本文整理汇总了C++中BView::SetPenSize方法的典型用法代码示例。如果您正苦于以下问题:C++ BView::SetPenSize方法的具体用法?C++ BView::SetPenSize怎么用?C++ BView::SetPenSize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BView
的用法示例。
在下文中一共展示了BView::SetPenSize方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: DrawThumb
void APPosSlider::DrawThumb(void)
{
BRect rect;
BView *view;
// Get the frame rectangle of the thumb
// and the offscreen view
rect = ThumbFrame();
view = OffscreenView();
// Draw the black shadow
view->SetDrawingMode(B_OP_ALPHA);
rgb_color c = BeDarkShadow;
c.alpha = 128;
view->SetHighColor(c);
rect.top++;
rect.left++;
view->FillEllipse(rect);
// Fill the inside of the thumb
view->SetDrawingMode(B_OP_COPY);
view->SetHighColor(BeButtonGrey);
rect.OffsetBy(-1, -1);
view->FillEllipse(rect);
// Draw the dark grey edge
view->SetHighColor(86, 86, 86, 255); // TODO : use an Haiku define to get that ?
view->SetPenSize(1.2);
view->StrokeEllipse(rect);
}
示例2: CreateIcon
BBitmap* MainView::CreateIcon(const rgb_color colorIn)
{
BRect rect(0, 0, 15, 15);
BBitmap* toReturn = new BBitmap(rect, B_CMAP8, true);
BView* drawing = new BView(rect,
"drawer",
B_FOLLOW_LEFT | B_FOLLOW_TOP,
B_WILL_DRAW);
if (!drawing || !toReturn) { return NULL; }
toReturn->AddChild(drawing);
if (toReturn->Lock()) {
drawing->SetHighColor(kWhite);
drawing->FillRect(rect);
drawing->SetHighColor(kBlack);
drawing->SetPenSize(1);
drawing->StrokeRect(rect);
drawing->SetHighColor(colorIn);
drawing->FillRect(rect.InsetBySelf(1, 1));
drawing->Sync();
toReturn->Unlock();
}
toReturn->RemoveChild(drawing);
delete drawing;
return toReturn;
}
示例3: CreateIcon
/*!
* \brief Create the square icon filled with submitted color.
* \param[in] color The color of the requested icon.
* \param[in] toChange If there is an allocated item, it may be changed.
* If the submitted pointer is not NULL (which is default),
* this BBitmap is tested for dimensions match, and if dimensions
* allow, its contents are replaced with new icon. Else, old icon
* is deleted, and a new is created. In this case, both the
* "toChange" pointer and returned pointer point to the same
* BBitmap.
*/
BBitmap* CategoryMenuItem::CreateIcon(const rgb_color colorIn, BBitmap* toChange )
{
font_height fh;
BFont plainFont( be_plain_font );
plainFont.GetHeight( &fh );
int squareSize = ceilf( fh.ascent + fh.descent + fh.leading - 2 ); //!< Side of the square.
BRect rect(0, 0, squareSize, squareSize );
BBitmap* toReturn = NULL;
if ( !toChange ) // Checking availability of the input
{
toReturn = new BBitmap(rect, B_RGB32, true);
} else {
// It would be a good idea to check also the color space,
// but it may be changed by the BBitmap itself, so...
if ( ceilf ( ( toChange->Bounds() ).Width() ) != squareSize )
{
delete toChange;
toChange = new BBitmap(rect, B_RGB32, true);
if ( !toChange )
{
/* Panic! */
exit(1);
}
}
toReturn = toChange;
}
BView* drawing = new BView( rect,
"Drawer",
B_FOLLOW_LEFT | B_FOLLOW_TOP,
B_WILL_DRAW);
if (!drawing || !toReturn) { return NULL; }
toReturn->AddChild(drawing);
if (toReturn->Lock()) {
// Clean the area
drawing->SetHighColor( ui_color( B_DOCUMENT_BACKGROUND_COLOR ) );
drawing->FillRect(rect);
// Draw the black square
drawing->SetHighColor( ui_color( B_DOCUMENT_TEXT_COLOR ) );
drawing->SetPenSize(1);
drawing->StrokeRect(rect);
// Fill the inside of the square
drawing->SetHighColor( colorIn );
drawing->FillRect(rect.InsetBySelf(1, 1));
// Flush the actions to BBitmap
drawing->Sync();
toReturn->Unlock();
}
toReturn->RemoveChild(drawing); // Cleanup
delete drawing;
return toReturn;
} // <-- end of function CategoryMenuItem::CreateIcon
示例4: Read
status_t
CanvasMessage::ReadViewState(BView& view, ::pattern& pattern)
{
bool subPixelPrecise;
float penSize, miterLimit;
drawing_mode drawingMode;
source_alpha sourceAlpha;
alpha_function alphaFunction;
cap_mode capMode;
join_mode joinMode;
rgb_color highColor, lowColor;
Read(penSize);
Read(subPixelPrecise);
Read(drawingMode);
Read(sourceAlpha);
Read(alphaFunction);
Read(pattern);
Read(capMode);
Read(joinMode);
Read(miterLimit);
Read(highColor);
status_t result = Read(lowColor);
if (result != B_OK)
return result;
uint32 flags = view.Flags() & ~B_SUBPIXEL_PRECISE;
view.SetFlags(flags | (subPixelPrecise ? B_SUBPIXEL_PRECISE : 0));
view.SetPenSize(penSize);
view.SetDrawingMode(drawingMode);
view.SetBlendingMode(sourceAlpha, alphaFunction);
view.SetLineMode(capMode, joinMode, miterLimit);
view.SetHighColor(highColor);
view.SetLowColor(lowColor);
return B_OK;
}
示例5: ceilf
/*! \function CategoryMenuItem::CreateIcon
* \brief Create the square icon filled with submitted color.
* \param[in] color The color of the requested icon.
* \param[in] toChange If there is an allocated item, it may be changed.
* If the submitted pointer is not NULL (which is default),
* this BBitmap is tested for dimensions match, and if dimensions
* allow, its contents are replaced with new icon. Else, old icon
* is deleted, and a new is created. In this case, both the
* "toChange" pointer and returned pointer point to the same
* BBitmap.
*/
BBitmap* CategoryMenuItem::CreateIcon( const rgb_color color,
BBitmap* toChange )
{
BBitmap* toReturn = NULL; //!< This is the value to be returned.
BRect tempRect;
float width, height, squareSide;
// Get size of the square
this->GetContentSize( &width, &height );
squareSide = ceilf( height ) - 2;
// Compare submitted bitmap to calculated size
if ( toChange )
{
tempRect = toChange->Bounds();
if ( ( tempRect.Width() != squareSide ) ||
( tempRect.Height() != squareSide ) )
{
// Dimensions don't match - need to delete the bitmap and reallocate it
delete toChange;
tempRect.Set( 0, 0, squareSide, squareSide );
toChange = new BBitmap( tempRect, B_RGB32, true );
if ( !toChange )
{
/* Panic! */
exit(1);
}
toReturn = toChange;
}
else
{
/*! \note Note about color spaces
* Actually, even if the dimensions are correct, the existing
* BBitmap may be not suitable due to incorrect color space.
* However, BBitmap may change the color space on its own, (and
* probably will, since there's no much sense in having 32 bits
* per pixel for bitmap with only 2 colors - black for the frame
* and Category's color for the inside). Therefore, color space is
* not checked. It's assumed that existing color space is good enough.
*/
// Dimensions match, color space is not checked - continuing
toReturn = toChange;
}
}
else // No bitmap is submitted
{
toReturn = new BBitmap( tempRect, B_RGB32, true );
if ( !toReturn )
{
/* Panic! */
exit(1);
}
}
/* Here toReturn is already set. */
// Add the drawing view to the bitmap
tempRect.Set( 0, 0, squareSide, squareSide );
BView* drawing = new BView (tempRect,
"Drawer",
B_FOLLOW_LEFT | B_FOLLOW_TOP,
B_WILL_DRAW);
if (!drawing || !toReturn) {
/* Panic! */
return NULL;
}
toReturn->AddChild(drawing);
if (toReturn->Lock()) {
// Clean the area
drawing->SetHighColor( ui_color( B_MENU_BACKGROUND_COLOR ) );
drawing->FillRect( tempRect );
// Draw the black square
drawing->SetHighColor( ui_color( B_MENU_ITEM_TEXT_COLOR ) );
drawing->SetPenSize( 1 );
drawing->StrokeRect( tempRect );
// Fill the inside of the square
drawing->SetHighColor( color );
drawing->FillRect( tempRect.InsetBySelf( 1, 1 ) );
// Flush the actions to BBitmap
drawing->Sync();
toReturn->Unlock();
}
toReturn->RemoveChild( drawing );
//.........这里部分代码省略.........
示例6: MessageReceived
//.........这里部分代码省略.........
if ( ! messageToSend )
{
if ( this->dirty )
{
this->messageToSend = new BMessage( kColorSelected );
} else {
this->messageToSend = new BMessage( kColorReverted );
}
if ( ! this->messageToSend ) {
/* Panic! */
exit(1);
}
}
// Stuff the message with needed data
messageToSend->AddBool( "Dirty", this->dirty );
messageToSend->AddString ( "Original string", this->originalString );
if ( this->dirty ) {
messageToSend->AddString("New string", currentString );
}
messageToSend->AddInt32( "Original color", RepresentColorAsUint32( this->originalColor ) );
messageToSend->AddInt32( "New color", RepresentColorAsUint32( this->currentColor ) );
// Send the message and close current window
// mesg = new BMessenger( (BHandler* )target, NULL, &errorCode );
mesg = new BMessenger( "application/x-vnd.Hitech.Skeleton", -1, &errorCode );
if ( errorCode == B_OK ) {
mesg->SendMessage( messageToSend, ( BHandler* )NULL );
deb = new DebuggerPrintout( "Message was sent" );
} else {
deb = new DebuggerPrintout( "Message wasn't sent" );
}
this->Quit();
break;
case kColorReverted:
/* Returning to original settings */
if ( colorControl )
{
colorControl->SetValue( originalColor );
colorControl->Invoke();
}
if ( enableEditingLabel && this->labelView )
{
( (BTextControl*)this->labelView )->SetText( this->originalString.String() );
( (BTextControl*)this->labelView )->MakeFocus( false ); // Prevent accidental change of text
}
break;
case kColorChanged:
// We need to reflect the change in color.
// We'll do it using the current view's high color. For this, we need to
// back up current high color in order to restore it later.
background = this->FindView( "Background" );
if ( ! background )
{
deb = new DebuggerPrintout( "Didn't find background!" );
return;
}
previousHighColor = background->HighColor();
background->SetHighColor( 0, 0, 1 ); // almost black
tempRect = BRect( ( revertButton->Frame() ).right + 10,
( revertButton->Frame() ).top,
( okButton->Frame() ).left - 10,
( revertButton->Frame() ).bottom );
// Actual drawing
if ( this->Lock() ) {
background->SetPenSize( 1 );
// Create border
background->StrokeRoundRect( tempRect.InsetBySelf( 1, 1 ), 4, 4 );
// Fill the rectangle
background->SetHighColor( colorControl->ValueAsColor() );
background->FillRoundRect( tempRect.InsetBySelf( 1, 1 ), 4, 4 );
background->Flush();
this->Flush();
this->Unlock();
}
background->SetHighColor( previousHighColor );
break;
default:
BWindow::MessageReceived( in );
};
} // <-- end of function "ColorUpdateWindow::MessageReceived"
示例7: reply
//.........这里部分代码省略.........
case RP_SET_OFFSETS:
{
int32 xOffset, yOffset;
message.Read(xOffset);
if (message.Read(yOffset) != B_OK)
continue;
offscreen->MovePenTo(xOffset, yOffset);
break;
}
case RP_SET_HIGH_COLOR:
case RP_SET_LOW_COLOR:
{
rgb_color color;
if (message.Read(color) != B_OK)
continue;
if (code == RP_SET_HIGH_COLOR)
offscreen->SetHighColor(color);
else
offscreen->SetLowColor(color);
break;
}
case RP_SET_PEN_SIZE:
{
float newPenSize;
if (message.Read(newPenSize) != B_OK)
continue;
offscreen->SetPenSize(newPenSize);
penSize = newPenSize / 2;
break;
}
case RP_SET_STROKE_MODE:
{
cap_mode capMode;
join_mode joinMode;
float miterLimit;
message.Read(capMode);
message.Read(joinMode);
if (message.Read(miterLimit) != B_OK)
continue;
offscreen->SetLineMode(capMode, joinMode, miterLimit);
break;
}
case RP_SET_BLENDING_MODE:
{
source_alpha sourceAlpha;
alpha_function alphaFunction;
message.Read(sourceAlpha);
if (message.Read(alphaFunction) != B_OK)
continue;
offscreen->SetBlendingMode(sourceAlpha, alphaFunction);
break;
}
示例8: rightRect
void
TouchpadView::DrawSliders()
{
BView* view;
if (fOffScreenView != NULL)
view = fOffScreenView;
else
view = this;
if (!LockLooper())
return;
if (fOffScreenBitmap->Lock()) {
view->SetHighColor(ui_color(B_PANEL_BACKGROUND_COLOR));
view->FillRect(Bounds());
view->SetHighColor(100, 100, 100);
view->FillRoundRect(fPadRect, 4, 4);
int32 dragSize = 3; // half drag size
// scroll areas
view->SetHighColor(145, 100, 100);
BRect rightRect(fPadRect.left + fXScrollRange, fPadRect.top,
fPadRect.right, fPadRect.bottom);
view->FillRoundRect(rightRect, 4, 4);
BRect bottomRect(fPadRect.left, fPadRect.top + fYScrollRange,
fPadRect.right, fPadRect.bottom);
view->FillRoundRect(bottomRect, 4, 4);
// Stroke Rect
view->SetHighColor(100, 100, 100);
view->SetPenSize(2);
view->StrokeRoundRect(fPadRect, 4, 4);
// x scroll range line
view->SetHighColor(200, 0, 0);
view->StrokeLine(BPoint(fPadRect.left + fXScrollRange, fPadRect.top),
BPoint(fPadRect.left + fXScrollRange, fPadRect.bottom));
fXScrollDragZone = BRect(fPadRect.left + fXScrollRange - dragSize,
fPadRect.top - dragSize, fPadRect.left + fXScrollRange + dragSize,
fPadRect.bottom + dragSize);
fXScrollDragZone1 = BRect(fPadRect.left + fXScrollRange - dragSize,
fPadRect.top - dragSize, fPadRect.left + fXScrollRange + dragSize,
fPadRect.top + dragSize);
view->FillRect(fXScrollDragZone1);
fXScrollDragZone2 = BRect(fPadRect.left + fXScrollRange - dragSize,
fPadRect.bottom - dragSize,
fPadRect.left + fXScrollRange + dragSize,
fPadRect.bottom + dragSize);
view->FillRect(fXScrollDragZone2);
// y scroll range line
view->StrokeLine(BPoint(fPadRect.left, fPadRect.top + fYScrollRange),
BPoint(fPadRect.right, fPadRect.top + fYScrollRange));
fYScrollDragZone = BRect(fPadRect.left - dragSize,
fPadRect.top + fYScrollRange - dragSize,
fPadRect.right + dragSize,
fPadRect.top + fYScrollRange + dragSize);
fYScrollDragZone1 = BRect(fPadRect.left - dragSize,
fPadRect.top + fYScrollRange - dragSize, fPadRect.left + dragSize,
fPadRect.top + fYScrollRange + dragSize);
view->FillRect(fYScrollDragZone1);
fYScrollDragZone2 = BRect(fPadRect.right - dragSize,
fPadRect.top + fYScrollRange - dragSize, fPadRect.right + dragSize,
fPadRect.top + fYScrollRange + dragSize);
view->FillRect(fYScrollDragZone2);
fOffScreenView->Sync();
fOffScreenBitmap->Unlock();
DrawBitmap(fOffScreenBitmap, B_ORIGIN);
}
UnlockLooper();
}
示例9: _
void
ActivityView::_DrawHistory(bool drawBackground)
{
_UpdateOffscreenBitmap();
BView* view = this;
if (fOffscreen != NULL) {
fOffscreen->Lock();
view = _OffscreenView();
}
BRect frame = _HistoryFrame();
BRect outerFrame = frame.InsetByCopy(-2, -2);
// draw the outer frame
uint32 flags = 0;
if (!drawBackground)
flags |= BControlLook::B_BLEND_FRAME;
be_control_look->DrawTextControlBorder(this, outerFrame,
outerFrame, fLegendBackgroundColor, flags);
// convert to offscreen view if necessary
if (view != this)
frame.OffsetTo(B_ORIGIN);
view->SetLowColor(fHistoryBackgroundColor);
view->FillRect(frame, B_SOLID_LOW);
uint32 step = 2;
uint32 resolution = fDrawResolution;
if (fDrawResolution > 1) {
step = 1;
resolution--;
}
uint32 width = frame.IntegerWidth() - 10;
uint32 steps = width / step;
bigtime_t timeStep = RefreshInterval() * resolution;
bigtime_t now = system_time();
// Draw scale
// TODO: add second markers?
view->SetPenSize(1);
rgb_color scaleColor = view->LowColor();
uint32 average = (scaleColor.red + scaleColor.green + scaleColor.blue) / 3;
if (average < 96)
scaleColor = tint_color(scaleColor, B_LIGHTEN_2_TINT);
else
scaleColor = tint_color(scaleColor, B_DARKEN_2_TINT);
view->SetHighColor(scaleColor);
view->StrokeLine(BPoint(frame.left, frame.top + frame.Height() / 2),
BPoint(frame.right, frame.top + frame.Height() / 2));
// Draw values
view->SetPenSize(1.5);
BAutolock _(fSourcesLock);
for (uint32 i = fSources.CountItems(); i-- > 0;) {
ViewHistory* viewValues = fViewValues.ItemAt(i);
DataSource* source = fSources.ItemAt(i);
DataHistory* values = fValues.ItemAt(i);
viewValues->Update(values, steps, fDrawResolution, now, timeStep,
RefreshInterval());
uint32 x = viewValues->Start() * step;
BShape shape;
bool first = true;
for (uint32 i = viewValues->Start(); i < steps; x += step, i++) {
float y = _PositionForValue(source, values,
viewValues->ValueAt(i));
if (first) {
shape.MoveTo(BPoint(x, y));
first = false;
} else
shape.LineTo(BPoint(x, y));
}
view->SetHighColor(source->Color());
view->SetLineMode(B_BUTT_CAP, B_ROUND_JOIN);
view->MovePenTo(B_ORIGIN);
view->StrokeShape(&shape);
}
// TODO: add marks when an app started or quit
view->Sync();
if (fOffscreen != NULL) {
fOffscreen->Unlock();
DrawBitmap(fOffscreen, outerFrame.LeftTop());
}
}
示例10: _InitWindow
//.........这里部分代码省略.........
inputHeight->SetViewColor(200,200,200,255);
inputHeight->SetDrawingMode(B_OP_OVER);
// (inputHeight->TextView())->MakeEditable(false);
pictureSizeView->AddChild(label2);
pictureSizeView->AddChild(inputWidth);
pictureSizeView->AddChild(unit2);
inputWidth->SetViewColor(200,200,200,255);
inputWidth->SetDrawingMode(B_OP_OVER);
// (inputWidth->TextView())->MakeEditable(false);
//---Originalgrößen View---
//+++Neue Größe View+++
BRect newPictureSize = background;
newPictureSize.top=(pictureSize.bottom+3);
newPictureSize.bottom -=50;
BBox *newPictureSizeView=new BBox(newPictureSize,"pictureView2",B_FOLLOW_BOTTOM|B_FOLLOW_LEFT_RIGHT);
newPictureSizeView->SetLabel(new BStringView(BRect(10,0,50,20),"Label","Neue Größe:"));
outputWidth=new BTextControl(BRect(5,15,newPictureSize.Width()-80,20),"oWidth","Width:","",new BMessage(OUTPUT_WIDTH_CHANGED),B_FOLLOW_ALL_SIDES, B_WILL_DRAW|B_PULSE_NEEDED);
outputHeight=new BTextControl(BRect(5,35,newPictureSize.Width()-80,20),"oHeight","Height:","",new BMessage(OUTPUT_HEIGHT_CHANGED),B_FOLLOW_ALL_SIDES, B_WILL_DRAW|B_PULSE_NEEDED);
//Die Maseinheiten auswahl...
BMenu *messureMenu=new BMenu("px",B_ITEMS_IN_COLUMN);
messureMenu->SetRadioMode(true);
messureMenu->SetLabelFromMarked(true);
messureMenu->AddItem(item=new BMenuItem("px",new BMessage(MESSURE_MENU_PIXEL)));
item->SetMarked(true);
messureMenu->AddItem(item=new BMenuItem("%",new BMessage(MESSURE_MENU_PERCENT)));
BMenuField *messureKind=new BMenuField(BRect(newPictureSize.Width()-40,25,newPictureSize.Width()-5,40),"messureKind",NULL,messureMenu,B_FOLLOW_BOTTOM|B_FOLLOW_RIGHT);
BRect rect=BRect(newPictureSize.Width()-75,20,newPictureSize.Width()-45,50);
BView *tmpView = new BView(rect, "temp", B_FOLLOW_NONE, B_WILL_DRAW );
// der Verknüpfungsknop
AddChild(tmpView);
//create on picture
rgb_color back=backView->ViewColor();
//back.alpha=255;
BPicture *on;
tmpView->BeginPicture(new BPicture);
tmpView->SetHighColor(back);
tmpView->FillRect(tmpView->Bounds());
tmpView->BeginLineArray(7);
tmpView->AddLine(BPoint(0,3),BPoint(15,3),black);
tmpView->AddLine(BPoint(0,3),BPoint(5,0),black);
tmpView->AddLine(BPoint(0,3),BPoint(5,6),black);
tmpView->AddLine(BPoint(15,3),BPoint(15,27),black);
tmpView->AddLine(BPoint(0,27),BPoint(15,27),black);
tmpView->AddLine(BPoint(0,27),BPoint(5,24),black);
tmpView->AddLine(BPoint(0,27),BPoint(5,30),black);
tmpView->EndLineArray();
on = tmpView->EndPicture();
//create off picture
BPicture *off;
tmpView->BeginPicture(new BPicture);
tmpView->SetHighColor(back);
tmpView->FillRect(tmpView->Bounds());
tmpView->BeginLineArray(8);
tmpView->AddLine(BPoint(0,3),BPoint(15,3),black);
tmpView->AddLine(BPoint(0,3),BPoint(5,0),black);
tmpView->AddLine(BPoint(0,3),BPoint(5,6),black);
tmpView->AddLine(BPoint(15,3),BPoint(15,10),black);
tmpView->AddLine(BPoint(15,20),BPoint(15,27),black);
tmpView->AddLine(BPoint(0,27),BPoint(15,27),black);
tmpView->AddLine(BPoint(0,27),BPoint(5,24),black);
tmpView->AddLine(BPoint(0,27),BPoint(5,30),black);
tmpView->EndLineArray();
tmpView->SetPenSize(1.5);
tmpView->SetHighColor(red);
tmpView->StrokeArc(BPoint(15,7),4,2,180,180);
tmpView->StrokeArc(BPoint(15,23),4,2,0,180);
off = tmpView->EndPicture();
//get rid of tmpView
RemoveChild(tmpView);
delete tmpView;
depent = new BPictureButton(rect,"concate", on, off, NULL,B_TWO_STATE_BUTTON,B_FOLLOW_BOTTOM|B_FOLLOW_RIGHT);
newPictureSizeView->AddChild(outputHeight);
newPictureSizeView->AddChild(outputWidth);
newPictureSizeView->AddChild(depent);
newPictureSizeView->AddChild(messureKind);
backView->AddChild(newPictureSizeView);
// BButton *testButton=new BButton(BRect(10,Bounds().Height()-45,70,Bounds().Height()-25),"TestButton","Test",new BMessage(TEST_REQUEST),B_FOLLOW_BOTTOM);
BButton *testButton=new BButton(BRect(Bounds().Width()-60,Bounds().Height()-45,Bounds().Width()-7,Bounds().Height()-25),"TestButton","Berechnen",new BMessage(TEST_REQUEST),B_FOLLOW_RIGHT|B_FOLLOW_BOTTOM);
// BButton *speichernButton=new BButton(BRect(Bounds().Width()-70,Bounds().Height()-45,Bounds().Width()-10,Bounds().Height()-25),"SaveButton","Save",new BMessage(TEST_REQUEST),B_FOLLOW_RIGHT|B_FOLLOW_BOTTOM);
backView->AddChild(testButton);
// backView->AddChild(speichernButton);
//---Neue Größe View---
pluginWindow=NULL;
LoadPlugins();
}