本文整理汇总了C++中BlockFile::GetBlockPtr方法的典型用法代码示例。如果您正苦于以下问题:C++ BlockFile::GetBlockPtr方法的具体用法?C++ BlockFile::GetBlockPtr怎么用?C++ BlockFile::GetBlockPtr使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BlockFile
的用法示例。
在下文中一共展示了BlockFile::GetBlockPtr方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Load
//
// Load
//
// Load system data
//
void Load(BlockFile &bFile)
{
// Get the size of the block
U32 size;
// Open the data block
bFile.OpenBlock(SAVEBLOCK, TRUE, &size);
// Expected size of buffer
U32 bufferSize = WorldCtrl::CellMapX() * WorldCtrl::CellMapZ();
// Check the block size
if (bufferSize == size)
{
// Get the start of the buffer
Game::TeamBitfield *ptr = (Game::TeamBitfield *)(bFile.GetBlockPtr());
// Iterate through each cell
for (U32 i = 0; i < bufferSize; ++i)
{
// Setup the team bits
for (U32 team = 0; team < teamCount; team++)
{
if (Game::TeamTest(*ptr, team))
{
seeMap[0][team][0][i] |= SEENMASK;
}
}
// Move to next cell
++ptr;
}
}
else
{
LOG_WARN(("Sight: Save block was unexpected size (%d/%d)", size, bufferSize));
}
// Done
bFile.CloseBlock();
// Ensure display gets updated for new data
DirtyAllCells();
}