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C++ BView::SetBlendingMode方法代码示例

本文整理汇总了C++中BView::SetBlendingMode方法的典型用法代码示例。如果您正苦于以下问题:C++ BView::SetBlendingMode方法的具体用法?C++ BView::SetBlendingMode怎么用?C++ BView::SetBlendingMode使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在BView的用法示例。


在下文中一共展示了BView::SetBlendingMode方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: BView

/***********************************************************
 * Make outside state picture.
 ***********************************************************/
BPicture*
HToolbarButton::MakeOutsidePicture(BBitmap *in)
{
	HToolbar *toolbar = cast_as(Parent(),HToolbar);
	BRect buttonRect = toolbar->ButtonRect();
	BView *view = new BView(BRect(0,0,buttonRect.Width(),buttonRect.Height())
							,"offview",0,0);
	BBitmap *bitmap = new BBitmap(BRect(0,0,15,15), in->ColorSpace(), true);

	BPicture *pict;
	bitmap->AddChild(view);
	bitmap->Lock();
	view->SetDrawingMode(B_OP_ALPHA); 
	view->SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_OVERLAY);	
	view->BeginPicture(new BPicture); 
	
	DrawBitmap(view,in);
	DrawString(view,fName.String());
	
	pict = view->EndPicture();
	bitmap->Unlock();
	
	delete bitmap;
	return pict;
}
开发者ID:kallisti5,项目名称:libtoolbar,代码行数:28,代码来源:HToolbarButton.cpp

示例2: message

void
IconView::MouseMoved(BPoint where, uint32 transit, const BMessage* dragMessage)
{
	if (fTracking && !fDragging && fIcon != NULL
		&& (abs((int32)(where.x - fDragPoint.x)) > 3
			|| abs((int32)(where.y - fDragPoint.y)) > 3)) {
		// Start drag
		BMessage message(B_SIMPLE_DATA);

		::Icon* icon = fIconData;
		if (fHasRef || fHasType) {
			icon = new ::Icon;
			if (fHasRef)
				icon->SetTo(fRef, fType.Type());
			else if (fHasType)
				icon->SetTo(fType);
		}

		icon->CopyTo(message);

		if (icon != fIconData)
			delete icon;

		BBitmap *dragBitmap = new BBitmap(fIcon->Bounds(), B_RGBA32, true);
		dragBitmap->Lock();
		BView *view
			= new BView(dragBitmap->Bounds(), B_EMPTY_STRING, B_FOLLOW_NONE, 0);
		dragBitmap->AddChild(view);

		view->SetHighColor(B_TRANSPARENT_COLOR);
		view->FillRect(dragBitmap->Bounds());
		view->SetBlendingMode(B_CONSTANT_ALPHA, B_ALPHA_COMPOSITE);
		view->SetDrawingMode(B_OP_ALPHA);
		view->SetHighColor(0, 0, 0, 160);
		view->DrawBitmap(fIcon);

		view->Sync();
		dragBitmap->Unlock();

		DragMessage(&message, dragBitmap, B_OP_ALPHA,
			fDragPoint - BitmapRect().LeftTop(), this);
		fDragging = true;
		SetMouseEventMask(B_POINTER_EVENTS, B_NO_POINTER_HISTORY);
	}

	if (dragMessage != NULL && !fDragging && AcceptsDrag(dragMessage)) {
		bool dropTarget = transit == B_ENTERED_VIEW || transit == B_INSIDE_VIEW;
		if (dropTarget != fDropTarget) {
			fDropTarget = dropTarget;
			Invalidate();
		}
	} else if (fDropTarget) {
		fDropTarget = false;
		Invalidate();
	}
}
开发者ID:veer77,项目名称:Haiku-services-branch,代码行数:56,代码来源:IconView.cpp

示例3: rect

BBitmap *DragonView::_MakeDragBitmap( void )
{
	// If the currently displayed bitmap is too large to drag around,
	// we'll just drag around a rectangle.

	BRect drag_rect = _bits->Bounds();

	if( drag_rect.Width() > _drag_max_size.x ||
		drag_rect.Height() > _drag_max_size.y ) return NULL;

	// If we've got a PNG image, we'll assume that it's got
	// "interesting" alpha information.  The ones that are built
	// into DragonDrop's resources all have "interesting" alpha
	// channels.
			
	if( _image_is_png ) {
		BBitmap *drag_me = new BBitmap( _bits );
		memcpy( drag_me->Bits(), _bits->Bits(), _bits->BitsLength() );
		
		return drag_me;
	}

	// If you've made it here, we'll need to build a semi-transparent image
	// to drag around.  This magic is from Pavel Cisler, and it ensures that
	// you've got a drag bitmap that's translucent.
	
	BRect rect( _bits->Bounds() );
	BBitmap *bitmap = new BBitmap( rect, B_RGBA32, true );
	BView *view = new BView( rect, "drag view", B_FOLLOW_NONE, 0 );

	bitmap->Lock();
	bitmap->AddChild( view );
	
	BRegion new_clip;
	new_clip.Set( rect );
	view->ConstrainClippingRegion( &new_clip );
	
	view->SetHighColor( 0, 0, 0, 0 );
	view->FillRect( rect );
	view->SetDrawingMode( B_OP_ALPHA );
	
	view->SetHighColor( 0, 0, 0, 128 );
	view->SetBlendingMode( B_CONSTANT_ALPHA, B_ALPHA_COMPOSITE );
	
	view->DrawBitmap( _bits );
	
	view->Sync();
	
	bitmap->Unlock();

	return bitmap;
}
开发者ID:Taffer,项目名称:BeOS,代码行数:52,代码来源:DragonView.cpp

示例4: rect

/*
 * Make inside state picture.
 */
BPicture*
HToolbarButton::MakeInsidePicture(BBitmap *in)
{
	HToolbar *toolbar = cast_as(Parent(),HToolbar);
	BRect buttonRect = toolbar->ButtonRect();
	BView *view = new BView(BRect(0,0,buttonRect.Width(),buttonRect.Height())
							,"offview",0,0);
	BBitmap *bitmap = new BBitmap(view->Bounds(), in->ColorSpace(), true);
	BPicture *pict;
	bitmap->AddChild(view);
	bitmap->Lock();
	view->SetDrawingMode(B_OP_ALPHA); 
	view->SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_OVERLAY);
	view->BeginPicture(new BPicture); 
	
	DrawBitmap(view,in);
	DrawString(view,fName.String());
	
	//view->SetHighColor(White);
	//view->FillRect(BRect(0,0,0,22));
	//view->FillRect(BRect(0,0,22,0));
	//view->SetHighColor(BeShadow);
	//view->FillRect(BRect(21,0,21,21));
	//view->FillRect(BRect(0,21,21,21));
	BRect rect(Bounds());
	view->SetDrawingMode(B_OP_OVER); 
	rect.InsetBy(1,1);
	view->BeginLineArray(5);
	view->AddLine(rect.LeftTop(), rect.LeftBottom(),
			tint_color(ui_color(B_PANEL_BACKGROUND_COLOR), B_LIGHTEN_MAX_TINT));
	view->AddLine(rect.LeftTop(), rect.RightTop(),
			tint_color(ui_color(B_PANEL_BACKGROUND_COLOR), B_LIGHTEN_MAX_TINT));
	view->AddLine(rect.LeftBottom(), rect.RightBottom(),
			tint_color(ui_color(B_PANEL_BACKGROUND_COLOR), B_DARKEN_3_TINT));
	rect.bottom--;
	view->AddLine(rect.LeftBottom(), rect.RightBottom(),
			tint_color(ui_color(B_PANEL_BACKGROUND_COLOR), B_DARKEN_1_TINT));
	view->AddLine(rect.RightTop(), rect.RightBottom(),
			tint_color(ui_color(B_PANEL_BACKGROUND_COLOR), B_DARKEN_3_TINT));
	view->EndLineArray();
	
	view->SetHighColor(tint_color(ui_color(B_PANEL_BACKGROUND_COLOR), B_DARKEN_3_TINT));
	view->StrokeRect(Bounds());
	pict = view->EndPicture();
	bitmap->Unlock();
	delete bitmap;
	return pict;
}
开发者ID:kallisti5,项目名称:libtoolbar,代码行数:51,代码来源:HToolbarButton.cpp

示例5: Read

status_t
CanvasMessage::ReadViewState(BView& view, ::pattern& pattern)
{
	bool subPixelPrecise;
	float penSize, miterLimit;
	drawing_mode drawingMode;
	source_alpha sourceAlpha;
	alpha_function alphaFunction;
	cap_mode capMode;
	join_mode joinMode;
	rgb_color highColor, lowColor;

	Read(penSize);
	Read(subPixelPrecise);
	Read(drawingMode);
	Read(sourceAlpha);
	Read(alphaFunction);
	Read(pattern);
	Read(capMode);
	Read(joinMode);
	Read(miterLimit);
	Read(highColor);
	status_t result = Read(lowColor);
	if (result != B_OK)
		return result;

	uint32 flags = view.Flags() & ~B_SUBPIXEL_PRECISE;
	view.SetFlags(flags | (subPixelPrecise ? B_SUBPIXEL_PRECISE : 0));
	view.SetPenSize(penSize);
	view.SetDrawingMode(drawingMode);
	view.SetBlendingMode(sourceAlpha, alphaFunction);
	view.SetLineMode(capMode, joinMode, miterLimit);
	view.SetHighColor(highColor);
	view.SetLowColor(lowColor);
	return B_OK;
}
开发者ID:SummerSnail2014,项目名称:haiku,代码行数:36,代码来源:CanvasMessage.cpp

示例6: cursor

// MouseMoved
void
ObjectView::MouseMoved(BPoint where, uint32 transit,
					   const BMessage* dragMessage)
{
//	BRect dirty(where, where);
//	dirty.InsetBy(-10, -10);
//	Invalidate(dirty);
	
if (dragMessage) {
//printf("ObjectView::MouseMoved(BPoint(%.1f, %.1f)) - DRAG MESSAGE\n", where.x, where.y);
//Window()->CurrentMessage()->PrintToStream();
} else {
//printf("ObjectView::MouseMoved(BPoint(%.1f, %.1f))\n", where.x, where.y);
}

	if (fScrolling) {
		BCursor cursor(kGrabCursor);
		SetViewCursor(&cursor);
	
		BPoint offset = fLastMousePos - where;
		ScrollBy(offset.x, offset.y);
		fLastMousePos = where + offset;
	} else if (fInitiatingDrag) {
		BPoint offset = fLastMousePos - where;
		if (sqrtf(offset.x * offset.x + offset.y * offset.y) > 5.0) {
			BMessage newDragMessage('drag');
			BBitmap* dragBitmap = new BBitmap(BRect(0, 0, 40, 40), B_RGBA32,
				true);
			if (dragBitmap->Lock()) {
				BView* helper = new BView(dragBitmap->Bounds(),
					"offscreen view", B_FOLLOW_ALL, B_WILL_DRAW);
				dragBitmap->AddChild(helper);
				helper->SetDrawingMode(B_OP_ALPHA);
				helper->SetBlendingMode(B_CONSTANT_ALPHA, B_ALPHA_COMPOSITE);

				BRect r(helper->Bounds());
				helper->SetHighColor(0, 0, 0, 128);
				helper->StrokeRect(r);

				helper->SetHighColor(200, 200, 200, 100);
				r.InsetBy(1, 1);
				helper->FillRect(r);

				helper->SetHighColor(0, 0, 0, 255);
				const char* text = B_TRANSLATE("Test");
				float pos = (r.Width() - helper->StringWidth(text)) / 2;
				helper->DrawString(text, BPoint(pos, 25));
				helper->Sync();
			}
			
			DragMessage(&newDragMessage, dragBitmap, B_OP_ALPHA, B_ORIGIN,
				this);
			fInitiatingDrag = false;
		}
	} else {
		BCursor cursor(kMoveCursor);
		SetViewCursor(&cursor);
	
		if (fState && fState->IsTracking()) {
			BRect before = fState->Bounds();
	
			fState->MouseMoved(where);
	
			BRect after = fState->Bounds();
			BRect invalid(before | after);
			Invalidate(invalid);
		}
	}
//	SetViewCursor();
}
开发者ID:SummerSnail2014,项目名称:haiku,代码行数:71,代码来源:ObjectView.cpp

示例7: reply


//.........这里部分代码省略.........
				float newPenSize;
				if (message.Read(newPenSize) != B_OK)
					continue;

				offscreen->SetPenSize(newPenSize);
				penSize = newPenSize / 2;
				break;
			}

			case RP_SET_STROKE_MODE:
			{
				cap_mode capMode;
				join_mode joinMode;
				float miterLimit;

				message.Read(capMode);
				message.Read(joinMode);
				if (message.Read(miterLimit) != B_OK)
					continue;

				offscreen->SetLineMode(capMode, joinMode, miterLimit);
				break;
			}

			case RP_SET_BLENDING_MODE:
			{
				source_alpha sourceAlpha;
				alpha_function alphaFunction;

				message.Read(sourceAlpha);
				if (message.Read(alphaFunction) != B_OK)
					continue;

				offscreen->SetBlendingMode(sourceAlpha, alphaFunction);
				break;
			}

			case RP_SET_PATTERN:
			{
				if (message.Read(pattern) != B_OK)
					continue;
				break;
			}

			case RP_SET_DRAWING_MODE:
			{
				drawing_mode drawingMode;
				if (message.Read(drawingMode) != B_OK)
					continue;

				offscreen->SetDrawingMode(drawingMode);
				break;
			}

			case RP_SET_FONT:
			{
				BFont font;
				if (message.ReadFontState(font) != B_OK)
					continue;

				offscreen->SetFont(&font);
				break;
			}

			case RP_CONSTRAIN_CLIPPING_REGION:
			{
开发者ID:veer77,项目名称:Haiku-services-branch,代码行数:67,代码来源:RemoteView.cpp

示例8: CreatePicture


//.........这里部分代码省略.........
		// Icon + Label/Left
		float d = (width-(mNeedsLatch ? DIVLATCHW : 0)-DIVW-labelWidth-iconWidth)/2;
		posLabel = BPoint( d,(height-labelHeight)/2);
		posIcon = BPoint( d+DIVW+labelWidth+(mNeedsLatch ? DIVLATCHW : 0),
								(height-iconHeight)/2-1);
	} else if (showIcons && (labelMode == "Right")) {
		// Icon + Label/Right
		float d = (width-(mNeedsLatch ? DIVLATCHW : 0)-DIVW-labelWidth-iconWidth)/2;
		posLabel = BPoint( d+DIVW+iconWidth,(height-labelHeight)/2);
		posIcon = BPoint( d,(height-iconHeight)/2-1);
	} else if (showIcons && (labelMode == "Top")) {
		// Icon + Label/top
		float d = (height-DIVH-labelHeight-iconHeight)/2-2;
		posLabel = BPoint( (width-labelWidth-(mNeedsLatch ? DIVLATCHW : 0))/2, d);
		posIcon = BPoint( (width-iconWidth)/2-1,d+DIVH+labelHeight);
	} else if (showIcons && (labelMode == "Bottom")) {
		// Icon + Label/bottom
		float d = (height-DIVH-labelHeight-iconHeight)/2;
		posLabel = BPoint( (width-labelWidth-(mNeedsLatch ? DIVLATCHW : 0))/2, 
								 d+DIVH+iconHeight);
		posIcon = BPoint( (width-iconWidth)/2-1,d);
	} else if (!showIcons && labelMode != "Hide") {
		// Label only
		posLabel = BPoint( (width-labelWidth-(mNeedsLatch ? DIVLATCHW : 0))/2, 
								 (height-labelHeight)/2);
	} else if (showIcons && labelMode == "Hide") {
		// Icon only
		posIcon = BPoint( (width-iconWidth-(mNeedsLatch ? DIVLATCHW : 0))/2,
								(height-iconHeight)/2);
	}
	
	if (mNeedsLatch) {
		if (labelMode == "Hide")
			mLatchRect.Set( posIcon.x+iconWidth+2, 
								 posIcon.y+iconHeight/2-LATCHSZ/2, 
								 width, height);
		else
			mLatchRect.Set( posLabel.x+labelWidth+2, 
								 posLabel.y+labelHeight/2-LATCHSZ/2, 
								 width, height);
	} else
		mLatchRect.Set( -1, -1, -1, -1);

	// Draw
	BRect rect(0,0,width-1,height-1);
	BView* view = new BView( rect, NULL, B_FOLLOW_NONE, 0);
	BBitmap* drawImage = new BBitmap( rect, B_RGBA32, true);
	drawImage->AddChild( view);
	drawImage->Lock();
	BPicture* picture = new BPicture();
	view->BeginPicture( picture);
	view->SetHighColor( ui_color( B_PANEL_TEXT_COLOR));
	view->SetViewColor( B_TRANSPARENT_COLOR);
	view->SetLowColor( ui_color( B_PANEL_BACKGROUND_COLOR));

#ifndef __HAIKU__
	BmToolbar* toolbar = dynamic_cast<BmToolbar*>(Parent()->Parent());
	BBitmap* toolbarBackground = NULL;
	if (toolbar) {
		toolbarBackground = toolbar->BackgroundBitmap();
		if (toolbarBackground)
			view->DrawBitmap( toolbarBackground, Frame(), rect);
	}

	if (mode == STATE_ON) {
		rect.InsetBy( 1, 1);
		view->BeginLineArray(4);
		view->AddLine( rect.LeftBottom(), rect.LeftTop(), 
							BmWeakenColor(B_SHADOW_COLOR, BeShadowMod));
		view->AddLine( rect.LeftTop(), rect.RightTop(), 
							BmWeakenColor(B_SHADOW_COLOR, BeShadowMod));
		view->AddLine( rect.LeftBottom(), rect.RightBottom(), 
							ui_color( B_SHINE_COLOR));
		view->AddLine( rect.RightBottom(), rect.RightTop(), 
							ui_color( B_SHINE_COLOR));
		view->EndLineArray();
	}
#endif

	// Draw Icon
	if (showIcons && image) {
		view->SetDrawingMode( B_OP_ALPHA);
		view->SetBlendingMode( B_PIXEL_ALPHA, B_ALPHA_OVERLAY);
#ifdef __HAIKU__
		BBitmap disabledImage(image);
		if (mode == STATE_DISABLED) {
			image = &disabledImage;
			uint8* bits = (uint8*)image->Bits();
			uint32 width = image->Bounds().IntegerWidth() + 1;
			uint32 height = image->Bounds().IntegerWidth() + 1;
			uint32 bpr = image->BytesPerRow();
			for (uint32 y = 0; y < height; y++) {
				uint8* b = bits;
				for (uint32 x = 0; x < width; x++) {
					b[3] = (uint8)(((int)b[3] * 100) >> 8);
					b += 4;
				}
				bits += bpr;
			}
		}
开发者ID:HaikuArchives,项目名称:Beam,代码行数:101,代码来源:BmToolbarButton.cpp

示例9: DoPersonDrag

void URLView::DoPersonDrag() {
	// Handle all of the bookmark dragging.  This includes setting up
	// the drag message and drawing the dragged bitmap.
	
	// Set up the drag message to support both BTextView dragging (using
	// the e-mail address) and file dropping (to Tracker).
	BMessage *dragMessage = new BMessage( B_MIME_DATA );
	dragMessage->AddInt32( "be:actions", B_COPY_TARGET );
	dragMessage->AddString( "be:types", "application/octet-stream" );
	dragMessage->AddString( "be:filetypes", "application/x-person" );
	dragMessage->AddString( "be:type_descriptions", "person" );
	dragMessage->AddString( "be:clip_name", Text() );
	
	// This allows the user to drag the e-mail address into a
	// standard BTextView.
	BString email = GetImportantURL();
	dragMessage->AddData( "text/plain", B_MIME_DATA, email.String(),
						  email.Length() + 1 );
	
	// Query for the system's icon for bookmarks.
	BBitmap *personIcon = new BBitmap( BRect( 0, 0, iconSize - 1,
									   iconSize - 1 ), B_CMAP8 );
	#ifdef ZETA
		BMimeType mime( "application/x-vnd.Be-PEPL" );
	#else
		BMimeType mime( "application/x-person" );
	#endif
	if( iconSize == 16 ) mime.GetIcon( personIcon, B_MINI_ICON );
	else mime.GetIcon( personIcon, B_LARGE_ICON );
	
	// Find the size of the bitmap to drag.  If the text is bigger than the
	// icon, use that size.  Otherwise, use the icon's.  Center the icon
	// vertically in the bitmap.
	BRect rect = GetTextRect();
	rect.right += iconSize + 4;
	if( (rect.bottom - rect.top) < iconSize ) {
		int adjustment = (int) ((iconSize - (rect.bottom - rect.top)) / 2) + 1;
		rect.top -= adjustment;
		rect.bottom += adjustment;
	}
	
	// Make sure the rectangle starts at 0,0.
	rect.bottom += 0 - rect.top;
	rect.top = 0;
	
	// Create the bitmap to draw the dragged image in.
	BBitmap *dragBitmap = new BBitmap( rect, B_RGBA32, true );
	BView *dragView = new BView( rect, "Drag View", 0, 0 );
	dragBitmap->Lock();
	dragBitmap->AddChild( dragView );
	
	BRect frameRect = dragView->Frame();
	
	// Make the background of the dragged image transparent.
	dragView->SetHighColor( B_TRANSPARENT_COLOR );
	dragView->FillRect( frameRect );

	// We want 'g's, etc. to go below the underline.  When the BeOS can
	// do underlining of any font, this code can be removed.
	font_height height;
	GetFontHeight( &height );
	float descent = height.descent;

	// Find the vertical center of the view so we can vertically
	// center everything.
	int centerPixel = (int) ((frameRect.bottom - frameRect.top) / 2);
	int textCenter  = (int) (descent + underlineThickness) + centerPixel;

	// We want to draw everything only half opaque.
	dragView->SetDrawingMode( B_OP_ALPHA );
	dragView->SetHighColor( 0.0, 0.0, 0.0, 128.0 );
	dragView->SetBlendingMode( B_CONSTANT_ALPHA, B_ALPHA_COMPOSITE );

	// Center the icon in the view.
	dragView->MovePenTo( BPoint( frameRect.left,
								 centerPixel - (iconSize / 2) ) );
	dragView->DrawBitmap( personIcon );

	// Draw the text in the same font (size, etc.) as the link view.
	// Note:  DrawString() draws the text at one pixel above the pen's
	//		  current y coordinate.
	BFont font;
	GetFont( &font );
	dragView->SetFont( &font );
	dragView->MovePenTo( BPoint( frameRect.left + iconSize + 4, textCenter ) );
	dragView->DrawString( Text() );
	
	// Be sure to flush the view buffer so everything is drawn.
	dragView->Flush();
	dragBitmap->Unlock();
	
	// The Person icon adds some width to the bitmap that we are
	// going to draw.  So horizontally offset the bitmap proportionally
	// to where the user clicked on the link.
	float horiz = dragOffset.x / GetTextRect().Width();
	dragOffset.x = horiz * frameRect.right;

	DragMessage( dragMessage, dragBitmap, B_OP_ALPHA,
				 BPoint( dragOffset.x,
				 		 (rect.Height() + underlineThickness) / 2 + 2), this );
//.........这里部分代码省略.........
开发者ID:bbjimmy,项目名称:YAB,代码行数:101,代码来源:URLView.cpp

示例10: drag

void
KeyboardLayoutView::MouseMoved(BPoint point, uint32 transit,
                               const BMessage* dragMessage)
{
    if (fKeymap == NULL)
        return;

    // prevent dragging for tertiary mouse button
    if ((fButtons & B_TERTIARY_MOUSE_BUTTON) != 0)
        return;

    if (dragMessage != NULL) {
        if (fEditable) {
            _InvalidateKey(fDropTarget);
            fDropPoint = point;

            _EvaluateDropTarget(point);
        }

        return;
    }

    int32 buttons;
    if (Window()->CurrentMessage() == NULL
            || Window()->CurrentMessage()->FindInt32("buttons", &buttons) != B_OK
            || buttons == 0)
        return;

    if (fDragKey == NULL && (fabs(point.x - fClickPoint.x) > 4
                             || fabs(point.y - fClickPoint.y) > 4)) {
        // start dragging
        Key* key = _KeyAt(fClickPoint);
        if (key == NULL)
            return;

        BRect frame = _FrameFor(key);
        BPoint offset = fClickPoint - frame.LeftTop();
        frame.OffsetTo(B_ORIGIN);

        BRect rect = frame;
        rect.right--;
        rect.bottom--;
        BBitmap* bitmap = new BBitmap(rect, B_RGBA32, true);
        bitmap->Lock();

        BView* view = new BView(rect, "drag", B_FOLLOW_NONE, 0);
        bitmap->AddChild(view);

        view->SetHighColor(0, 0, 0, 0);
        view->FillRect(view->Bounds());
        view->SetDrawingMode(B_OP_ALPHA);
        view->SetHighColor(0, 0, 0, 128);
        // set the level of transparency by value
        view->SetBlendingMode(B_CONSTANT_ALPHA, B_ALPHA_COMPOSITE);
        _DrawKey(view, frame, key, frame, false);

        view->Sync();
        bitmap->Unlock();

        BMessage drag(B_MIME_DATA);
        drag.AddInt32("key", key->code);

        char* string;
        int32 numBytes;
        fKeymap->GetChars(key->code, fModifiers, fDeadKey, &string,
                          &numBytes);
        if (string != NULL) {
            drag.AddData("text/plain", B_MIME_DATA, string, numBytes);
            delete[] string;
        }

        DragMessage(&drag, bitmap, B_OP_ALPHA, offset);
        fDragKey = key;
        fDragModifiers = fModifiers;

        fKeyState[key->code / 8] &= ~(1 << (7 - (key->code & 7)));
        _InvalidateKey(key);
    }
}
开发者ID:naveedasmat,项目名称:haiku,代码行数:79,代码来源:KeyboardLayoutView.cpp


注:本文中的BView::SetBlendingMode方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。