本文整理汇总了C++中BMenuField::StringWidth方法的典型用法代码示例。如果您正苦于以下问题:C++ BMenuField::StringWidth方法的具体用法?C++ BMenuField::StringWidth怎么用?C++ BMenuField::StringWidth使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BMenuField
的用法示例。
在下文中一共展示了BMenuField::StringWidth方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: BMessage
void
HWindow::_InitGUI()
{
fEventList = new HEventList();
fEventList->SetType(BMediaFiles::B_SOUNDS);
fEventList->SetSelectionMode(B_SINGLE_SELECTION_LIST);
BMenu* menu = new BMenu("file");
menu->SetRadioMode(true);
menu->SetLabelFromMarked(true);
menu->AddSeparatorItem();
menu->AddItem(new BMenuItem(B_TRANSLATE("<none>"),
new BMessage(M_NONE_MESSAGE)));
menu->AddItem(new BMenuItem(B_TRANSLATE("Other" B_UTF8_ELLIPSIS),
new BMessage(M_OTHER_MESSAGE)));
BString label(B_TRANSLATE("Sound file:"));
BMenuField* menuField = new BMenuField("filemenu", label, menu);
menuField->SetDivider(menuField->StringWidth(label) + 10);
BSize buttonsSize(be_plain_font->Size() * 2.5, be_plain_font->Size() * 2.5);
BButton* stopbutton = new BButton("stop", "\xE2\x96\xA0",
new BMessage(M_STOP_MESSAGE));
stopbutton->SetEnabled(false);
stopbutton->SetExplicitSize(buttonsSize);
// We need at least one view to trigger B_PULSE_NEEDED events which we will
// intercept in DispatchMessage to trigger the buttons enabling or disabling.
stopbutton->SetFlags(stopbutton->Flags() | B_PULSE_NEEDED);
BButton* playbutton = new BButton("play", "\xE2\x96\xB6",
new BMessage(M_PLAY_MESSAGE));
playbutton->SetEnabled(false);
playbutton->SetExplicitSize(buttonsSize);
BLayoutBuilder::Group<>(this, B_VERTICAL)
.SetInsets(B_USE_WINDOW_SPACING)
.Add(fEventList)
.AddGroup(B_HORIZONTAL)
.Add(menuField)
.AddGroup(B_HORIZONTAL, 0)
.Add(playbutton)
.Add(stopbutton)
.End()
.End();
// setup file menu
_SetupMenuField();
BMenuItem* noneItem = menu->FindItem(B_TRANSLATE("<none>"));
if (noneItem != NULL)
noneItem->SetMarked(true);
_UpdateZoomLimits();
}
示例2: BMessage
FindWindow::FindWindow(BRect _rect, BMessage& previous, BMessenger& target,
const BMessage* settings)
: BWindow(_rect, B_TRANSLATE("Find"), B_TITLED_WINDOW,
B_ASYNCHRONOUS_CONTROLS | B_CLOSE_ON_ESCAPE),
fTarget(target)
{
BView* view = new BView(Bounds(), "main", B_FOLLOW_ALL, 0);
view->SetViewUIColor(B_PANEL_BACKGROUND_COLOR);
AddChild(view);
int8 mode = kAsciiMode;
if (previous.FindInt8("find_mode", &mode) != B_OK && settings != NULL)
settings->FindInt8("find_mode", &mode);
// add the top widgets
fMenu = new BPopUpMenu("mode");
BMessage* message;
BMenuItem* item;
fMenu->AddItem(item = new BMenuItem(B_TRANSLATE("Text"),
message = new BMessage(kMsgFindMode)));
message->AddInt8("mode", kAsciiMode);
if (mode == kAsciiMode)
item->SetMarked(true);
fMenu->AddItem(item = new BMenuItem(B_TRANSLATE_COMMENT("Hexadecimal",
"A menu item, as short as possible, noun is recommended if it is "
"shorter than adjective."), message = new BMessage(kMsgFindMode)));
message->AddInt8("mode", kHexMode);
if (mode == kHexMode)
item->SetMarked(true);
BRect rect = Bounds().InsetByCopy(5, 5);
BMenuField* menuField = new BMenuField(rect, B_EMPTY_STRING,
B_TRANSLATE("Mode:"), fMenu, B_FOLLOW_LEFT | B_FOLLOW_TOP);
menuField->SetDivider(menuField->StringWidth(menuField->Label()) + 8);
menuField->ResizeToPreferred();
view->AddChild(menuField);
// add the bottom widgets
BButton* button = new BButton(rect, B_EMPTY_STRING, B_TRANSLATE("Find"),
new BMessage(kMsgStartFind), B_FOLLOW_RIGHT | B_FOLLOW_BOTTOM);
button->MakeDefault(true);
button->ResizeToPreferred();
button->MoveTo(rect.right - button->Bounds().Width(),
rect.bottom - button->Bounds().Height());
view->AddChild(button);
fCaseCheckBox = new BCheckBox(rect, B_EMPTY_STRING, B_TRANSLATE("Case sensitive"),
NULL, B_FOLLOW_LEFT | B_FOLLOW_BOTTOM);
fCaseCheckBox->ResizeToPreferred();
fCaseCheckBox->MoveTo(5, button->Frame().top);
bool caseSensitive;
if (previous.FindBool("case_sensitive", &caseSensitive) != B_OK) {
if (settings == NULL
|| settings->FindBool("case_sensitive", &caseSensitive) != B_OK)
caseSensitive = true;
}
fCaseCheckBox->SetValue(caseSensitive);
view->AddChild(fCaseCheckBox);
// and now those inbetween
rect.top = menuField->Frame().bottom + 5;
rect.bottom = fCaseCheckBox->Frame().top - 8;
rect.InsetBy(2, 2);
fTextView = new FindTextView(rect, B_EMPTY_STRING,
rect.OffsetToCopy(B_ORIGIN).InsetByCopy(3, 3), B_FOLLOW_ALL);
fTextView->SetWordWrap(true);
fTextView->SetMode((find_mode)mode);
fTextView->SetData(previous);
BScrollView* scrollView = new BScrollView("scroller", fTextView,
B_FOLLOW_ALL, B_WILL_DRAW, false, false);
view->AddChild(scrollView);
ResizeTo(290, button->Frame().Height() * 3 + 30);
SetSizeLimits(fCaseCheckBox->Bounds().Width() + button->Bounds().Width()
+ 20, 32768, button->Frame().Height() * 3 + 10, 32768);
}
示例3: bounds
void
DocInfoWindow::_SetupDocInfoView(BBox* panel)
{
BRect bounds(panel->Bounds());
#if HAVE_FULLVERSION_PDF_LIB
bounds.InsetBy(10.0, 10.0);
#endif
// add list of keys
fKeyList = new BMenu("Delete Key");
BMenuField *menu = new BMenuField(bounds, "delete", "", fKeyList,
B_FOLLOW_BOTTOM);
panel->AddChild(menu);
menu->SetDivider(0);
#ifdef __HAIKU__
menu->ResizeToPreferred();
menu->MoveTo(bounds.left, bounds.bottom - menu->Bounds().Height());
#else
menu->ResizeTo(menu->StringWidth("Delete Key") + 15.0, 25.0);
menu->MoveTo(bounds.left, bounds.bottom - 25.0);
#endif
const char* title[6] = { "Title", "Author", "Subject", "Keywords", "Creator",
NULL }; // PDFlib sets these: "Producer", "CreationDate", not "ModDate"
BMenu* defaultKeys = new BMenu("Default Keys");
for (int32 i = 0; title[i] != NULL; ++i)
defaultKeys->AddItem(new BMenuItem(title[i], new BMessage(DEFAULT_KEY_MSG)));
BRect frame(menu->Frame());
menu = new BMenuField(frame, "add", "", defaultKeys, B_FOLLOW_BOTTOM);
panel->AddChild(menu);
menu->SetDivider(0);
#ifdef __HAIKU__
menu->ResizeToPreferred();
menu->MoveBy(frame.Width() + 10.0, 0.0);
#else
menu->ResizeTo(menu->StringWidth("Default Keys") + 15.0, 25.0);
menu->MoveBy(menu->Bounds().Width() + 10.0, 0.0);
#endif
frame = menu->Frame();
frame.left = frame.right + 10.0;
frame.right = bounds.right;
BTextControl *add = new BTextControl(frame, "add", "Add Key:", "",
new BMessage(ADD_KEY_MSG), B_FOLLOW_LEFT_RIGHT | B_FOLLOW_BOTTOM);
panel->AddChild(add);
float width, height;
add->GetPreferredSize(&width, &height);
add->ResizeTo(bounds.right - frame.left, height);
add->SetDivider(be_plain_font->StringWidth("Add Key: "));
bounds.bottom = frame.top - 10.0;
bounds.right -= B_V_SCROLL_BAR_WIDTH;
bounds.InsetBy(2.0, 2.0);
fTable = new BView(bounds, "table", B_FOLLOW_ALL, B_WILL_DRAW);
fTable->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
fTableScrollView = new BScrollView("scroll_table", fTable, B_FOLLOW_ALL, 0,
false, true);
panel->AddChild(fTableScrollView);
BMessage docInfo;
fDocInfo->FindMessage("doc_info", &docInfo);
// fill table
_BuildTable(docInfo);
}
示例4: BMessage
void
HWindow::InitGUI()
{
fEventList = new HEventList();
fEventList->SetType(BMediaFiles::B_SOUNDS);
fEventList->SetSelectionMode(B_SINGLE_SELECTION_LIST);
BGroupView* view = new BGroupView();
BBox* box = new BBox("", B_WILL_DRAW | B_FRAME_EVENTS
| B_NAVIGABLE_JUMP | B_PULSE_NEEDED);
BMenu* menu = new BMenu("file");
menu->SetRadioMode(true);
menu->SetLabelFromMarked(true);
menu->AddSeparatorItem();
menu->AddItem(new BMenuItem(B_TRANSLATE("<none>"),
new BMessage(M_NONE_MESSAGE)));
menu->AddItem(new BMenuItem(B_TRANSLATE("Other" B_UTF8_ELLIPSIS),
new BMessage(M_OTHER_MESSAGE)));
BString label(B_TRANSLATE("Sound file:"));
BMenuField* menuField = new BMenuField("filemenu", label, menu);
menuField->SetDivider(menuField->StringWidth(label) + 10);
BButton* stopbutton = new BButton("stop", B_TRANSLATE("Stop"),
new BMessage(M_STOP_MESSAGE));
stopbutton->SetEnabled(false);
BButton* playbutton = new BButton("play", B_TRANSLATE("Play"),
new BMessage(M_PLAY_MESSAGE));
playbutton->SetEnabled(false);
const float kInset = be_control_look->DefaultItemSpacing();
view->SetLayout(new BGroupLayout(B_HORIZONTAL));
view->AddChild(BGroupLayoutBuilder(B_VERTICAL, kInset)
.AddGroup(B_HORIZONTAL)
.Add(menuField)
.AddGlue()
.End()
.AddGroup(B_HORIZONTAL, kInset)
.AddGlue()
.Add(playbutton)
.Add(stopbutton)
.End()
.SetInsets(kInset, kInset, kInset, kInset)
);
box->AddChild(view);
SetLayout(new BGroupLayout(B_HORIZONTAL));
AddChild(BGroupLayoutBuilder(B_VERTICAL)
.AddGroup(B_VERTICAL, kInset)
.Add(fEventList)
.Add(box)
.End()
.SetInsets(kInset, kInset, kInset, kInset)
);
// setup file menu
SetupMenuField();
BMenuItem* noneItem = menu->FindItem(B_TRANSLATE("<none>"));
if (noneItem != NULL)
noneItem->SetMarked(true);
}
示例5: name
THeaderView::THeaderView(BRect rect, BRect windowRect, bool incoming,
bool resending, uint32 defaultCharacterSet, int32 defaultAccount)
:
BBox(rect, "m_header", B_FOLLOW_LEFT_RIGHT, B_WILL_DRAW, B_NO_BORDER),
fAccountMenu(NULL),
fEncodingMenu(NULL),
fAccountID(defaultAccount),
fAccountTo(NULL),
fAccount(NULL),
fBcc(NULL),
fCc(NULL),
fSubject(NULL),
fTo(NULL),
fDateLabel(NULL),
fDate(NULL),
fIncoming(incoming),
fCharacterSetUserSees(defaultCharacterSet),
fResending(resending),
fBccMenu(NULL),
fCcMenu(NULL),
fToMenu(NULL),
fEmailList(NULL)
{
BMenuField* field;
BMessage* msg;
float x = StringWidth( /* The longest title string in the header area */
B_TRANSLATE("Attachments: ")) + 9;
float y = TO_FIELD_V;
BMenuBar* dummy = new BMenuBar(BRect(0, 0, 100, 15), "Dummy");
AddChild(dummy);
float width, menuBarHeight;
dummy->GetPreferredSize(&width, &menuBarHeight);
dummy->RemoveSelf();
delete dummy;
float menuFieldHeight = menuBarHeight + 6;
float controlHeight = menuBarHeight + floorf(be_plain_font->Size() / 1.15);
if (!fIncoming) {
InitEmailCompletion();
InitGroupCompletion();
}
// Prepare the character set selection pop-up menu (we tell the user that
// it is the Encoding menu, even though it is really the character set).
// It may appear in the first line, to the right of the From box if the
// user is reading an e-mail. It appears on the second line, to the right
// of the e-mail account menu, if the user is composing a message. It lets
// the user quickly select a character set different from the application
// wide default one, and also shows them which character set is active. If
// you are reading a message, you also see an item that says "Automatic"
// for automatic decoding character set choice. It can slide around as the
// window is resized when viewing a message, but not when composing
// (because the adjacent pop-up menu can't resize dynamically due to a BeOS
// bug).
float widestCharacterSet = 0;
bool markedCharSet = false;
BMenuItem* item;
fEncodingMenu = new BPopUpMenu(B_EMPTY_STRING);
BCharacterSetRoster roster;
BCharacterSet charset;
while (roster.GetNextCharacterSet(&charset) == B_OK) {
BString name(charset.GetPrintName());
const char* mime = charset.GetMIMEName();
if (mime)
name << " (" << mime << ")";
uint32 convertID;
if (mime == NULL || strcasecmp(mime, "UTF-8") != 0)
convertID = charset.GetConversionID();
else
convertID = B_MAIL_UTF8_CONVERSION;
msg = new BMessage(kMsgEncoding);
msg->AddInt32("charset", convertID);
fEncodingMenu->AddItem(item = new BMenuItem(name.String(), msg));
if (convertID == fCharacterSetUserSees && !markedCharSet) {
item->SetMarked(true);
markedCharSet = true;
}
if (StringWidth(name.String()) > widestCharacterSet)
widestCharacterSet = StringWidth(name.String());
}
msg = new BMessage(kMsgEncoding);
msg->AddInt32("charset", B_MAIL_US_ASCII_CONVERSION);
fEncodingMenu->AddItem(item = new BMenuItem("US-ASCII", msg));
if (fCharacterSetUserSees == B_MAIL_US_ASCII_CONVERSION && !markedCharSet) {
item->SetMarked(true);
markedCharSet = true;
}
if (!resending && fIncoming) {
// reading a message, display the Automatic item
//.........这里部分代码省略.........