当前位置: 首页>>代码示例>>C++>>正文


C++ BitArray::ClearAll方法代码示例

本文整理汇总了C++中BitArray::ClearAll方法的典型用法代码示例。如果您正苦于以下问题:C++ BitArray::ClearAll方法的具体用法?C++ BitArray::ClearAll怎么用?C++ BitArray::ClearAll使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在BitArray的用法示例。


在下文中一共展示了BitArray::ClearAll方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

void	UnwrapMod::BuildUsedList(BitArray &usedVerts, ClusterClass *cluster)
	{
	usedVerts.SetSize(TVMaps.v.Count());
	usedVerts.ClearAll();

	for (int j =0; j < cluster->faces.Count(); j++)
		{
		int faceIndex = cluster->faces[j];
		for (int k = 0; k <  TVMaps.f[faceIndex]->count; k++)
			{
//need to put patch handles in here also
			int index = TVMaps.f[faceIndex]->t[k];
			usedVerts.Set(index);
			if ((TVMaps.f[faceIndex]->flags & FLAG_CURVEDMAPPING) && (TVMaps.f[faceIndex]->vecs))
				{
				index = TVMaps.f[faceIndex]->vecs->handles[k*2];
				if ((index >= 0) && (index < usedVerts.GetSize()))
					usedVerts.Set(index);

				index = TVMaps.f[faceIndex]->vecs->handles[k*2+1];
				if ((index >= 0) && (index < usedVerts.GetSize()))
					usedVerts.Set(index);

				if (TVMaps.f[faceIndex]->flags & FLAG_INTERIOR) 
					{
					index = TVMaps.f[faceIndex]->vecs->interiors[k];
					if ((index >= 0) && (index < usedVerts.GetSize()))
						usedVerts.Set(index);
					}
				}
			}
		}

	}
开发者ID:2asoft,项目名称:xray,代码行数:34,代码来源:ToolUnfold.cpp

示例2: ModifyTriObject

void EChamferMod::ModifyTriObject (TimeValue t, ModContext &mc, TriObject *tobj) {
	Mesh &mesh = tobj->GetMesh();
	Interval iv = FOREVER;
	float amount;
	int i, j;
	
	m_pblock->GetValue (kEchAmount, t, amount, iv);

	// Convert existing selection (at whatever level) to edge selection:
	BitArray targetEdges;
	targetEdges.SetSize (mesh.numFaces*3);
	targetEdges.ClearAll ();

	switch (mesh.selLevel) {
	case MESH_OBJECT:
		targetEdges.SetAll ();
		break;
	case MESH_VERTEX:
		for (i=0; i<mesh.numFaces; i++) {
			for (j=0; j<3; j++) {
				if (!mesh.vertSel[mesh.faces[i].v[j]]) continue;
				// Don't select invisible edges:
				if (mesh.faces[i].getEdgeVis(j)) targetEdges.Set (i*3+j);
				if (mesh.faces[i].getEdgeVis((j+2)%3)) targetEdges.Set (i*3+(j+2)%3);
			}
		}
		break;
	case MESH_EDGE:
		targetEdges = mesh.edgeSel;
		break;
	case MESH_FACE:
		for (i=0; i<mesh.numFaces; i++) {
			if (!mesh.faceSel[i]) continue;
			for (j=0; j<3; j++) {
				// Don't select invisible edges:
				if (mesh.faces[i].getEdgeVis(j)) targetEdges.Set (i*3+j);
			}
		}
		break;
	}

	// Chamfer the edges -- this just does the topological operation.
	MeshDelta tmd;
	tmd.InitToMesh (mesh);
	MeshTempData temp;
	temp.SetMesh (&mesh);
	MeshChamferData *mcd = temp.ChamferData();
	AdjEdgeList *ae = temp.AdjEList();
	tmd.ChamferEdges (mesh, targetEdges, *mcd, ae);
	tmd.Apply (mesh);

	// Reset the meshdelta, temp data to deal with the post-chamfered topology:
	tmd.InitToMesh (mesh);
	temp.Invalidate (TOPO_CHANNEL);	// Generates a new edge list, but preserves chamfer data
	temp.SetMesh (&mesh);
	tmd.ChamferMove (mesh, *temp.ChamferData(), amount, temp.AdjEList());
	tmd.Apply (mesh);

	tobj->UpdateValidity(GEOM_CHAN_NUM,iv);		
}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:60,代码来源:echamfer.cpp

示例3: DeleteFaces

void XTCSample::DeleteFaces(TimeValue t,Object *obj)
{
	if(bNF_OnOff)
	{
		Mesh *mesh = GetMesh(obj);
		
		if(!mesh)
			return;
		
		Interval ivalid = FOREVER;
		int nf;
		bo->GetParamBlockByID(x_params)->GetValue(pb_nf_spin,t,nf, ivalid);
		BitArray ba;
		ba.SetSize(mesh->getNumFaces());
		ba.ClearAll();
		
		for(int i = nf ; i < mesh->getNumFaces() ; i++ )
		{
			ba.Set(i);
		}
		
		if(!ba.IsEmpty())
			mesh->DeleteFaceSet(ba);
	}
}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:25,代码来源:xmodifier.cpp

示例4: ConvertTriSelection

void VWeldMod::ConvertTriSelection (Mesh & mesh, BitArray & targetVerts) {
	targetVerts.SetSize (mesh.numVerts);
	targetVerts.ClearAll ();

	int i, j;
	switch (mesh.selLevel) {
	case MESH_OBJECT:
		targetVerts.SetAll ();
		break;
	case MESH_VERTEX:
		targetVerts = mesh.vertSel;
		break;
	case MESH_EDGE:
		for (i=0; i<mesh.numFaces; i++) {
			for (j=0; j<3; j++) {
				if (!mesh.edgeSel[i*3+j]) continue;
				targetVerts.Set (mesh.faces[i].v[j]);
				targetVerts.Set (mesh.faces[i].v[(j+1)%3]);
			}
		}
		break;
	case MESH_FACE:
		for (i=0; i<mesh.numFaces; i++) {
			if (!mesh.faceSel[i]) continue;
			for (j=0; j<3; j++) targetVerts.Set (mesh.faces[i].v[j]);
		}
		break;
	}
}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:29,代码来源:vweld.cpp

示例5: LengthSquared

void
UniformGrid::ClosestPoint(Point3 p, float radius, int &pindex, float &d)
{
	xHitList.ClearAll();
	yHitList.ClearAll();
	zHitList.ClearAll();
	hitList.SetCount(0);

	//find the cell in the XGrid
	TagCells(p,radius, 0);
	//find the cell in the YGrid
	TagCells(p,radius, 1);
	//find the cell in the ZGrid
	TagCells(p,radius, 2);

	BitArray usedList;
	usedList.SetSize(pointBase.Count());
	usedList.ClearAll();

	int closest = -1;
	d = 0.0f;
	Box3 localBounds;
	localBounds.Init();
	localBounds += p;
	localBounds.EnlargeBy(radius);


	for (int i = 0; i < hitList.Count(); i++)
	{
		int index = hitList[i];
		if (!usedList[index])  //check to see if we have processed this one or not
		{
			if (xHitList[index] && yHitList[index] && zHitList[index])
			{
				usedList.Set(index);
				Point3 source = pointBase[index];
				if (localBounds.Contains(source))
				{
					float dist = LengthSquared(source-p);
					if ((dist < d) || (closest == -1))
					{
						d = dist;
						closest = index;
					}
				}
			}
		}
	}
	pindex = closest;
	d = sqrt(d);


}
开发者ID:DimondTheCat,项目名称:xray,代码行数:53,代码来源:UniformGrid.cpp

示例6: WeldTriObject

void SymmetryMod::WeldTriObject (Mesh & mesh, Point3 & N, float offset, float threshold) {
	// Find vertices in target zone of mirror plane:
	BitArray targetVerts;
	targetVerts.SetSize (mesh.numVerts, true);
	targetVerts.ClearAll ();
	for (int i=0; i<mesh.numVerts; i++) {
		float dist = DotProd (N, mesh.verts[i]) - offset;
		if (fabsf(dist) > threshold) continue;
		targetVerts.Set (i);
	}

	// Weld the suitable border vertices:
	MeshDelta tmd(mesh);
	BOOL found = tmd.WeldByThreshold (mesh, targetVerts, threshold);
	tmd.Apply (mesh);
}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:16,代码来源:Symmetry.cpp

示例7:

void
UniformGrid::InRadius(Point3 p,  Tab<int> &indexList)
{
	float radius = largestRadius;
	xHitList.ClearAll();
	yHitList.ClearAll();
	zHitList.ClearAll();
	hitList.SetCount(0);

	//find the cell in the XGrid
	TagCells(p,radius, 0);
	//find the cell in the YGrid
	TagCells(p,radius, 1);
	//find the cell in the ZGrid
	TagCells(p,radius, 2);

	BitArray usedList;
	usedList.SetSize(pointBase.Count());
	usedList.ClearAll();

	int closest = -1;
	float d = 0.0f;
	Box3 localBounds;
	localBounds.Init();
	localBounds += p;
	localBounds.EnlargeBy(radius);


	for (int i = 0; i < hitList.Count(); i++)
	{
		int index = hitList[i];
		if (!usedList[index])  //check to see if we have processed this one or not
		{
			if (xHitList[index] && yHitList[index] && zHitList[index])
			{
				usedList.Set(index);
				Point3 source = pointBase[index];
				if (localBounds.Contains(source))
				{
					indexList.Append(1,&index,1000);

				}
			}
		}
	}

}
开发者ID:DimondTheCat,项目名称:xray,代码行数:47,代码来源:UniformGrid.cpp

示例8: MarkDeadVertices

void UVW_ChannelClass::MarkDeadVertices()
	{
	BitArray usedVerts;
	usedVerts.SetSize(v.Count());
	usedVerts.ClearAll();

	for (int i =0; i < f.Count(); i++)
		{
		if (!(f[i]->flags & FLAG_DEAD))
			{
			for (int j=0; j < f[i]->count; j++)
				{
				int id = f[i]->t[j];
				if (id < usedVerts.GetSize()) usedVerts.Set(id);
				if ((f[i]->flags & FLAG_CURVEDMAPPING) && (f[i]->vecs))
					{
					id = f[i]->vecs->handles[j*2];
					if (id < usedVerts.GetSize()) usedVerts.Set(id);
					id = f[i]->vecs->handles[j*2+1];
					if (id < usedVerts.GetSize()) usedVerts.Set(id);
					if (f[i]->flags & FLAG_INTERIOR)
						{
						id = f[i]->vecs->interiors[j];
						if (id < usedVerts.GetSize()) usedVerts.Set(id);
						}
					}
	
				}
			}
		}

	for (int i =0; i < v.Count(); i++)
		{
		if (i < usedVerts.GetSize())
			{
			BOOL isRigPoint = v[i].GetFlag() & FLAG_RIGPOINT;
			if (!usedVerts[i] && (!isRigPoint))
				{
				v[i].SetDead();
				}
			}
		
		}
	

	}
开发者ID:artemeliy,项目名称:inf4715,代码行数:46,代码来源:tvdata.cpp

示例9: Proceed

//+>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>+
//|							From IPFTest									 |
//+>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>+
bool PFTestSplitBySource::Proceed(IObject* pCont, 
							PreciseTimeValue timeStart, 
							PreciseTimeValue& timeEnd, 
							Object* pSystem, 
							INode* pNode, 
							INode* actionNode, 
							IPFIntegrator* integrator, 
							BitArray& testResult, 
							Tab<float>& testTime)
{
	if (pNode == NULL) return false;

	bool exactStep = IsExactIntegrationStep(timeEnd, pSystem);
	int conditionType	= pblock()->GetInt(kSplitBySource_conditionType, timeStart);

	// acquire absolutely necessary particle channels
	IParticleChannelAmountR* chAmount = GetParticleChannelAmountRInterface(pCont);
	if (chAmount == NULL) return false; // can't find number of particles in the container
	int count = chAmount->Count();

	bool isSelectedSource = false;
	int i, systemHandle = pNode->GetHandle();
	for(i=0; i<pblock()->Count(kSplitBySource_sources); i++) {
		if (systemHandle == pblock()->GetInt(kSplitBySource_sources, 0, i)) {
			isSelectedSource = true; break;
		}
	}
				
	// test all particles
	testResult.SetSize(count);
	testResult.ClearAll();
	testTime.SetCount(count);
	if (exactStep) {
		if ((isSelectedSource && (conditionType == kSplitBySource_conditionType_selected)) 
			|| (!isSelectedSource && (conditionType == kSplitBySource_conditionType_notSelected))) {
			testResult.SetAll();
			for(i=0; i<count; i++) testTime[i] = 0.0f;
		}
	}

	return true;
}
开发者ID:DimondTheCat,项目名称:xray,代码行数:45,代码来源:PFTestSplitBySource.cpp

示例10: Proceed

//+>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>+
//|							From IPFTest									 |
//+>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>+
bool PFTestGoToNextEvent::Proceed(IObject* pCont, 
							PreciseTimeValue timeStart, 
							PreciseTimeValue& timeEnd, 
							Object* pSystem, 
							INode* pNode, 
							INode* actionNode, 
							IPFIntegrator* integrator, 
							BitArray& testResult, 
							Tab<float>& testTime)
{
	int conditionType	= pblock()->GetInt(kGoToNextEvent_conditionType, timeStart);
	bool exactStep = IsExactIntegrationStep(timeEnd, pSystem);

	// get channel container interface
	IChannelContainer* chCont;
	chCont = GetChannelContainerInterface(pCont);
	if (chCont == NULL) return false;

	// acquire absolutely necessary particle channels
	IParticleChannelAmountR* chAmount = GetParticleChannelAmountRInterface(pCont);
	if (chAmount == NULL) return false; // can't find number of particles in the container
	IParticleChannelPTVR* chTime = GetParticleChannelTimeRInterface(pCont);
	if (chTime == NULL) return false; // can't read timing info for a particle

	int count = chAmount->Count();
	if (count <= 0) return true;

	testResult.SetSize(count);
	testTime.SetCount(count);
	if((conditionType == kGoToNextEvent_conditionType_all) && exactStep) {
		testResult.SetAll();
		for(int i=0; i<count; i++) testTime[i] = 0.0f;
	} else {
		testResult.ClearAll();
	}

	return true;
}
开发者ID:DimondTheCat,项目名称:xray,代码行数:41,代码来源:PFTestGoToNextEvent.cpp

示例11: Proceed

//+>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>+
//|							From IPFTest									 |
//+>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>+
bool PFTestSplitSelected::Proceed(IObject* pCont, 
							PreciseTimeValue timeStart, 
							PreciseTimeValue& timeEnd, 
							Object* pSystem, 
							INode* pNode, 
							INode* actionNode, 
							IPFIntegrator* integrator, 
							BitArray& testResult, 
							Tab<float>& testTime)
{
	bool exactStep = IsExactIntegrationStep(timeEnd, pSystem);
	int conditionType	= pblock()->GetInt(kSplitSelected_conditionType, timeStart);

	// acquire absolutely necessary particle channels
	IParticleChannelAmountR* chAmount = GetParticleChannelAmountRInterface(pCont);
	if (chAmount == NULL) return false; // can't find number of particles in the container
	int count = chAmount->Count();
	IParticleChannelPTVR* chTime = GetParticleChannelTimeRInterface(pCont);
	if (chTime == NULL) return false; // can't read timing info for a particle
	IParticleChannelBoolR* chSelect = GetParticleChannelSelectionRInterface(pCont);

	// test all particles
	testResult.SetSize(count);
	testResult.ClearAll();
	testTime.SetCount(count);
	for(int i=0; i<count; i++)
	{
		bool selected = (chSelect != NULL) ? chSelect->GetValue(i) : false;
		bool sendOut = ((selected && (conditionType == kSplitSelected_conditionType_selected)) 
						|| (!selected && (conditionType == kSplitSelected_conditionType_notSelected)));
		if (sendOut && exactStep) {
			testResult.Set(i);
			testTime[i] = 0.0f;
		}
	}
	return true;
}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:40,代码来源:PFTestSplitSelected.cpp

示例12: SliceTriObject

void SymmetryMod::SliceTriObject (Mesh & mesh, Point3 & N, float offset) {
	// Steve Anderson 9/14/2002
	// Using the new "MESH_TEMP_1" flag to override Slice selection behavior,
	// which is undesirable here.
	mesh.SetFlag (MESH_TEMP_1);
	MeshDelta slicemd;
	slicemd.Slice (mesh, N, offset, false, true);
	slicemd.Apply (mesh);
	mesh.ClearFlag (MESH_TEMP_1);

	// We need to strip out faces on the mirror plane itself.
	// (These aren't always removed by slice.)

	// Mark vertices at the plane boundary:
	BitArray targetVerts;
	targetVerts.SetSize (mesh.numVerts);
	targetVerts.ClearAll ();
	for (int i=0; i<mesh.numVerts; i++) {
		float dist = DotProd (N, mesh.verts[i]) - offset;
		if (fabsf(dist) > MNEPS) continue;
		targetVerts.Set (i);
	}
	BitArray delFaces, delVerts;
	delFaces.SetSize (mesh.numFaces);
	for (int i=0; i<mesh.numFaces; i++) {
      int j;
		for (j=0; j<3; j++) {
			if (!targetVerts[mesh.faces[i].v[j]]) break;
		}
		if (j<3) continue;
		// Face needs to be deleted.
		delFaces.Set (i);
	}
	mesh.DeleteFaceSet (delFaces, &delVerts);
	mesh.DeleteVertSet (delVerts);
}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:36,代码来源:Symmetry.cpp

示例13:

void	MeshTopoData::UpdateClusterVertices(Tab<ClusterClass*> &clusterList)
{
	BitArray processedVerts;
	processedVerts.SetSize(TVMaps.v.Count());

	for (int i = 0; i < clusterList.Count(); i++)
	{
		
		if (clusterList[i]->ld == this)
		{
			clusterList[i]->verts.SetCount(0);
			processedVerts.ClearAll();
			for (int j = 0; j < clusterList[i]->faces.Count(); j++)
			{
				int findex = clusterList[i]->faces[j];
				AddVertsToCluster(findex, processedVerts, clusterList[i]);
			}
			for (int j = 0; j < clusterList[i]->verts.Count(); j++)
			{
				int id = clusterList[i]->verts[j];
			}
		}
	}
}
开发者ID:artemeliy,项目名称:inf4715,代码行数:24,代码来源:MeshTopoData_MappingMethods.cpp

示例14: EdgeListFromPoints

//pelt
void UVW_ChannelClass::EdgeListFromPoints(Tab<int> &selEdges, int source, int target, Point3 vec)
{
	//make sure point a and b are on the same element if not bail
	Tab<VConnections*> ourConnects;
	BOOL del = FALSE;

	BitArray selVerts;
	selVerts.SetSize(geomPoints.Count());
	selVerts.ClearAll();

//	if (TRUE)
	
		//loop through the edges
		Tab<int> numberOfConnections;
		numberOfConnections.SetCount(geomPoints.Count());
		for (int i = 0; i < geomPoints.Count(); i++)
		{
			numberOfConnections[i] = 0;
		}
		//count the number of vertxs connected
		for (int i = 0; i < gePtrList.Count(); i++)
		{
			if (!(gePtrList[i]->flags & FLAG_HIDDENEDGEA))
			{
				int a = gePtrList[i]->a;
				numberOfConnections[a] +=1;
				int b = gePtrList[i]->b;
				numberOfConnections[b] +=1;
			}
		}
		//allocate our connections now

		ourConnects.SetCount(geomPoints.Count());
		for (int i = 0; i < geomPoints.Count(); i++)
		{
			ourConnects[i] = new VConnections();
			ourConnects[i]->closestNode = NULL;
			ourConnects[i]->linkedListChild = NULL;
			ourConnects[i]->linkedListParent = NULL;
			ourConnects[i]->accumDist = 1.0e+9f;
			ourConnects[i]->solved = FALSE;
			ourConnects[i]->vid = i;

			ourConnects[i]->connectingVerts.SetCount(numberOfConnections[i]);
		}

		for (int i = 0; i < geomPoints.Count(); i++)
		{
			numberOfConnections[i] = 0;
		}

		//build our vconnection data
		for (int i = 0; i < gePtrList.Count(); i++)
		{
			if (!(gePtrList[i]->flags & FLAG_HIDDENEDGEA))
			{
				int a = gePtrList[i]->a;
				int b = gePtrList[i]->b;

				int index = numberOfConnections[a];
				ourConnects[a]->connectingVerts[index].vertexIndex = b;
				ourConnects[a]->connectingVerts[index].edgeIndex = i;
				numberOfConnections[a] +=1;

				index = numberOfConnections[b];
				ourConnects[b]->connectingVerts[index].vertexIndex = a;
				ourConnects[b]->connectingVerts[index].edgeIndex = i;
				numberOfConnections[b] +=1;
			}
		}


		del = TRUE;
	
	//	else ourConnects = vConnects;

	//spider out till hit our target or no more left
	BOOL done = FALSE;
	BOOL hit = FALSE;
	Tab<int> vertsToDo;
	BitArray processedVerts;
	processedVerts.SetSize(ourConnects.Count());
	processedVerts.ClearAll();

	//if no more left bail
	int currentVert = source;
	while (!done)
	{
		//	int startingNumberProcessed = processedVerts.NumberSet();

		int ct = ourConnects[currentVert]->connectingVerts.Count();
		processedVerts.Set(currentVert, TRUE);
		for (int j = 0; j < ct; j++)
		{
			int index = ourConnects[currentVert]->connectingVerts[j].vertexIndex;
			if (index == target) 
			{
				done = TRUE;
				hit = TRUE;
//.........这里部分代码省略.........
开发者ID:artemeliy,项目名称:inf4715,代码行数:101,代码来源:tvdata.cpp

示例15: BuildInitialMapping

void MeshTopoData::BuildInitialMapping(MNMesh *msh)
{
	//build bounding box
	Box3 bbox;
	bbox.Init();

	int vertCount = 0;
	//normalize the length width height
	for (int i = 0; i < TVMaps.f.Count(); i++)
	{
		int pcount = 3;
		pcount = TVMaps.f[i]->count;
		vertCount += pcount;
		for (int j = 0; j < pcount; j++)
		{
			bbox += TVMaps.geomPoints[TVMaps.f[i]->v[j]];
		}

	}

	vertCount = msh->numv;
	Tab<int> indexList;

	indexList.SetCount(vertCount);
	BitArray usedIndex;
	usedIndex.SetSize(vertCount);
	usedIndex.ClearAll();

	for (int i = 0; i < vertCount; i++)
		indexList[i] = -1;

	for (int i = 0; i < TVMaps.f.Count(); i++)
	{
		if (!(TVMaps.f[i]->flags & FLAG_DEAD))
		{
			int pcount = 3;
			pcount = TVMaps.f[i]->count;
			for (int j = 0; j < pcount; j++)
			{
				usedIndex.Set(msh->f[i].vtx[j]);
			}
		}

	}

	int ct = 0;
	for (int i = 0; i < usedIndex.GetSize(); i++)
	{
		if (usedIndex[i])
			indexList[i] = ct++;

	}

	TVMaps.v.SetCount(usedIndex.NumberSet());
	mVSel.SetSize(usedIndex.NumberSet());

	//watje 10-19-99 bug 213437  to prevent a divide by 0 which gives you a huge u,v, or w value
	if (bbox.Width().x == 0.0f) bbox += Point3(0.5f,0.0f,0.0f);
	if (bbox.Width().y == 0.0f) bbox += Point3(0.0f,0.5f,0.0f);
	if (bbox.Width().z == 0.0f) bbox += Point3(0.0f,0.0f,0.5f);

	for (int i = 0; i < TVMaps.f.Count(); i++)
	{
		if (!(TVMaps.f[i]->flags & FLAG_DEAD))
		{
			int pcount = 3;
			pcount = TVMaps.f[i]->count;
			TVMaps.f[i]->flags &= ~FLAG_DEAD;
			for (int j = 0; j < pcount; j++)
			{
				int index;
				int a = msh->f[i].vtx[j];
				index = indexList[a];
				TVMaps.f[i]->t[j] = index;
				Point3 uv(	TVMaps.geomPoints[TVMaps.f[i]->v[j]].x/bbox.Width().x + 0.5f,
					TVMaps.geomPoints[TVMaps.f[i]->v[j]].y/bbox.Width().y + 0.5f,
					TVMaps.geomPoints[TVMaps.f[i]->v[j]].z/bbox.Width().z + 0.5f );
				TVMaps.v[index].SetP(uv);
				TVMaps.v[index].SetInfluence(0.f);
				TVMaps.v[index].SetFlag(0);
				TVMaps.v[index].SetControlID(-1);

			}

		}
	}

}
开发者ID:artemeliy,项目名称:inf4715,代码行数:88,代码来源:MeshTopoData_MNMeshMethods.cpp


注:本文中的BitArray::ClearAll方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。