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C++ BranchInst::eraseFromParent方法代码示例

本文整理汇总了C++中BranchInst::eraseFromParent方法的典型用法代码示例。如果您正苦于以下问题:C++ BranchInst::eraseFromParent方法的具体用法?C++ BranchInst::eraseFromParent怎么用?C++ BranchInst::eraseFromParent使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在BranchInst的用法示例。


在下文中一共展示了BranchInst::eraseFromParent方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: simplifyLoopLatch

/// Fold the loop tail into the loop exit by speculating the loop tail
/// instructions. Typically, this is a single post-increment. In the case of a
/// simple 2-block loop, hoisting the increment can be much better than
/// duplicating the entire loop header. In the case of loops with early exits,
/// rotation will not work anyway, but simplifyLoopLatch will put the loop in
/// canonical form so downstream passes can handle it.
///
/// I don't believe this invalidates SCEV.
bool LoopRotate::simplifyLoopLatch(Loop *L) {
  BasicBlock *Latch = L->getLoopLatch();
  if (!Latch || Latch->hasAddressTaken())
    return false;

  BranchInst *Jmp = dyn_cast<BranchInst>(Latch->getTerminator());
  if (!Jmp || !Jmp->isUnconditional())
    return false;

  BasicBlock *LastExit = Latch->getSinglePredecessor();
  if (!LastExit || !L->isLoopExiting(LastExit))
    return false;

  BranchInst *BI = dyn_cast<BranchInst>(LastExit->getTerminator());
  if (!BI)
    return false;

  if (!shouldSpeculateInstrs(Latch->begin(), Jmp))
    return false;

  DEBUG(dbgs() << "Folding loop latch " << Latch->getName() << " into "
        << LastExit->getName() << "\n");

  // Hoist the instructions from Latch into LastExit.
  LastExit->getInstList().splice(BI, Latch->getInstList(), Latch->begin(), Jmp);

  unsigned FallThruPath = BI->getSuccessor(0) == Latch ? 0 : 1;
  BasicBlock *Header = Jmp->getSuccessor(0);
  assert(Header == L->getHeader() && "expected a backward branch");

  // Remove Latch from the CFG so that LastExit becomes the new Latch.
  BI->setSuccessor(FallThruPath, Header);
  Latch->replaceSuccessorsPhiUsesWith(LastExit);
  Jmp->eraseFromParent();

  // Nuke the Latch block.
  assert(Latch->empty() && "unable to evacuate Latch");
  LI->removeBlock(Latch);
  if (DominatorTreeWrapperPass *DTWP =
          getAnalysisIfAvailable<DominatorTreeWrapperPass>())
    DTWP->getDomTree().eraseNode(Latch);
  Latch->eraseFromParent();
  return true;
}
开发者ID:c0d1f1ed,项目名称:llvm,代码行数:52,代码来源:LoopRotation.cpp

示例2: UnrollLoop


//.........这里部分代码省略.........
    // For a complete unroll, make the last iteration end with a branch
    // to the exit block.
    if (CompletelyUnroll && j == 0) {
      Dest = LoopExit;
      NeedConditional = false;
    }

    // If we know the trip count or a multiple of it, we can safely use an
    // unconditional branch for some iterations.
    if (j != BreakoutTrip && (TripMultiple == 0 || j % TripMultiple != 0)) {
      NeedConditional = false;
    }

    if (NeedConditional) {
      // Update the conditional branch's successor for the following
      // iteration.
      Term->setSuccessor(!ContinueOnTrue, Dest);
    } else {
      // Remove phi operands at this loop exit
      if (Dest != LoopExit) {
        BasicBlock *BB = Latches[i];
        for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB);
             SI != SE; ++SI) {
          if (*SI == Headers[i])
            continue;
          for (BasicBlock::iterator BBI = (*SI)->begin();
               PHINode *Phi = dyn_cast<PHINode>(BBI); ++BBI) {
            Phi->removeIncomingValue(BB, false);
          }
        }
      }
      // Replace the conditional branch with an unconditional one.
      BranchInst::Create(Dest, Term);
      Term->eraseFromParent();
    }
  }

  // Merge adjacent basic blocks, if possible.
  for (unsigned i = 0, e = Latches.size(); i != e; ++i) {
    BranchInst *Term = cast<BranchInst>(Latches[i]->getTerminator());
    if (Term->isUnconditional()) {
      BasicBlock *Dest = Term->getSuccessor(0);
      if (BasicBlock *Fold = FoldBlockIntoPredecessor(Dest, LI, LPM))
        std::replace(Latches.begin(), Latches.end(), Dest, Fold);
    }
  }

  DominatorTree *DT = nullptr;
  if (PP) {
    // FIXME: Reconstruct dom info, because it is not preserved properly.
    // Incrementally updating domtree after loop unrolling would be easy.
    if (DominatorTreeWrapperPass *DTWP =
            PP->getAnalysisIfAvailable<DominatorTreeWrapperPass>()) {
      DT = &DTWP->getDomTree();
      DT->recalculate(*L->getHeader()->getParent());
    }

    // Simplify any new induction variables in the partially unrolled loop.
    ScalarEvolution *SE = PP->getAnalysisIfAvailable<ScalarEvolution>();
    if (SE && !CompletelyUnroll) {
      SmallVector<WeakVH, 16> DeadInsts;
      simplifyLoopIVs(L, SE, LPM, DeadInsts);

      // Aggressively clean up dead instructions that simplifyLoopIVs already
      // identified. Any remaining should be cleaned up below.
      while (!DeadInsts.empty())
开发者ID:ADonut,项目名称:LLVM-GPGPU,代码行数:67,代码来源:LoopUnroll.cpp

示例3: adjustLoopBranches

bool LoopInterchangeTransform::adjustLoopBranches() {

  DEBUG(dbgs() << "adjustLoopBranches called\n");
  // Adjust the loop preheader
  BasicBlock *InnerLoopHeader = InnerLoop->getHeader();
  BasicBlock *OuterLoopHeader = OuterLoop->getHeader();
  BasicBlock *InnerLoopLatch = InnerLoop->getLoopLatch();
  BasicBlock *OuterLoopLatch = OuterLoop->getLoopLatch();
  BasicBlock *OuterLoopPreHeader = OuterLoop->getLoopPreheader();
  BasicBlock *InnerLoopPreHeader = InnerLoop->getLoopPreheader();
  BasicBlock *OuterLoopPredecessor = OuterLoopPreHeader->getUniquePredecessor();
  BasicBlock *InnerLoopLatchPredecessor =
      InnerLoopLatch->getUniquePredecessor();
  BasicBlock *InnerLoopLatchSuccessor;
  BasicBlock *OuterLoopLatchSuccessor;

  BranchInst *OuterLoopLatchBI =
      dyn_cast<BranchInst>(OuterLoopLatch->getTerminator());
  BranchInst *InnerLoopLatchBI =
      dyn_cast<BranchInst>(InnerLoopLatch->getTerminator());
  BranchInst *OuterLoopHeaderBI =
      dyn_cast<BranchInst>(OuterLoopHeader->getTerminator());
  BranchInst *InnerLoopHeaderBI =
      dyn_cast<BranchInst>(InnerLoopHeader->getTerminator());

  if (!OuterLoopPredecessor || !InnerLoopLatchPredecessor ||
      !OuterLoopLatchBI || !InnerLoopLatchBI || !OuterLoopHeaderBI ||
      !InnerLoopHeaderBI)
    return false;

  BranchInst *InnerLoopLatchPredecessorBI =
      dyn_cast<BranchInst>(InnerLoopLatchPredecessor->getTerminator());
  BranchInst *OuterLoopPredecessorBI =
      dyn_cast<BranchInst>(OuterLoopPredecessor->getTerminator());

  if (!OuterLoopPredecessorBI || !InnerLoopLatchPredecessorBI)
    return false;
  BasicBlock *InnerLoopHeaderSuccessor = InnerLoopHeader->getUniqueSuccessor();
  if (!InnerLoopHeaderSuccessor)
    return false;

  // Adjust Loop Preheader and headers

  unsigned NumSucc = OuterLoopPredecessorBI->getNumSuccessors();
  for (unsigned i = 0; i < NumSucc; ++i) {
    if (OuterLoopPredecessorBI->getSuccessor(i) == OuterLoopPreHeader)
      OuterLoopPredecessorBI->setSuccessor(i, InnerLoopPreHeader);
  }

  NumSucc = OuterLoopHeaderBI->getNumSuccessors();
  for (unsigned i = 0; i < NumSucc; ++i) {
    if (OuterLoopHeaderBI->getSuccessor(i) == OuterLoopLatch)
      OuterLoopHeaderBI->setSuccessor(i, LoopExit);
    else if (OuterLoopHeaderBI->getSuccessor(i) == InnerLoopPreHeader)
      OuterLoopHeaderBI->setSuccessor(i, InnerLoopHeaderSuccessor);
  }

  // Adjust reduction PHI's now that the incoming block has changed.
  updateIncomingBlock(InnerLoopHeaderSuccessor, InnerLoopHeader,
                      OuterLoopHeader);

  BranchInst::Create(OuterLoopPreHeader, InnerLoopHeaderBI);
  InnerLoopHeaderBI->eraseFromParent();

  // -------------Adjust loop latches-----------
  if (InnerLoopLatchBI->getSuccessor(0) == InnerLoopHeader)
    InnerLoopLatchSuccessor = InnerLoopLatchBI->getSuccessor(1);
  else
    InnerLoopLatchSuccessor = InnerLoopLatchBI->getSuccessor(0);

  NumSucc = InnerLoopLatchPredecessorBI->getNumSuccessors();
  for (unsigned i = 0; i < NumSucc; ++i) {
    if (InnerLoopLatchPredecessorBI->getSuccessor(i) == InnerLoopLatch)
      InnerLoopLatchPredecessorBI->setSuccessor(i, InnerLoopLatchSuccessor);
  }

  // Adjust PHI nodes in InnerLoopLatchSuccessor. Update all uses of PHI with
  // the value and remove this PHI node from inner loop.
  SmallVector<PHINode *, 8> LcssaVec;
  for (auto I = InnerLoopLatchSuccessor->begin(); isa<PHINode>(I); ++I) {
    PHINode *LcssaPhi = cast<PHINode>(I);
    LcssaVec.push_back(LcssaPhi);
  }
  for (auto I = LcssaVec.begin(), E = LcssaVec.end(); I != E; ++I) {
    PHINode *P = *I;
    Value *Incoming = P->getIncomingValueForBlock(InnerLoopLatch);
    P->replaceAllUsesWith(Incoming);
    P->eraseFromParent();
  }

  if (OuterLoopLatchBI->getSuccessor(0) == OuterLoopHeader)
    OuterLoopLatchSuccessor = OuterLoopLatchBI->getSuccessor(1);
  else
    OuterLoopLatchSuccessor = OuterLoopLatchBI->getSuccessor(0);

  if (InnerLoopLatchBI->getSuccessor(1) == InnerLoopLatchSuccessor)
    InnerLoopLatchBI->setSuccessor(1, OuterLoopLatchSuccessor);
  else
    InnerLoopLatchBI->setSuccessor(0, OuterLoopLatchSuccessor);

//.........这里部分代码省略.........
开发者ID:shinezyy,项目名称:llvm,代码行数:101,代码来源:LoopInterchange.cpp

示例4: UnswitchNontrivialCondition


//.........这里部分代码省略.........
  LoopBlocks.insert(LoopBlocks.end(), L->block_begin(), L->block_end());

  SmallVector<BasicBlock*, 8> ExitBlocks;
  L->getUniqueExitBlocks(ExitBlocks);

  // Split all of the edges from inside the loop to their exit blocks.  Update
  // the appropriate Phi nodes as we do so.
  SplitExitEdges(L, ExitBlocks);

  // The exit blocks may have been changed due to edge splitting, recompute.
  ExitBlocks.clear();
  L->getUniqueExitBlocks(ExitBlocks);

  // Add exit blocks to the loop blocks.
  LoopBlocks.insert(LoopBlocks.end(), ExitBlocks.begin(), ExitBlocks.end());

  // Next step, clone all of the basic blocks that make up the loop (including
  // the loop preheader and exit blocks), keeping track of the mapping between
  // the instructions and blocks.
  NewBlocks.reserve(LoopBlocks.size());
  ValueToValueMapTy VMap;
  for (unsigned i = 0, e = LoopBlocks.size(); i != e; ++i) {
    BasicBlock *NewBB = CloneBasicBlock(LoopBlocks[i], VMap, ".us", F);
    NewBlocks.push_back(NewBB);
    VMap[LoopBlocks[i]] = NewBB;  // Keep the BB mapping.
    LPM->cloneBasicBlockSimpleAnalysis(LoopBlocks[i], NewBB, L);
  }

  // Splice the newly inserted blocks into the function right before the
  // original preheader.
  F->getBasicBlockList().splice(NewPreheader, F->getBasicBlockList(),
                                NewBlocks[0], F->end());

  // Now we create the new Loop object for the versioned loop.
  Loop *NewLoop = CloneLoop(L, L->getParentLoop(), VMap, LI, LPM);
  Loop *ParentLoop = L->getParentLoop();
  if (ParentLoop) {
    // Make sure to add the cloned preheader and exit blocks to the parent loop
    // as well.
    ParentLoop->addBasicBlockToLoop(NewBlocks[0], LI->getBase());
  }
  
  for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) {
    BasicBlock *NewExit = cast<BasicBlock>(VMap[ExitBlocks[i]]);
    // The new exit block should be in the same loop as the old one.
    if (Loop *ExitBBLoop = LI->getLoopFor(ExitBlocks[i]))
      ExitBBLoop->addBasicBlockToLoop(NewExit, LI->getBase());
    
    assert(NewExit->getTerminator()->getNumSuccessors() == 1 &&
           "Exit block should have been split to have one successor!");
    BasicBlock *ExitSucc = NewExit->getTerminator()->getSuccessor(0);

    // If the successor of the exit block had PHI nodes, add an entry for
    // NewExit.
    PHINode *PN;
    for (BasicBlock::iterator I = ExitSucc->begin(); isa<PHINode>(I); ++I) {
      PN = cast<PHINode>(I);
      Value *V = PN->getIncomingValueForBlock(ExitBlocks[i]);
      ValueToValueMapTy::iterator It = VMap.find(V);
      if (It != VMap.end()) V = It->second;
      PN->addIncoming(V, NewExit);
    }
  }

  // Rewrite the code to refer to itself.
  for (unsigned i = 0, e = NewBlocks.size(); i != e; ++i)
    for (BasicBlock::iterator I = NewBlocks[i]->begin(),
           E = NewBlocks[i]->end(); I != E; ++I)
      RemapInstruction(I, VMap,RF_NoModuleLevelChanges|RF_IgnoreMissingEntries);
  
  // Rewrite the original preheader to select between versions of the loop.
  BranchInst *OldBR = cast<BranchInst>(loopPreheader->getTerminator());
  assert(OldBR->isUnconditional() && OldBR->getSuccessor(0) == LoopBlocks[0] &&
         "Preheader splitting did not work correctly!");

  // Emit the new branch that selects between the two versions of this loop.
  EmitPreheaderBranchOnCondition(LIC, Val, NewBlocks[0], LoopBlocks[0], OldBR);
  LPM->deleteSimpleAnalysisValue(OldBR, L);
  OldBR->eraseFromParent();

  LoopProcessWorklist.push_back(NewLoop);
  redoLoop = true;

  // Keep a WeakVH holding onto LIC.  If the first call to RewriteLoopBody
  // deletes the instruction (for example by simplifying a PHI that feeds into
  // the condition that we're unswitching on), we don't rewrite the second
  // iteration.
  WeakVH LICHandle(LIC);
  
  // Now we rewrite the original code to know that the condition is true and the
  // new code to know that the condition is false.
  RewriteLoopBodyWithConditionConstant(L, LIC, Val, false);

  // It's possible that simplifying one loop could cause the other to be
  // changed to another value or a constant.  If its a constant, don't simplify
  // it.
  if (!LoopProcessWorklist.empty() && LoopProcessWorklist.back() == NewLoop &&
      LICHandle && !isa<Constant>(LICHandle))
    RewriteLoopBodyWithConditionConstant(NewLoop, LICHandle, Val, true);
}
开发者ID:5432935,项目名称:crossbridge,代码行数:101,代码来源:LoopUnswitch.cpp

示例5: rotateLoop


//.........这里部分代码省略.........
    // Eagerly remap the operands of the instruction.
    RemapInstruction(C, ValueMap,
                     RF_NoModuleLevelChanges|RF_IgnoreMissingEntries);
    
    // With the operands remapped, see if the instruction constant folds or is
    // otherwise simplifyable.  This commonly occurs because the entry from PHI
    // nodes allows icmps and other instructions to fold.
    Value *V = SimplifyInstruction(C);
    if (V && LI->replacementPreservesLCSSAForm(C, V)) {
      // If so, then delete the temporary instruction and stick the folded value
      // in the map.
      delete C;
      ValueMap[Inst] = V;
    } else {
      // Otherwise, stick the new instruction into the new block!
      C->setName(Inst->getName());
      C->insertBefore(LoopEntryBranch);
      ValueMap[Inst] = C;
    }
  }

  // Along with all the other instructions, we just cloned OrigHeader's
  // terminator into OrigPreHeader. Fix up the PHI nodes in each of OrigHeader's
  // successors by duplicating their incoming values for OrigHeader.
  TerminatorInst *TI = OrigHeader->getTerminator();
  for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
    for (BasicBlock::iterator BI = TI->getSuccessor(i)->begin();
         PHINode *PN = dyn_cast<PHINode>(BI); ++BI)
      PN->addIncoming(PN->getIncomingValueForBlock(OrigHeader), OrigPreheader);

  // Now that OrigPreHeader has a clone of OrigHeader's terminator, remove
  // OrigPreHeader's old terminator (the original branch into the loop), and
  // remove the corresponding incoming values from the PHI nodes in OrigHeader.
  LoopEntryBranch->eraseFromParent();

  // If there were any uses of instructions in the duplicated block outside the
  // loop, update them, inserting PHI nodes as required
  RewriteUsesOfClonedInstructions(OrigHeader, OrigPreheader, ValueMap);

  // NewHeader is now the header of the loop.
  L->moveToHeader(NewHeader);
  assert(L->getHeader() == NewHeader && "Latch block is our new header");

  
  // At this point, we've finished our major CFG changes.  As part of cloning
  // the loop into the preheader we've simplified instructions and the
  // duplicated conditional branch may now be branching on a constant.  If it is
  // branching on a constant and if that constant means that we enter the loop,
  // then we fold away the cond branch to an uncond branch.  This simplifies the
  // loop in cases important for nested loops, and it also means we don't have
  // to split as many edges.
  BranchInst *PHBI = cast<BranchInst>(OrigPreheader->getTerminator());
  assert(PHBI->isConditional() && "Should be clone of BI condbr!");
  if (!isa<ConstantInt>(PHBI->getCondition()) ||
      PHBI->getSuccessor(cast<ConstantInt>(PHBI->getCondition())->isZero())
          != NewHeader) {
    // The conditional branch can't be folded, handle the general case.
    // Update DominatorTree to reflect the CFG change we just made.  Then split
    // edges as necessary to preserve LoopSimplify form.
    if (DominatorTree *DT = getAnalysisIfAvailable<DominatorTree>()) {
      // Since OrigPreheader now has the conditional branch to Exit block, it is
      // the dominator of Exit.
      DT->changeImmediateDominator(Exit, OrigPreheader);
      DT->changeImmediateDominator(NewHeader, OrigPreheader);
      
      // Update OrigHeader to be dominated by the new header block.
开发者ID:,项目名称:,代码行数:67,代码来源:

示例6: CloneAndPruneIntoFromInst


//.........这里部分代码省略.........
           PI != E; ++PI)
        --PredCount[*PI];
      
      // Figure out how many entries to remove from each PHI.
      for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
        ++PredCount[PN->getIncomingBlock(i)];
      
      // At this point, the excess predecessor entries are positive in the
      // map.  Loop over all of the PHIs and remove excess predecessor
      // entries.
      BasicBlock::iterator I = NewBB->begin();
      for (; (PN = dyn_cast<PHINode>(I)); ++I) {
        for (std::map<BasicBlock*, unsigned>::iterator PCI =PredCount.begin(),
             E = PredCount.end(); PCI != E; ++PCI) {
          BasicBlock *Pred     = PCI->first;
          for (unsigned NumToRemove = PCI->second; NumToRemove; --NumToRemove)
            PN->removeIncomingValue(Pred, false);
        }
      }
    }
    
    // If the loops above have made these phi nodes have 0 or 1 operand,
    // replace them with undef or the input value.  We must do this for
    // correctness, because 0-operand phis are not valid.
    PN = cast<PHINode>(NewBB->begin());
    if (PN->getNumIncomingValues() == 0) {
      BasicBlock::iterator I = NewBB->begin();
      BasicBlock::const_iterator OldI = OldBB->begin();
      while ((PN = dyn_cast<PHINode>(I++))) {
        Value *NV = UndefValue::get(PN->getType());
        PN->replaceAllUsesWith(NV);
        assert(VMap[&*OldI] == PN && "VMap mismatch");
        VMap[&*OldI] = NV;
        PN->eraseFromParent();
        ++OldI;
      }
    }
  }

  // Make a second pass over the PHINodes now that all of them have been
  // remapped into the new function, simplifying the PHINode and performing any
  // recursive simplifications exposed. This will transparently update the
  // WeakVH in the VMap. Notably, we rely on that so that if we coalesce
  // two PHINodes, the iteration over the old PHIs remains valid, and the
  // mapping will just map us to the new node (which may not even be a PHI
  // node).
  for (unsigned Idx = 0, Size = PHIToResolve.size(); Idx != Size; ++Idx)
    if (PHINode *PN = dyn_cast<PHINode>(VMap[PHIToResolve[Idx]]))
      recursivelySimplifyInstruction(PN);

  // Now that the inlined function body has been fully constructed, go through
  // and zap unconditional fall-through branches. This happens all the time when
  // specializing code: code specialization turns conditional branches into
  // uncond branches, and this code folds them.
  Function::iterator Begin = cast<BasicBlock>(VMap[StartingBB])->getIterator();
  Function::iterator I = Begin;
  while (I != NewFunc->end()) {
    // Check if this block has become dead during inlining or other
    // simplifications. Note that the first block will appear dead, as it has
    // not yet been wired up properly.
    if (I != Begin && (pred_begin(&*I) == pred_end(&*I) ||
                       I->getSinglePredecessor() == &*I)) {
      BasicBlock *DeadBB = &*I++;
      DeleteDeadBlock(DeadBB);
      continue;
    }
开发者ID:2asoft,项目名称:freebsd,代码行数:67,代码来源:CloneFunction.cpp

示例7: UnrollRuntimeLoopProlog


//.........这里部分代码省略.........
    // Count is the loop unroll factor, the number of extra copies added + 1.
    if (!isPowerOf2_32(Count))
        return false;

    // This constraint lets us deal with an overflowing trip count easily; see the
    // comment on ModVal below.
    if (Log2_32(Count) > BEWidth)
        return false;

    // If this loop is nested, then the loop unroller changes the code in
    // parent loop, so the Scalar Evolution pass needs to be run again
    if (Loop *ParentLoop = L->getParentLoop())
        SE->forgetLoop(ParentLoop);

    // Grab analyses that we preserve.
    auto *DTWP = LPM->getAnalysisIfAvailable<DominatorTreeWrapperPass>();
    auto *DT = DTWP ? &DTWP->getDomTree() : nullptr;

    BasicBlock *PH = L->getLoopPreheader();
    BasicBlock *Latch = L->getLoopLatch();
    // It helps to splits the original preheader twice, one for the end of the
    // prolog code and one for a new loop preheader
    BasicBlock *PEnd = SplitEdge(PH, Header, DT, LI);
    BasicBlock *NewPH = SplitBlock(PEnd, PEnd->getTerminator(), DT, LI);
    BranchInst *PreHeaderBR = cast<BranchInst>(PH->getTerminator());

    // Compute the number of extra iterations required, which is:
    //  extra iterations = run-time trip count % (loop unroll factor + 1)
    Value *TripCount = Expander.expandCodeFor(TripCountSC, TripCountSC->getType(),
                       PreHeaderBR);
    Value *BECount = Expander.expandCodeFor(BECountSC, BECountSC->getType(),
                                            PreHeaderBR);

    IRBuilder<> B(PreHeaderBR);
    Value *ModVal = B.CreateAnd(TripCount, Count - 1, "xtraiter");

    // If ModVal is zero, we know that either
    //  1. there are no iteration to be run in the prologue loop
    // OR
    //  2. the addition computing TripCount overflowed
    //
    // If (2) is true, we know that TripCount really is (1 << BEWidth) and so the
    // number of iterations that remain to be run in the original loop is a
    // multiple Count == (1 << Log2(Count)) because Log2(Count) <= BEWidth (we
    // explicitly check this above).

    Value *BranchVal = B.CreateIsNotNull(ModVal, "lcmp.mod");

    // Branch to either the extra iterations or the cloned/unrolled loop
    // We will fix up the true branch label when adding loop body copies
    B.CreateCondBr(BranchVal, PEnd, PEnd);
    assert(PreHeaderBR->isUnconditional() &&
           PreHeaderBR->getSuccessor(0) == PEnd &&
           "CFG edges in Preheader are not correct");
    PreHeaderBR->eraseFromParent();
    Function *F = Header->getParent();
    // Get an ordered list of blocks in the loop to help with the ordering of the
    // cloned blocks in the prolog code
    LoopBlocksDFS LoopBlocks(L);
    LoopBlocks.perform(LI);

    //
    // For each extra loop iteration, create a copy of the loop's basic blocks
    // and generate a condition that branches to the copy depending on the
    // number of 'left over' iterations.
    //
    std::vector<BasicBlock *> NewBlocks;
    ValueToValueMapTy VMap;

    bool UnrollPrologue = Count == 2;

    // Clone all the basic blocks in the loop. If Count is 2, we don't clone
    // the loop, otherwise we create a cloned loop to execute the extra
    // iterations. This function adds the appropriate CFG connections.
    CloneLoopBlocks(L, ModVal, UnrollPrologue, PH, PEnd, NewBlocks, LoopBlocks,
                    VMap, LI);

    // Insert the cloned blocks into function just before the original loop
    F->getBasicBlockList().splice(PEnd, F->getBasicBlockList(), NewBlocks[0],
                                  F->end());

    // Rewrite the cloned instruction operands to use the values
    // created when the clone is created.
    for (unsigned i = 0, e = NewBlocks.size(); i != e; ++i) {
        for (BasicBlock::iterator I = NewBlocks[i]->begin(),
                E = NewBlocks[i]->end();
                I != E; ++I) {
            RemapInstruction(I, VMap,
                             RF_NoModuleLevelChanges | RF_IgnoreMissingEntries);
        }
    }

    // Connect the prolog code to the original loop and update the
    // PHI functions.
    BasicBlock *LastLoopBB = cast<BasicBlock>(VMap[Latch]);
    ConnectProlog(L, BECount, Count, LastLoopBB, PEnd, PH, NewPH, VMap,
                  /*AliasAnalysis*/ nullptr, DT, LI, LPM->getAsPass());
    NumRuntimeUnrolled++;
    return true;
}
开发者ID:cyrilmagsuci,项目名称:freebsd,代码行数:101,代码来源:LoopUnrollRuntime.cpp

示例8: Diag


//.........这里部分代码省略.........
      Phi->replaceAllUsesWith(Phi->getIncomingValueForBlock(Preheader));
      Phi->getParent()->getInstList().erase(Phi);
    }
  } else {
    // Update the PHI values to point to the last aft block
    updatePHIBlocksAndValues(ForeBlocksFirst[0], AftBlocksLast[0],
                             AftBlocksLast.back(), LastValueMap);
  }

  for (unsigned It = 1; It != Count; It++) {
    // Remap ForeBlock successors from previous iteration to this
    BranchInst *ForeTerm =
        cast<BranchInst>(ForeBlocksLast[It - 1]->getTerminator());
    BasicBlock *Dest = ForeBlocksFirst[It];
    ForeTerm->setSuccessor(0, Dest);
  }

  // Subloop successors and phis
  BranchInst *SubTerm =
      cast<BranchInst>(SubLoopBlocksLast.back()->getTerminator());
  SubTerm->setSuccessor(!SubLoopContinueOnTrue, SubLoopBlocksFirst[0]);
  SubTerm->setSuccessor(SubLoopContinueOnTrue, AftBlocksFirst[0]);
  updatePHIBlocks(SubLoopBlocksFirst[0], ForeBlocksLast[0],
                  ForeBlocksLast.back());
  updatePHIBlocks(SubLoopBlocksFirst[0], SubLoopBlocksLast[0],
                  SubLoopBlocksLast.back());

  for (unsigned It = 1; It != Count; It++) {
    // Replace the conditional branch of the previous iteration subloop with an
    // unconditional one to this one
    BranchInst *SubTerm =
        cast<BranchInst>(SubLoopBlocksLast[It - 1]->getTerminator());
    BranchInst::Create(SubLoopBlocksFirst[It], SubTerm);
    SubTerm->eraseFromParent();

    updatePHIBlocks(SubLoopBlocksFirst[It], ForeBlocksLast[It],
                    ForeBlocksLast.back());
    updatePHIBlocks(SubLoopBlocksFirst[It], SubLoopBlocksLast[It],
                    SubLoopBlocksLast.back());
    movePHIs(SubLoopBlocksFirst[It], SubLoopBlocksFirst[0]);
  }

  // Aft blocks successors and phis
  BranchInst *Term = cast<BranchInst>(AftBlocksLast.back()->getTerminator());
  if (CompletelyUnroll) {
    BranchInst::Create(LoopExit, Term);
    Term->eraseFromParent();
  } else {
    Term->setSuccessor(!ContinueOnTrue, ForeBlocksFirst[0]);
  }
  updatePHIBlocks(AftBlocksFirst[0], SubLoopBlocksLast[0],
                  SubLoopBlocksLast.back());

  for (unsigned It = 1; It != Count; It++) {
    // Replace the conditional branch of the previous iteration subloop with an
    // unconditional one to this one
    BranchInst *AftTerm =
        cast<BranchInst>(AftBlocksLast[It - 1]->getTerminator());
    BranchInst::Create(AftBlocksFirst[It], AftTerm);
    AftTerm->eraseFromParent();

    updatePHIBlocks(AftBlocksFirst[It], SubLoopBlocksLast[It],
                    SubLoopBlocksLast.back());
    movePHIs(AftBlocksFirst[It], AftBlocksFirst[0]);
  }
开发者ID:jaredmcneill,项目名称:netbsd-src,代码行数:66,代码来源:LoopUnrollAndJam.cpp

示例9: adjustLoopBranches

bool LoopInterchangeTransform::adjustLoopBranches() {

  DEBUG(dbgs() << "adjustLoopBranches called\n");
  // Adjust the loop preheader
  BasicBlock *InnerLoopHeader = InnerLoop->getHeader();
  BasicBlock *OuterLoopHeader = OuterLoop->getHeader();
  BasicBlock *InnerLoopLatch = InnerLoop->getLoopLatch();
  BasicBlock *OuterLoopLatch = OuterLoop->getLoopLatch();
  BasicBlock *OuterLoopPreHeader = OuterLoop->getLoopPreheader();
  BasicBlock *InnerLoopPreHeader = InnerLoop->getLoopPreheader();
  BasicBlock *OuterLoopPredecessor = OuterLoopPreHeader->getUniquePredecessor();
  BasicBlock *InnerLoopLatchPredecessor =
      InnerLoopLatch->getUniquePredecessor();
  BasicBlock *InnerLoopLatchSuccessor;
  BasicBlock *OuterLoopLatchSuccessor;

  BranchInst *OuterLoopLatchBI =
      dyn_cast<BranchInst>(OuterLoopLatch->getTerminator());
  BranchInst *InnerLoopLatchBI =
      dyn_cast<BranchInst>(InnerLoopLatch->getTerminator());
  BranchInst *OuterLoopHeaderBI =
      dyn_cast<BranchInst>(OuterLoopHeader->getTerminator());
  BranchInst *InnerLoopHeaderBI =
      dyn_cast<BranchInst>(InnerLoopHeader->getTerminator());

  if (!OuterLoopPredecessor || !InnerLoopLatchPredecessor ||
      !OuterLoopLatchBI || !InnerLoopLatchBI || !OuterLoopHeaderBI ||
      !InnerLoopHeaderBI)
    return false;

  BranchInst *InnerLoopLatchPredecessorBI =
      dyn_cast<BranchInst>(InnerLoopLatchPredecessor->getTerminator());
  BranchInst *OuterLoopPredecessorBI =
      dyn_cast<BranchInst>(OuterLoopPredecessor->getTerminator());

  if (!OuterLoopPredecessorBI || !InnerLoopLatchPredecessorBI)
    return false;
  BasicBlock *InnerLoopHeaderSucessor = InnerLoopHeader->getUniqueSuccessor();
  if (!InnerLoopHeaderSucessor)
    return false;

  // Adjust Loop Preheader and headers

  unsigned NumSucc = OuterLoopPredecessorBI->getNumSuccessors();
  for (unsigned i = 0; i < NumSucc; ++i) {
    if (OuterLoopPredecessorBI->getSuccessor(i) == OuterLoopPreHeader)
      OuterLoopPredecessorBI->setSuccessor(i, InnerLoopPreHeader);
  }

  NumSucc = OuterLoopHeaderBI->getNumSuccessors();
  for (unsigned i = 0; i < NumSucc; ++i) {
    if (OuterLoopHeaderBI->getSuccessor(i) == OuterLoopLatch)
      OuterLoopHeaderBI->setSuccessor(i, LoopExit);
    else if (OuterLoopHeaderBI->getSuccessor(i) == InnerLoopPreHeader)
      OuterLoopHeaderBI->setSuccessor(i, InnerLoopHeaderSucessor);
  }

  BranchInst::Create(OuterLoopPreHeader, InnerLoopHeaderBI);
  InnerLoopHeaderBI->eraseFromParent();

  // -------------Adjust loop latches-----------
  if (InnerLoopLatchBI->getSuccessor(0) == InnerLoopHeader)
    InnerLoopLatchSuccessor = InnerLoopLatchBI->getSuccessor(1);
  else
    InnerLoopLatchSuccessor = InnerLoopLatchBI->getSuccessor(0);

  NumSucc = InnerLoopLatchPredecessorBI->getNumSuccessors();
  for (unsigned i = 0; i < NumSucc; ++i) {
    if (InnerLoopLatchPredecessorBI->getSuccessor(i) == InnerLoopLatch)
      InnerLoopLatchPredecessorBI->setSuccessor(i, InnerLoopLatchSuccessor);
  }

  if (OuterLoopLatchBI->getSuccessor(0) == OuterLoopHeader)
    OuterLoopLatchSuccessor = OuterLoopLatchBI->getSuccessor(1);
  else
    OuterLoopLatchSuccessor = OuterLoopLatchBI->getSuccessor(0);

  if (InnerLoopLatchBI->getSuccessor(1) == InnerLoopLatchSuccessor)
    InnerLoopLatchBI->setSuccessor(1, OuterLoopLatchSuccessor);
  else
    InnerLoopLatchBI->setSuccessor(0, OuterLoopLatchSuccessor);

  if (OuterLoopLatchBI->getSuccessor(0) == OuterLoopLatchSuccessor) {
    OuterLoopLatchBI->setSuccessor(0, InnerLoopLatch);
  } else {
    OuterLoopLatchBI->setSuccessor(1, InnerLoopLatch);
  }

  return true;
}
开发者ID:GameFusion,项目名称:llvm,代码行数:90,代码来源:LoopInterchange.cpp

示例10: CloneLoopBlocks

/// Create a clone of the blocks in a loop and connect them together.
/// If UnrollProlog is true, loop structure will not be cloned, otherwise a new
/// loop will be created including all cloned blocks, and the iterator of it
/// switches to count NewIter down to 0.
///
static void CloneLoopBlocks(Loop *L, Value *NewIter, const bool UnrollProlog,
                            BasicBlock *InsertTop, BasicBlock *InsertBot,
                            std::vector<BasicBlock *> &NewBlocks,
                            LoopBlocksDFS &LoopBlocks, ValueToValueMapTy &VMap,
                            LoopInfo *LI) {
    BasicBlock *Preheader = L->getLoopPreheader();
    BasicBlock *Header = L->getHeader();
    BasicBlock *Latch = L->getLoopLatch();
    Function *F = Header->getParent();
    LoopBlocksDFS::RPOIterator BlockBegin = LoopBlocks.beginRPO();
    LoopBlocksDFS::RPOIterator BlockEnd = LoopBlocks.endRPO();
    Loop *NewLoop = 0;
    Loop *ParentLoop = L->getParentLoop();
    if (!UnrollProlog) {
        NewLoop = new Loop();
        if (ParentLoop)
            ParentLoop->addChildLoop(NewLoop);
        else
            LI->addTopLevelLoop(NewLoop);
    }

    // For each block in the original loop, create a new copy,
    // and update the value map with the newly created values.
    for (LoopBlocksDFS::RPOIterator BB = BlockBegin; BB != BlockEnd; ++BB) {
        BasicBlock *NewBB = CloneBasicBlock(*BB, VMap, ".prol", F);
        NewBlocks.push_back(NewBB);

        if (NewLoop)
            NewLoop->addBasicBlockToLoop(NewBB, *LI);
        else if (ParentLoop)
            ParentLoop->addBasicBlockToLoop(NewBB, *LI);

        VMap[*BB] = NewBB;
        if (Header == *BB) {
            // For the first block, add a CFG connection to this newly
            // created block.
            InsertTop->getTerminator()->setSuccessor(0, NewBB);

        }
        if (Latch == *BB) {
            // For the last block, if UnrollProlog is true, create a direct jump to
            // InsertBot. If not, create a loop back to cloned head.
            VMap.erase((*BB)->getTerminator());
            BasicBlock *FirstLoopBB = cast<BasicBlock>(VMap[Header]);
            BranchInst *LatchBR = cast<BranchInst>(NewBB->getTerminator());
            IRBuilder<> Builder(LatchBR);
            if (UnrollProlog) {
                Builder.CreateBr(InsertBot);
            } else {
                PHINode *NewIdx = PHINode::Create(NewIter->getType(), 2, "prol.iter",
                                                  FirstLoopBB->getFirstNonPHI());
                Value *IdxSub =
                    Builder.CreateSub(NewIdx, ConstantInt::get(NewIdx->getType(), 1),
                                      NewIdx->getName() + ".sub");
                Value *IdxCmp =
                    Builder.CreateIsNotNull(IdxSub, NewIdx->getName() + ".cmp");
                Builder.CreateCondBr(IdxCmp, FirstLoopBB, InsertBot);
                NewIdx->addIncoming(NewIter, InsertTop);
                NewIdx->addIncoming(IdxSub, NewBB);
            }
            LatchBR->eraseFromParent();
        }
    }

    // Change the incoming values to the ones defined in the preheader or
    // cloned loop.
    for (BasicBlock::iterator I = Header->begin(); isa<PHINode>(I); ++I) {
        PHINode *NewPHI = cast<PHINode>(VMap[I]);
        if (UnrollProlog) {
            VMap[I] = NewPHI->getIncomingValueForBlock(Preheader);
            cast<BasicBlock>(VMap[Header])->getInstList().erase(NewPHI);
        } else {
            unsigned idx = NewPHI->getBasicBlockIndex(Preheader);
            NewPHI->setIncomingBlock(idx, InsertTop);
            BasicBlock *NewLatch = cast<BasicBlock>(VMap[Latch]);
            idx = NewPHI->getBasicBlockIndex(Latch);
            Value *InVal = NewPHI->getIncomingValue(idx);
            NewPHI->setIncomingBlock(idx, NewLatch);
            if (VMap[InVal])
                NewPHI->setIncomingValue(idx, VMap[InVal]);
        }
    }
    if (NewLoop) {
        // Add unroll disable metadata to disable future unrolling for this loop.
        SmallVector<Metadata *, 4> MDs;
        // Reserve first location for self reference to the LoopID metadata node.
        MDs.push_back(nullptr);
        MDNode *LoopID = NewLoop->getLoopID();
        if (LoopID) {
            // First remove any existing loop unrolling metadata.
            for (unsigned i = 1, ie = LoopID->getNumOperands(); i < ie; ++i) {
                bool IsUnrollMetadata = false;
                MDNode *MD = dyn_cast<MDNode>(LoopID->getOperand(i));
                if (MD) {
                    const MDString *S = dyn_cast<MDString>(MD->getOperand(0));
//.........这里部分代码省略.........
开发者ID:cyrilmagsuci,项目名称:freebsd,代码行数:101,代码来源:LoopUnrollRuntime.cpp

示例11: UnrollRuntimeLoopRemainder


//.........这里部分代码省略.........
    // need it for a branch around unrolling loop for prolog case.
    ModVal = B.CreateAnd(TripCount, Count - 1, "xtraiter");
    //  1. There are no iterations to be run in the prolog/epilog loop.
    // OR
    //  2. The addition computing TripCount overflowed.
    //
    // If (2) is true, we know that TripCount really is (1 << BEWidth) and so
    // the number of iterations that remain to be run in the original loop is a
    // multiple Count == (1 << Log2(Count)) because Log2(Count) <= BEWidth (we
    // explicitly check this above).
  } else {
    // As (BECount + 1) can potentially unsigned overflow we count
    // (BECount % Count) + 1 which is overflow safe as BECount % Count < Count.
    Value *ModValTmp = B.CreateURem(BECount,
                                    ConstantInt::get(BECount->getType(),
                                                     Count));
    Value *ModValAdd = B.CreateAdd(ModValTmp,
                                   ConstantInt::get(ModValTmp->getType(), 1));
    // At that point (BECount % Count) + 1 could be equal to Count.
    // To handle this case we need to take mod by Count one more time.
    ModVal = B.CreateURem(ModValAdd,
                          ConstantInt::get(BECount->getType(), Count),
                          "xtraiter");
  }
  Value *BranchVal =
      UseEpilogRemainder ? B.CreateICmpULT(BECount,
                                           ConstantInt::get(BECount->getType(),
                                                            Count - 1)) :
                           B.CreateIsNotNull(ModVal, "lcmp.mod");
  BasicBlock *RemainderLoop = UseEpilogRemainder ? NewExit : PrologPreHeader;
  BasicBlock *UnrollingLoop = UseEpilogRemainder ? NewPreHeader : PrologExit;
  // Branch to either remainder (extra iterations) loop or unrolling loop.
  B.CreateCondBr(BranchVal, RemainderLoop, UnrollingLoop);
  PreHeaderBR->eraseFromParent();
  if (DT) {
    if (UseEpilogRemainder)
      DT->changeImmediateDominator(NewExit, PreHeader);
    else
      DT->changeImmediateDominator(PrologExit, PreHeader);
  }
  Function *F = Header->getParent();
  // Get an ordered list of blocks in the loop to help with the ordering of the
  // cloned blocks in the prolog/epilog code
  LoopBlocksDFS LoopBlocks(L);
  LoopBlocks.perform(LI);

  //
  // For each extra loop iteration, create a copy of the loop's basic blocks
  // and generate a condition that branches to the copy depending on the
  // number of 'left over' iterations.
  //
  std::vector<BasicBlock *> NewBlocks;
  ValueToValueMapTy VMap;

  // For unroll factor 2 remainder loop will have 1 iterations.
  // Do not create 1 iteration loop.
  bool CreateRemainderLoop = (Count != 2);

  // Clone all the basic blocks in the loop. If Count is 2, we don't clone
  // the loop, otherwise we create a cloned loop to execute the extra
  // iterations. This function adds the appropriate CFG connections.
  BasicBlock *InsertBot = UseEpilogRemainder ? LatchExit : PrologExit;
  BasicBlock *InsertTop = UseEpilogRemainder ? EpilogPreHeader : PrologPreHeader;
  Loop *remainderLoop = CloneLoopBlocks(
      L, ModVal, CreateRemainderLoop, UseEpilogRemainder, UnrollRemainder,
      InsertTop, InsertBot,
开发者ID:JaredCJR,项目名称:llvm,代码行数:67,代码来源:LoopUnrollRuntime.cpp

示例12: CloneBasicBlock

/// Create a clone of the blocks in a loop and connect them together.
/// If CreateRemainderLoop is false, loop structure will not be cloned,
/// otherwise a new loop will be created including all cloned blocks, and the
/// iterator of it switches to count NewIter down to 0.
/// The cloned blocks should be inserted between InsertTop and InsertBot.
/// If loop structure is cloned InsertTop should be new preheader, InsertBot
/// new loop exit.
/// Return the new cloned loop that is created when CreateRemainderLoop is true.
static Loop *
CloneLoopBlocks(Loop *L, Value *NewIter, const bool CreateRemainderLoop,
                const bool UseEpilogRemainder, const bool UnrollRemainder,
                BasicBlock *InsertTop,
                BasicBlock *InsertBot, BasicBlock *Preheader,
                std::vector<BasicBlock *> &NewBlocks, LoopBlocksDFS &LoopBlocks,
                ValueToValueMapTy &VMap, DominatorTree *DT, LoopInfo *LI) {
  StringRef suffix = UseEpilogRemainder ? "epil" : "prol";
  BasicBlock *Header = L->getHeader();
  BasicBlock *Latch = L->getLoopLatch();
  Function *F = Header->getParent();
  LoopBlocksDFS::RPOIterator BlockBegin = LoopBlocks.beginRPO();
  LoopBlocksDFS::RPOIterator BlockEnd = LoopBlocks.endRPO();
  Loop *ParentLoop = L->getParentLoop();
  NewLoopsMap NewLoops;
  NewLoops[ParentLoop] = ParentLoop;
  if (!CreateRemainderLoop)
    NewLoops[L] = ParentLoop;

  // For each block in the original loop, create a new copy,
  // and update the value map with the newly created values.
  for (LoopBlocksDFS::RPOIterator BB = BlockBegin; BB != BlockEnd; ++BB) {
    BasicBlock *NewBB = CloneBasicBlock(*BB, VMap, "." + suffix, F);
    NewBlocks.push_back(NewBB);

    // If we're unrolling the outermost loop, there's no remainder loop,
    // and this block isn't in a nested loop, then the new block is not
    // in any loop. Otherwise, add it to loopinfo.
    if (CreateRemainderLoop || LI->getLoopFor(*BB) != L || ParentLoop)
      addClonedBlockToLoopInfo(*BB, NewBB, LI, NewLoops);

    VMap[*BB] = NewBB;
    if (Header == *BB) {
      // For the first block, add a CFG connection to this newly
      // created block.
      InsertTop->getTerminator()->setSuccessor(0, NewBB);
    }

    if (DT) {
      if (Header == *BB) {
        // The header is dominated by the preheader.
        DT->addNewBlock(NewBB, InsertTop);
      } else {
        // Copy information from original loop to unrolled loop.
        BasicBlock *IDomBB = DT->getNode(*BB)->getIDom()->getBlock();
        DT->addNewBlock(NewBB, cast<BasicBlock>(VMap[IDomBB]));
      }
    }

    if (Latch == *BB) {
      // For the last block, if CreateRemainderLoop is false, create a direct
      // jump to InsertBot. If not, create a loop back to cloned head.
      VMap.erase((*BB)->getTerminator());
      BasicBlock *FirstLoopBB = cast<BasicBlock>(VMap[Header]);
      BranchInst *LatchBR = cast<BranchInst>(NewBB->getTerminator());
      IRBuilder<> Builder(LatchBR);
      if (!CreateRemainderLoop) {
        Builder.CreateBr(InsertBot);
      } else {
        PHINode *NewIdx = PHINode::Create(NewIter->getType(), 2,
                                          suffix + ".iter",
                                          FirstLoopBB->getFirstNonPHI());
        Value *IdxSub =
            Builder.CreateSub(NewIdx, ConstantInt::get(NewIdx->getType(), 1),
                              NewIdx->getName() + ".sub");
        Value *IdxCmp =
            Builder.CreateIsNotNull(IdxSub, NewIdx->getName() + ".cmp");
        Builder.CreateCondBr(IdxCmp, FirstLoopBB, InsertBot);
        NewIdx->addIncoming(NewIter, InsertTop);
        NewIdx->addIncoming(IdxSub, NewBB);
      }
      LatchBR->eraseFromParent();
    }
  }

  // Change the incoming values to the ones defined in the preheader or
  // cloned loop.
  for (BasicBlock::iterator I = Header->begin(); isa<PHINode>(I); ++I) {
    PHINode *NewPHI = cast<PHINode>(VMap[&*I]);
    if (!CreateRemainderLoop) {
      if (UseEpilogRemainder) {
        unsigned idx = NewPHI->getBasicBlockIndex(Preheader);
        NewPHI->setIncomingBlock(idx, InsertTop);
        NewPHI->removeIncomingValue(Latch, false);
      } else {
        VMap[&*I] = NewPHI->getIncomingValueForBlock(Preheader);
        cast<BasicBlock>(VMap[Header])->getInstList().erase(NewPHI);
      }
    } else {
      unsigned idx = NewPHI->getBasicBlockIndex(Preheader);
      NewPHI->setIncomingBlock(idx, InsertTop);
      BasicBlock *NewLatch = cast<BasicBlock>(VMap[Latch]);
//.........这里部分代码省略.........
开发者ID:JaredCJR,项目名称:llvm,代码行数:101,代码来源:LoopUnrollRuntime.cpp

示例13: UnrollRuntimeLoopRemainder


//.........这里部分代码省略.........
    // need it for a branch around unrolling loop for prolog case.
    ModVal = B.CreateAnd(TripCount, Count - 1, "xtraiter");
    //  1. There are no iterations to be run in the prolog/epilog loop.
    // OR
    //  2. The addition computing TripCount overflowed.
    //
    // If (2) is true, we know that TripCount really is (1 << BEWidth) and so
    // the number of iterations that remain to be run in the original loop is a
    // multiple Count == (1 << Log2(Count)) because Log2(Count) <= BEWidth (we
    // explicitly check this above).
  } else {
    // As (BECount + 1) can potentially unsigned overflow we count
    // (BECount % Count) + 1 which is overflow safe as BECount % Count < Count.
    Value *ModValTmp = B.CreateURem(BECount,
                                    ConstantInt::get(BECount->getType(),
                                                     Count));
    Value *ModValAdd = B.CreateAdd(ModValTmp,
                                   ConstantInt::get(ModValTmp->getType(), 1));
    // At that point (BECount % Count) + 1 could be equal to Count.
    // To handle this case we need to take mod by Count one more time.
    ModVal = B.CreateURem(ModValAdd,
                          ConstantInt::get(BECount->getType(), Count),
                          "xtraiter");
  }
  Value *BranchVal =
      UseEpilogRemainder ? B.CreateICmpULT(BECount,
                                           ConstantInt::get(BECount->getType(),
                                                            Count - 1)) :
                           B.CreateIsNotNull(ModVal, "lcmp.mod");
  BasicBlock *RemainderLoop = UseEpilogRemainder ? NewExit : PrologPreHeader;
  BasicBlock *UnrollingLoop = UseEpilogRemainder ? NewPreHeader : PrologExit;
  // Branch to either remainder (extra iterations) loop or unrolling loop.
  B.CreateCondBr(BranchVal, RemainderLoop, UnrollingLoop);
  PreHeaderBR->eraseFromParent();
  Function *F = Header->getParent();
  // Get an ordered list of blocks in the loop to help with the ordering of the
  // cloned blocks in the prolog/epilog code
  LoopBlocksDFS LoopBlocks(L);
  LoopBlocks.perform(LI);

  //
  // For each extra loop iteration, create a copy of the loop's basic blocks
  // and generate a condition that branches to the copy depending on the
  // number of 'left over' iterations.
  //
  std::vector<BasicBlock *> NewBlocks;
  ValueToValueMapTy VMap;

  // For unroll factor 2 remainder loop will have 1 iterations.
  // Do not create 1 iteration loop.
  bool CreateRemainderLoop = (Count != 2);

  // Clone all the basic blocks in the loop. If Count is 2, we don't clone
  // the loop, otherwise we create a cloned loop to execute the extra
  // iterations. This function adds the appropriate CFG connections.
  BasicBlock *InsertBot = UseEpilogRemainder ? Exit : PrologExit;
  BasicBlock *InsertTop = UseEpilogRemainder ? EpilogPreHeader : PrologPreHeader;
  CloneLoopBlocks(L, ModVal, CreateRemainderLoop, UseEpilogRemainder, InsertTop,
                  InsertBot, NewPreHeader, NewBlocks, LoopBlocks, VMap, LI);

  // Insert the cloned blocks into the function.
  F->getBasicBlockList().splice(InsertBot->getIterator(),
                                F->getBasicBlockList(),
                                NewBlocks[0]->getIterator(),
                                F->end());
开发者ID:anupam128,项目名称:llvm,代码行数:66,代码来源:LoopUnrollRuntime.cpp

示例14: CloneAndPruneFunctionInto


//.........这里部分代码省略.........
          assert(InVal && "Unknown input value?");
          PN->setIncomingValue(pred, InVal);
          PN->setIncomingBlock(pred, MappedBlock);
        } else {
          PN->removeIncomingValue(pred, false);
          --pred, --e;  // Revisit the next entry.
        }
      } 
    }
    
    // The loop above has removed PHI entries for those blocks that are dead
    // and has updated others.  However, if a block is live (i.e. copied over)
    // but its terminator has been changed to not go to this block, then our
    // phi nodes will have invalid entries.  Update the PHI nodes in this
    // case.
    PHINode *PN = cast<PHINode>(NewBB->begin());
    NumPreds = std::distance(pred_begin(NewBB), pred_end(NewBB));
    if (NumPreds != PN->getNumIncomingValues()) {
      assert(NumPreds < PN->getNumIncomingValues());
      // Count how many times each predecessor comes to this block.
      std::map<BasicBlock*, unsigned> PredCount;
      for (pred_iterator PI = pred_begin(NewBB), E = pred_end(NewBB);
           PI != E; ++PI)
        --PredCount[*PI];
      
      // Figure out how many entries to remove from each PHI.
      for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
        ++PredCount[PN->getIncomingBlock(i)];
      
      // At this point, the excess predecessor entries are positive in the
      // map.  Loop over all of the PHIs and remove excess predecessor
      // entries.
      BasicBlock::iterator I = NewBB->begin();
      for (; (PN = dyn_cast<PHINode>(I)); ++I) {
        for (std::map<BasicBlock*, unsigned>::iterator PCI =PredCount.begin(),
             E = PredCount.end(); PCI != E; ++PCI) {
          BasicBlock *Pred     = PCI->first;
          for (unsigned NumToRemove = PCI->second; NumToRemove; --NumToRemove)
            PN->removeIncomingValue(Pred, false);
        }
      }
    }
    
    // If the loops above have made these phi nodes have 0 or 1 operand,
    // replace them with undef or the input value.  We must do this for
    // correctness, because 0-operand phis are not valid.
    PN = cast<PHINode>(NewBB->begin());
    if (PN->getNumIncomingValues() == 0) {
      BasicBlock::iterator I = NewBB->begin();
      BasicBlock::const_iterator OldI = OldBB->begin();
      while ((PN = dyn_cast<PHINode>(I++))) {
        Value *NV = UndefValue::get(PN->getType());
        PN->replaceAllUsesWith(NV);
        assert(VMap[OldI] == PN && "VMap mismatch");
        VMap[OldI] = NV;
        PN->eraseFromParent();
        ++OldI;
      }
    }
    // NOTE: We cannot eliminate single entry phi nodes here, because of
    // VMap.  Single entry phi nodes can have multiple VMap entries
    // pointing at them.  Thus, deleting one would require scanning the VMap
    // to update any entries in it that would require that.  This would be
    // really slow.
  }
  
  // Now that the inlined function body has been fully constructed, go through
  // and zap unconditional fall-through branches.  This happen all the time when
  // specializing code: code specialization turns conditional branches into
  // uncond branches, and this code folds them.
  Function::iterator I = cast<BasicBlock>(VMap[&OldFunc->getEntryBlock()]);
  while (I != NewFunc->end()) {
    BranchInst *BI = dyn_cast<BranchInst>(I->getTerminator());
    if (!BI || BI->isConditional()) { ++I; continue; }
    
    // Note that we can't eliminate uncond branches if the destination has
    // single-entry PHI nodes.  Eliminating the single-entry phi nodes would
    // require scanning the VMap to update any entries that point to the phi
    // node.
    BasicBlock *Dest = BI->getSuccessor(0);
    if (!Dest->getSinglePredecessor() || isa<PHINode>(Dest->begin())) {
      ++I; continue;
    }
    
    // We know all single-entry PHI nodes in the inlined function have been
    // removed, so we just need to splice the blocks.
    BI->eraseFromParent();
    
    // Make all PHI nodes that referred to Dest now refer to I as their source.
    Dest->replaceAllUsesWith(I);

    // Move all the instructions in the succ to the pred.
    I->getInstList().splice(I->end(), Dest->getInstList());
    
    // Remove the dest block.
    Dest->eraseFromParent();
    
    // Do not increment I, iteratively merge all things this block branches to.
  }
}
开发者ID:RCSL-HKUST,项目名称:heterosim,代码行数:101,代码来源:CloneFunction.cpp

示例15: Idx

///////////////////////////////////
//newOneValueChecker()           //
///////////////////////////////////
BasicBlock *InsDuplica::newOneValueChecker(Value *ValuetoCheck, Instruction *synchI, BasicBlock *BBofSynchI, std::string &nameTag) 
{
   LLVMContext& C = BBofSynchI->getContext();
   assert (duplicable(ValuetoCheck) && "checked value must be duplicable");

#ifdef REG_SAFE
   //Register Safe  SafeReg
   //if ValuetoCheck is a load or cast(load), do not check
   /*  -- We are generalizing the rule.
       if (isa<LoadInst>(ValuetoCheck)) return BBofSynchI;
       if (CastInst *castI = dyn_cast<CastInst>(ValuetoCheck)) {
       if (isa<LoadInst>(castI->getOperand(0)))
       return BBofSynchI;
       }
       */
   if (curSafeRegs->isValueSafe(ValuetoCheck)) {
      // Count the checks for reg safe
      statRegRemove(synchI);
      return BBofSynchI;
   }
   if (CastInst *castI = dyn_cast<CastInst>(ValuetoCheck)) {
      if (curSafeRegs->isValueSafe(castI->getOperand(0))) {
         // Count the checks for reg safe
         statRegRemove(synchI);
         return BBofSynchI;
      }
   }
#endif

   Value *ValuetoCheckDup = ValuetoCheck; //by default

   //If ValuetoCheck's dup is itself. Do not check it.
   if (valueMap.count(ValuetoCheck) >0) 
      if (valueMap[ValuetoCheck] == ValuetoCheck) 
         return BBofSynchI;

   //new SetEQ instruction and insert it before synchI
   Instruction* newSetEQ = NULL;
   Type* ty = ValuetoCheck->getType();
   if(ty->isIntOrIntVectorTy()||ty->isPointerTy()) /* newSetEQ */
      newSetEQ = new ICmpInst(synchI, ICmpInst::ICMP_EQ, ValuetoCheck, ValuetoCheckDup,
            ValuetoCheck->getName()+nameTag);
   else
      newSetEQ = new FCmpInst(synchI, FCmpInst::FCMP_OEQ, ValuetoCheck, ValuetoCheckDup,
            ValuetoCheck->getName()+nameTag);
   //FIXME: xiehuc unknow setDUPmethod
   //newSetEQ->setDUP(); //set DUP attribute
   localnuminsdup++;
   NumInsDup++;

#ifdef Jing_DEBUG
   std::cerr << "create newSetEQ for " <<ValuetoCheck->getName() <<" at " << BBofSynchI->getName()<<"\n";
#endif
   //update ValuetoCheckDup
   if (valueMap.count(ValuetoCheck) > 0) {
      ValuetoCheckDup = valueMap[ValuetoCheck];
      newSetEQ->setOperand(1,ValuetoCheckDup);
   } else { 
      //StoreValue should have a duplica. 
      //Since we haven't found it, sumbit a request an update request
      assert(isa<Instruction>(ValuetoCheck) && "Argu must be already in valueMap");
      requestToMap(cast<Instruction>(ValuetoCheck), newSetEQ);
   }

   //split BBofSynchI to add conditional branch
   BasicBlock *newBB = BBofSynchI->splitBasicBlock(synchI, BBofSynchI->getName()+nameTag);

   //Now, the end of BBofSynchI is a branch to newBB. We have to replace this branch by a conditional branch based on newSetEQ
   BranchInst *BI = dyn_cast<BranchInst>(BBofSynchI->getTerminator());
   assert(BI && "After split, the splitted BB must have a Br as its terminator");
   //Erase the old branch
   BI->eraseFromParent();
   Instruction* Term = NULL;
   if(ty->isVectorTy()){
      /**
       * since setcc hasbeen removed, we extract value one by one and 'and' them
       * if result is 1 means all value is 1, so it means equal, so we can branch it.
       */
      APInt Idx(32, 0);
      Instruction* elemx = ExtractElementInst::Create(newSetEQ, ConstantInt::get(C, Idx), "elem", BBofSynchI);
      for(int i=1;i<ty->getVectorNumElements();i++){
         ++Idx;
         Value* elemy = ExtractElementInst::Create(newSetEQ, ConstantInt::get(C, Idx), "elem", BBofSynchI);
         elemx = BinaryOperator::CreateAnd(elemx, elemy, "aggregation", BBofSynchI);
      }
      newSetEQ = elemx;
   }
   Term = BranchInst::Create(newBB,errorBlock,newSetEQ,BBofSynchI);
   //FIXME: unknow setDUP
   //condBI->setDUP(); //set DUP attribute

   localnuminsdup++;
   NumInsDup++;

   //no need to update PhINodes. splitBasicBlock already does so

#ifdef Jing_DEBUG
//.........这里部分代码省略.........
开发者ID:wzzhang-HIT,项目名称:IFDup,代码行数:101,代码来源:InsDuplica.cpp


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