本文整理汇总了C++中CCControlButton::getContentSize方法的典型用法代码示例。如果您正苦于以下问题:C++ CCControlButton::getContentSize方法的具体用法?C++ CCControlButton::getContentSize怎么用?C++ CCControlButton::getContentSize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CCControlButton
的用法示例。
在下文中一共展示了CCControlButton::getContentSize方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: refreshWorldPad
void GamePan::refreshWorldPad()
{
CCNode* pBaseNode = m_pCcbNode->getChildByTag(kTagGamePanWordPan);
CCNode* tabNode = pBaseNode->getChildByTag(kTagGamePanWordPanTabBase);
CCNode* itemNode = pBaseNode->getChildByTag(kTagGamePanWordPanItemBase);
CCLabelTTF* itemTemp = dynamic_cast<CCLabelTTF*>(itemNode->getChildByTag(kTagGamePanWordPanItemTitle));
CCControlButton* tabItem = dynamic_cast<CCControlButton*>(tabNode->getChildByTag(kTagGamePanWordPanTabBaseItem));
float itemWidth = tabItem->getContentSize().width+ITEM_SPACE;
float itemHeight = tabItem->getContentSize().height+ITEM_SPACE;
for(int i =0;i<MAX_LINE;i++)
{
for(int j =0;j<MAX_ROW;j++)
{
CCControlButton* item = CCControlButton::create();
Utils::copyCCControlButton(item,tabItem);
item->setPosition(ccp(tabItem->getPositionX()+j*itemWidth,tabItem->getPositionY()-i*itemHeight));
item->setTag(j+i*MAX_ROW);
tabNode->addChild(item);
CCLabelTTF* title = Utils::copyCCLabelTTF(itemTemp);
title->setPosition(item->getPosition());
title->setTag(j+i*MAX_ROW);
itemNode->addChild(title);
CCString* str = (CCString*)_wordList->randomObject();
title->setString(str->getCString());
_wordList->removeObject(str);
}
}
for(int i =0;i<MAX_LINE;i++)
{
for(int j =0;j<MAX_ROW;j++)
{
CCControlButton* item = dynamic_cast<CCControlButton*>(tabNode->getChildByTag(j+i*MAX_ROW));
XCheckBox* pCheckBox = XCheckBox::create(item);
pCheckBox->setTag(item->getTag());
pCheckBox->setToggle(false);
pCheckBox->setTarget(this, cccontrol_selector(GamePan::wordSelectCallbackCCControl));
tabNode->addChild(pCheckBox);
item->removeFromParent();
}
}
itemTemp->removeFromParent();
tabItem->removeFromParent();
refreshLetter();
}
示例2: init
bool CCControlButtonTest_HelloVariableSize::init()
{
if (CCControlScene::init())
{
CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
// Defines an array of title to create buttons dynamically
CCArray *stringArray = CCArray::create(
ccs("Hello"),
ccs("Variable"),
ccs("Size"),
ccs("!"),
NULL);
CCNode *layer = CCNode::create();
addChild(layer, 1);
double total_width = 0, height = 0;
// For each title in the array
CCObject* pObj = NULL;
CCARRAY_FOREACH(stringArray, pObj)
{
CCString* title = (CCString*)pObj;
// Creates a button with this string as title
CCControlButton *button = standardButtonWithTitle(title->getCString());
button->setPosition(ccp (total_width + button->getContentSize().width / 2, button->getContentSize().height / 2));
layer->addChild(button);
// Compute the size of the layer
height = button->getContentSize().height;
total_width += button->getContentSize().width;
}
layer->setAnchorPoint(ccp (0.5, 0.5));
layer->setContentSize(CCSizeMake(total_width, height));
layer->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
// Add the black background
CCScale9Sprite *background = CCScale9Sprite::create("extensions/buttonBackground.png");
background->setContentSize(CCSizeMake(total_width + 14, height + 14));
background->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
addChild(background);
return true;
}
示例3: simulateAnswerRight
void QuestionLayer::simulateAnswerRight()
{
this->unschedule(schedule_selector(QuestionLayer::timerCB));
CCDictionary* results = questionObj->rightAnswer;
for (int i=0; i<results->allKeys()->count(); i++) {
CCString* key = (CCString *)(results->allKeys()->objectAtIndex(i));
results->setObject(CCString::createWithFormat("%d", 1), key->getCString());
}
//回答完成所有正确答案
for (int i=0; i<results->allKeys()->count(); i++) {
CCString* key = (CCString *)(results->allKeys()->objectAtIndex(i));
CCControlButton* btn = (CCControlButton *)(this->getChildByTag(key->intValue()));
CCSprite* spr = CCSprite::create("star000.png");
spr->setAnchorPoint(ccp(0.5f, 0.5f));
spr->setPosition(ccp(btn->getContentSize().width/2, btn->getContentSize().height/2));
btn->addChild(spr);
CCBlink* blink = CCBlink::create(1.0f, 3);
if (i < results->allKeys()->count()-1) {
spr->runAction(blink);
} else {
CCAction* pAction = CCCallFuncND::create(this, callfuncND_selector(QuestionLayer::noticeDelegate), NULL);
spr->runAction(CCSequence::create(blink, pAction, NULL));
}
}
rightAnswer++;
if (timerCount >= timerTotal*2/3) {
rightLimit += 1;
//播放快速答题音效
GameSoundManager::shareManager()->playAnswerCool();
} else {
//播放普通答题正确音效
GameSoundManager::shareManager()->playAnswerRight();
}
isAnswerFinished = true;
}
示例4: touchDownAction
void QuestionLayer::touchDownAction(CCObject *sender, CCControlEvent controlEvent)
{
CCLOG("QuestionLayer::touchDownAction");
if (isAnswerFinished) {
return;
}
this->unschedule(schedule_selector(QuestionLayer::timerCB));
CCControlButton* button = (CCControlButton *)sender;
CCLOG("%d", button->getTag());
button->setEnabled(false);
bool bFind = false;
CCDictionary* results = questionObj->rightAnswer;
for (int i=0; i<results->allKeys()->count(); i++) {
CCString* key = (CCString *)(results->allKeys()->objectAtIndex(i));
if (key->intValue() == button->getTag()) {
results->setObject(CCString::createWithFormat("%d", 1), key->getCString());
bFind = true;
break;
}
}
if (bFind) {
//统计已经回答正确答案的数量
int rCount = 0;
for (int i=0; i<results->allKeys()->count(); i++) {
CCString* key = (CCString *)(results->allKeys()->objectAtIndex(i));
CCString* value = (CCString *)(results->objectForKey(key->getCString()));
if (value->intValue() == 1) {
rCount++;
}
}
CCLOG("rCount:%d", rCount);
if (rCount == results->allKeys()->count()) {
//回答完成所有正确答案
for (int i=0; i<results->allKeys()->count(); i++) {
CCString* key = (CCString *)(results->allKeys()->objectAtIndex(i));
CCControlButton* btn = (CCControlButton *)(this->getChildByTag(key->intValue()));
CCSprite* spr = CCSprite::create("star000.png");
spr->setAnchorPoint(ccp(0.5f, 0.5f));
spr->setPosition(ccp(button->getContentSize().width/2, button->getContentSize().height/2));
btn->addChild(spr);
CCBlink* blink = CCBlink::create(1.0f, 3);
if (i < results->allKeys()->count()-1) {
spr->runAction(blink);
} else {
CCAction* pAction = CCCallFuncND::create(this, callfuncND_selector(QuestionLayer::noticeDelegate), NULL);
spr->runAction(CCSequence::create(blink, pAction, NULL));
}
}
rightAnswer++;
if (timerCount >= timerTotal*2/3) {
rightLimit += 1;
//播放快速答题音效
GameSoundManager::shareManager()->playAnswerCool();
} else {
//播放普通答题正确音效
GameSoundManager::shareManager()->playAnswerRight();
}
isAnswerFinished = true;
} else {
CCLOG("正确答案没选完");
}
} else {
//回答错误
CCSprite* spr = CCSprite::create("arrow000.png");
spr->setAnchorPoint(ccp(0.5f, 0.5f));
spr->setPosition(ccp(button->getContentSize().width/2, button->getContentSize().height/2));
button->addChild(spr);
CCFadeIn* fadeIn = CCFadeIn::create(1.0f);
CCAction* pAction = CCCallFuncND::create(this, callfuncND_selector(QuestionLayer::noticeDelegate), NULL);
spr->runAction(CCSequence::create(fadeIn, pAction, NULL));
errorAnswer++;
isAnswerFinished = true;
//播放错误音效
GameSoundManager::shareManager()->playAnswerError();
}
}