本文整理汇总了C++中BTextView::MakeResizable方法的典型用法代码示例。如果您正苦于以下问题:C++ BTextView::MakeResizable方法的具体用法?C++ BTextView::MakeResizable怎么用?C++ BTextView::MakeResizable使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BTextView
的用法示例。
在下文中一共展示了BTextView::MakeResizable方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
static filter_result
TextViewFilter(BMessage* message, BHandler**, BMessageFilter* filter)
{
uchar key;
if (message->FindInt8("byte", (int8*)&key) != B_OK)
return B_DISPATCH_MESSAGE;
ThrowOnAssert(filter != NULL);
BContainerWindow* window = dynamic_cast<BContainerWindow*>(
filter->Looper());
ThrowOnAssert(window != NULL);
BPoseView* poseView = window->PoseView();
ThrowOnAssert(poseView != NULL);
if (key == B_RETURN || key == B_ESCAPE) {
poseView->CommitActivePose(key == B_RETURN);
return B_SKIP_MESSAGE;
}
if (key == B_TAB) {
if (poseView->ActivePose()) {
if (message->FindInt32("modifiers") & B_SHIFT_KEY)
poseView->ActivePose()->EditPreviousWidget(poseView);
else
poseView->ActivePose()->EditNextWidget(poseView);
}
return B_SKIP_MESSAGE;
}
// the BTextView doesn't respect window borders when resizing itself;
// we try to work-around this "bug" here.
// find the text editing view
BView* scrollView = poseView->FindView("BorderView");
if (scrollView != NULL) {
BTextView* textView = dynamic_cast<BTextView*>(
scrollView->FindView("WidgetTextView"));
if (textView != NULL) {
BRect rect = scrollView->Frame();
if (rect.right + 3 > poseView->Bounds().right
|| rect.left - 3 < 0)
textView->MakeResizable(true, NULL);
}
}
return B_DISPATCH_MESSAGE;
}
示例2: labelAlignment
SGIView::SGIView(const char* name, uint32 flags, TranslatorSettings* settings)
:
BView(name, flags, new BGroupLayout(B_VERTICAL)),
fSettings(settings)
{
BPopUpMenu* menu = new BPopUpMenu("pick compression");
uint32 currentCompression =
fSettings->SetGetInt32(SGI_SETTING_COMPRESSION);
// create the menu items with the various compression methods
add_menu_item(menu, SGI_COMP_NONE, B_TRANSLATE("None"),
currentCompression);
//menu->AddSeparatorItem();
add_menu_item(menu, SGI_COMP_RLE, B_TRANSLATE("RLE"), currentCompression);
// DON'T turn this on, it's so slow that I didn't wait long enough
// the one time I tested this. So I don't know if the code even works.
// Supposedly, this would look for an already written scanline, and
// modify the scanline tables so that the current row is not written
// at all...
//add_menu_item(menu, SGI_COMP_ARLE, "Agressive RLE", currentCompression);
fCompressionMF = new BMenuField("compression",
B_TRANSLATE("Use compression:"), menu);
BAlignment labelAlignment(B_ALIGN_LEFT, B_ALIGN_NO_VERTICAL);
BStringView* titleView = new BStringView("title",
B_TRANSLATE("SGI image translator"));
titleView->SetFont(be_bold_font);
titleView->SetExplicitAlignment(labelAlignment);
char detail[100];
sprintf(detail, B_TRANSLATE("Version %d.%d.%d %s"),
static_cast<int>(B_TRANSLATION_MAJOR_VERSION(SGI_TRANSLATOR_VERSION)),
static_cast<int>(B_TRANSLATION_MINOR_VERSION(SGI_TRANSLATOR_VERSION)),
static_cast<int>(B_TRANSLATION_REVISION_VERSION(
SGI_TRANSLATOR_VERSION)), __DATE__);
BStringView* detailView = new BStringView("details", detail);
detailView->SetExplicitAlignment(labelAlignment);
BTextView* infoView = new BTextView("info");
infoView->SetText(BString(B_TRANSLATE("written by:\n"))
.Append(author)
.Append(B_TRANSLATE("\n\nbased on GIMP SGI plugin v1.5:\n"))
.Append(kSGICopyright).String());
infoView->SetExplicitAlignment(labelAlignment);
infoView->SetWordWrap(false);
infoView->MakeEditable(false);
infoView->MakeResizable(true);
infoView->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
float padding = 5.0f;
BLayoutBuilder::Group<>(this, B_VERTICAL, padding)
.SetInsets(padding)
.Add(titleView)
.Add(detailView)
.AddGroup(B_HORIZONTAL)
.Add(fCompressionMF)
.AddGlue()
.End()
.Add(infoView)
.AddGlue();
BFont font;
GetFont(&font);
SetExplicitPreferredSize(BSize((font.Size() * 390) / 12,
(font.Size() * 180) / 12));
// TODO: remove this workaround for ticket #4217
infoView->SetExplicitPreferredSize(
BSize(infoView->LineWidth(4), infoView->TextHeight(0, 80)));
infoView->SetExplicitMaxSize(infoView->ExplicitPreferredSize());
infoView->SetExplicitMinSize(infoView->ExplicitPreferredSize());
}
示例3: entry
void
BTextWidget::StartEdit(BRect bounds, BPoseView *view, BPose *pose)
{
if (!IsEditable())
return;
// don't allow editing of the trash directory name
if (pose->TargetModel()->IsTrash())
return;
// don't allow editing of the "Disks" icon name
if (pose->TargetModel()->IsRoot())
return;
BEntry entry(pose->TargetModel()->EntryRef());
if (entry.InitCheck() == B_OK
&& !ConfirmChangeIfWellKnownDirectory(&entry, "rename"))
return;
// get bounds with full text length
BRect rect(bounds);
BRect textRect(bounds);
rect.OffsetBy(-2, -1);
rect.right += 1;
BFont font;
view->GetFont(&font);
BTextView *textView = new BTextView(rect, "WidgetTextView", textRect, &font, 0,
B_FOLLOW_ALL, B_WILL_DRAW);
textView->SetWordWrap(false);
DisallowMetaKeys(textView);
fText->SetUpEditing(textView);
textView->AddFilter(new BMessageFilter(B_KEY_DOWN, TextViewFilter));
rect.right = rect.left + textView->LineWidth() + 3;
// center new width, if necessary
if (view->ViewMode() == kIconMode
|| (view->ViewMode() == kListMode && fAlignment == B_ALIGN_CENTER)) {
rect.OffsetBy(bounds.Width() / 2 - rect.Width() / 2, 0);
}
rect.bottom = rect.top + textView->LineHeight() + 1;
textRect = rect.OffsetToCopy(2, 1);
textRect.right -= 3;
textRect.bottom--;
textView->SetTextRect(textRect);
textRect = view->Bounds();
bool hitBorder = false;
if (rect.left < 1)
rect.left = 1, hitBorder = true;
if (rect.right > textRect.right)
rect.right = textRect.right - 2, hitBorder = true;
textView->MoveTo(rect.LeftTop());
textView->ResizeTo(rect.Width(), rect.Height());
BScrollView *scrollView = new BScrollView("BorderView", textView, 0, 0, false,
false, B_PLAIN_BORDER);
view->AddChild(scrollView);
// configure text view
switch (view->ViewMode()) {
case kIconMode:
textView->SetAlignment(B_ALIGN_CENTER);
break;
case kMiniIconMode:
textView->SetAlignment(B_ALIGN_LEFT);
break;
case kListMode:
textView->SetAlignment(fAlignment);
break;
}
textView->MakeResizable(true, hitBorder ? NULL : scrollView);
view->SetActivePose(pose); // tell view about pose
SetActive(true); // for widget
textView->SelectAll();
textView->MakeFocus();
// make this text widget invisible while we edit it
SetVisible(false);
ASSERT(view->Window()); // how can I not have a Window here???
if (view->Window())
// force immediate redraw so TextView appears instantly
view->Window()->UpdateIfNeeded();
}
示例4: str
status_t
PTextView::SetProperty(const char *name, PValue *value, const int32 &index)
{
if (!name || !value)
return B_ERROR;
BString str(name);
PProperty *prop = FindProperty(name,index);
if (!prop)
return B_NAME_NOT_FOUND;
if (FlagsForProperty(prop) & PROPERTY_READ_ONLY)
return B_READ_ONLY;
BTextView *backend = (BTextView*)fView;
BoolValue boolval;
CharValue charval;
ColorValue colorval;
FloatValue floatval;
IntValue intval;
PointValue pointval;
RectValue rectval;
StringValue stringval;
status_t status = prop->SetValue(value);
if (status != B_OK)
return status;
if (backend->Window())
backend->Window()->Lock();
else if (str.ICompare("Selectable") == 0)
{
prop->GetValue(&boolval);
backend->MakeSelectable(*boolval.value);
}
else if (str.ICompare("CurrentLine") == 0)
{
prop->GetValue(&intval);
backend->GoToLine(*intval.value);
}
else if (str.ICompare("TabWidth") == 0)
{
prop->GetValue(&floatval);
backend->SetTabWidth(*floatval.value);
}
else if (str.ICompare("TextRect") == 0)
{
prop->GetValue(&rectval);
backend->SetTextRect(*rectval.value);
}
else if (str.ICompare("MaxBytes") == 0)
{
prop->GetValue(&intval);
backend->SetMaxBytes(*intval.value);
}
else if (str.ICompare("UseWordWrap") == 0)
{
prop->GetValue(&boolval);
backend->SetWordWrap(*boolval.value);
}
else if (str.ICompare("HideTyping") == 0)
{
prop->GetValue(&boolval);
backend->HideTyping(*boolval.value);
}
else if (str.ICompare("Editable") == 0)
{
prop->GetValue(&boolval);
backend->MakeEditable(*boolval.value);
}
else if (str.ICompare("ColorSpace") == 0)
{
prop->GetValue(&intval);
backend->SetColorSpace((color_space)*intval.value);
}
else if (str.ICompare("Text") == 0)
{
prop->GetValue(&stringval);
backend->SetText(*stringval.value);
}
else if (str.ICompare("Resizable") == 0)
{
prop->GetValue(&boolval);
backend->MakeResizable(*boolval.value);
}
else if (str.ICompare("Alignment") == 0)
{
prop->GetValue(&intval);
backend->SetAlignment((alignment)*intval.value);
}
else if (str.ICompare("Undoable") == 0)
{
prop->GetValue(&boolval);
backend->SetDoesUndo(*boolval.value);
}
else if (str.ICompare("AutoIndent") == 0)
{
prop->GetValue(&boolval);
//.........这里部分代码省略.........
示例5: entry
void
BTextWidget::StartEdit(BRect bounds, BPoseView* view, BPose* pose)
{
view->SetTextWidgetToCheck(NULL, this);
if (!IsEditable() || IsActive())
return;
BEntry entry(pose->TargetModel()->EntryRef());
if (entry.InitCheck() == B_OK
&& !ConfirmChangeIfWellKnownDirectory(&entry,
B_TRANSLATE_COMMENT("rename",
"As in 'if you rename this folder...' (en) "
"'Wird dieser Ordner umbenannt...' (de)"),
B_TRANSLATE_COMMENT("rename",
"As in 'to rename this folder...' (en) "
"'Um diesen Ordner umzubenennen...' (de)"),
B_TRANSLATE_COMMENT("Rename",
"Button label, 'Rename' (en), 'Umbenennen' (de)")))
return;
// get bounds with full text length
BRect rect(bounds);
BRect textRect(bounds);
rect.OffsetBy(-2, -1);
rect.right += 1;
BFont font;
view->GetFont(&font);
BTextView* textView = new BTextView(rect, "WidgetTextView", textRect,
&font, 0, B_FOLLOW_ALL, B_WILL_DRAW);
textView->SetWordWrap(false);
DisallowMetaKeys(textView);
fText->SetUpEditing(textView);
textView->AddFilter(new BMessageFilter(B_KEY_DOWN, TextViewFilter));
rect.right = rect.left + textView->LineWidth() + 3;
// center new width, if necessary
if (view->ViewMode() == kIconMode
|| (view->ViewMode() == kListMode && fAlignment == B_ALIGN_CENTER)) {
rect.OffsetBy(bounds.Width() / 2 - rect.Width() / 2, 0);
}
rect.bottom = rect.top + textView->LineHeight() + 1;
textRect = rect.OffsetToCopy(2, 1);
textRect.right -= 3;
textRect.bottom--;
textView->SetTextRect(textRect);
BPoint origin = view->LeftTop();
textRect = view->Bounds();
bool hitBorder = false;
if (rect.left <= origin.x)
rect.left = origin.x + 1, hitBorder = true;
if (rect.right >= textRect.right)
rect.right = textRect.right - 1, hitBorder = true;
textView->MoveTo(rect.LeftTop());
textView->ResizeTo(rect.Width(), rect.Height());
BScrollView* scrollView = new BScrollView("BorderView", textView, 0, 0,
false, false, B_PLAIN_BORDER);
view->AddChild(scrollView);
// configure text view
switch (view->ViewMode()) {
case kIconMode:
textView->SetAlignment(B_ALIGN_CENTER);
break;
case kMiniIconMode:
textView->SetAlignment(B_ALIGN_LEFT);
break;
case kListMode:
textView->SetAlignment(fAlignment);
break;
}
textView->MakeResizable(true, hitBorder ? NULL : scrollView);
view->SetActivePose(pose);
// tell view about pose
SetActive(true);
// for widget
textView->SelectAll();
textView->MakeFocus();
// make this text widget invisible while we edit it
SetVisible(false);
ASSERT(view->Window() != NULL);
// how can I not have a Window here???
if (view->Window()) {
// force immediate redraw so TextView appears instantly
view->Window()->UpdateIfNeeded();
}
//.........这里部分代码省略.........