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C++ Box3d::getLength方法代码示例

本文整理汇总了C++中Box3d::getLength方法的典型用法代码示例。如果您正苦于以下问题:C++ Box3d::getLength方法的具体用法?C++ Box3d::getLength怎么用?C++ Box3d::getLength使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Box3d的用法示例。


在下文中一共展示了Box3d::getLength方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: setBoundary

void BulletWorld::setBoundary(const Box3d<float>& box)
{
	btBoxShape* worldBoxShape = new btBoxShape( BulletConverter::convert( box.getLength() * 0.5 ));

	///create 6 planes/half spaces
	for (int i = 0; i < 6; i++)
	{
		btTransform groundTransform;
		groundTransform.setIdentity();
		groundTransform.setOrigin(BulletConverter::convert( box.getCenter()) );
		btVector4 planeEq;
		worldBoxShape->getPlaneEquation(planeEq, i);

		btCollisionShape* shape = new btStaticPlaneShape(-planeEq, planeEq[3]);
		btDefaultMotionState* state = new btDefaultMotionState(groundTransform);
		btRigidBody::btRigidBodyConstructionInfo plain_body_ci(0.0f, state, shape);
		btRigidBody* body = new btRigidBody(plain_body_ci);
		world->addRigidBody(body);
	}
	/*
	{
		btStaticPlaneShape* shape = new btBoxShape(BulletConverter::convert(box));
		btDefaultMotionState* state = new btDefaultMotionState();
		btRigidBody::btRigidBodyConstructionInfo plain_body_ci(0.0f, state, shape);
		btRigidBody* body = new btRigidBody(plain_body_ci);
		world->addRigidBody(body);
	}

	{
		btStaticPlaneShape* shape = new btStaticPlaneShape(btVector3(1.0f, 0.0f, 0.0f), box.getMinX());
		btDefaultMotionState* state = new btDefaultMotionState();
		btRigidBody::btRigidBodyConstructionInfo plain_body_ci(0.0f, state, shape);
		btRigidBody* body = new btRigidBody(plain_body_ci);
		world->addRigidBody(body);
	}

	{
		btCollisionShape* shape = new btStaticPlaneShape(btVector3(0.0f, 0.0f, 1.0f), box.getMinZ());
		btDefaultMotionState* state = new btDefaultMotionState();
		btRigidBody::btRigidBodyConstructionInfo plain_body_ci(0.0f, state, shape);
		btRigidBody* body = new btRigidBody(plain_body_ci);
		world->addRigidBody(body);
	}
	*/
}
开发者ID:SatoshiMabuchi,项目名称:CGLib,代码行数:45,代码来源:BulletWorld.cpp


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