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C++ CBase::GetCollisionRect方法代码示例

本文整理汇总了C++中CBase::GetCollisionRect方法的典型用法代码示例。如果您正苦于以下问题:C++ CBase::GetCollisionRect方法的具体用法?C++ CBase::GetCollisionRect怎么用?C++ CBase::GetCollisionRect使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CBase的用法示例。


在下文中一共展示了CBase::GetCollisionRect方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Update

void CBulletPaper::Update(float fElapsedTime)
{
	CSGD_ObjectManager *pOM = CSGD_ObjectManager::GetInstance();
	CSGD_MessageSystem *pMS = CSGD_MessageSystem::GetInstance();
	CGamePlay *pGP = CGamePlay::GetInstance();

	SetPosX(GetPosX() + GetVelX() * fElapsedTime);
	SetPosY(GetPosY() + GetVelY() * fElapsedTime);

	rCollisionRect.top = GetPosY();
	rCollisionRect.left = GetPosX();
	rCollisionRect.bottom = GetPosY() + GetHeight();
	rCollisionRect.right = GetPosX() + GetWidth();

	CBase *player;
	player = CPlayerCharacter::GetInstance();

	RECT cross;

	if (IntersectRect(&cross,&rCollisionRect,&player->GetCollisionRect()))
		pMS->SendMsg(new CCollisionMessage(player,this));

	if (GetPosY() > 580 || GetPosY() < -100 || GetPosX() > 740 || GetPosX() < -100)
		pMS->SendMsg(new CDestroyMessage(this));

}
开发者ID:jakneute,项目名称:Earthworm-Jim-Full-Sail-Game-Project,代码行数:26,代码来源:BulletPaper.cpp

示例2: Update

void CBulletHook::Update(float fElapsedTime)
{
	CSGD_ObjectManager *pOM = CSGD_ObjectManager::GetInstance();
	CSGD_MessageSystem *pMS = CSGD_MessageSystem::GetInstance();
	CGamePlay *pGP = CGamePlay::GetInstance();
	CPlayerCharacter *pPC = CPlayerCharacter::GetInstance();


	if (GetScoreValue() == 1.0f)
	{
		m_fLifeTime -= fElapsedTime;
		SetPosX(GetPosX() + GetVelX() * fElapsedTime);
		SetPosY(GetPosY() + GetVelY() * fElapsedTime);
	}
	else if (GetScoreValue() == 2.0f)
		m_fLifeTime -= fElapsedTime * 0.25f;
	else  if (GetScoreValue() == 3.0f)
	{
		m_fLifeTime -= fElapsedTime;
		SetPosX(GetPosX() + GetVelX() * fElapsedTime);
		SetPosY(GetPosY() + GetVelY() * fElapsedTime);
		if (GetPosX() < pPC->GetPosX())
			SetVelX(abs(GetVelX()));
		else if (GetPosX() >= pPC->GetPosX())
			SetVelX(-abs(GetVelX()));
		if (GetPosY() < pPC->GetPosY())
			SetVelY(abs(GetVelY()));
		else if (GetPosY() >= pPC->GetPosY())
			SetVelY(-abs(GetVelY()));
	}

	rCollisionRect.top = GetPosY();
	rCollisionRect.left = GetPosX();
	rCollisionRect.bottom = GetPosY() + GetHeight();
	rCollisionRect.right = GetPosX() + GetWidth();

	CBase *player;
	player = CPlayerCharacter::GetInstance();

	RECT cross;

	if (IntersectRect(&cross,&rCollisionRect,&player->GetCollisionRect()))
	{
		pMS->SendMsg(new CCollisionMessage(player,this));
		pMS->SendMsg(new CDestroyMessage(this));
	}

	if (m_fLifeTime <= 0)
		pMS->SendMsg(new CDestroyMessage(this));

}
开发者ID:jakneute,项目名称:Earthworm-Jim-Full-Sail-Game-Project,代码行数:51,代码来源:BulletHook.cpp


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