本文整理汇总了C++中BlockInfo::hash方法的典型用法代码示例。如果您正苦于以下问题:C++ BlockInfo::hash方法的具体用法?C++ BlockInfo::hash怎么用?C++ BlockInfo::hash使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BlockInfo
的用法示例。
在下文中一共展示了BlockInfo::hash方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: estimatedHashes
unsigned BlockChainSync::estimatedHashes() const
{
BlockInfo block = host().chain().info();
time_t lastBlockTime = (block.hash() == host().chain().genesisHash()) ? 1428192000 : (time_t)block.timestamp();
time_t now = time(0);
unsigned blockCount = c_chainReorgSize;
if (lastBlockTime > now)
clog(NetWarn) << "Clock skew? Latest block is in the future";
else
blockCount += (now - lastBlockTime) / (unsigned)c_durationLimit;
clog(NetAllDetail) << "Estimated hashes: " << blockCount;
return blockCount;
}
示例2: sync
bool Block::sync(BlockChain const& _bc, h256 const& _block, BlockInfo const& _bi)
{
bool ret = false;
// BLOCK
BlockInfo bi = _bi ? _bi : _bc.info(_block);
#if ETH_PARANOIA
if (!bi)
while (1)
{
try
{
auto b = _bc.block(_block);
bi.populate(b);
break;
}
catch (Exception const& _e)
{
// TODO: Slightly nicer handling? :-)
cerr << "ERROR: Corrupt block-chain! Delete your block-chain DB and restart." << endl;
cerr << diagnostic_information(_e) << endl;
}
catch (std::exception const& _e)
{
// TODO: Slightly nicer handling? :-)
cerr << "ERROR: Corrupt block-chain! Delete your block-chain DB and restart." << endl;
cerr << _e.what() << endl;
}
}
#endif
if (bi == m_currentBlock)
{
// We mined the last block.
// Our state is good - we just need to move on to next.
m_previousBlock = m_currentBlock;
resetCurrent();
ret = true;
}
else if (bi == m_previousBlock)
{
// No change since last sync.
// Carry on as we were.
}
else
{
// New blocks available, or we've switched to a different branch. All change.
// Find most recent state dump and replay what's left.
// (Most recent state dump might end up being genesis.)
if (m_state.db().lookup(bi.stateRoot()).empty()) // TODO: API in State for this?
{
cwarn << "Unable to sync to" << bi.hash() << "; state root" << bi.stateRoot() << "not found in database.";
cwarn << "Database corrupt: contains block without stateRoot:" << bi;
cwarn << "Try rescuing the database by running: eth --rescue";
BOOST_THROW_EXCEPTION(InvalidStateRoot() << errinfo_target(bi.stateRoot()));
}
m_previousBlock = bi;
resetCurrent();
ret = true;
}
#if ALLOW_REBUILD
else
{
示例3: badBlockInfo
static void badBlockInfo(BlockInfo const& _bi, string const& _err)
{
string const c_line = EthReset EthOnMaroon + string(80, ' ') + EthReset;
string const c_border = EthReset EthOnMaroon + string(2, ' ') + EthReset EthMaroonBold;
string const c_space = c_border + string(76, ' ') + c_border + EthReset;
stringstream ss;
ss << c_line << endl;
ss << c_space << endl;
ss << c_border + " Import Failure " + _err + string(max<int>(0, 53 - _err.size()), ' ') + " " + c_border << endl;
ss << c_space << endl;
string bin = toString(_bi.number());
ss << c_border + (" Guru Meditation #" + string(max<int>(0, 8 - bin.size()), '0') + bin + "." + _bi.hash().abridged() + " ") + c_border << endl;
ss << c_space << endl;
ss << c_line;
cwarn << "\n" + ss.str();
}
示例4: sync
bool State::sync(BlockChain const& _bc, h256 _block, BlockInfo const& _bi, ImportRequirements::value _ir)
{
(void)_ir;
bool ret = false;
// BLOCK
BlockInfo bi = _bi ? _bi : _bc.info(_block);
/* if (!bi)
while (1)
{
try
{
auto b = _bc.block(_block);
bi.populate(b);
// bi.verifyInternals(_bc.block(_block)); // Unneeded - we already verify on import into the blockchain.
break;
}
catch (Exception const& _e)
{
// TODO: Slightly nicer handling? :-)
cerr << "ERROR: Corrupt block-chain! Delete your block-chain DB and restart." << endl;
cerr << diagnostic_information(_e) << endl;
}
catch (std::exception const& _e)
{
// TODO: Slightly nicer handling? :-)
cerr << "ERROR: Corrupt block-chain! Delete your block-chain DB and restart." << endl;
cerr << _e.what() << endl;
}
}*/
if (bi == m_currentBlock)
{
// We mined the last block.
// Our state is good - we just need to move on to next.
m_previousBlock = m_currentBlock;
resetCurrent();
ret = true;
}
else if (bi == m_previousBlock)
{
// No change since last sync.
// Carry on as we were.
}
else
{
// New blocks available, or we've switched to a different branch. All change.
// Find most recent state dump and replay what's left.
// (Most recent state dump might end up being genesis.)
if (m_db.lookup(bi.stateRoot).empty())
{
cwarn << "Unable to sync to" << bi.hash() << "; state root" << bi.stateRoot << "not found in database.";
cwarn << "Database corrupt: contains block without stateRoot:" << bi;
cwarn << "Bailing.";
exit(-1);
}
m_previousBlock = bi;
resetCurrent();
ret = true;
}
#if ALLOW_REBUILD
else
{
示例5: import
ImportResult BlockQueue::import(bytesConstRef _block, BlockChain const& _bc)
{
// Check if we already know this block.
h256 h = BlockInfo::headerHash(_block);
cblockq << "Queuing block" << h.abridged() << "for import...";
UpgradableGuard l(m_lock);
if (m_readySet.count(h) || m_drainingSet.count(h) || m_unknownSet.count(h) || m_knownBad.count(h))
{
// Already know about this one.
cblockq << "Already known.";
return ImportResult::AlreadyKnown;
}
// VERIFY: populates from the block and checks the block is internally coherent.
BlockInfo bi;
try
{
// TODO: quick verify
bi.populate(_block);
bi.verifyInternals(_block);
}
catch (Exception const& _e)
{
cwarn << "Ignoring malformed block: " << diagnostic_information(_e);
return ImportResult::Malformed;
}
// Check block doesn't already exist first!
if (_bc.details(h))
{
cblockq << "Already known in chain.";
return ImportResult::AlreadyInChain;
}
UpgradeGuard ul(l);
// Check it's not in the future
if (bi.timestamp > (u256)time(0))
{
m_future.insert(make_pair((unsigned)bi.timestamp, _block.toBytes()));
cblockq << "OK - queued for future.";
return ImportResult::FutureTime;
}
else
{
// We now know it.
if (m_knownBad.count(bi.parentHash))
{
m_knownBad.insert(bi.hash());
// bad parent; this is bad too, note it as such
return ImportResult::BadChain;
}
else if (!m_readySet.count(bi.parentHash) && !m_drainingSet.count(bi.parentHash) && !_bc.isKnown(bi.parentHash))
{
// We don't know the parent (yet) - queue it up for later. It'll get resent to us if we find out about its ancestry later on.
cblockq << "OK - queued as unknown parent:" << bi.parentHash.abridged();
m_unknown.insert(make_pair(bi.parentHash, make_pair(h, _block.toBytes())));
m_unknownSet.insert(h);
return ImportResult::UnknownParent;
}
else
{
// If valid, append to blocks.
cblockq << "OK - ready for chain insertion.";
m_ready.push_back(_block.toBytes());
m_readySet.insert(h);
noteReadyWithoutWriteGuard(h);
m_onReady();
return ImportResult::Success;
}
}
}
示例6: import
ImportResult BlockQueue::import(bytesConstRef _block, BlockChain const& _bc, bool _isOurs)
{
clog(BlockQueueTraceChannel) << std::this_thread::get_id();
// Check if we already know this block.
h256 h = BlockInfo::headerHash(_block);
clog(BlockQueueTraceChannel) << "Queuing block" << h << "for import...";
UpgradableGuard l(m_lock);
if (m_readySet.count(h) || m_drainingSet.count(h) || m_unknownSet.count(h) || m_knownBad.count(h))
{
// Already know about this one.
clog(BlockQueueTraceChannel) << "Already known.";
return ImportResult::AlreadyKnown;
}
// VERIFY: populates from the block and checks the block is internally coherent.
BlockInfo bi;
try
{
// TODO: quick verify
bi.populate(_block);
bi.verifyInternals(_block);
}
catch (Exception const& _e)
{
cwarn << "Ignoring malformed block: " << diagnostic_information(_e);
return ImportResult::Malformed;
}
clog(BlockQueueTraceChannel) << "Block" << h << "is" << bi.number << "parent is" << bi.parentHash;
// Check block doesn't already exist first!
if (_bc.isKnown(h))
{
cblockq << "Already known in chain.";
return ImportResult::AlreadyInChain;
}
UpgradeGuard ul(l);
DEV_INVARIANT_CHECK;
// Check it's not in the future
(void)_isOurs;
if (bi.timestamp > (u256)time(0)/* && !_isOurs*/)
{
m_future.insert(make_pair((unsigned)bi.timestamp, make_pair(h, _block.toBytes())));
char buf[24];
time_t bit = (unsigned)bi.timestamp;
if (strftime(buf, 24, "%X", localtime(&bit)) == 0)
buf[0] = '\0'; // empty if case strftime fails
clog(BlockQueueTraceChannel) << "OK - queued for future [" << bi.timestamp << "vs" << time(0) << "] - will wait until" << buf;
m_unknownSize += _block.size();
m_unknownCount++;
m_difficulty += bi.difficulty;
bool unknown = !m_readySet.count(bi.parentHash) && !m_drainingSet.count(bi.parentHash) && !_bc.isKnown(bi.parentHash);
return unknown ? ImportResult::FutureTimeUnknown : ImportResult::FutureTimeKnown;
}
else
{
// We now know it.
if (m_knownBad.count(bi.parentHash))
{
m_knownBad.insert(bi.hash());
updateBad_WITH_LOCK(bi.hash());
// bad parent; this is bad too, note it as such
return ImportResult::BadChain;
}
else if (!m_readySet.count(bi.parentHash) && !m_drainingSet.count(bi.parentHash) && !_bc.isKnown(bi.parentHash))
{
// We don't know the parent (yet) - queue it up for later. It'll get resent to us if we find out about its ancestry later on.
clog(BlockQueueTraceChannel) << "OK - queued as unknown parent:" << bi.parentHash;
m_unknown.insert(make_pair(bi.parentHash, make_pair(h, _block.toBytes())));
m_unknownSet.insert(h);
m_unknownSize += _block.size();
m_difficulty += bi.difficulty;
m_unknownCount++;
return ImportResult::UnknownParent;
}
else
{
// If valid, append to blocks.
clog(BlockQueueTraceChannel) << "OK - ready for chain insertion.";
DEV_GUARDED(m_verification)
m_unverified.push_back(UnverifiedBlock { h, bi.parentHash, _block.toBytes() });
m_moreToVerify.notify_one();
m_readySet.insert(h);
m_knownSize += _block.size();
m_difficulty += bi.difficulty;
m_knownCount++;
noteReady_WITH_LOCK(h);
return ImportResult::Success;
}
}
}