当前位置: 首页>>代码示例>>C++>>正文


C++ BaseRenderNodeAnimator::setListener方法代码示例

本文整理汇总了C++中BaseRenderNodeAnimator::setListener方法的典型用法代码示例。如果您正苦于以下问题:C++ BaseRenderNodeAnimator::setListener方法的具体用法?C++ BaseRenderNodeAnimator::setListener怎么用?C++ BaseRenderNodeAnimator::setListener使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在BaseRenderNodeAnimator的用法示例。


在下文中一共展示了BaseRenderNodeAnimator::setListener方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: createAnimator

static jlong createAnimator(JNIEnv* env, jobject clazz,
        jint propertyRaw, jfloat finalValue) {
    RenderPropertyAnimator::RenderProperty property = toRenderProperty(propertyRaw);
    BaseRenderNodeAnimator* animator = new RenderPropertyAnimator(property, finalValue);
    animator->setListener(&sLifecycleChecker);
    return reinterpret_cast<jlong>( animator );
}
开发者ID:020gzh,项目名称:platform_frameworks_base,代码行数:7,代码来源:android_view_RenderNodeAnimator.cpp

示例2: createCanvasPropertyFloatAnimator

static jlong createCanvasPropertyFloatAnimator(JNIEnv* env, jobject clazz,
        jlong canvasPropertyPtr, jfloat finalValue) {
    CanvasPropertyPrimitive* canvasProperty = reinterpret_cast<CanvasPropertyPrimitive*>(canvasPropertyPtr);
    BaseRenderNodeAnimator* animator = new CanvasPropertyPrimitiveAnimator(canvasProperty, finalValue);
    animator->setListener(&sLifecycleChecker);
    return reinterpret_cast<jlong>( animator );
}
开发者ID:020gzh,项目名称:platform_frameworks_base,代码行数:7,代码来源:android_view_RenderNodeAnimator.cpp

示例3: start

static void start(JNIEnv* env, jobject clazz, jlong animatorPtr, jobject finishListener) {
    BaseRenderNodeAnimator* animator = reinterpret_cast<BaseRenderNodeAnimator*>(animatorPtr);
    if (finishListener) {
        animator->setListener(new AnimationListenerBridge(env, finishListener));
    }
    animator->start();
}
开发者ID:ArunkumarUnity,项目名称:platform_frameworks_base,代码行数:7,代码来源:android_view_RenderNodeAnimator.cpp

示例4: createCanvasPropertyPaintAnimator

static jlong createCanvasPropertyPaintAnimator(JNIEnv* env, jobject clazz,
        jlong canvasPropertyPtr, jint paintFieldRaw,
        jfloat finalValue) {
    CanvasPropertyPaint* canvasProperty = reinterpret_cast<CanvasPropertyPaint*>(canvasPropertyPtr);
    CanvasPropertyPaintAnimator::PaintField paintField = toPaintField(paintFieldRaw);
    BaseRenderNodeAnimator* animator = new CanvasPropertyPaintAnimator(
            canvasProperty, paintField, finalValue);
    animator->setListener(&sLifecycleChecker);
    return reinterpret_cast<jlong>( animator );
}
开发者ID:020gzh,项目名称:platform_frameworks_base,代码行数:10,代码来源:android_view_RenderNodeAnimator.cpp

示例5: createRevealAnimator

static jlong createRevealAnimator(JNIEnv* env, jobject clazz,
        jint centerX, jint centerY, jfloat startRadius, jfloat endRadius) {
    BaseRenderNodeAnimator* animator = new RevealAnimator(centerX, centerY, startRadius, endRadius);
    animator->setListener(&sLifecycleChecker);
    return reinterpret_cast<jlong>( animator );
}
开发者ID:020gzh,项目名称:platform_frameworks_base,代码行数:6,代码来源:android_view_RenderNodeAnimator.cpp


注:本文中的BaseRenderNodeAnimator::setListener方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。