonalApi::convertIntToString(AppDelegate::S2SelectedScene)+ PersonalApi::convertIntToString(AppDelegate::S2LeftSelected)+"Display"+PersonalApi::convertIntToString(idx+1)+".png";
        
        string picNameStr=PersonalApi::getRealImageName(picName.c_str(),"S2BigPic.png").c_str();
        pSprite->setTexture(CCTextureCache::sharedTextureCache()->addImage(picNameStr.c_str()));
    }
    return pCell;
}
开发者ID:Ratel13,项目名称:JinRiCompany,代码行数:34,代码来源:S22PicDetail.cpp

示例4: disableAllTouchEnd

void MainLayerZhuangBeiBaseBody::disableAllTouchEnd()
{
    mTableView->setTouchEnabled(true);

    int cellNum = numberOfCellsInTableView(mTableView);
    for (int i=0; i<cellNum; i++)
    {
        CCTableViewCell* cell = mTableView->cellAtIndex(i);
        if (cell)
        {
            CCNode* bg = cell->getChildByTag(TAG_EquipBaseBody_TABLE_ITEM);
            if (bg)
            {
                CCMenu* menu = (CCMenu*)bg->getChildByTag(TAG_BaseBody_MENU);
                if (menu)
                {
                    menu->setEnabled(true);
                }
            }
        }
    }

    CCPoint beg = mTableView->getContentOffset();
    if (mOffset.y < beg.y) mOffset.y = beg.y;
    if (mOffset.y > tableCellSizeForIndex(mTableView,0).height*3) mOffset.y = tableCellSizeForIndex(mTableView,0).height*3;
    mTableView->setContentOffset(mOffset);
}
开发者ID:longguai,项目名称:game-DarkWar,代码行数:27,代码来源:MainLayerZhuangBeiBaseBody.cpp

示例5: tableCellAtIndex

CCTableViewCell* GameUI_MainTitle::tableCellAtIndex(cocos2d::extension::CCTableView *table, unsigned int idx)
{
    CCString *string = CCString::createWithFormat("%d", idx);
    CCTableViewCell *cell = table->dequeueCell();
    if (!cell)
    {
        cell = new CCTableViewCell();
        cell->autorelease();
        CCSprite *sprite = CCSprite::create("Icon.png");
        sprite->setAnchorPoint(CCPointZero);
        sprite->setPosition(ccp(0, 0));
        cell->addChild(sprite);
        
        CCLabelTTF *label = CCLabelTTF::create(string->getCString(), "Helvetica", 20.0);
        label->setPosition(CCPointZero);
		label->setAnchorPoint(CCPointZero);
        label->setTag(123);
        cell->addChild(label);
    }
    else
    {
        CCLabelTTF *label = (CCLabelTTF*)cell->getChildByTag(123);
        label->setString(string->getCString());
    }
    
    return cell;
}
开发者ID:bwjdrl2,项目名称:Infinity,代码行数:27,代码来源:GameUI_MainTitle.cpp

示例6: disableAllTouchBegin

void MainLayerHerosBaseBody::disableAllTouchBegin()
{
	mTableView->setTouchEnabled(false);
	int cellNum = numberOfCellsInTableView(mTableView);
	for (int i=0;i<cellNum;i++)
	{
		CCTableViewCell* cell = mTableView->cellAtIndex(i);
		if (cell)
		{
			CCNode* bg = cell->getChildByTag(TAG_BaseBody_TABLE_ITEM);
			if (bg)
			{
				CCMenu* menu = (CCMenu*)bg->getChildByTag(TAG_BaseBody_TABLE_HERO_IMG);
				if (menu)
				{
					menu->setEnabled(false);
				}
				menu = (CCMenu*)bg->getChildByTag(TAG_Menu);
				if(menu)
				{
					menu->setEnabled(false);
				}
			}
		}
	}

}
开发者ID:longguai,项目名称:game-DarkWar,代码行数:27,代码来源:MainLayerHerosBaseBody.cpp

示例7: tableCellAtIndex

CCTableViewCell* DebugTestScene::tableCellAtIndex( CCTableView* in_pTable, unsigned int in_idx )
{
    CELL_DATA*  pCellData     = &s_aSelectSceneList[in_idx];
    CCString*   pText         = CCString::create(pCellData->pText);
    CCTableViewCell*    pCell = in_pTable->dequeueCell();
    if( pCell == NULL )
    {
        pCell   = new CCTableViewCell();
        pCell->autorelease();

        CCPoint origin     = CCDirector::sharedDirector()->getVisibleOrigin();

        //  ラベル追加
        {
            CCLabelTTF* pLabel  =
            CCLabelTTF::create( pText->getCString(), "Helvetica", MultiResolution::shared()->getFontSize(s_fontSize_.width) );
            
            pLabel->setPosition(ccp(origin.x, 0));
            pLabel->setAnchorPoint(CCPointZero);
            pLabel->setTag(100);
            pCell->addChild(pLabel);
        }
    }
    else
    {
        CCLabelTTF* pLabel  = (CCLabelTTF*)pCell->getChildByTag(100);
        pLabel->setString(pText->getCString());
    }
    
    return  pCell;
}
开发者ID:kuronokurujp,项目名称:stg,代码行数:31,代码来源:DebugTestScene.cpp

示例8: tableCellAtIndex

//reload가 호출 되거나, 스크롤이 움직여 안보이는 셀이 보여질 때 호출된다. 
CCTableViewCell* MenuScene::tableCellAtIndex(CCTableView *table, unsigned int idx)
{
	//테이블이 사용 중인 셀이 있다면 재활용한다. 테이블 뷰는 똑같은 모양에 데이터만 다른 경우가 많다. 그래서 하나의 셀을 재사용하고 데이터만 바꿔준다.
	CCTableViewCell *cell = table->dequeueCell();

	//datalist에서 데이터를 가져온다. 여기서는 CCString을 했지만, CCObject를 상속받은 커스텀 클래스를 만들어서 여러 정보를 담을 수 있을 것이다.
	CCString* string = (CCString*) datalist->objectAtIndex(idx);

	if (!cell) {
		//커스텀 셀을 이용했는데, 이는 커스텀 셀 부분의 draw 함수를 오버로딩하여 여러가지 효과를 줄 수 있기 때문이다. 이 예제에서는 아무런 추가 내용이 없지만, 이부분을 이용하여 3D리스트 뷰나, 크기가 바뀌는 리스트 뷰 같은 조금 더 다이나믹한 리스트뷰를 만들 수 있을 것 같다. 
		cell = new TableViewCell();
		cell->autorelease();

		CCLabelTTF *label = CCLabelTTF::create(string->getCString(), "Helvetica", 20.0);
		label->setPosition(CCPointZero);
		label->setAnchorPoint(CCPointZero);
		label->setTag(123);
		cell->addChild(label);
	}
	else
	{
		CCLabelTTF *label = (CCLabelTTF*)cell->getChildByTag(123);
		label->setString(string->getCString());
	}

	return cell;
}
开发者ID:Tingtingyu,项目名称:cocos2dx-scrollbar,代码行数:28,代码来源:MenuScene.cpp

示例9: tableCellAtIndex

CCTableViewCell* ListViewLayer::tableCellAtIndex(CCTableView *table, unsigned int idx)
{
    //CCString *pString = (CCString *)aArray->objectAtIndex(idx);
    const char * str = aVect[idx].c_str();
    CCLOG("%s\n/////////",str);
    CCTableViewCell *pCell = table->dequeueCell();
    if (!pCell) {
        pCell = new CCTableViewCell();
        pCell->autorelease();
       /* CCSprite *pSprite = CCSprite::create("pBackground.png");
        //pSprite->setColor(ccBLUE);
        pSprite->setAnchorPoint(CCPointZero);
		pSprite->setPosition(CCPointZero);
        pCell->addChild(pSprite);
*/
        CCLabelTTF *pLabel = CCLabelTTF::create(str, "Arial", 20.0,CCSizeMake(table->getContentSize().width, 0), kCCTextAlignmentLeft);
        pLabel->setPosition(CCPointZero);
		pLabel->setAnchorPoint(CCPointZero);
        pLabel->setTag(123);
        pLabel->setColor(ccBLACK);
        //pLabel->setContentSize(CCSizeMake(table->getContentSize().width-60, 120));
        pCell->addChild(pLabel);
    }
    else
    {
        CCLabelTTF *pLabel = (CCLabelTTF*)pCell->getChildByTag(123);
        pLabel->setString(str);
    }


    return pCell;
}
开发者ID:liuyuyefz,项目名称:GreTest,代码行数:32,代码来源:ListViewLayer.cpp

示例10: select

void GongJiang_EquipSelect::select()
{
	CCTableViewCell* lastCell = mTableView->cellAtIndex(0);
	if (lastCell)
	{
		BaseSprite* bg = (BaseSprite*)lastCell->getChildByTag(TAG_EquipBaseBody_TABLE_ITEM);

		bool isFirstIn = false;
		// 先不管是否点击了图片
		if(GameGuideManager::getManager()->isGuideNow(GameGuideManager::GID_GongJiang_QiangHua))
		{
			//GameGuideManager::getManager()->setOneGuideStart(GameGuideManager::GID_GongJiang_SelectZhuangBei);
			//GameGuideManager::getManager()->setOneGuideEnd(GameGuideManager::GID_GongJiang_SelectZhuangBei);
			if (bg)
			{
				CCPoint pos = bg->getParent()->convertToWorldSpace(bg->getPosition());
				GuideLayerBase *guideLayer1 = new GuideLayer_SimpleLayer;
				guideLayer1->init(bg->getContentSize(), ccp(pos.x,pos.y + bg->getContentSize().height / 2)
					, LFStrings::getValue("qiangxuanzezhuangbei"), NULL, false);
				//((GuideLayer_SimpleLayer*)guideLayer1)->setCallBack(this,SEL_CallFunc(&JiuGongGeLayer::GuiDeLayerCallBack));
				CCDirector::sharedDirector()->getRunningScene()->addChild(guideLayer1, 128);
			}
		}
	}

}
开发者ID:longguai,项目名称:game-DarkWar,代码行数:26,代码来源:GongJiang_EquipSelect.cpp

示例11: tableCellAtIndex

CCTableViewCell* DataSourceOfHour::tableCellAtIndex(CCTableView *table, unsigned int idx)
{
    CCString *string;
    if (idx >= 2 && idx <= 25)
        string = CCString::createWithFormat("%0.2d", idx-2);
    else
        string = CCString::createWithFormat("");

    CCTableViewCell *cell = table->dequeueCell();
    if (!cell) {
        cell = new CustomTableViewCell();
        cell->autorelease();
        
        CCLabelTTF *label = CCLabelTTF::create(string->getCString(), "Helvetica", 25.0);
        label->setColor(ccBLACK);
        label->setPosition(ccp(WIDTH/2, HIGHT/2));
		label->setAnchorPoint(ccp(0.5,0.5));
        label->setTag(123);
        cell->addChild(label);
    }
    else
    {
        CCLabelTTF *label = (CCLabelTTF*)cell->getChildByTag(123);
        label->setString(string->getCString());
    }
    
    
    return cell;
}
开发者ID:doublsky,项目名称:assiduousme,代码行数:29,代码来源:DataSourceOfHour.cpp

示例12: CustomTableViewCell

CCTableViewCell* S11PrepareRes::tableCellAtIndex(CCTableView *table, unsigned int idx)
{
    CCTableViewCell *cell = table->dequeueCell();
    if (!cell)
    {
        cell = new CustomTableViewCell();
        cell->autorelease();
        if (idx==0)
        {
            selectIndex=0;
        
        }
   
        CCLabelTTF *label = CCLabelTTF::create("点击输入", "Helvetica", 30.0);
        label->setColor(ccBLACK);
        label->setPosition(s11Position8_1_macro(label));
        label->setAnchorPoint(CCPointZero);
        label->setTag(123);
        cell->addChild(label,101);
        
        CCSprite *pSprite = CCSprite::create("s11CellDivideLine.png");
        pSprite->setAnchorPoint(CCPointZero);
		pSprite->setPosition(CCPointZero);
        cell->addChild(pSprite,101);
  
    }
    else
    {
        if (selectIndex ==idx)
        {
            if (activeSprite)
            {
                activeSprite->removeFromParentAndCleanup(false);
            }

            
            activeSprite = CCSprite::create("s11Active Bar.png");
            activeSprite->setAnchorPoint(CCPointZero);
            activeSprite->setPosition(CCPointZero);
            cell->addChild(activeSprite,99);
        }
        
         CCLabelTTF *label = (CCLabelTTF*)cell->getChildByTag(123);
        CCString *aString = CCString::createWithFormat("%u",idx+1);
        std::string aStr = aString->m_sString;
        std::map<std::string,std::string>::iterator aIterator = scriptMap.find(aStr);
        std::string aStr2;
        if (aIterator !=scriptMap.end())
        {
            aStr2 = aIterator->second;
        }
        
        label->setString(aStr2.c_str());
  
    }
    
    return cell;
}
开发者ID:liuyuyefz,项目名称:GreTest,代码行数:58,代码来源:S11PrepareResScene.cpp

示例13: selectAtIndex

void MainLayerZhuangBeiBody::selectAtIndex(unsigned int index)
{
	// 0 是第一个  所有装备
	CCTableViewCell* currentCell = tableView->cellAtIndex(index);
	CCTableViewCell* lastCell = tableView->cellAtIndex(selectedIndex);

	//if (selectedIndex != index)
	{
		if (lastCell!=NULL)
		{
			CCMenuItemImage* itemImage = (CCMenuItemImage*)lastCell->getChildByTag(TAG_MENU)->getChildByTag(lastCell->getIdx());
			int idx = itemImage->getTag();
			itemImage->initWithNormalImage(
				itemFiles[idx].c_str()
				,itemFiles_select[idx].c_str()
				,NULL, this, menu_selector(MainLayerZhuangBeiBody::menuItemClicked));
		}

		if (currentCell!=NULL)
		{
			CCMenuItemImage* itemImage = (CCMenuItemImage*)currentCell->getChildByTag(TAG_MENU)->getChildByTag(currentCell->getIdx());
			int idx = itemImage->getTag();
			itemImage->initWithNormalImage(
				itemFiles_select[idx].c_str()
				,itemFiles[idx].c_str()
				,NULL, this, menu_selector(MainLayerZhuangBeiBody::menuItemClicked));
		}

		selectedIndex = index;

		BaseLayer* content = createContentAtIndex(index);

		if (selectedContaint)
		{
			selectedContaint->removeFromParent();
		}
		if (content)
		{
			container->addChild(content);
			content->setPosition(ccp(0,0));
		}
		selectedContaint = content;
	}
}
开发者ID:longguai,项目名称:game-DarkWar,代码行数:44,代码来源:MainLayerZhuangBeiBody.cpp

示例14: getListItemByIndex

CCNode* ListViewLayer::getListItemByIndex(int index)
{
	CCTableViewCell* lastCell = mTableView->cellAtIndex(index);
	if (lastCell)
	{
		CCNode* wrap = lastCell->getChildByTag(TAG_LIST_CELL_ITEM_WRAP);
		return (CCNode*)wrap->getChildren()->objectAtIndex(0);
	}
	// 已经释放了
	return NULL;
}
开发者ID:longguai,项目名称:game-DarkWar,代码行数:11,代码来源:ListViewLayer.cpp

示例15: tableCellTouched

void GongJiang_EquipSelect::tableCellTouched(CCTableView* table, CCTableViewCell* cell)
{
	BaseSprite* bg = (BaseSprite*)cell->getChildByTag(TAG_EquipBaseBody_TABLE_ITEM);
	// 先不管是否点击了图片

	// 先移除上一个点击的
	if (selectedIndex >= 0)
	{
		CCTableViewCell* lastCell = table->cellAtIndex(selectedIndex);
		if (lastCell)
		{
			lastCell->getChildByTag(TAG_EquipBaseBody_TABLE_ITEM)->removeChildByTag(TAG_BG_MASK_PIC);
		}
	}
	// 再次选自己,代表取消
	if (selectedIndex == cell->getIdx())
	{
		selectedIndex = -1;
	}
	else
	{
		selectedIndex = cell->getIdx();
		BaseSprite* addEff = BaseSprite::create("mianban_zhuangbei_xiangxi_select.png");
		bg->addChild(addEff,10,TAG_BG_MASK_PIC);
		addEff->setPosition(ccp(bg->getContentSize().width/2,bg->getContentSize().height/2));
	}

	if(selectedIndex < 0)
	{
		mMenuItemMakeSure->setEnabled(false);
	}
	else
	{
		mMenuItemMakeSure->setEnabled(true);
	}
	bool isFirstIn = false;
	// 先不管是否点击了图片
	if(GameGuideManager::getManager()->isGuideNow(GameGuideManager::GID_GongJiang_QiangHua))
	{
		//GameGuideManager::getManager()->setOneGuideStart(GameGuideManager::GID_GongJiang_QhHt);
		GameGuideManager::getManager()->setOneGuideEnd(GameGuideManager::GID_GongJiang_QiangHua);

		if (mMenuItemMakeSure)
		{
			CCPoint pos =  mMenuItemMakeSure->getParent()->convertToWorldSpace(mMenuItemMakeSure->getPosition());
			GuideLayerBase *guideLayer1 = new GuideLayer_SimpleLayer;
			guideLayer1->init(mMenuItemMakeSure->getContentSize(),pos
				, LFStrings::getValue("DingjiQueding"), NULL, false);
			//((GuideLayer_SimpleLayer*)guideLayer1)->setCallBack(this,SEL_CallFunc(&JiuGongGeLayer::GuiDeLayerCallBack));
			CCDirector::sharedDirector()->getRunningScene()->addChild(guideLayer1, 128);
		}
	}
}
开发者ID:longguai,项目名称:game-DarkWar,代码行数:53,代码来源:GongJiang_EquipSelect.cpp


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