本文整理汇总了C++中BaseRenderNodeAnimator类的典型用法代码示例。如果您正苦于以下问题:C++ BaseRenderNodeAnimator类的具体用法?C++ BaseRenderNodeAnimator怎么用?C++ BaseRenderNodeAnimator使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了BaseRenderNodeAnimator类的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: createCanvasPropertyFloatAnimator
static jlong createCanvasPropertyFloatAnimator(JNIEnv* env, jobject clazz,
jlong canvasPropertyPtr, jfloat finalValue) {
CanvasPropertyPrimitive* canvasProperty = reinterpret_cast<CanvasPropertyPrimitive*>(canvasPropertyPtr);
BaseRenderNodeAnimator* animator = new CanvasPropertyPrimitiveAnimator(canvasProperty, finalValue);
animator->setListener(&sLifecycleChecker);
return reinterpret_cast<jlong>( animator );
}
示例2: createAnimator
static jlong createAnimator(JNIEnv* env, jobject clazz,
jint propertyRaw, jfloat finalValue) {
RenderPropertyAnimator::RenderProperty property = toRenderProperty(propertyRaw);
BaseRenderNodeAnimator* animator = new RenderPropertyAnimator(property, finalValue);
animator->setListener(&sLifecycleChecker);
return reinterpret_cast<jlong>( animator );
}
示例3: start
static void start(JNIEnv* env, jobject clazz, jlong animatorPtr, jobject finishListener) {
BaseRenderNodeAnimator* animator = reinterpret_cast<BaseRenderNodeAnimator*>(animatorPtr);
if (finishListener) {
animator->setListener(new AnimationListenerBridge(env, finishListener));
}
animator->start();
}
示例4: createCanvasPropertyPaintAnimator
static jlong createCanvasPropertyPaintAnimator(JNIEnv* env, jobject clazz,
jlong canvasPropertyPtr, jint paintFieldRaw,
jfloat finalValue) {
CanvasPropertyPaint* canvasProperty = reinterpret_cast<CanvasPropertyPaint*>(canvasPropertyPtr);
CanvasPropertyPaintAnimator::PaintField paintField = toPaintField(paintFieldRaw);
BaseRenderNodeAnimator* animator = new CanvasPropertyPaintAnimator(
canvasProperty, paintField, finalValue);
animator->setListener(&sLifecycleChecker);
return reinterpret_cast<jlong>( animator );
}
示例5: end
static void end(JNIEnv* env, jobject clazz, jlong animatorPtr) {
BaseRenderNodeAnimator* animator = reinterpret_cast<BaseRenderNodeAnimator*>(animatorPtr);
animator->end();
}
示例6: setAllowRunningAsync
static void setAllowRunningAsync(JNIEnv* env, jobject clazz, jlong animatorPtr, jboolean mayRunAsync) {
BaseRenderNodeAnimator* animator = reinterpret_cast<BaseRenderNodeAnimator*>(animatorPtr);
animator->setAllowRunningAsync(mayRunAsync);
}
示例7: setInterpolator
static void setInterpolator(JNIEnv* env, jobject clazz, jlong animatorPtr, jlong interpolatorPtr) {
BaseRenderNodeAnimator* animator = reinterpret_cast<BaseRenderNodeAnimator*>(animatorPtr);
Interpolator* interpolator = reinterpret_cast<Interpolator*>(interpolatorPtr);
animator->setInterpolator(interpolator);
}
示例8: setStartDelay
static void setStartDelay(JNIEnv* env, jobject clazz, jlong animatorPtr, jlong startDelay) {
LOG_ALWAYS_FATAL_IF(startDelay < 0, "Start delay cannot be negative");
BaseRenderNodeAnimator* animator = reinterpret_cast<BaseRenderNodeAnimator*>(animatorPtr);
animator->setStartDelay(startDelay);
}
示例9: getDuration
static jlong getDuration(JNIEnv* env, jobject clazz, jlong animatorPtr) {
BaseRenderNodeAnimator* animator = reinterpret_cast<BaseRenderNodeAnimator*>(animatorPtr);
return static_cast<jlong>(animator->duration());
}
示例10: setDuration
static void setDuration(JNIEnv* env, jobject clazz, jlong animatorPtr, jlong duration) {
LOG_ALWAYS_FATAL_IF(duration < 0, "Duration cannot be negative");
BaseRenderNodeAnimator* animator = reinterpret_cast<BaseRenderNodeAnimator*>(animatorPtr);
animator->setDuration(duration);
}
示例11: setStartValue
static void setStartValue(JNIEnv* env, jobject clazz, jlong animatorPtr, jfloat startValue) {
BaseRenderNodeAnimator* animator = reinterpret_cast<BaseRenderNodeAnimator*>(animatorPtr);
animator->setStartValue(startValue);
}
示例12: createRevealAnimator
static jlong createRevealAnimator(JNIEnv* env, jobject clazz,
jint centerX, jint centerY, jfloat startRadius, jfloat endRadius) {
BaseRenderNodeAnimator* animator = new RevealAnimator(centerX, centerY, startRadius, endRadius);
animator->setListener(&sLifecycleChecker);
return reinterpret_cast<jlong>( animator );
}