本文整理汇总了C++中BlockInfo::verifyInternals方法的典型用法代码示例。如果您正苦于以下问题:C++ BlockInfo::verifyInternals方法的具体用法?C++ BlockInfo::verifyInternals怎么用?C++ BlockInfo::verifyInternals使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BlockInfo
的用法示例。
在下文中一共展示了BlockInfo::verifyInternals方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: sync
bool State::sync(BlockChain const& _bc, h256 _block)
{
bool ret = false;
// BLOCK
BlockInfo bi;
try
{
auto b = _bc.block(_block);
bi.populate(b);
bi.verifyInternals(_bc.block(_block));
}
catch (...)
{
// TODO: Slightly nicer handling? :-)
cerr << "ERROR: Corrupt block-chain! Delete your block-chain DB and restart." << endl;
exit(1);
}
if (bi == m_currentBlock)
{
// We mined the last block.
// Our state is good - we just need to move on to next.
m_previousBlock = m_currentBlock;
resetCurrent();
m_currentNumber++;
ret = true;
}
else if (bi == m_previousBlock)
{
// No change since last sync.
// Carry on as we were.
}
else
{
// New blocks available, or we've switched to a different branch. All change.
// Find most recent state dump and replay what's left.
// (Most recent state dump might end up being genesis.)
std::vector<h256> chain;
while (bi.stateRoot != BlockInfo::genesis().hash && m_db.lookup(bi.stateRoot).empty()) // while we don't have the state root of the latest block...
{
chain.push_back(bi.hash); // push back for later replay.
bi.populate(_bc.block(bi.parentHash)); // move to parent.
}
m_previousBlock = bi;
resetCurrent();
// Iterate through in reverse, playing back each of the blocks.
for (auto it = chain.rbegin(); it != chain.rend(); ++it)
playback(_bc.block(*it), true);
m_currentNumber = _bc.details(_block).number + 1;
resetCurrent();
ret = true;
}
return ret;
}
示例2: import
ImportResult BlockQueue::import(bytesConstRef _block, BlockChain const& _bc)
{
// Check if we already know this block.
h256 h = BlockInfo::headerHash(_block);
cblockq << "Queuing block" << h.abridged() << "for import...";
UpgradableGuard l(m_lock);
if (m_readySet.count(h) || m_drainingSet.count(h) || m_unknownSet.count(h))
{
// Already know about this one.
cblockq << "Already known.";
return ImportResult::AlreadyKnown;
}
// VERIFY: populates from the block and checks the block is internally coherent.
BlockInfo bi;
#if ETH_CATCH
try
#endif
{
bi.populate(_block);
bi.verifyInternals(_block);
}
#if ETH_CATCH
catch (Exception const& _e)
{
cwarn << "Ignoring malformed block: " << diagnostic_information(_e);
return false;
return ImportResult::Malformed;
}
#endif
// Check block doesn't already exist first!
if (_bc.details(h))
{
cblockq << "Already known in chain.";
return ImportResult::AlreadyInChain;
}
UpgradeGuard ul(l);
// Check it's not in the future
if (bi.timestamp > (u256)time(0))
{
m_future.insert(make_pair((unsigned)bi.timestamp, _block.toBytes()));
cblockq << "OK - queued for future.";
return ImportResult::FutureTime;
}
else
{
// We now know it.
if (!m_readySet.count(bi.parentHash) && !m_drainingSet.count(bi.parentHash) && !_bc.isKnown(bi.parentHash))
{
// We don't know the parent (yet) - queue it up for later. It'll get resent to us if we find out about its ancestry later on.
cblockq << "OK - queued as unknown parent:" << bi.parentHash.abridged();
m_unknown.insert(make_pair(bi.parentHash, make_pair(h, _block.toBytes())));
m_unknownSet.insert(h);
return ImportResult::UnknownParent;
}
else
{
// If valid, append to blocks.
cblockq << "OK - ready for chain insertion.";
m_ready.push_back(_block.toBytes());
m_readySet.insert(h);
noteReadyWithoutWriteGuard(h);
return ImportResult::Success;
}
}
}
示例3: import
ImportResult BlockQueue::import(bytesConstRef _block, BlockChain const& _bc, bool _isOurs)
{
clog(BlockQueueTraceChannel) << std::this_thread::get_id();
// Check if we already know this block.
h256 h = BlockInfo::headerHash(_block);
clog(BlockQueueTraceChannel) << "Queuing block" << h << "for import...";
UpgradableGuard l(m_lock);
if (m_readySet.count(h) || m_drainingSet.count(h) || m_unknownSet.count(h) || m_knownBad.count(h))
{
// Already know about this one.
clog(BlockQueueTraceChannel) << "Already known.";
return ImportResult::AlreadyKnown;
}
// VERIFY: populates from the block and checks the block is internally coherent.
BlockInfo bi;
try
{
// TODO: quick verify
bi.populate(_block);
bi.verifyInternals(_block);
}
catch (Exception const& _e)
{
cwarn << "Ignoring malformed block: " << diagnostic_information(_e);
return ImportResult::Malformed;
}
clog(BlockQueueTraceChannel) << "Block" << h << "is" << bi.number << "parent is" << bi.parentHash;
// Check block doesn't already exist first!
if (_bc.isKnown(h))
{
cblockq << "Already known in chain.";
return ImportResult::AlreadyInChain;
}
UpgradeGuard ul(l);
DEV_INVARIANT_CHECK;
// Check it's not in the future
(void)_isOurs;
if (bi.timestamp > (u256)time(0)/* && !_isOurs*/)
{
m_future.insert(make_pair((unsigned)bi.timestamp, make_pair(h, _block.toBytes())));
char buf[24];
time_t bit = (unsigned)bi.timestamp;
if (strftime(buf, 24, "%X", localtime(&bit)) == 0)
buf[0] = '\0'; // empty if case strftime fails
clog(BlockQueueTraceChannel) << "OK - queued for future [" << bi.timestamp << "vs" << time(0) << "] - will wait until" << buf;
m_unknownSize += _block.size();
m_unknownCount++;
m_difficulty += bi.difficulty;
bool unknown = !m_readySet.count(bi.parentHash) && !m_drainingSet.count(bi.parentHash) && !_bc.isKnown(bi.parentHash);
return unknown ? ImportResult::FutureTimeUnknown : ImportResult::FutureTimeKnown;
}
else
{
// We now know it.
if (m_knownBad.count(bi.parentHash))
{
m_knownBad.insert(bi.hash());
updateBad_WITH_LOCK(bi.hash());
// bad parent; this is bad too, note it as such
return ImportResult::BadChain;
}
else if (!m_readySet.count(bi.parentHash) && !m_drainingSet.count(bi.parentHash) && !_bc.isKnown(bi.parentHash))
{
// We don't know the parent (yet) - queue it up for later. It'll get resent to us if we find out about its ancestry later on.
clog(BlockQueueTraceChannel) << "OK - queued as unknown parent:" << bi.parentHash;
m_unknown.insert(make_pair(bi.parentHash, make_pair(h, _block.toBytes())));
m_unknownSet.insert(h);
m_unknownSize += _block.size();
m_difficulty += bi.difficulty;
m_unknownCount++;
return ImportResult::UnknownParent;
}
else
{
// If valid, append to blocks.
clog(BlockQueueTraceChannel) << "OK - ready for chain insertion.";
DEV_GUARDED(m_verification)
m_unverified.push_back(UnverifiedBlock { h, bi.parentHash, _block.toBytes() });
m_moreToVerify.notify_one();
m_readySet.insert(h);
m_knownSize += _block.size();
m_difficulty += bi.difficulty;
m_knownCount++;
noteReady_WITH_LOCK(h);
return ImportResult::Success;
}
}
}