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C++ CCNode::getSkewY方法代码示例

本文整理汇总了C++中CCNode::getSkewY方法的典型用法代码示例。如果您正苦于以下问题:C++ CCNode::getSkewY方法的具体用法?C++ CCNode::getSkewY怎么用?C++ CCNode::getSkewY使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CCNode的用法示例。


在下文中一共展示了CCNode::getSkewY方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: visit

void CCBClippingNode::visit(){
    
    CCNode* hock = this->getChildByTag(htag);
    if (hock==NULL) {
        getStencil()->setPosition(0, 0);
        getStencil()->setScaleX(1);
        getStencil()->setScaleY(1);
        getStencil()->setRotationX(0);
        getStencil()->setRotationY(0);
        getStencil()->setSkewX(0);
        getStencil()->setSkewY(0);
        getStencil()->setAnchorPoint(ccp(0.5, 0.5));
    }else{
        getStencil()->setPosition(hock->getPositionX(),hock->getPositionY());
        getStencil()->setScaleX(hock->getScaleX());
        getStencil()->setScaleY(hock->getScaleY());
        getStencil()->setRotationX(hock->getRotationX());
        getStencil()->setRotationY(hock->getRotationY());
        getStencil()->setSkewX(hock->getSkewX());
        getStencil()->setSkewY(hock->getSkewY());
        getStencil()->setAnchorPoint(hock->getAnchorPoint());
    }
    
    CCClippingNode::visit();
}
开发者ID:royhu,项目名称:CCBReader-X,代码行数:25,代码来源:CCBClippingNode.cpp

示例2: showFrame

void CCINode::showFrame(){
    //std::vector<CCIMovieTag *> tags = this->swfMovie->getTags();

    while (true) {
        CCIMovieTag * tag = NULL;
        
        if (currentTag<tags.size()) {
            tag = tags[currentTag++];
        }else{
            
            this->removeAllChildrenWithCleanup(true);
            //this->stop();
            currentTag = 0;
            currentFrame = 0;
            break;
        }
        if(tag->getTagType()==TagTypePlaceObject||tag->getTagType()==TagTypePlaceObject2||tag->getTagType()==TagTypePlaceObject3){
            CCIPlaceObject * placeTag = (CCIPlaceObject *)tag;
            
            int charactorId = placeTag->getCharacterId();
            int depth = placeTag->getDepth();
            
            
            CCIPlaceObject2 * placeTag2 = NULL;
            if (tag->getTagType()==TagTypePlaceObject2||tag->getTagType()==TagTypePlaceObject3) {
                placeTag2 = (CCIPlaceObject2 *)tag;
            }
            
            CCNode * node;
            if (!placeTag2||placeTag2->placeType==PlaceObjectTypeNew) {
                //place1 or placetag2 new
                node = (CCNode *)this->nodes->objectForKey(charactorId);
                if (node&&node->getParent()==NULL) {
                    this->addChild(node, depth, depth);
                    CCInteger * nodeType = (CCInteger *)node->getUserObject();
                    if (nodeType->getValue()==NodeTypeCCINode) {
                        CCINode * ccinode = (CCINode *)node;
                        ccinode->play();
                    }
                }
            }else if(placeTag2&&placeTag2->placeType==PlaceObjectTypeModify){
                node = (CCNode *)this->getChildByTag(depth);
            }else if(placeTag2&&placeTag2->placeType==PlaceObjectTypeReplace){
                
                CCNode * newNode = (CCNode *)this->nodes->objectForKey(charactorId);
                
                node = (CCNode *)this->getChildByTag(depth);
                if (node) {
                    if (newNode) {
                        //get last transform matrix
                        newNode->setPosition(node->getPosition());
                        newNode->setScaleX(node->getScaleX());
                        newNode->setScaleY(node->getScaleY());
                        newNode->setSkewX(node->getSkewX());
                        newNode->setSkewY(node->getSkewY());
                    }
                    CCInteger * nodeType = (CCInteger *)node->getUserObject();
                    if (nodeType->getValue()==NodeTypeCCINode) {
                        CCINode * ccinode = (CCINode *)node;
                        ccinode->stop();
                    }
                    node->removeFromParentAndCleanup(true);
                }
                
                node = newNode;
                if (node&&node->getParent()==NULL) {
                    this->addChild(node, depth, depth);
                    CCInteger * nodeType = (CCInteger *)node->getUserObject();
                    if (nodeType->getValue()==NodeTypeCCINode) {
                        CCINode * ccinode = (CCINode *)node;
                        ccinode->play();
                    }
                }
                
            }
            
            if (node) {
                CCIMatrix * matrix = placeTag->getMatrix();
                if (matrix) {
                    int x = matrix->getTranslateX();
                    int y = matrix->getTranslateY();
                    
                    node->setPosition(this->swfMovie->getHeader()->getBounds()->convertToCCSpace(x, y));
                    //restore
                    float scaleX = 1.0;
                    float scaleY = 1.0;
                    node->setScaleX(1);
                    node->setScaleY(1);
                    node->setSkewX(0);
                    node->setSkewY(0);
                    
                    if (matrix->HasScale) {
                        scaleX = matrix->getScaleX();
                        scaleY = matrix->getScaleY();
                        node->setScaleX(scaleX);
                        node->setScaleY(scaleY);
                    }
                    if (matrix->HasRotate) {
                        float skewX = matrix->getSkewX();
                        float skewY = matrix->getSkewY();
//.........这里部分代码省略.........
开发者ID:Creativegame,项目名称:CocosInterpreter,代码行数:101,代码来源:CCINode.cpp


注:本文中的CCNode::getSkewY方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。