本文整理汇总了C++中CCControlSlider类的典型用法代码示例。如果您正苦于以下问题:C++ CCControlSlider类的具体用法?C++ CCControlSlider怎么用?C++ CCControlSlider使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了CCControlSlider类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ChangeEffectVolume
void LayerSetup::ChangeEffectVolume(CCObject* obj, CCControlEvent)
{
CCControlSlider* slider = (CCControlSlider*)obj;
CocosDenshion::SimpleAudioEngine::sharedEngine()->setEffectsVolume(slider->getValue());
CCUserDefault::sharedUserDefault()->setFloatForKey("EffectVolume", slider->getValue());
}
示例2:
void Clayer_normalMapped::sliderAction4(CCObject* sender, CCControlEvent controlEvent)
{
CCControlSlider* pSlider = (CCControlSlider*)sender;
float value=pSlider->getValue();
m_normalMappedSprite->setKBump(value);
}
示例3: CCControlSlider
CCControlSlider* CCControlSlider::sliderWithSprites(CCSprite * backgroundSprite, CCSprite* pogressSprite, CCMenuItem* thumbItem)
{
CCControlSlider *pRet = new CCControlSlider();
pRet->initWithSprites(backgroundSprite, pogressSprite, thumbItem);
pRet->autorelease();
return pRet;
}
示例4: CCControlSlider
CCControlSlider* CCControlSlider::create(CCSprite * backgroundSprite, CCSprite* pogressSprite, CCSprite* thumbSprite)
{
CCControlSlider *pRet = new CCControlSlider();
pRet->initWithSprites(backgroundSprite, pogressSprite, thumbSprite);
pRet->autorelease();
return pRet;
}
示例5: sliderAction
void Clayer_normalMapped::sliderAction(CCObject* sender, CCControlEvent controlEvent)
{
CCControlSlider* pSlider = (CCControlSlider*)sender;
float value=pSlider->getValue();
ccColor4F diffuse=m_lightSprite->getDiffuse();
diffuse.r=value;
m_lightSprite->setDiffuse(diffuse);
}
示例6: sliderEvent
/*
* Controls Events
*/
void OptionsLayer::sliderEvent(CCObject *pSender, CCControlEvent controlEvent)
{
CCControlSlider* pSlider = (CCControlSlider*)pSender;
int percent = pSlider->getValue();
std::string s = "g:";
s += percent;
_lblGoalSelection->setString(s.c_str());
}
示例7: init
bool ProfileLayer::init()
{
if ( !CCLayer::init() )
{
return false;
}
CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
CCPoint origin = CCDirector::sharedDirector()->getVisibleOrigin();
// add profile picture
CCSprite* pSprite = CCSprite::create("myprofile.jpg");
CCSize s = pSprite->getContentSize();
pSprite->setPosition(ccp(s.width/2 + origin.x, visibleSize.height + origin.y - s.height/2));
this->addChild(pSprite, 0);
// add profile frame
pSprite = CCSprite::create("profileframe.png");
pSprite->setPosition(ccp(s.width/2 + origin.x, visibleSize.height + origin.y - s.height/2));
this->addChild(pSprite, 0);
//add hp
CCControlSlider* slider = CCControlSlider::create("sliderTrack.png", "sliderProgress.png", "sliderThumb.png");
slider->setPosition(ccp(s.width+ slider->getContentSize().width/2 + origin.x, visibleSize.height + origin.y - s.height/2));
slider->setMinimumValue(0);
slider->setMaximumValue(5000);
slider->setValue(3000);
slider->setTouchEnabled(false);
this->addChild(slider);
return true;
}
示例8: valueChanged
void LayerBet_TomCuaCa::valueChanged(CCObject *sender, CCControlEvent controlEvent){
CCControlSlider* pSlider = (CCControlSlider*)sender;
float percent =pSlider->getValue()-pSlider->getMinimumValue();
float max = pSlider->getMaximumValue() - pSlider->getMinimumValue();
float delta = max;
float posX =pSlider->getPositionX();
float sliderWidth =pSlider->getContentSize().width;
spriteMoney->setPosition(ccp(posX+percent*(sliderWidth/delta), spriteMoney->getPositionY()));
//lblMoney->setString( CCString::createWithFormat("%.0f xu", ceil(pSlider->getValue()))->getCString() );
float myTien = floor(pSlider->getValue());
float myTien2 = floor((myTien/1000));
lblMoney->setString( CCString::createWithFormat("%s xu", mUtils::convertMoneyEx(myTien2*1000).c_str())->getCString() );
CCLog("--%f",pSlider->getValue());
}
示例9: valueChanged
void LayerTransferMoney::valueChanged(CCObject *sender, CCControlEvent controlEvent){
CCControlSlider* pSlider = (CCControlSlider*)sender;
float percent =pSlider->getValue()-pSlider->getMinimumValue();
float max = pSlider->getMaximumValue() - pSlider->getMinimumValue();
float delta = max;
float posX =pSlider->getPositionX();
float sliderWidth =pSlider->getContentSize().width;
spriteMoney->setPosition(ccp(posX+percent*(sliderWidth/delta), spriteMoney->getPositionY()));
lblMoney->setString( CCString::createWithFormat("%s chips", mUtils::convertMoneyEx(ceil(pSlider->getValue())).c_str() )->getCString() );
}
示例10: addChild
bool CCControlSliderTest::init()
{
if (CCControlScene::init())
{
CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
// Add a label in which the slider value will be displayed
m_pDisplayValueLabel = CCLabelTTF::create("Move the slider thumb!" ,"Marker Felt", 32);
m_pDisplayValueLabel->retain();
m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1.0f));
m_pDisplayValueLabel->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
addChild(m_pDisplayValueLabel);
// Add the slider
CCControlSlider *slider = CCControlSlider::create("extensions/sliderTrack.png","extensions/sliderProgress.png" ,"extensions/sliderThumb.png");
slider->setAnchorPoint(ccp(0.5f, 1.0f));
slider->setMinimumValue(0.0f); // Sets the min value of range
slider->setMaximumValue(5.0f); // Sets the max value of range
slider->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
// When the value of the slider will change, the given selector will be call
slider->addTargetWithActionForControlEvents(this, cccontrol_selector(CCControlSliderTest::valueChanged), CCControlEventValueChanged);
addChild(slider);
return true;
}
return false;
}
示例11: createSliderCtl
CCControlSlider* ShaderBlur::createSliderCtl()
{
CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
CCControlSlider *slider = CCControlSlider::create("extensions/sliderTrack.png","extensions/sliderProgress.png" ,"extensions/sliderThumb.png");
slider->setAnchorPoint(ccp(0.5f, 1.0f));
slider->setMinimumValue(0.0f); // Sets the min value of range
slider->setMaximumValue(3.0f); // Sets the max value of range
slider->setValue(1.0f);
slider->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 3.0f));
// When the value of the slider will change, the given selector will be call
slider->addTargetWithActionForControlEvents(this, cccontrol_selector(ShaderBlur::sliderAction), CCControlEventValueChanged);
return slider;
}
示例12: valueChanged
void LayerBet_BaCayChuong::valueChanged(CCObject *sender, CCControlEvent controlEvent){
CCControlSlider* pSlider = (CCControlSlider*)sender;
float percent =pSlider->getValue()-pSlider->getMinimumValue();
float max = pSlider->getMaximumValue() - pSlider->getMinimumValue();
float delta = max;
float posX =pSlider->getPositionX();
float sliderWidth =pSlider->getContentSize().width;
spriteMoney->setPosition(ccp(posX+percent*(sliderWidth/delta), spriteMoney->getPositionY()));
lblMoney->setString( CCString::createWithFormat("%s xu", mUtils::convertMoneyEx(ceil(pSlider->getValue())*1000).c_str())->getCString() );
// CCControlSlider* pSlider = (CCControlSlider*)sender;
// float percent =pSlider->getValue()-pSlider->getMinimumValue();
// float max = pSlider->getMaximumValue() - pSlider->getMinimumValue();
// float delta = max;
// float posX =pSlider->getPositionX();
// float sliderWidth =pSlider->getContentSize().width;
// spriteMoney->setPosition(ccp(posX+percent*(sliderWidth/delta), spriteMoney->getPositionY()));
// //HoangDD comment
// lblMoney->setString( CCString::createWithFormat("%.0f xu", floor(pSlider->getValue())*1000)->getCString() );
}
示例13: CnormalMappedSprite
bool Clayer_normalMapped::init()
{
this->setTouchEnabled(true);
CCSize winSize=CCDirector::sharedDirector()->getWinSize();//winSize equals to designResolutionSize
CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
CCPoint origin = CCDirector::sharedDirector()->getVisibleOrigin();
//lightSprite
m_lightSprite=new normalMapped::ClightSprite();
m_lightSprite->autorelease();
m_lightSprite->init("demoRes/light.png");
m_lightSprite->setPosition(ccp(winSize.width/4, winSize.height/4*3));
this->addChild(m_lightSprite);
m_lightSprite->setZ(50);
//normlMappedSprite
m_normalMappedSprite=new CnormalMappedSprite();
m_normalMappedSprite->autorelease();
m_normalMappedSprite->init("demoRes/fish2.png","demoRes/fish2_normal.png");
m_normalMappedSprite->setPosition(ccp(winSize.width/2, winSize.height/2));
this->addChild(m_normalMappedSprite);
m_normalMappedSprite->setLightSprite(m_lightSprite);
//slider
{
CCSize winSize = CCDirector::sharedDirector()->getWinSize();
CCControlSlider *slider = CCControlSlider::create("uiRes/sliderTrack.png",
"uiRes/sliderProgress.png" ,
"uiRes/sliderThumb.png");
slider->setAnchorPoint(ccp(0.5f, 0.5f));
slider->setMinimumValue(0); // Sets the min value of range
slider->setMaximumValue(1); // Sets the max value of range
slider->setValue(m_lightSprite->getDiffuse().r);
slider->setPosition(ccp(winSize.width *0.5, 180));
slider->addTargetWithActionForControlEvents(this, cccontrol_selector(Clayer_normalMapped::sliderAction), CCControlEventValueChanged);
m_pSliderCtl=slider;
addChild(m_pSliderCtl,100);
//title
CCLabelTTF* pLabel = CCLabelTTF::create("R ", "Arial", 40);
pLabel->setPosition(ccp(slider->getPositionX()-slider->getContentSize().width/2-pLabel->getContentSize().width/2, slider->getPositionY()));
this->addChild(pLabel, 1);
}
//slider2
{
CCSize winSize = CCDirector::sharedDirector()->getWinSize();
CCControlSlider *slider = CCControlSlider::create("uiRes/sliderTrack.png",
"uiRes/sliderProgress.png",
"uiRes/sliderThumb.png");
slider->setAnchorPoint(ccp(0.5f, 0.5f));
slider->setMinimumValue(0); // Sets the min value of range
slider->setMaximumValue(1); // Sets the max value of range
slider->setValue(m_lightSprite->getDiffuse().g);
slider->setPosition(ccp(winSize.width *0.5, 180-40));
slider->addTargetWithActionForControlEvents(this, cccontrol_selector(Clayer_normalMapped::sliderAction2), CCControlEventValueChanged);
m_pSliderCtl2=slider;
addChild(m_pSliderCtl2,100);
//title
CCLabelTTF* pLabel = CCLabelTTF::create("G ", "Arial", 40);
pLabel->setPosition(ccp(slider->getPositionX()-slider->getContentSize().width/2-pLabel->getContentSize().width/2, slider->getPositionY()));
this->addChild(pLabel, 1);
}
//slider3
{
CCSize winSize = CCDirector::sharedDirector()->getWinSize();
CCControlSlider *slider = CCControlSlider::create("uiRes/sliderTrack.png",
"uiRes/sliderProgress.png",
"uiRes/sliderThumb.png");
slider->setAnchorPoint(ccp(0.5f, 0.5f));
slider->setMinimumValue(0); // Sets the min value of range
slider->setMaximumValue(1); // Sets the max value of range
slider->setValue(m_lightSprite->getDiffuse().b);
slider->setPosition(ccp(winSize.width *0.5, 180-80));
slider->addTargetWithActionForControlEvents(this, cccontrol_selector(Clayer_normalMapped::sliderAction3), CCControlEventValueChanged);
m_pSliderCtl3=slider;
addChild(m_pSliderCtl3,100);
//title
CCLabelTTF* pLabel = CCLabelTTF::create("B ", "Arial", 40);
pLabel->setPosition(ccp(slider->getPositionX()-slider->getContentSize().width/2-pLabel->getContentSize().width/2, slider->getPositionY()));
this->addChild(pLabel, 1);
}
//slider4
{
CCSize winSize = CCDirector::sharedDirector()->getWinSize();
CCControlSlider *slider = CCControlSlider::create("uiRes/sliderTrack.png",
"uiRes/sliderProgress.png",
"uiRes/sliderThumb.png");
slider->setAnchorPoint(ccp(0.5f, 0.5f));
slider->setMinimumValue(1); // Sets the min value of range
slider->setMaximumValue(4); // Sets the max value of range
slider->setValue(m_normalMappedSprite->getKBump());
slider->setPosition(ccp(winSize.width *0.5, 180-120));
slider->addTargetWithActionForControlEvents(this, cccontrol_selector(Clayer_normalMapped::sliderAction4), CCControlEventValueChanged);
m_pSliderCtl4=slider;
addChild(m_pSliderCtl4,100);
//.........这里部分代码省略.........
示例14: sliderAction
void ShaderBlur::sliderAction(CCObject* sender, CCControlEvent controlEvent)
{
CCControlSlider* pSlider = (CCControlSlider*)sender;
m_pBlurSprite->setBlurSize(pSlider->getValue());
}
示例15: valueChanged
void CCControlSliderTest::valueChanged(CCObject *sender, CCControlEvent controlEvent)
{
CCControlSlider* pSlider = (CCControlSlider*)sender;
// Change value of label.
m_pDisplayValueLabel->setString(CCString::createWithFormat("Slider value = %.02f", pSlider->getValue())->getCString());
}