本文整理汇总了C++中BranchInst::extractProfMetadata方法的典型用法代码示例。如果您正苦于以下问题:C++ BranchInst::extractProfMetadata方法的具体用法?C++ BranchInst::extractProfMetadata怎么用?C++ BranchInst::extractProfMetadata使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BranchInst
的用法示例。
在下文中一共展示了BranchInst::extractProfMetadata方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: assert
Optional<unsigned> llvm::getLoopEstimatedTripCount(Loop *L) {
// Only support loops with a unique exiting block, and a latch.
if (!L->getExitingBlock())
return None;
// Get the branch weights for the the loop's backedge.
BranchInst *LatchBR =
dyn_cast<BranchInst>(L->getLoopLatch()->getTerminator());
if (!LatchBR || LatchBR->getNumSuccessors() != 2)
return None;
assert((LatchBR->getSuccessor(0) == L->getHeader() ||
LatchBR->getSuccessor(1) == L->getHeader()) &&
"At least one edge out of the latch must go to the header");
// To estimate the number of times the loop body was executed, we want to
// know the number of times the backedge was taken, vs. the number of times
// we exited the loop.
uint64_t TrueVal, FalseVal;
if (!LatchBR->extractProfMetadata(TrueVal, FalseVal))
return None;
if (!TrueVal || !FalseVal)
return 0;
// Divide the count of the backedge by the count of the edge exiting the loop,
// rounding to nearest.
if (LatchBR->getSuccessor(0) == L->getHeader())
return (TrueVal + (FalseVal / 2)) / FalseVal;
else
return (FalseVal + (TrueVal / 2)) / TrueVal;
}
示例2: hasProfileData
// Check if there is PGO data or user annoated branch data:
static bool hasProfileData(Function *F, FunctionOutliningInfo *OI) {
if (F->getEntryCount())
return true;
// Now check if any of the entry block has MD_prof data:
for (auto *E : OI->Entries) {
BranchInst *BR = dyn_cast<BranchInst>(E->getTerminator());
if (!BR || BR->isUnconditional())
continue;
uint64_t T, F;
if (BR->extractProfMetadata(T, F))
return true;
}
return false;
}
示例3: peelLoop
/// \brief Peel off the first \p PeelCount iterations of loop \p L.
///
/// Note that this does not peel them off as a single straight-line block.
/// Rather, each iteration is peeled off separately, and needs to check the
/// exit condition.
/// For loops that dynamically execute \p PeelCount iterations or less
/// this provides a benefit, since the peeled off iterations, which account
/// for the bulk of dynamic execution, can be further simplified by scalar
/// optimizations.
bool llvm::peelLoop(Loop *L, unsigned PeelCount, LoopInfo *LI,
ScalarEvolution *SE, DominatorTree *DT,
bool PreserveLCSSA) {
if (!canPeel(L))
return false;
LoopBlocksDFS LoopBlocks(L);
LoopBlocks.perform(LI);
BasicBlock *Header = L->getHeader();
BasicBlock *PreHeader = L->getLoopPreheader();
BasicBlock *Latch = L->getLoopLatch();
BasicBlock *Exit = L->getUniqueExitBlock();
Function *F = Header->getParent();
// Set up all the necessary basic blocks. It is convenient to split the
// preheader into 3 parts - two blocks to anchor the peeled copy of the loop
// body, and a new preheader for the "real" loop.
// Peeling the first iteration transforms.
//
// PreHeader:
// ...
// Header:
// LoopBody
// If (cond) goto Header
// Exit:
//
// into
//
// InsertTop:
// LoopBody
// If (!cond) goto Exit
// InsertBot:
// NewPreHeader:
// ...
// Header:
// LoopBody
// If (cond) goto Header
// Exit:
//
// Each following iteration will split the current bottom anchor in two,
// and put the new copy of the loop body between these two blocks. That is,
// after peeling another iteration from the example above, we'll split
// InsertBot, and get:
//
// InsertTop:
// LoopBody
// If (!cond) goto Exit
// InsertBot:
// LoopBody
// If (!cond) goto Exit
// InsertBot.next:
// NewPreHeader:
// ...
// Header:
// LoopBody
// If (cond) goto Header
// Exit:
BasicBlock *InsertTop = SplitEdge(PreHeader, Header, DT, LI);
BasicBlock *InsertBot =
SplitBlock(InsertTop, InsertTop->getTerminator(), DT, LI);
BasicBlock *NewPreHeader =
SplitBlock(InsertBot, InsertBot->getTerminator(), DT, LI);
InsertTop->setName(Header->getName() + ".peel.begin");
InsertBot->setName(Header->getName() + ".peel.next");
NewPreHeader->setName(PreHeader->getName() + ".peel.newph");
ValueToValueMapTy LVMap;
// If we have branch weight information, we'll want to update it for the
// newly created branches.
BranchInst *LatchBR =
cast<BranchInst>(cast<BasicBlock>(Latch)->getTerminator());
unsigned HeaderIdx = (LatchBR->getSuccessor(0) == Header ? 0 : 1);
uint64_t TrueWeight, FalseWeight;
uint64_t ExitWeight = 0, BackEdgeWeight = 0;
if (LatchBR->extractProfMetadata(TrueWeight, FalseWeight)) {
ExitWeight = HeaderIdx ? TrueWeight : FalseWeight;
BackEdgeWeight = HeaderIdx ? FalseWeight : TrueWeight;
}
// For each peeled-off iteration, make a copy of the loop.
for (unsigned Iter = 0; Iter < PeelCount; ++Iter) {
SmallVector<BasicBlock *, 8> NewBlocks;
ValueToValueMapTy VMap;
//.........这里部分代码省略.........
示例4: peelLoop
/// Peel off the first \p PeelCount iterations of loop \p L.
///
/// Note that this does not peel them off as a single straight-line block.
/// Rather, each iteration is peeled off separately, and needs to check the
/// exit condition.
/// For loops that dynamically execute \p PeelCount iterations or less
/// this provides a benefit, since the peeled off iterations, which account
/// for the bulk of dynamic execution, can be further simplified by scalar
/// optimizations.
bool llvm::peelLoop(Loop *L, unsigned PeelCount, LoopInfo *LI,
ScalarEvolution *SE, DominatorTree *DT,
AssumptionCache *AC, bool PreserveLCSSA) {
assert(PeelCount > 0 && "Attempt to peel out zero iterations?");
assert(canPeel(L) && "Attempt to peel a loop which is not peelable?");
LoopBlocksDFS LoopBlocks(L);
LoopBlocks.perform(LI);
BasicBlock *Header = L->getHeader();
BasicBlock *PreHeader = L->getLoopPreheader();
BasicBlock *Latch = L->getLoopLatch();
BasicBlock *Exit = L->getUniqueExitBlock();
Function *F = Header->getParent();
// Set up all the necessary basic blocks. It is convenient to split the
// preheader into 3 parts - two blocks to anchor the peeled copy of the loop
// body, and a new preheader for the "real" loop.
// Peeling the first iteration transforms.
//
// PreHeader:
// ...
// Header:
// LoopBody
// If (cond) goto Header
// Exit:
//
// into
//
// InsertTop:
// LoopBody
// If (!cond) goto Exit
// InsertBot:
// NewPreHeader:
// ...
// Header:
// LoopBody
// If (cond) goto Header
// Exit:
//
// Each following iteration will split the current bottom anchor in two,
// and put the new copy of the loop body between these two blocks. That is,
// after peeling another iteration from the example above, we'll split
// InsertBot, and get:
//
// InsertTop:
// LoopBody
// If (!cond) goto Exit
// InsertBot:
// LoopBody
// If (!cond) goto Exit
// InsertBot.next:
// NewPreHeader:
// ...
// Header:
// LoopBody
// If (cond) goto Header
// Exit:
BasicBlock *InsertTop = SplitEdge(PreHeader, Header, DT, LI);
BasicBlock *InsertBot =
SplitBlock(InsertTop, InsertTop->getTerminator(), DT, LI);
BasicBlock *NewPreHeader =
SplitBlock(InsertBot, InsertBot->getTerminator(), DT, LI);
InsertTop->setName(Header->getName() + ".peel.begin");
InsertBot->setName(Header->getName() + ".peel.next");
NewPreHeader->setName(PreHeader->getName() + ".peel.newph");
ValueToValueMapTy LVMap;
// If we have branch weight information, we'll want to update it for the
// newly created branches.
BranchInst *LatchBR =
cast<BranchInst>(cast<BasicBlock>(Latch)->getTerminator());
unsigned HeaderIdx = (LatchBR->getSuccessor(0) == Header ? 0 : 1);
uint64_t TrueWeight, FalseWeight;
uint64_t ExitWeight = 0, CurHeaderWeight = 0;
if (LatchBR->extractProfMetadata(TrueWeight, FalseWeight)) {
ExitWeight = HeaderIdx ? TrueWeight : FalseWeight;
// The # of times the loop body executes is the sum of the exit block
// weight and the # of times the backedges are taken.
CurHeaderWeight = TrueWeight + FalseWeight;
}
// For each peeled-off iteration, make a copy of the loop.
for (unsigned Iter = 0; Iter < PeelCount; ++Iter) {
SmallVector<BasicBlock *, 8> NewBlocks;
//.........这里部分代码省略.........