本文整理汇总了C++中BlockFile::WriteToBlock方法的典型用法代码示例。如果您正苦于以下问题:C++ BlockFile::WriteToBlock方法的具体用法?C++ BlockFile::WriteToBlock怎么用?C++ BlockFile::WriteToBlock使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BlockFile
的用法示例。
在下文中一共展示了BlockFile::WriteToBlock方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Save
//
// Save
//
// Save system data
//
void Save(BlockFile &bFile)
{
// Size of required buffer
U32 bufferSize = WorldCtrl::CellMapX() * WorldCtrl::CellMapZ();
// Allocate a buffer
Game::TeamBitfield *buffer = new Game::TeamBitfield[bufferSize];
Game::TeamBitfield *ptr = buffer;
// Iterate the seen map
for (U32 i = 0; i < bufferSize; ++i)
{
// Clear the data for this cell
*ptr = 0;
// Now set a bit for each team that has seen this cell
for (U32 team = 0; team < teamCount; team++)
{
if (seeMap[0][team][0][i] & SEENMASK)
{
Game::TeamSet(*ptr, team);
}
}
// Move to next cell
++ptr;
}
// Save the buffer to the blockfile
bFile.OpenBlock(SAVEBLOCK);
bFile.WriteToBlock(buffer, bufferSize * sizeof(Game::TeamBitfield));
bFile.CloseBlock();
// Free up the buffer
delete [] buffer;
}