本文整理汇总了C++中CBotVar::SetValInt方法的典型用法代码示例。如果您正苦于以下问题:C++ CBotVar::SetValInt方法的具体用法?C++ CBotVar::SetValInt怎么用?C++ CBotVar::SetValInt使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CBotVar
的用法示例。
在下文中一共展示了CBotVar::SetValInt方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Execute
bool CBotDefParam::Execute(CBotVar** ppVars, CBotStack* &pj)
{
int i = 0;
CBotDefParam* p = this;
while ( p != NULL )
{
// creates a local variable on the stack
CBotVar* newvar = CBotVar::Create(p->m_token.GetString(), p->m_type);
// serves to make the transformation of types:
if ( ppVars != NULL && ppVars[i] != NULL )
{
switch (p->m_type.GetType())
{
case CBotTypInt:
newvar->SetValInt(ppVars[i]->GetValInt());
break;
case CBotTypFloat:
newvar->SetValFloat(ppVars[i]->GetValFloat());
break;
case CBotTypString:
newvar->SetValString(ppVars[i]->GetValString());
break;
case CBotTypBoolean:
newvar->SetValInt(ppVars[i]->GetValInt());
break;
case CBotTypIntrinsic:
(static_cast<CBotVarClass*>(newvar))->Copy(ppVars[i], false);
break;
case CBotTypPointer:
case CBotTypArrayPointer:
{
newvar->SetPointer(ppVars[i]->GetPointer());
}
break;
default:
ASM_TRAP();
}
}
newvar->SetUniqNum(p->m_nIdent);
pj->AddVar(newvar); // add a variable
p = p->m_next;
i++;
}
return true;
}
示例2: Execute
bool CBotExprLitNum::Execute(CBotStack* &pj)
{
CBotStack* pile = pj->AddStack(this);
if (pile->IfStep()) return false;
CBotVar* var = CBotVar::Create("", m_numtype);
std::string nombre ;
if (m_token.GetType() == TokenTypDef)
{
nombre = m_token.GetString();
}
switch (m_numtype)
{
case CBotTypShort:
case CBotTypInt:
var->SetValInt(m_valint, nombre);
break;
case CBotTypFloat:
var->SetValFloat(m_valfloat);
break;
default:
assert(false);
}
pile->SetVar(var); // place on the stack
return pj->Return(pile); // it's ok
}
示例3: TestCatch
bool CBotCatch :: TestCatch(CBotStack* &pile, int val)
{
if ( !m_Cond->Execute(pile) ) return false;
if ( val > 0 || pile->GetType() != CBotTypBoolean )
{
CBotVar* var = CBotVar::Create(static_cast<CBotToken*>(nullptr), CBotTypBoolean);
var->SetValInt( pile->GetVal() == val );
pile->SetVar(var); // calls on the stack
}
return true;
}
示例4: Execute
bool CBotTwoOpExpr::Execute(CBotStack* &pStack)
{
CBotStack* pStk1 = pStack->AddStack(this); // adds an item to the stack
// or return in case of recovery
// if ( pStk1 == EOX ) return true;
// according to recovery, it may be in one of two states
if ( pStk1->GetState() == 0 ) // first state, evaluates the left operand
{
if (!m_leftop->Execute(pStk1) ) return false; // interrupted here?
// for OR and AND logic does not evaluate the second expression if not necessary
if ( (GetTokenType() == ID_LOG_AND || GetTokenType() == ID_TXT_AND ) && pStk1->GetVal() == false )
{
CBotVar* res = CBotVar::Create("", CBotTypBoolean);
res->SetValInt(false);
pStk1->SetVar(res);
return pStack->Return(pStk1); // transmits the result
}
if ( (GetTokenType() == ID_LOG_OR||GetTokenType() == ID_TXT_OR) && pStk1->GetVal() == true )
{
CBotVar* res = CBotVar::Create("", CBotTypBoolean);
res->SetValInt(true);
pStk1->SetVar(res);
return pStack->Return(pStk1); // transmits the result
}
// passes to the next step
pStk1->SetState(1); // ready for further
}
// requires a little more stack to avoid touching the result
// of which is left on the stack, precisely
CBotStack* pStk2 = pStk1->AddStack(); // adds an item to the stack
// or return in case of recovery
// 2e état, évalue l'opérande de droite
if ( pStk2->GetState() == 0 )
{
if ( !m_rightop->Execute(pStk2) ) return false; // interrupted here?
pStk2->IncState();
}
assert(pStk1->GetVar() != nullptr && pStk2->GetVar() != nullptr);
CBotTypResult type1 = pStk1->GetVar()->GetTypResult(); // what kind of results?
CBotTypResult type2 = pStk2->GetVar()->GetTypResult();
CBotStack* pStk3 = pStk2->AddStack(this); // adds an item to the stack
if ( pStk3->IfStep() ) return false; // shows the operation if step by step
// creates a temporary variable to put the result
// what kind of result?
int TypeRes = std::max(type1.GetType(), type2.GetType());
// see "any type convertible chain" in compile method
if ( GetTokenType() == ID_ADD &&
(type1.Eq(CBotTypString) || type2.Eq(CBotTypString)) )
{
TypeRes = CBotTypString;
}
switch ( GetTokenType() )
{
case ID_LOG_OR:
case ID_LOG_AND:
case ID_TXT_OR:
case ID_TXT_AND:
case ID_EQ:
case ID_NE:
case ID_HI:
case ID_LO:
case ID_HS:
case ID_LS:
TypeRes = CBotTypBoolean;
break;
case ID_DIV:
TypeRes = std::max(TypeRes, static_cast<int>(CBotTypFloat));
}
// creates a variable for the result
CBotVar* result = CBotVar::Create("", TypeRes);
// get left and right operands
CBotVar* left = pStk1->GetVar();
CBotVar* right = pStk2->GetVar();
// creates a variable to perform the calculation in the appropriate type
if ( TypeRes != CBotTypString ) // keep string conversion
{
TypeRes = std::max(type1.GetType(), type2.GetType());
}
else
{
left->Update(nullptr);
right->Update(nullptr);
}
//.........这里部分代码省略.........
示例5: RestoreState
bool CBotVar::RestoreState(FILE* pf, CBotVar* &pVar)
{
unsigned short w, wi, prv, st;
float ww;
CBotString name, s;
delete pVar;
pVar = NULL;
CBotVar* pNew = NULL;
CBotVar* pPrev = NULL;
while ( true ) // retrieves a list
{
if (!ReadWord(pf, w)) return false; // private or type?
if ( w == 0 ) return true;
CBotString defnum;
if ( w == 200 )
{
if (!ReadString(pf, defnum)) return false; // number with identifier
if (!ReadWord(pf, w)) return false; // type
}
prv = 100; st = 0;
if ( w >= 100 )
{
prv = w;
if (!ReadWord(pf, st)) return false; // static
if (!ReadWord(pf, w)) return false; // type
}
if ( w == CBotTypClass ) w = CBotTypIntrinsic; // necessarily intrinsic
if (!ReadWord(pf, wi)) return false; // init ?
if (!ReadString(pf, name)) return false; // variable name
CBotToken token(name, CBotString());
switch (w)
{
case CBotTypInt:
case CBotTypBoolean:
pNew = CBotVar::Create(&token, w); // creates a variable
if (!ReadWord(pf, w)) return false;
pNew->SetValInt(static_cast<short>(w), defnum);
break;
case CBotTypFloat:
pNew = CBotVar::Create(&token, w); // creates a variable
if (!ReadFloat(pf, ww)) return false;
pNew->SetValFloat(ww);
break;
case CBotTypString:
pNew = CBotVar::Create(&token, w); // creates a variable
if (!ReadString(pf, s)) return false;
pNew->SetValString(s);
break;
// returns an intrinsic object or element of an array
case CBotTypIntrinsic:
case CBotTypArrayBody:
{
CBotTypResult r;
long id;
if (!ReadType(pf, r)) return false; // complete type
if (!ReadLong(pf, id) ) return false;
// if (!ReadString(pf, s)) return false;
{
CBotVar* p = NULL;
if ( id ) p = CBotVarClass::Find(id) ;
pNew = new CBotVarClass(&token, r); // directly creates an instance
// attention cptuse = 0
if ( !RestoreState(pf, (static_cast<CBotVarClass*>(pNew))->m_pVar)) return false;
pNew->SetIdent(id);
if ( p != NULL )
{
delete pNew;
pNew = p; // resume known element
}
}
}
break;
case CBotTypPointer:
case CBotTypNullPointer:
if (!ReadString(pf, s)) return false;
{
pNew = CBotVar::Create(&token, CBotTypResult(w, s));// creates a variable
// CBotVarClass* p = NULL;
long id;
ReadLong(pf, id);
// if ( id ) p = CBotVarClass::Find(id); // found the instance (made by RestoreInstance)
// returns a copy of the original instance
CBotVar* pInstance = NULL;
if ( !CBotVar::RestoreState( pf, pInstance ) ) return false;
//.........这里部分代码省略.........