本文整理汇总了C++中CCControlSlider::getValue方法的典型用法代码示例。如果您正苦于以下问题:C++ CCControlSlider::getValue方法的具体用法?C++ CCControlSlider::getValue怎么用?C++ CCControlSlider::getValue使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CCControlSlider
的用法示例。
在下文中一共展示了CCControlSlider::getValue方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ChangeEffectVolume
void LayerSetup::ChangeEffectVolume(CCObject* obj, CCControlEvent)
{
CCControlSlider* slider = (CCControlSlider*)obj;
CocosDenshion::SimpleAudioEngine::sharedEngine()->setEffectsVolume(slider->getValue());
CCUserDefault::sharedUserDefault()->setFloatForKey("EffectVolume", slider->getValue());
}
示例2: valueChanged
void LayerBet_TomCuaCa::valueChanged(CCObject *sender, CCControlEvent controlEvent){
CCControlSlider* pSlider = (CCControlSlider*)sender;
float percent =pSlider->getValue()-pSlider->getMinimumValue();
float max = pSlider->getMaximumValue() - pSlider->getMinimumValue();
float delta = max;
float posX =pSlider->getPositionX();
float sliderWidth =pSlider->getContentSize().width;
spriteMoney->setPosition(ccp(posX+percent*(sliderWidth/delta), spriteMoney->getPositionY()));
//lblMoney->setString( CCString::createWithFormat("%.0f xu", ceil(pSlider->getValue()))->getCString() );
float myTien = floor(pSlider->getValue());
float myTien2 = floor((myTien/1000));
lblMoney->setString( CCString::createWithFormat("%s xu", mUtils::convertMoneyEx(myTien2*1000).c_str())->getCString() );
CCLog("--%f",pSlider->getValue());
}
示例3:
void Clayer_normalMapped::sliderAction4(CCObject* sender, CCControlEvent controlEvent)
{
CCControlSlider* pSlider = (CCControlSlider*)sender;
float value=pSlider->getValue();
m_normalMappedSprite->setKBump(value);
}
示例4: sliderAction
void Clayer_normalMapped::sliderAction(CCObject* sender, CCControlEvent controlEvent)
{
CCControlSlider* pSlider = (CCControlSlider*)sender;
float value=pSlider->getValue();
ccColor4F diffuse=m_lightSprite->getDiffuse();
diffuse.r=value;
m_lightSprite->setDiffuse(diffuse);
}
示例5: sliderEvent
/*
* Controls Events
*/
void OptionsLayer::sliderEvent(CCObject *pSender, CCControlEvent controlEvent)
{
CCControlSlider* pSlider = (CCControlSlider*)pSender;
int percent = pSlider->getValue();
std::string s = "g:";
s += percent;
_lblGoalSelection->setString(s.c_str());
}
示例6: valueChanged
void LayerTransferMoney::valueChanged(CCObject *sender, CCControlEvent controlEvent){
CCControlSlider* pSlider = (CCControlSlider*)sender;
float percent =pSlider->getValue()-pSlider->getMinimumValue();
float max = pSlider->getMaximumValue() - pSlider->getMinimumValue();
float delta = max;
float posX =pSlider->getPositionX();
float sliderWidth =pSlider->getContentSize().width;
spriteMoney->setPosition(ccp(posX+percent*(sliderWidth/delta), spriteMoney->getPositionY()));
lblMoney->setString( CCString::createWithFormat("%s chips", mUtils::convertMoneyEx(ceil(pSlider->getValue())).c_str() )->getCString() );
}
示例7: valueChanged
void LayerBet_BaCayChuong::valueChanged(CCObject *sender, CCControlEvent controlEvent){
CCControlSlider* pSlider = (CCControlSlider*)sender;
float percent =pSlider->getValue()-pSlider->getMinimumValue();
float max = pSlider->getMaximumValue() - pSlider->getMinimumValue();
float delta = max;
float posX =pSlider->getPositionX();
float sliderWidth =pSlider->getContentSize().width;
spriteMoney->setPosition(ccp(posX+percent*(sliderWidth/delta), spriteMoney->getPositionY()));
lblMoney->setString( CCString::createWithFormat("%s xu", mUtils::convertMoneyEx(ceil(pSlider->getValue())*1000).c_str())->getCString() );
// CCControlSlider* pSlider = (CCControlSlider*)sender;
// float percent =pSlider->getValue()-pSlider->getMinimumValue();
// float max = pSlider->getMaximumValue() - pSlider->getMinimumValue();
// float delta = max;
// float posX =pSlider->getPositionX();
// float sliderWidth =pSlider->getContentSize().width;
// spriteMoney->setPosition(ccp(posX+percent*(sliderWidth/delta), spriteMoney->getPositionY()));
// //HoangDD comment
// lblMoney->setString( CCString::createWithFormat("%.0f xu", floor(pSlider->getValue())*1000)->getCString() );
}
示例8: sliderAction
void ShaderBlur::sliderAction(CCObject* sender, CCControlEvent controlEvent)
{
CCControlSlider* pSlider = (CCControlSlider*)sender;
m_pBlurSprite->setBlurSize(pSlider->getValue());
}
示例9: volumeValueChanged
void SettingsLayer::volumeValueChanged(CCObject *sender, CCControlEvent controlEvent)
{
CCControlSlider* pSlider = (CCControlSlider*)sender;
S_AE->setBackgroundMusicVolume(pSlider->getValue());
}
示例10: valueChanged
void CCControlSliderTest::valueChanged(CCObject *sender, CCControlEvent controlEvent)
{
CCControlSlider* pSlider = (CCControlSlider*)sender;
// Change value of label.
m_pDisplayValueLabel->setString(CCString::createWithFormat("Slider value = %.02f", pSlider->getValue())->getCString());
}