本文整理汇总了C++中BitVector::find_first方法的典型用法代码示例。如果您正苦于以下问题:C++ BitVector::find_first方法的具体用法?C++ BitVector::find_first怎么用?C++ BitVector::find_first使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BitVector
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在下文中一共展示了BitVector::find_first方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: findScratchNonCalleeSaveRegister
// Find a scratch register that we can use at the start of the prologue to
// re-align the stack pointer. We avoid using callee-save registers since they
// may appear to be free when this is called from canUseAsPrologue (during
// shrink wrapping), but then no longer be free when this is called from
// emitPrologue.
//
// FIXME: This is a bit conservative, since in the above case we could use one
// of the callee-save registers as a scratch temp to re-align the stack pointer,
// but we would then have to make sure that we were in fact saving at least one
// callee-save register in the prologue, which is additional complexity that
// doesn't seem worth the benefit.
static unsigned findScratchNonCalleeSaveRegister(MachineBasicBlock *MBB) {
MachineFunction *MF = MBB->getParent();
// If MBB is an entry block, use X9 as the scratch register
if (&MF->front() == MBB)
return AArch64::X9;
RegScavenger RS;
RS.enterBasicBlock(*MBB);
// Prefer X9 since it was historically used for the prologue scratch reg.
if (!RS.isRegUsed(AArch64::X9))
return AArch64::X9;
// Find a free non callee-save reg.
const AArch64Subtarget &Subtarget = MF->getSubtarget<AArch64Subtarget>();
const AArch64RegisterInfo *RegInfo = Subtarget.getRegisterInfo();
const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(MF);
BitVector CalleeSaveRegs(RegInfo->getNumRegs());
for (unsigned i = 0; CSRegs[i]; ++i)
CalleeSaveRegs.set(CSRegs[i]);
BitVector Available = RS.getRegsAvailable(&AArch64::GPR64RegClass);
for (int AvailReg = Available.find_first(); AvailReg != -1;
AvailReg = Available.find_next(AvailReg))
if (!CalleeSaveRegs.test(AvailReg))
return AvailReg;
return AArch64::NoRegister;
}
示例2: init
void RegScavenger::init(MachineBasicBlock &MBB) {
MachineFunction &MF = *MBB.getParent();
TII = MF.getSubtarget().getInstrInfo();
TRI = MF.getSubtarget().getRegisterInfo();
MRI = &MF.getRegInfo();
assert((NumRegUnits == 0 || NumRegUnits == TRI->getNumRegUnits()) &&
"Target changed?");
// Self-initialize.
if (!this->MBB) {
NumRegUnits = TRI->getNumRegUnits();
RegUnitsAvailable.resize(NumRegUnits);
KillRegUnits.resize(NumRegUnits);
DefRegUnits.resize(NumRegUnits);
TmpRegUnits.resize(NumRegUnits);
}
this->MBB = &MBB;
for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(),
IE = Scavenged.end(); I != IE; ++I) {
I->Reg = 0;
I->Restore = nullptr;
}
// All register units start out unused.
RegUnitsAvailable.set();
// Pristine CSRs are not available.
BitVector PR = MF.getFrameInfo().getPristineRegs(MF);
for (int I = PR.find_first(); I>0; I = PR.find_next(I))
setRegUsed(I);
Tracking = false;
}
示例3: prepareNodes
bool
SpillPlacement::placeSpills(const SmallVectorImpl<BlockConstraint> &LiveBlocks,
BitVector &RegBundles) {
// Reuse RegBundles as our ActiveNodes vector.
ActiveNodes = &RegBundles;
ActiveNodes->clear();
ActiveNodes->resize(bundles->getNumBundles());
// Compute active nodes, links and biases.
prepareNodes(LiveBlocks);
// Update all active nodes, and find the ones that are actually linked to
// something so their value may change when iterating.
DEBUG(dbgs() << "Network has " << RegBundles.count() << " active nodes:\n");
SmallVector<unsigned, 8> Linked;
for (int n = RegBundles.find_first(); n>=0; n = RegBundles.find_next(n)) {
nodes[n].update(nodes);
// A node that must spill, or a node without any links is not going to
// change its value ever again, so exclude it from iterations.
if (!nodes[n].Links.empty() && !nodes[n].mustSpill())
Linked.push_back(n);
DEBUG({
dbgs() << " EB#" << n << format(" = %+2.0f", nodes[n].Value)
<< format(", Bias %+.2f", nodes[n].Bias)
<< format(", Freq %.1f/%.1f", nodes[n].Frequency[0],
nodes[n].Frequency[1]);
for (unsigned i = 0, e = nodes[n].Links.size(); i != e; ++i)
dbgs() << format(", %.2f -> EB#%u", nodes[n].Links[i].first,
nodes[n].Links[i].second);
dbgs() << '\n';
});
}
示例4: DEBUG
void AArch64FrameLowering::determineCalleeSaves(MachineFunction &MF,
BitVector &SavedRegs,
RegScavenger *RS) const {
// All calls are tail calls in GHC calling conv, and functions have no
// prologue/epilogue.
if (MF.getFunction()->getCallingConv() == CallingConv::GHC)
return;
TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
const AArch64RegisterInfo *RegInfo = static_cast<const AArch64RegisterInfo *>(
MF.getSubtarget().getRegisterInfo());
AArch64FunctionInfo *AFI = MF.getInfo<AArch64FunctionInfo>();
unsigned UnspilledCSGPR = AArch64::NoRegister;
unsigned UnspilledCSGPRPaired = AArch64::NoRegister;
// The frame record needs to be created by saving the appropriate registers
if (hasFP(MF)) {
SavedRegs.set(AArch64::FP);
SavedRegs.set(AArch64::LR);
}
unsigned BasePointerReg = AArch64::NoRegister;
if (RegInfo->hasBasePointer(MF))
BasePointerReg = RegInfo->getBaseRegister();
bool ExtraCSSpill = false;
const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(&MF);
// Figure out which callee-saved registers to save/restore.
for (unsigned i = 0; CSRegs[i]; ++i) {
const unsigned Reg = CSRegs[i];
// Add the base pointer register to SavedRegs if it is callee-save.
if (Reg == BasePointerReg)
SavedRegs.set(Reg);
bool RegUsed = SavedRegs.test(Reg);
unsigned PairedReg = CSRegs[i ^ 1];
if (!RegUsed) {
if (AArch64::GPR64RegClass.contains(Reg) &&
!RegInfo->isReservedReg(MF, Reg)) {
UnspilledCSGPR = Reg;
UnspilledCSGPRPaired = PairedReg;
}
continue;
}
// MachO's compact unwind format relies on all registers being stored in
// pairs.
// FIXME: the usual format is actually better if unwinding isn't needed.
if (produceCompactUnwindFrame(MF) && !SavedRegs.test(PairedReg)) {
SavedRegs.set(PairedReg);
ExtraCSSpill = true;
}
}
DEBUG(dbgs() << "*** determineCalleeSaves\nUsed CSRs:";
for (int Reg = SavedRegs.find_first(); Reg != -1;
Reg = SavedRegs.find_next(Reg))
dbgs() << ' ' << PrintReg(Reg, RegInfo);
dbgs() << "\n";);
示例5: dumpBits
void StackNesting::dumpBits(const BitVector &Bits) {
llvm::dbgs() << '<';
const char *separator = "";
for (int Bit = Bits.find_first(); Bit >= 0; Bit = Bits.find_next(Bit)) {
llvm::dbgs() << separator << Bit;
separator = ",";
}
llvm::dbgs() << ">\n";
}
示例6: scavengeStackSlot
/// Assign frame object to an unused portion of the stack in the fixed stack
/// object range. Return true if the allocation was successful.
static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx,
bool StackGrowsDown, unsigned MaxAlign,
BitVector &StackBytesFree) {
if (MFI.isVariableSizedObjectIndex(FrameIdx))
return false;
if (StackBytesFree.none()) {
// clear it to speed up later scavengeStackSlot calls to
// StackBytesFree.none()
StackBytesFree.clear();
return false;
}
unsigned ObjAlign = MFI.getObjectAlignment(FrameIdx);
if (ObjAlign > MaxAlign)
return false;
int64_t ObjSize = MFI.getObjectSize(FrameIdx);
int FreeStart;
for (FreeStart = StackBytesFree.find_first(); FreeStart != -1;
FreeStart = StackBytesFree.find_next(FreeStart)) {
// Check that free space has suitable alignment.
unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart;
if (alignTo(ObjStart, ObjAlign) != ObjStart)
continue;
if (FreeStart + ObjSize > StackBytesFree.size())
return false;
bool AllBytesFree = true;
for (unsigned Byte = 0; Byte < ObjSize; ++Byte)
if (!StackBytesFree.test(FreeStart + Byte)) {
AllBytesFree = false;
break;
}
if (AllBytesFree)
break;
}
if (FreeStart == -1)
return false;
if (StackGrowsDown) {
int ObjStart = -(FreeStart + ObjSize);
LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
<< ObjStart << "]\n");
MFI.setObjectOffset(FrameIdx, ObjStart);
} else {
LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
<< FreeStart << "]\n");
MFI.setObjectOffset(FrameIdx, FreeStart);
}
StackBytesFree.reset(FreeStart, FreeStart + ObjSize);
return true;
}
示例7: setUnallocatableRegs
void RegDefsUses::setUnallocatableRegs(const MachineFunction &MF) {
BitVector AllocSet = TRI.getAllocatableSet(MF);
for (int R = AllocSet.find_first(); R != -1; R = AllocSet.find_next(R))
for (MCRegAliasIterator AI(R, &TRI, false); AI.isValid(); ++AI)
AllocSet.set(*AI);
AllocSet.set(Mips::ZERO);
AllocSet.set(Mips::ZERO_64);
Defs |= AllocSet.flip();
}
示例8: findSurvivorReg
/// findSurvivorReg - Return the candidate register that is unused for the
/// longest after MBBI. UseMI is set to the instruction where the search
/// stopped.
///
/// No more than InstrLimit instructions are inspected.
///
unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator MI,
BitVector &Candidates,
unsigned InstrLimit,
MachineBasicBlock::iterator &UseMI) {
int Survivor = Candidates.find_first();
assert(Survivor > 0 && "No candidates for scavenging");
MachineBasicBlock::iterator ME = MBB->getFirstTerminator();
assert(MI != ME && "MI already at terminator");
for (++MI; InstrLimit > 0 && MI != ME; ++MI, --InstrLimit) {
// Remove any candidates touched by instruction.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg() || MO.isUndef() || !MO.getReg())
continue;
Candidates.reset(MO.getReg());
for (const unsigned *R = TRI->getAliasSet(MO.getReg()); *R; R++)
Candidates.reset(*R);
}
// Was our survivor untouched by this instruction?
if (Candidates.test(Survivor))
continue;
// All candidates gone?
if (Candidates.none())
break;
Survivor = Candidates.find_first();
}
// We ran out of candidates, so stop the search.
UseMI = MI;
return Survivor;
}
示例9: insertDeallocs
bool StackNesting::insertDeallocs(const BitVector &AliveBefore,
const BitVector &AliveAfter,
SILInstruction *InsertionPoint) {
if (!AliveBefore.test(AliveAfter))
return false;
// The order matters here if we have to insert more than one
// deallocation. We already ensured in setup() that the bit numbers
// are allocated in the right order.
bool changesMade = false;
for (int LocNr = AliveBefore.find_first(); LocNr >= 0;
LocNr = AliveBefore.find_next(LocNr)) {
if (!AliveAfter.test(LocNr)) {
InsertionPoint = createDealloc(StackLocs[LocNr].Alloc, InsertionPoint);
changesMade = true;
}
}
return changesMade;
}
示例10: initRegState
void RegScavenger::initRegState() {
ScavengedReg = 0;
ScavengeRestore = NULL;
// All registers started out unused.
RegsAvailable.set();
if (!MBB)
return;
// Live-in registers are in use.
for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(),
E = MBB->livein_end(); I != E; ++I)
setUsed(*I);
// Pristine CSRs are also unavailable.
BitVector PR = MBB->getParent()->getFrameInfo()->getPristineRegs(MBB);
for (int I = PR.find_first(); I>0; I = PR.find_next(I))
setUsed(I);
}
示例11: checkAllSuperRegsMarked
bool TargetRegisterInfo::checkAllSuperRegsMarked(const BitVector &RegisterSet,
ArrayRef<MCPhysReg> Exceptions) const {
// Check that all super registers of reserved regs are reserved as well.
BitVector Checked(getNumRegs());
for (int Reg = RegisterSet.find_first(); Reg>=0;
Reg = RegisterSet.find_next(Reg)) {
if (Checked[Reg])
continue;
for (MCSuperRegIterator SR(Reg, this); SR.isValid(); ++SR) {
if (!RegisterSet[*SR] && !is_contained(Exceptions, Reg)) {
dbgs() << "Error: Super register " << PrintReg(*SR, this)
<< " of reserved register " << PrintReg(Reg, this)
<< " is not reserved.\n";
return false;
}
// We transitively check superregs. So we can remember this for later
// to avoid compiletime explosion in deep register hierarchies.
Checked.set(*SR);
}
}
return true;
}
示例12: initRegState
void RegScavenger::initRegState() {
for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(),
IE = Scavenged.end(); I != IE; ++I) {
I->Reg = 0;
I->Restore = nullptr;
}
// All register units start out unused.
RegUnitsAvailable.set();
if (!MBB)
return;
// Live-in registers are in use.
for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(),
E = MBB->livein_end(); I != E; ++I)
setRegUsed(*I);
// Pristine CSRs are also unavailable.
const MachineFunction &MF = *MBB->getParent();
BitVector PR = MF.getFrameInfo()->getPristineRegs(MF);
for (int I = PR.find_first(); I>0; I = PR.find_next(I))
setRegUsed(I);
}
示例13: doMerge
bool GlobalMerge::doMerge(const SmallVectorImpl<GlobalVariable *> &Globals,
const BitVector &GlobalSet, Module &M, bool isConst,
unsigned AddrSpace) const {
assert(Globals.size() > 1);
Type *Int32Ty = Type::getInt32Ty(M.getContext());
auto &DL = M.getDataLayout();
LLVM_DEBUG(dbgs() << " Trying to merge set, starts with #"
<< GlobalSet.find_first() << "\n");
bool Changed = false;
ssize_t i = GlobalSet.find_first();
while (i != -1) {
ssize_t j = 0;
uint64_t MergedSize = 0;
std::vector<Type*> Tys;
std::vector<Constant*> Inits;
bool HasExternal = false;
StringRef FirstExternalName;
for (j = i; j != -1; j = GlobalSet.find_next(j)) {
Type *Ty = Globals[j]->getValueType();
MergedSize += DL.getTypeAllocSize(Ty);
if (MergedSize > MaxOffset) {
break;
}
Tys.push_back(Ty);
Inits.push_back(Globals[j]->getInitializer());
if (Globals[j]->hasExternalLinkage() && !HasExternal) {
HasExternal = true;
FirstExternalName = Globals[j]->getName();
}
}
// Exit early if there is only one global to merge.
if (Tys.size() < 2) {
i = j;
continue;
}
// If merged variables doesn't have external linkage, we needn't to expose
// the symbol after merging.
GlobalValue::LinkageTypes Linkage = HasExternal
? GlobalValue::ExternalLinkage
: GlobalValue::InternalLinkage;
StructType *MergedTy = StructType::get(M.getContext(), Tys);
Constant *MergedInit = ConstantStruct::get(MergedTy, Inits);
// On Darwin external linkage needs to be preserved, otherwise
// dsymutil cannot preserve the debug info for the merged
// variables. If they have external linkage, use the symbol name
// of the first variable merged as the suffix of global symbol
// name. This avoids a link-time naming conflict for the
// _MergedGlobals symbols.
Twine MergedName =
(IsMachO && HasExternal)
? "_MergedGlobals_" + FirstExternalName
: "_MergedGlobals";
auto MergedLinkage = IsMachO ? Linkage : GlobalValue::PrivateLinkage;
auto *MergedGV = new GlobalVariable(
M, MergedTy, isConst, MergedLinkage, MergedInit, MergedName, nullptr,
GlobalVariable::NotThreadLocal, AddrSpace);
const StructLayout *MergedLayout = DL.getStructLayout(MergedTy);
for (ssize_t k = i, idx = 0; k != j; k = GlobalSet.find_next(k), ++idx) {
GlobalValue::LinkageTypes Linkage = Globals[k]->getLinkage();
std::string Name = Globals[k]->getName();
GlobalValue::DLLStorageClassTypes DLLStorage =
Globals[k]->getDLLStorageClass();
// Copy metadata while adjusting any debug info metadata by the original
// global's offset within the merged global.
MergedGV->copyMetadata(Globals[k], MergedLayout->getElementOffset(idx));
Constant *Idx[2] = {
ConstantInt::get(Int32Ty, 0),
ConstantInt::get(Int32Ty, idx),
};
Constant *GEP =
ConstantExpr::getInBoundsGetElementPtr(MergedTy, MergedGV, Idx);
Globals[k]->replaceAllUsesWith(GEP);
Globals[k]->eraseFromParent();
// When the linkage is not internal we must emit an alias for the original
// variable name as it may be accessed from another object. On non-Mach-O
// we can also emit an alias for internal linkage as it's safe to do so.
// It's not safe on Mach-O as the alias (and thus the portion of the
// MergedGlobals variable) may be dead stripped at link time.
if (Linkage != GlobalValue::InternalLinkage || !IsMachO) {
GlobalAlias *GA =
GlobalAlias::create(Tys[idx], AddrSpace, Linkage, Name, GEP, &M);
GA->setDLLStorageClass(DLLStorage);
}
NumMerged++;
}
Changed = true;
//.........这里部分代码省略.........
示例14: findSurvivorReg
/// findSurvivorReg - Return the candidate register that is unused for the
/// longest after StargMII. UseMI is set to the instruction where the search
/// stopped.
///
/// No more than InstrLimit instructions are inspected.
///
unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI,
BitVector &Candidates,
unsigned InstrLimit,
MachineBasicBlock::iterator &UseMI) {
int Survivor = Candidates.find_first();
assert(Survivor > 0 && "No candidates for scavenging");
MachineBasicBlock::iterator ME = MBB->getFirstTerminator();
assert(StartMI != ME && "MI already at terminator");
MachineBasicBlock::iterator RestorePointMI = StartMI;
MachineBasicBlock::iterator MI = StartMI;
bool inVirtLiveRange = false;
for (++MI; InstrLimit > 0 && MI != ME; ++MI, --InstrLimit) {
if (MI->isDebugValue()) {
++InstrLimit; // Don't count debug instructions
continue;
}
bool isVirtKillInsn = false;
bool isVirtDefInsn = false;
// Remove any candidates touched by instruction.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (MO.isRegMask())
Candidates.clearBitsNotInMask(MO.getRegMask());
if (!MO.isReg() || MO.isUndef() || !MO.getReg())
continue;
if (TargetRegisterInfo::isVirtualRegister(MO.getReg())) {
if (MO.isDef())
isVirtDefInsn = true;
else if (MO.isKill())
isVirtKillInsn = true;
continue;
}
for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI)
Candidates.reset(*AI);
}
// If we're not in a virtual reg's live range, this is a valid
// restore point.
if (!inVirtLiveRange) RestorePointMI = MI;
// Update whether we're in the live range of a virtual register
if (isVirtKillInsn) inVirtLiveRange = false;
if (isVirtDefInsn) inVirtLiveRange = true;
// Was our survivor untouched by this instruction?
if (Candidates.test(Survivor))
continue;
// All candidates gone?
if (Candidates.none())
break;
Survivor = Candidates.find_first();
}
// If we ran off the end, that's where we want to restore.
if (MI == ME) RestorePointMI = ME;
assert (RestorePointMI != StartMI &&
"No available scavenger restore location!");
// We ran out of candidates, so stop the search.
UseMI = RestorePointMI;
return Survivor;
}
示例15: report
//.........这里部分代码省略.........
}
} else if (TBB && !FBB && Cond.empty()) {
// Block unconditionally branches somewhere.
if (MBB->succ_size() != 1+LandingPadSuccs.size()) {
report("MBB exits via unconditional branch but doesn't have "
"exactly one CFG successor!", MBB);
} else if (!MBB->isSuccessor(TBB)) {
report("MBB exits via unconditional branch but the CFG "
"successor doesn't match the actual successor!", MBB);
}
if (MBB->empty()) {
report("MBB exits via unconditional branch but doesn't contain "
"any instructions!", MBB);
} else if (!MBB->back().getDesc().isBarrier()) {
report("MBB exits via unconditional branch but doesn't end with a "
"barrier instruction!", MBB);
} else if (!MBB->back().getDesc().isTerminator()) {
report("MBB exits via unconditional branch but the branch isn't a "
"terminator instruction!", MBB);
}
} else if (TBB && !FBB && !Cond.empty()) {
// Block conditionally branches somewhere, otherwise falls through.
MachineFunction::const_iterator MBBI = MBB;
++MBBI;
if (MBBI == MF->end()) {
report("MBB conditionally falls through out of function!", MBB);
} if (MBB->succ_size() != 2) {
report("MBB exits via conditional branch/fall-through but doesn't have "
"exactly two CFG successors!", MBB);
} else if (!matchPair(MBB->succ_begin(), TBB, MBBI)) {
report("MBB exits via conditional branch/fall-through but the CFG "
"successors don't match the actual successors!", MBB);
}
if (MBB->empty()) {
report("MBB exits via conditional branch/fall-through but doesn't "
"contain any instructions!", MBB);
} else if (MBB->back().getDesc().isBarrier()) {
report("MBB exits via conditional branch/fall-through but ends with a "
"barrier instruction!", MBB);
} else if (!MBB->back().getDesc().isTerminator()) {
report("MBB exits via conditional branch/fall-through but the branch "
"isn't a terminator instruction!", MBB);
}
} else if (TBB && FBB) {
// Block conditionally branches somewhere, otherwise branches
// somewhere else.
if (MBB->succ_size() != 2) {
report("MBB exits via conditional branch/branch but doesn't have "
"exactly two CFG successors!", MBB);
} else if (!matchPair(MBB->succ_begin(), TBB, FBB)) {
report("MBB exits via conditional branch/branch but the CFG "
"successors don't match the actual successors!", MBB);
}
if (MBB->empty()) {
report("MBB exits via conditional branch/branch but doesn't "
"contain any instructions!", MBB);
} else if (!MBB->back().getDesc().isBarrier()) {
report("MBB exits via conditional branch/branch but doesn't end with a "
"barrier instruction!", MBB);
} else if (!MBB->back().getDesc().isTerminator()) {
report("MBB exits via conditional branch/branch but the branch "
"isn't a terminator instruction!", MBB);
}
if (Cond.empty()) {
report("MBB exits via conditinal branch/branch but there's no "
"condition!", MBB);
}
} else {
report("AnalyzeBranch returned invalid data!", MBB);
}
}
regsLive.clear();
for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(),
E = MBB->livein_end(); I != E; ++I) {
if (!TargetRegisterInfo::isPhysicalRegister(*I)) {
report("MBB live-in list contains non-physical register", MBB);
continue;
}
regsLive.insert(*I);
for (const unsigned *R = TRI->getSubRegisters(*I); *R; R++)
regsLive.insert(*R);
}
regsLiveInButUnused = regsLive;
const MachineFrameInfo *MFI = MF->getFrameInfo();
assert(MFI && "Function has no frame info");
BitVector PR = MFI->getPristineRegs(MBB);
for (int I = PR.find_first(); I>0; I = PR.find_next(I)) {
regsLive.insert(I);
for (const unsigned *R = TRI->getSubRegisters(I); *R; R++)
regsLive.insert(*R);
}
regsKilled.clear();
regsDefined.clear();
if (Indexes)
lastIndex = Indexes->getMBBStartIdx(MBB);
}